| Full Name | Halkale Timarson | 
			
			
				
					| Race | Human | 
			
			
				
					| Classes/Levels | Level 1 Male Human Ranger | HP 12 | AC 17 | T 13 | FF 14 | CMD 16 | Fort +5 | Ref +5 | Will +2 | Init +5 | Perc +6 (+8 Humans) | Sense Motive +2 (+4 Humans) | 
			
			
				
					| Gender | Male | 
			
			
				
					| Size | Medium | 
			
			
				
					| Age | 18 | 
			
			
				
					| Special Abilities | Favored Enemy (Humans +2), Forest Ghost +0, Point Blank Shot +1 (<30ft), Precise Shot, Track | 
			
			
				
					| Alignment | Neutral Good | 
			
			
				
					| Deity | Erastil | 
			
			
				
					| Location | Restov | 
			
			
				
					| Languages | Common | 
			
			
				
					| Occupation | Bowyer | 
			
			
			
				
					| Strength | 15 | 
			
			
				
					| Dexterity | 17 | 
			
			
				
					| Constitution | 15 | 
			
			
				
					| Intelligence | 10 | 
			
			
				
					| Wisdom | 14 | 
			
			
				
					| Charisma | 9 | 
			
		
	 
	
		About Thomas Chambers
		Tom Chambers
Male Human Ranger (Nirmathi Irregular) 1
NG Medium Humanoid (human)
Init +5; Senses Perception +6
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Defense
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AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 12 (1d10+2)
Fort +5, Ref +5, Will +2
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Offense
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Speed 20 ft.
Melee Greatclub +3 (1d10+3/x2) and
Greatsword +3 (2d6+3/19-20/x2)
Ranged Longbow +4 (1d8/x3) and
Sling +4 (1d4+2/x2)
Special Attacks favored enemy (humans +2)
Ranger (Nirmathi Irregular) Spells Prepared (CL 0):
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Statistics
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Str 15, Dex 17, Con 15, Int 10, Wis 14, Cha 9
Base Atk +1; CMB +3; CMD 16
Feats Point Blank Shot, Precise Shot
Traits Reactionary, Rostlander
Skills Acrobatics +0 (-4 jump), Bluff -1 (+1 vs. humans), Climb +3, Escape Artist +0, Fly +0, Handle Animal +3, Knowledge (nature) +4 (+6 vs. humans), Perception +6 (+8 vs. humans), Ride +4, Sense Motive +2 (+4 vs. humans), Stealth +4, Survival +6 (+8 vs. humans, +7 to track), Swim +3; Racial Modifiers forest ghost +0
Languages Common
SQ track
Other Gear Chain shirt, Arrows (40), Greatclub, Greatsword, Longbow, Sling, Sling bullets (10), Backpack, masterwork (empty), Chalk (2), Charcoal stick (2), Earplugs, Iron spike (2), Ranger's kit, Sack (7 @ 2 lbs), 8 GP, 6 SP, 5 CP
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TRACKED RESOURCES
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Arrows - 0/40
Sling bullets - 0/10
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Special Abilities
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Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Favored Enemy (Humans +2) (Ex) +2 to rolls vs Favored Enemy (Humans).
Forest Ghost +0 (Ex) Gain +0 bonus on all Perception and Survival skill checks made while in forest terrain.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Track +1 Add the listed bonus to survival checks made to track.
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Thomas Chambers is a tall and lanky human, who hails from Southern Brevoy, in the forests west of Restov. He was the son of a woodcutter and his home was simple, but filled with love. He heard the call to arms to retake the Stolen Lands and has joined the expedition. He tends to be a little shy as he's not used to being in crowds. He has long brown hair that is pulled back at the temples and fastened with two braids, then hangs loosely at the neck. He has light blue eyes and has lines around them from squinting in the sun. He is quick to smile, often forgetting that serious times may require more serious attitude.