DM Caleth's Bronze Age: An Inheritance of Dragons (Inactive)

Game Master Saint Caleth

In an ancient world, a group of recently freed slaves join the fight against the tyrannical Dragon God, possibly to end his reign forever...


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As Erie slides behind the barricade, her arrow hits the orc in L5 solidly in the shoulder. He only roars and rips it out, snapping the shaft and throwing it to the ground.

Quodak's bolt flies true and slashes the Orc deeply along the side. As with the first orc, however, this injury only seems to make him angrier.

Current Map


Male Human Soulbolt 4

I'll be having to go soon, so I'll write out Quodak's actions for round 2 now. Sorry if this upsets your order, DM Caleth.

Unless the orc moves to close with Quodak, he will jump across the pit : 1d20 + 8 ⇒ (9) + 8 = 17 into I9. He will then fire his Mind bolt at the Orc again, with Deadly Aim: Attack: 1d20 + 6 ⇒ (13) + 6 = 19 damage 1d10 + 5 ⇒ (3) + 5 = 8 If the orc does close, Quodak will take a 5 foot step back if necessary, and shoot it. unless you want me to roll again, use the rolls above. Either way, I'd like to keep him in point-blank shot range, and preferrably 20 feet. A third option, for if the orc closes with Orion, by chance: jump to I9, then fire.


Unfortunately, I don't have anything long range available so I'm going to waste my nice initiative roll by delaying until they start to close. When they do I'll move to within 30' and give one of them the Evil Eye. (-2 AC for 8 rounds, DC 15 Will Save for 1 round.)

If I'm around when they move, I'll pick a target, otherwise target of opportunity, keeping someone between me and them. If Krathok closes, I'll follow him, otherwise down behind Kjolmar.


Half-Orc Barbarian 1

Krathok stays near Moredrel warily eyeing the enemy. If one strays close, he bellows and lashes out with his mind.

Induce Pain - ranged touch: 1d20 + 1 ⇒ (9) + 1 = 10 for 1d3 ⇒ 3


Male Dwarf Rogue (scout) 4

As the orcs bellow their rage at his allies, Kjolmar shouts back, "Fleiri hér, þú stór börn! Sýna mér hvað þú hefur fengið!"

Mountain Dwarven:
Over here, you big babies! Show me what you've got!


As the crowd cheers the first blood, the orcs shout something which might be Orcish or might just be them screaming in rage and charge.

The Orc from L5 runs at Kjolmar, answering his challange with an incoherent scream, throwing his club away to instead leap at Kjolmar gnashing the air with his fangs. 5 damage

The other orc vaults the barrier in front of him and charges Quodak, swinging his club, relatively sane compared to his companion, if sane is a word which can be applied to an enraged orc. He catches Quodak upside the head with his club. 12 damage (ouch)

The two humans advance in lockstep, clearly showing disciplined training and both jab their halberds towards Orion, one weapon is deflected by a shimmering in the air, but the other human missteps as he swings the halberd and topples into the pit, unable to catch the edge as he falls. You hear his body hit the floor below with a sickening thud. This turn of events amuses the crowd to no end.

The northerner looks up through his long hair and with a clatter of charms and bones in his braids casts a spell. A ray of energy lances out and works it's way through the barrier to surround Erie briefly, leaving her sluggish looking. -7 Dex for 4 rounds

Spellcraft DC 17:
Ray of Clumsiness

DM Rolls:

Bottom Orc Attack:1d20 + 6 ⇒ (14) + 6 = 20
Damage on Kjolmar:1d4 + 4 ⇒ (1) + 4 = 5
Orc Acrobatics:1d20 + 1 ⇒ (16) + 1 = 17
Top Orc Attack:1d20 + 6 ⇒ (12) + 6 = 18
Damage on Quodak:1d10 + 4 ⇒ (8) + 4 = 12
Human 1 Attack:1d20 + 3 ⇒ (10) + 3 = 13
Human 2 Attack:1d20 + 3 ⇒ (1) + 3 = 4
Critical Failure Confirmation:1d20 + 3 ⇒ (6) + 3 = 9
Reflex Save:1d20 + 1 ⇒ (3) + 1 = 4
Spell Touch Attack:1d20 + 3 ⇒ (16) + 3 = 19
Dex Penalty to Erie:1d6 + 1 ⇒ (6) + 1 = 7

Begin Round 2
Current Map


Half-Orc Barbarian 1

Round 2:
Krathok growls sub-vocally as the other orcs attack. He then steps forward 5 ft to J16 and shouts at the Orc attacking Quodak

Orcish:
"Down"

Manifest Collapse at the Orc attacking Quodak - he needs to make a DC 15 Fort save or fall prone.
3/4 PP remaining


Male Human Soulbolt 4

That was painful, but I'm still up. I will now rearrange my actions and dice rolls/results, seeing as one of the conditions was met.

