DM Carbide's Through a Cracked Mirror: The Dark Road (Inactive)

Game Master John Woodford

As the myriad potential Golarions collide, a small group of heroes is charged with setting things right.


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Male Human Ranger 1

Y'know these will saves are what annoy me about fighters. I am gonna have to save for some Protect frm Evil Potions.


Weakly Godlike Entity

You'll notice the monk and the sorceress aren't doing any better. That aura really is a ridiculously tough power for a CR 6 creature to have.


Male Human Ranger 1

The bit I find most amusing is Xavier is built for good will saves. If he makes it to getting his orc bloodline, touch of rage grants a big boost to will.

If he dies I guess my Paladin with stupid high saves is getting a run...


Weakly Godlike Entity

I'll be out of town this weekend for an SF convention, heading out tomorrow morning, and even though the hotel has decent internet I'm not sure how much time I'll have. Sorry to break on a cliffhanger. BTW, those of you who've been failing saves--I strongly suggest that you retreat out of the aura for a round or two. Just sayin'.


10 Board Lurker/10 Nice Guy/

I have an archaeologist bard I am thinking about. I should have taken knowledge planes, but I assumed someone else would have picked it. I just have to decide how to play him since his AC won't be all that hot be then again rogues don't have great AC either.


Weakly Godlike Entity

I'm going to tweak the seugathi very slightly--it is kind of ridiculous for a CR 6 creature. Mr. Swagger, I'd like to see the archaeologist bard.


10 Board Lurker/10 Nice Guy/

It is not as good in combat as the Inquisitor, but I think it fits this adventure better. I will post it here a little later. I have to get caught up with all my other PbP's then I will finish the build.

edit:I just saw the gameplay thread. I guess I will get to use him. :)


Weakly Godlike Entity

No rush; we're going to be messing around with this for a little while yet. And who knows? Maybe Rashun will survive.


Male Human Ranger 1/Inquisitor 4 HP: 38/42

I thought that crit had confirmed, and I forgot I had PoE up so that stopped another would-be hit.
Down but not out.


10 Board Lurker/10 Nice Guy/

bard:

UNNAMED HERO CR 3
Male Half-Orc Bard (Archaeologist) 4
NG Medium Humanoid (Orc)
Init +1; Senses Darkvision (60 feet); Perception +10
--------------------
DEFENSE
--------------------
AC 16, touch 11, flat-footed 15 (+5 armor, +1 Dex)
hp 31 (4d8+8)
Fort +4, Ref +5, Will +5
Defensive Abilities Trap Sense +1, Uncanny Dodge
--------------------
OFFENSE
--------------------
Spd 20 ft.
Melee +1 Falchion +7 (2d4+5/18-20/x2) and
Dagger +6 (1d4+3/19-20/x2) and
Unarmed Strike +6 (1d3+3/20/x2)
Power Attack: Falchion +7 (2d4+8/18-20/x2)
Ranged Masterwork Shortbow, Composite (Str +3) +5 (1d6+3/20/x3)
Bard (Archaeologist) Spells Known (CL 4, +6 melee touch, +4 ranged touch):
2 (2/day) Glitterdust (DC 14), Mirror Image (DC 14)
1 (4/day) Comprehend Languages (DC 13), Grease (DC 13), Expeditious Retreat (DC 13), Saving Finale (DC 13)
0 (at will) Message, Light, Mage Hand, Prestidigitation (DC 12), Read Magic (DC 12), Detect Magic
--------------------
STATISTICS
--------------------
Str 16, Dex 12, Con 14, Int 12, Wis 12, Cha 14
Base Atk +3; CMB +6; CMD 17
Feats Arcane Strike, Bard Weapon Proficiencies, Furious Focus, Power Attack -1/+2
Traits Resilient, Vagabond Child (urban): Disable Device
Skills Acrobatics -2, Climb +4, Diplomacy +9, Disable Device +10, Escape Artist -2, Fly -2, Intimidate +4, Knowledge (Arcana) +8, Knowledge (Planes) +9, Knowledge (Religion) +8, Perception +10, Ride -2, Sense Motive +8, Spellcraft +8, Stealth -2, Swim +0, Use Magic Device +9
Languages Common, Draconic, Orc
SQ Archaeologist's Luck +1 (6 rounds/day) (Ex), Bardic Knowledge +2 (Ex), Clever Explorer +2 (Ex), Orc Ferocity (1/day)
Combat Gear +1 Chain Shirt, +1 Falchion, Arrows (40), Dagger, Masterwork Shortbow, Composite (Str +3); Other Gear Bedroll, Everburning torch, Flint and steel, Grappling hook, Hammer, Ink (1 oz. vial, colored), Inkpen, Iron Spike (4), Paper (sheet) (10), Pathfinder Chronicle: Knowledge (Arcana), Pathfinder Chronicle: Knowledge (Planes), Pathfinder Chronicle: Knowledge (Religion), Pouch, belt (empty), Powder (5), Rations, trail (per day) (5), Rope, silk (50 ft.), Spell component pouch, Sunrod (3), Thieves' tools, masterwork, Vial, ink or potion (3), Waterskin

