DM Carbide's The Dragon's Demand (Inactive)

Game Master John Woodford

DM Carbide runs The Dragon's Demand in PFS Campaign Mode!

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Male Human Cleric of Abadar 5| 33/33| AC 18, T 11, FF 17| F:+7, R:+4, W:+9, | Perp: +12 Init: +1| Channel 7/7

Rowane commands his spiritual weapon to strike once more.

attack: 1d20 + 5 ⇒ (10) + 5 = 15
force damage: 1d8 + 1 ⇒ (7) + 1 = 8
caster level: 1d20 + 3 ⇒ (4) + 3 = 7


DM Carbide wrote:
Not as much as you might think.

Ha! Fair enough.

(An un-Enlarged) Huc holds his ground, waiting for the last second to drink his potion.

He'll hold off on activating Animal Focus or Rage until the gate actually goes down.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

You only had to roll spell penetration once, Rowane. The weapon missed again, though.

The Exchange

Investigator (Empyricist) x3, *Wizard Variant | HP:14/21 | AC:17 T:13 FF:14 | Speed:30 | CMB: 3 | CMD:16 | F:+1 R:+6 W:+3 | +2 more vs. enchant | Init:+3 | Perc: +11* | Stealth: +9 | Darkvision(60') | Light Blindness | Immune to Sleep, v. Traps +5, Trap Sense+1 | Inspiration +1d6, 4/4

Sheathing her blade, Arien opts to send arrows through the gate, instead.

MW Composite Shortbow+1, Inspire: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18 unsure of any penalties related, here.
Damage: 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Master Temperance calmly continues to inspire, awaiting a chance to bewilder the demon.

"...and then the calumny of the dogs was revealed, and the Court of Cats did preen and strut in the alleys of Hlanith, and sent word to Ulthar. What was I saying? Oh yes. How to heat up milk without creating a skin on the top. First, you..."


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

No penalties for you, Arien. However, what kind of arrows are you using?

Both Rowane's spiritual weapon and Arien's arrow miss the creature.

Round 3 (ongoing):

Initiative order
Schir-acted
Party

Beset, the demon instead tries to hit Arien through the bars. The elf nimbly steps aside just before the disease-ridden halberd can strike her.

Party up!

Dice rolls:
Attack on Arien, incl. cover penalty: 1d20 + 10 - 4 ⇒ (10) + 10 - 4 = 16


"Arien," Huc says, his eyes never leaving the demon, "Get this gods-damned door open."

Huc will Delay until the door opens.

The Exchange

Investigator (Empyricist) x3, *Wizard Variant | HP:14/21 | AC:17 T:13 FF:14 | Speed:30 | CMB: 3 | CMD:16 | F:+1 R:+6 W:+3 | +2 more vs. enchant | Init:+3 | Perc: +11* | Stealth: +9 | Darkvision(60') | Light Blindness | Immune to Sleep, v. Traps +5, Trap Sense+1 | Inspiration +1d6, 4/4
DM Carbide wrote:
No penalties for you, Arien. However, what kind of arrows are you using?

Run-of-the-mill standard arrows, I’m afraid.

The Exchange

Investigator (Empyricist) x3, *Wizard Variant | HP:14/21 | AC:17 T:13 FF:14 | Speed:30 | CMB: 3 | CMD:16 | F:+1 R:+6 W:+3 | +2 more vs. enchant | Init:+3 | Perc: +11* | Stealth: +9 | Darkvision(60') | Light Blindness | Immune to Sleep, v. Traps +5, Trap Sense+1 | Inspiration +1d6, 4/4
Huc. wrote:
"Arien," Huc says, his eyes never leaving the demon, "Get this gods-damned door open."

”Kiss your mother with that mouth?” Arien quips back at the hunter with a grin. Dropping her bow, she retrieves her tools and sets to work at the lock with nimble hands.

Perception, Inspiration: 1d20 + 11 + 1d6 ⇒ (19) + 11 + (1) = 31 +5 vs. traps

Disable Device, Inspiration: 1d20 + 12 + 1d6 ⇒ (8) + 12 + (2) = 22


Huc cuts a look over at Arien, a look that holds only slightly less anger than he’s been pointing at the demon. ”I ain’t got a mom. Got abandoned by my dad, too. Got any jokes about that?”


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance delays. He readies a paradox about the pilgrims who always found themselves descending up a mountain.

Readied Action: Bewildering Koan.

Readied BK Bluff + Perfurme: 1d20 + 12 + 2 ⇒ (11) + 12 + 2 = 25


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 3 (ongoing):

Schir-acted
Huc-delaying
Temperance-delaying
Rowane-
Arien-acting

Arien devotes her attention to the lock. She notes no traps, but is unable to force the stubborn tumblers into position.

Rowane is up!


Male Human Cleric of Abadar 5| 33/33| AC 18, T 11, FF 17| F:+7, R:+4, W:+9, | Perp: +12 Init: +1| Channel 7/7

Last round of spiritual weapon

attack: 1d20 + 5 ⇒ (1) + 5 = 6
damage: 1d8 + 1 ⇒ (1) + 1 = 2


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Abadar's grace seems to have deserted Rowane.