Quodak Milner wrote:


Quodak will take a 5-foot step away from the orc, towards Krathok. He will then fire his Mind bolt at the Orc again, with Deadly Aim: Attack: 1d20+6=19 damage 1d10+5=8.

Also, DM Caleth, just so you know, the remaining soldier would be unable to attack Orion, as halberds are not reach weapons.


Female Elf Scout 1/Fighter (Targeteer) 2

Did that ray really hit me with my +8 AC (prone gives +4, cover another +4) vs range? My touch AC would have been 22 vs range attacks.


Female Elf Scout 1/Fighter (Targeteer) 2

Erie will stand and fire at the human in K7. At 40' away, point-blank shot does not apply, and as Quodak stated above, halberds are not reach weapons. As such, the human is not in melee and Erie does not suffer an attack penalty for firing at him.

Attack roll vs Human: 1d20 ⇒ 6
If the attack hits, damage is: 1d6 ⇒ 1

After firing, she will drop back into cover.

NOTE: If the northerner's ray did in fact miss, the attack roll is at +4.

EDIT: Which likely wouldn't help anyway!

Caleth:
Actually, if that was ray of clumsiness - and given the effect at this level, I think it was, it could not have hit me - it's a close range spell. As such, the max range for the spell was 25 ft + 5 ft per 2 caster levels. I am 65 feet away from him.


Erie:
My mistake, I forgot the AC bonus from being under cover. Disregard the penalty.

They have reach, what they are actually wielding is supposed to be This Which is a chinese weapon called a ge (戈) and often translated into english as either halberd or dagger-axe. Halberd seemed like the more useful description to use, but I will be more precise in using words which are actual mechanical game terms. Mechanically I am treating it as a bill just so you know. From now on I can try to find pictures to describe things better if you want.


Moredrel's delayed action for Round One will be to give the Orc in H14 the Evil Eye (-2 to attack for 8 rounds, DC 15 Will Save for 1 round)
and move to M12.

Initiative is now 6.


Round 2

Orion Is going to move to J4 and most likely take an attack of opportunity from the guy in K8.

Then after moving Orion will swing his mace at the caster in J3

Mace swing1d20 + 4 ⇒ (17) + 4 = 211d8 + 4 ⇒ (7) + 4 = 11


Male Dwarf Rogue (scout) 4

Fighting against the pain, Kjolmar stabs at the orc biting at him.
Short Sword:1d20 + 2 ⇒ (16) + 2 = 18
Damage:1d6 + 2 ⇒ (4) + 2 = 6

He then drops back with a 5-foot adjust to M10 in order to be out of the range of the man with a polearm.

I'm guessing the barricade provides cover from his melee attacks, or at least partial, if we're on opposite ends?


I will resolve this turn as soon as I get to my computer where the map is saved. Expect that to be about 3:30 pacific time.


Male Human Soulbolt 4

No worries.


Male Human Soulbolt 4

DM Caleth, please remember the Light Sensitivity of Orcs. I don't know if you added it in, but it may prove to be my salvation.


Erie snaps off a shot at the remaining human opponent, but the shot goes wide.

Kjolmar slashes his target across the chest before dancing nimbly backwards through the gap in the barricade. You get partial cover from meele attacks, as long as they pass through a square occupied by barricade. This is only relevant in the cast of the human with the polearm. The orc attacking him keeps pace and swats at him with a meaty fist and connects with a clearly audible thunk which delights the crowd. 3 Damage to Kjolmar

Orion runs at the spellcaster and the human expertly flicks his polearm at him as he moves past, but the attack is bent away by the magical energy which surrounds Orion. The crowd boos at being robbed of the sight of blood by defensive magic.

The northern spellcaster has been chanting and rattling the charmes in his hair as Orion runs towards him. He finishes casting and with a screech a strange bird with deep green and blue plumage swoops in and claws at Orion's face. [3 damage to Orion]

Spellcraft DC 17:
Summon Monster I

Moredrel invokes his power at the Orc attacking Quodak, and the orc visibly shrinks back, knowing that he has been cursed in some way. The

Then he pauses for a beat as if something invisible were pressing down upon him, but is too ornery to let it slow him down for long. What slows him down longer is Quodak's blast catching him streight in the chest and lacerating his flesh. He throws his club at Quodak, too enraged to think clearly and too angry to care. The club sails past and lands in the sand.