Scroll(comp lang, acute senses) 300
Scroll(silence,locate object) 175

gold 889
silver 1
copper 5
--------------------
SPECIAL ABILITIES
--------------------
Arcane Strike As a swift action, add +1 damage, +1 per 5 caster levels and your weapons are treated as magic for the purpose of overcoming damage reduction.
Archaeologist's Luck +1 (6 rounds/day) (Ex) Gain Luck bonus to attack, damage, saves, and all skills.
Bardic Knowledge +2 (Ex) Add + 2 to all knowledge skill checks.
Clever Explorer +2 (Ex) Half time to use disable device.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Furious Focus If you are wielding a weapon in two hands, ignore the penalty for your first attack of each turn.
Orc Ferocity (1/day) 1/day, when brought below 0 HP but not killed, you can fight on for 1 more round as if disabled. The next round, unless brought to at least 0 HP, you immediately fall unconscious and begin dying.
Power Attack -1/+3 You can subtract from your attack roll to add to your damage.
Trap Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Uncanny Dodge (Ex) Retain Dex bonus to AC when flat-footed.

Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.


Weakly Godlike Entity

New round coming later; I am on the road.


Male
Spoiler:
HPs: 67/67 AC20/T14/FF16: Saves F8 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol)),R9,W6: Perception+5: Init+3
Human Brawler/7

Darc silently waits


Male Human Warpriest 8, AC21/T10/FF21+2 if using Shield, HP74/74, F10/R4/W12, CMB+10/CMD+20, Perception +5

.


Weakly Godlike Entity

Still on the road with very limited access. I'll be back in earnest by Wednesday night, and may be able to get a post up tonight.


Male
Spoiler:
HPs: 67/67 AC20/T14/FF16: Saves F8 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol)),R9,W6: Perception+5: Init+3
Human Brawler/7

No sweat, I can wait til Wednesday ... its good to know.


Male Human Warpriest 8, AC21/T10/FF21+2 if using Shield, HP74/74, F10/R4/W12, CMB+10/CMD+20, Perception +5

Sweet


Male Human Warpriest 8, AC21/T10/FF21+2 if using Shield, HP74/74, F10/R4/W12, CMB+10/CMD+20, Perception +5

Man, if I survive this. Xavier is gonna pump UMD and get a.WAND of PoE and.another of Infernal Healing. In fact he'll probably paper/rock/scissors for any will buffer they find. Ever....

Crosses fingers Xavier doesn't die


Weakly Godlike Entity

1,000 posts! Woo!


Male Human Warpriest 8, AC21/T10/FF21+2 if using Shield, HP74/74, F10/R4/W12, CMB+10/CMD+20, Perception +5

Quagmire voice Alllriiiight!


Male
Spoiler:
HPs: 67/67 AC20/T14/FF16: Saves F8 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol)),R9,W6: Perception+5: Init+3
Human Brawler/7

Congrats to all ...


Male Human Ranger 1/Inquisitor 4 HP: 38/42

That was/is a tough fight. I thought I was going to die.