Round 4 (ongoing):

Initiative order
Schir
Party (Huc & Temperance delaying)

Just to clarify--picking the lock is a full-round action for Arien, and opening the gate once the lock has been picked is a move action for whoever opens it.

The schir chops at Arien again, but still can't get a good angle through the gate.

Party up!

Dice rolls:
Hacking Arien, incl. cover: 1d20 + 10 - 4 ⇒ (4) + 10 - 4 = 10

The Exchange

Investigator (Empyricist) x3, *Wizard Variant | HP:14/21 | AC:17 T:13 FF:14 | Speed:30 | CMB: 3 | CMD:16 | F:+1 R:+6 W:+3 | +2 more vs. enchant | Init:+3 | Perc: +11* | Stealth: +9 | Darkvision(60') | Light Blindness | Immune to Sleep, v. Traps +5, Trap Sense+1 | Inspiration +1d6, 4/4
Huc. wrote:
”I ain’t got a mom. Got abandoned by my dad, too. Got any jokes about that?”

Arien cackles as she fiddles with the lock. “I met my father once… wasn’t exactly a sweet bard’s tale. There’s worse things than being a bastard – you could be a bastard, and a half-breed.”

Disable Device, Inspiration: 1d20 + 12 + 1d6 + 1 ⇒ (16) + 12 + (5) + 1 = 34

+ 5' step back, if successful


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

That will be successful at your initiative next round.


"Aint we a sob story," Huc growls as his baleful glare returns to the demon. "Let me know when you're opening that door."

Once again, Delaying until the moment the door opens.

EDIT: i'm not trying to be pushy with Huc here. I'm just trying to make sure Fynn and Huc (as the party's tanks) get rushed in first ... hopefully soaking up any AoOs' for the rest of you to get to act as you desire.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Huc, when are you planning to drink the potion?


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I'm not in a hurry now that I see that the demon is happy to try to poke us through the little window ... and possibly waste the duration of the potion. At this point, Huc will simply move into combat without it since we're having to take the more proactive role in getting the door down. If Huc drinks the potion before the gate opens, he squeezes everyone else out of the room and then must open the door himself ... which means he can't immediately charge in with Fynn. Initiative is more important than Enlarge unless something changes.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Rowane can act, although I think the spell has run out.


Male Human Cleric of Abadar 5| 33/33| AC 18, T 11, FF 17| F:+7, R:+4, W:+9, | Perp: +12 Init: +1| Channel 7/7

Rowane says a little chant and then reaches to Huc...A divine shield encircles him then goes shrinks to fit his wrist. A matching bracelet goes around Rowanes..

Huc is now protected by Shield other


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 5 (ongoing):

Initiative order
Schir-moved; delaying standard action
Arien-
Rowane-
Huc-
Master Temperance-

The demon does not attack again, but retreats quickly from the gate before it can be opened. It ends up next to a pit in the floor and levels its halberd at the party, clearly waiting for anyone to close with it.

Party up!

Dice rolls:
Random check: 1d20 ⇒ 6

The Exchange

Investigator (Empyricist) x3, *Wizard Variant | HP:14/21 | AC:17 T:13 FF:14 | Speed:30 | CMB: 3 | CMD:16 | F:+1 R:+6 W:+3 | +2 more vs. enchant | Init:+3 | Perc: +11* | Stealth: +9 | Darkvision(60') | Light Blindness | Immune to Sleep, v. Traps +5, Trap Sense+1 | Inspiration +1d6, 4/4

Arien takes a moment to retrieve her bow, and then pushes the gate open.

”Careful…” she warns Huc with a flat stare, “it looks like its up to something sneaky.”


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance winks. "So am I. Ahem, Schir. Have you wondered about your original face before your parents were born?"

Bewildering Koan, Perfume Bluff: 1d20 + 2 + 12 ⇒ (4) + 2 + 12 = 18

Dice gods! :(


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Master Temperance, what sort of action is Bewildering Koan, and what is its range?


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

It's a Bluff check, so I'd wager 30', same as Intimidate. And a standard action. It isn't listed as explicitly so in the feat. Expending the ki point is a swift action.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Bewildering Koan


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Make sure you can get within 30' with a single move action--the demon retreated quite a ways.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Oh, scratch that action, then.

Temperance delays.


So, as of now, Arien's previous Disable Device means the gate is unlocked, leaving Arien with her full round of actions?

If that's all correct, Arien, can you open open the door, leaving Huc his full action economy?

The Exchange

Investigator (Empyricist) x3, *Wizard Variant | HP:14/21 | AC:17 T:13 FF:14 | Speed:30 | CMB: 3 | CMD:16 | F:+1 R:+6 W:+3 | +2 more vs. enchant | Init:+3 | Perc: +11* | Stealth: +9 | Darkvision(60') | Light Blindness | Immune to Sleep, v. Traps +5, Trap Sense+1 | Inspiration +1d6, 4/4
Arien Keyne wrote:
Arien takes a moment to retrieve her bow, and then pushes the gate open.