Male
Spoiler:
HPs: 67/67 AC20/T14/FF16: Saves F8 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol)),R9,W6: Perception+5: Init+3
Human Brawler/7

I'm away for the rest of the weekend ... DM bot if required


Male Human Warpriest 8, AC21/T10/FF21+2 if using Shield, HP74/74, F10/R4/W12, CMB+10/CMD+20, Perception +5

Just wondering if any Rebuilding is allowed at 5th level to allow options from the Advanced race guide?

I'd be keen on:

Focused Study: All humans are skillful, but some, rather than being generalists, tend to specialize in a handful of skills. At 1st, 8th, and 16th level,

gain Skill Focus in a skill of their choice as a bonus feat. This racial trait replaces the bonus feat trait.

Xavier would actually be good at a couple of things then.
I'm thinking UMD, Survival, Perception


Male Human Ranger 1/Inquisitor 4 HP: 38/42

I will be glad when it is up on d20pfsrd.


Weakly Godlike Entity

Xavier, that sounds kind of tough, actually; you're getting essentially the half-elf second feat plus two more as you go up levels. Some one of these days I'll pick up the pdf version and take a look at it.

I'll get a game post up tomorrow, probably; work has been busy, and my laptop at home is dying.


Male Human Ranger 1/Inquisitor 4 HP: 38/42

I think the the idea is that you give up the skill points, and the bonus feat, which is normally better than a skill focus feat. In return you hope to stay alive long enough to reap the benefits of the trade off. In short you trading in the immediate payoff for a bigger reward later on.

PS:I am not advocating for or against it. :)


Male Human Warpriest 8, AC21/T10/FF21+2 if using Shield, HP74/74, F10/R4/W12, CMB+10/CMD+20, Perception +5

Nah, pretty sure you give up the bonus feat only.

It's basically a no brainer for ANY human that plans on taking skill focus.
Eldritch heritage builds (like mine)
Or Intimidate builds etc.

It's cool. Just an unashamed request.
My build works without it. Just woulda made me a better scout, wand user.

Waiting for the battlemap. Hopefully we can get it done.


Weakly Godlike Entity

Sorry to pause just as things are starting up, but I'll be out of town for the next couple of days, and with my laptop out of commission won't be able to readily post. Back Sunday evening, though.


Male Human Warpriest 8, AC21/T10/FF21+2 if using Shield, HP74/74, F10/R4/W12, CMB+10/CMD+20, Perception +5

Ok


Male Nagaji Monk / Master of Many Styles 5; HP 35/35; AC 17/16/15; saves 5/7/7; perc +12

Man; I sure need some alternate form of attack. I never thought about the whole aura thing.


Male Human Ranger 1/Inquisitor 4 HP: 38/42

Your sling has a 50 ft range right?


Male Nagaji Monk / Master of Many Styles 5; HP 35/35; AC 17/16/15; saves 5/7/7; perc +12

Yes, indeed


Weakly Godlike Entity

Sorry, folks; long day at work, and busy night. More to come tomorrow.


Weakly Godlike Entity

Just waiting for Rashun to post before I wrap up the round.


Male Human Ranger 1/Inquisitor 4 HP: 38/42

Sorry about that. Going over to post.


Weakly Godlike Entity

NP; given my occasional lapses when RL hits, it'd be hypocritical of me to complain.


Male Nagaji Monk / Master of Many Styles 5; HP 35/35; AC 17/16/15; saves 5/7/7; perc +12

Holy crap; did I seriously miss with an 18?


Weakly Godlike Entity

Base AC 19, +4 for dodging. It's tough.


Male Human Taskmaster and Overlord / 10

Darn


Male
Spoiler:
HPs: 67/67 AC20/T14/FF16: Saves F8 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol)),R9,W6: Perception+5: Init+3
Human Brawler/7

Just to let you know I'll be at PaizoConUK next weekend 20th-23rd-ish and therefore won't be posting. And again from 2nd Aug to 5th Aug at the local Music Festival, so feel free to GM bot for those periods so as not to slow anything down.


Weakly Godlike Entity

Thanks for the heads-up. We should be able to wrap up the seugathi before you leave, I hope.


Male
Spoiler:
HPs: 67/67 AC20/T14/FF16: Saves F8 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol)),R9,W6: Perception+5: Init+3
Human Brawler/7

The way we keep missing, I wouldn't be too sure ... LOL


Male Human Warpriest 8, AC21/T10/FF21+2 if using Shield, HP74/74, F10/R4/W12, CMB+10/CMD+20, Perception +5

bought the ooc talk over here.

I don't know how meta-gamey it is but it's not very helpful if the spont.casters overlap too much.


Weakly Godlike Entity

I'm good with you coordinating spell selection. Please roll HP in this thread, according to the following rule:

d6=1d2 + 4
d8=1d3 + 5
d10=1d4 + 6
d12=1d5 + 7

I don't have the ARG yet; ordered it at the FLGS, but it isn't in yet. Propose what you like out of it and I'll let you know if it's OK.


Male Human Warpriest 8, AC21/T10/FF21+2 if using Shield, HP74/74, F10/R4/W12, CMB+10/CMD+20, Perception +5

Xavier Gains:
+1 BAB
+1 Twin Blades
1 Feat
WOO!

*Futher- This padawan humbly requests to retrain for some ARG feats/Options

OPTION 1:Feats only:

Trade's out Iron Will and Improved Iron Will for Fast Learner Feat.
Fast Learner
and Improvisation
Here

Build
1-TWF, Wpn Fcs:Scimitar, H-Fast Learner
2-Bravery,Power Attack
3-Defensive Flurry, Improvisation
4-Weapon Specialisation: Scimitar
5-Skill Focus: Survival

*The net effect is I lose +2 to my will save, which blows anyway (I always hated that about fighters. he gets +5HP retroactively and +2 to all skills which he has 0 ranks in, meaning he is no longer a paperweight outside of combat.
Skill Fcs: Survival is a Preq for Eldrich Heritage which I'll get at level 9.

OPTION2:Feats/Focused Study Alt racial trait:

Focused Study:All humans are skillful, but some, rather than being generalists, tend to specialize in a handful of skills. At 1st, 8th, and 16th level, such humans gain Skill Focus in a skill of their choice as a bonus feat. This racial trait replaces the bonus feat trait.

Build
1- TWF, Wpn Fcs: Scimitar, Racial-Skill Focus: Survival
2-Bravery,Power Attack
3-Defensive Flurry, Fast Learner
4-Weapon Specialisation: Scimitar
5-Improvisation

*Mechanically the build is the same but later at 8th, 12th I would get Skill Fcs: UMD and Skill Fcs: Perception as bonus feats.

Basically as the story develops I'm finding Xavier is developing a deep seated fear of Magic That effects his will. This will effect his Char by making him target spellcasters above all else unless he feels protected and makes him very protective of his allies whom he needs to defend his will.

If the gets good enough with UMD he'll find wands of PfmE and any other item he can get to shield his mind.

If DM is not happy with any of these ARG options...
well, Xavier will just take Skill Focus: Survival as his 5th level feat.

Rolling for HP now
1d4 + 6 ⇒ (2) + 6 = 8


Weakly Godlike Entity

Mmm, both of those feats in Option 1 have INT 13 as a prerequisite, which (IIRC) Xavier lacks. I'll look at the rest of the post in a bit, but wanted to mention that first.


Male Human Ranger 1

Ah, Crap. Sorry Missed that.

give me a minute.

EDIT: Ok forget that (Still keen on focused Mind though)

Would like to swap Imp Iron Will for Extra Traits.
Traits chosen are;
Birthmark
and
Dangerously Curious

I'll have to accept being a skill retard and just try to bump my will and wand use.
;)


fear of magic? D: but eretria is a sorceress

Scarab Sages

Female Human Sorceress 6

1d2 + 4 ⇒ (2) + 4 = 6
taking toughness feat

learning burning hands and... burning arc spells

adding skillpoints

+1 to kn(arcana), spellcraft and survival(cause they been roughing it), and +2 to perception


Male Human Ranger 1/Inquisitor 4 HP: 38/42

I took heavy armor prof.
My spells are litany of sloth, silence, and brow gnasher.
My profile has been updated.

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