I did, already ^


Sheesh. Again, my apologies. I missed that.

As the gate swings open, Huc steps aggressively forward. Seeing the demon crouch defensively, Huc digs a vial from his bandolier, popping the top with his thumb and swigging it down. Immediately, the woodsman explodes to twice his size, filling the entrance completely.

5’ step forward. Draw potion of Enlarge Person. Drink it.

Fynn lets out a low growl, watching the alien creature from across the room.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

I also failed to read that!

Temperance moves in...

Double move to get some cover.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Rowane?


Male Human Cleric of Abadar 5| 33/33| AC 18, T 11, FF 17| F:+7, R:+4, W:+9, | Perp: +12 Init: +1| Channel 7/7

Rowane moves into the room with his crossbow leveled on the demon...


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The party moves into position!

Round 6 (ongoing):

Initiative order
Schir-delaying
Party-

The demon waits, halberd leveled.

Party up!


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Bluff, Perfume: 1d20 + 12 + 2 ⇒ (18) + 12 + 2 = 32

Temperance steps out from behind his hiding place, waves at the demon, and launches into a discussion. "How can one be tired of fatigue?" he begins.

Bewildering koan!

The Exchange

Investigator (Empyricist) x3, *Wizard Variant | HP:14/21 | AC:17 T:13 FF:14 | Speed:30 | CMB: 3 | CMD:16 | F:+1 R:+6 W:+3 | +2 more vs. enchant | Init:+3 | Perc: +11* | Stealth: +9 | Darkvision(60') | Light Blindness | Immune to Sleep, v. Traps +5, Trap Sense+1 | Inspiration +1d6, 4/4

Stowing her bow once again (Finally) , Arien advances, drawing her blade instead.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The demon pauses to ponder.


Male Human Cleric of Abadar 5| 33/33| AC 18, T 11, FF 17| F:+7, R:+4, W:+9, | Perp: +12 Init: +1| Channel 7/7

Rowane along the wall and shoots a bolt at the demon,

attack: 1d20 + 4 ⇒ (5) + 4 = 9
damage: 1d8 ⇒ 5


”Don’t block my path!” Huc growls in frustration, ”And don’t get any closer to it than you have to.” He rumbles forward, morningstar ready should it step into his reach as he orders Fynn to protect Arien.

Huc moves forward, readying a strike should the demon step into reach. He commands Huc to defend Arien for the time being.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 7 (ongoing):

Initiative order
Schir-pondering
Arien-
Rowane-
Huc-
Master Temperance-

The demon contemplates Master Temperance's question.

Party up!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Almost forgot:

Rowane's crossbow bolt misses the demon.


The massive Huc steps forward, finally able to close with the vile creature. His rage, barely in check until this point, explodes. "DIIIIIIIIIIIEEEEE!" he roars as his weapon crashes down.

Activate Animal Focus (Fynn loses it; +2 Str to Huc). Move into melee (directly in front of the demon, trying to deny its ability to use its halberd). That provokes unless Mr. T’s Koan denies it (please please please). Then Rage + power attack it with his Enlarged, Lead Bladed cold iron morningstar.
morningstar: 1d20 + 7 ⇒ (17) + 7 = 24
damage: 3d6 + 13 ⇒ (1, 4, 4) + 13 = 22


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance will delay to see what the party does first.

The Exchange

Investigator (Empyricist) x3, *Wizard Variant | HP:14/21 | AC:17 T:13 FF:14 | Speed:30 | CMB: 3 | CMD:16 | F:+1 R:+6 W:+3 | +2 more vs. enchant | Init:+3 | Perc: +11* | Stealth: +9 | Darkvision(60') | Light Blindness | Immune to Sleep, v. Traps +5, Trap Sense+1 | Inspiration +1d6, 4/4

Technical question: Can we occupy the squares around the pit (squares that have portions of the pit contained in them)? If so, does it appear to the average person that it would be difficult (aside from the chance of being knocked in)?


Yes, lets please avoid falling into the demon's hole. :D


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Arien, you can occupy those squares, but the ones that are less than a square across are difficult terrain.

Round 7 (ongoing):

Initiative order
Schir-pondering
Arien
Huc-acted
Rowane-acted
Master Temperance-

The demon reflexively strikes at Huc as the hunter closes, but is apparently distracted by the koan and misses.

And can I say that making Bewildering Koan *not* a mind-affecting effect seems to me to be kind of ridiculous?

Huc hits and severely damages the demon, but does not take it down.

Arien and Master Temperance can act!

Dice rolls:
AoO on Huc: 1d20 ⇒ 2

Schir: AC 19/21 T 12/14 FF 17/19 -22 HP


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

that -is- funky. It's a really powerful effect that I'm cheesing up, I admit.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance hops up near the schir and touches it.

Touch of Serenity. DC15 Will save or, you know, no actions.

Touch Attack: 1d20 + 4 ⇒ (5) + 4 = 9

oh dear.

As he misses, Temperance uses Ki Defense to give himself +4 AC while he contemplates his own failed attack.

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