The remaining human charges forward and shoves against the barricade which Erie is behind, sending it tumbling into her as she kneels. The crowd makes it's appreciation for this maneuver known. Erie please make a DC 10 reflex save to avoid being pinned under the toppling barricade.

DM Rolls:

Orc Fort Save:1d20 + 8 ⇒ (8) + 8 = 16
Orc Will Save:1d20 + 1 ⇒ (3) + 1 = 4
Improvised Thrown Weapon Attack:1d20 - 1 ⇒ (4) - 1 = 3
Orc Attack on Kjolmar:1d20 + 5 ⇒ (11) + 5 = 16
Orc Damage:1d4 + 2 ⇒ (1) + 2 = 3
AoO on Orion:1d20 + 3 ⇒ (11) + 3 = 14
Eagle Attack 2xTalon:1d20 + 3 ⇒ (14) + 3 = 171d20 + 3 ⇒ (7) + 3 = 10

Damage:1d3 ⇒ 3
Human Bullrush on Barricade:1d20 + 3 ⇒ (14) + 3 = 17
Bullrush on Erie:1d20 + 3 ⇒ (16) + 3 = 19

Round 3:
Map as of Round 3


Male Human Soulbolt 4

Map looks good, except I 5-foot stepped. I didn't realize Krathok was 5-foot stepping, but I guess I would have gone to I16.


Half-Orc Barbarian 1

Holy meatballs - that's a hell of an orc to get a +8 on his Fort save (base one has +3)

Krathok reaches out his hand to touch Quodak, who feels a surge of empathic energy flow into him - and the pain of his wounds lessens.

Transfer Wounds for 1d6 ⇒ 2 Krathok takes no damage as the DR soaks it up


He's not just an orc, he's a raging barbarian too. Hence all the nonsensical strategy like throwing his club instead of meele attacking.


Female Elf Scout 1/Fighter (Targeteer) 2

Reflex Save: 1d20 + 6 ⇒ (18) + 6 = 24

Rolling nimbly away from the collapsing barrier, Erie leaps to her feet (likely provoking an AoO), 5-foot steps to M16, and fires an arrow at the human who just tried to crush her.

Attack roll vs human: 1d20 + 5 ⇒ (8) + 5 = 13
Damage if attack hits: 1d6 + 1 ⇒ (5) + 1 = 6

Please note that the human who charged is at -2 AC until DM's next turn.

As she fires, Erie will shout, "Si dovrà pagare per questo, selvaggia!"

Elven:
"You'll pay for that, savage!"


Male Human Soulbolt 4

That feels better. Not great, but better. Quodak will attack again (This time w/o Deadly Aim.)
1d20 + 7 ⇒ (6) + 7 = 13
1d10 + 3 ⇒ (9) + 3 = 12


Half-Orc Barbarian 1
DM Caleth wrote:
He's not just an orc, he's a raging barbarian too.

Aah - well that explains it then :)


Male Dwarf Rogue (scout) 4

Darn, no flanking buddy. x.x

Kjolmar staggers back from the uppercut, blood now dribbling out of his mouth. He shouts into the orc's face, "Þú munt ekki hafa mig!"

Mountain Dwarven:
You'll not have me!

He swings once more at the orc.

Short sword attack:1d20 + 2 ⇒ (20) + 2 = 22
Confirm:1d20 + 2 ⇒ (4) + 2 = 6
Damage:1d6 + 2 ⇒ (4) + 2 = 6


Round 3

Ignoring the bird Orion takes a 5 foot step to J3 and swings his Mace again at the caster?

Mace vs Caster1d20 + 4 ⇒ (15) + 4 = 191d8 + 4 ⇒ (5) + 4 = 9

DM Only:

Did my swing last round hit the caster? I kinda knocked the crap out of him. I figured I would have downed him before he cast.

Round 2 rolls
Mace swing1d20 + 4 ⇒ (17) + 4 = 21

1d8 + 4 ⇒ (7) + 4 = 11


Spellcraft for the record 1d20 + 12 ⇒ (8) + 12 = 20

Moredrel takes a 5' step back out of the human's reach to N13, then casts Daze (DC 15) on him.


The caster got off his spell, since he was technically casting on his turn before yours. I completely forgot your attack. He is very much down. Sorry about that, feel free to go to town on the bird.

Orion swings his club at the northern spellcaster, catching him in the jaw with a satisfying crack and sending him spinning to the ground. The crowd cheers for Orion at the first kill. This is what they paid to see in the arena.


Saint Caleth wrote:

The caster got off his spell, since he was technically casting on his turn before yours. I completely forgot your attack. He is very much down

Orion swings his club at the northern spellcaster, catching him in the jaw with a satisfying crack and sending him spinning to the ground. The crowd cheers for Orion at the first kill. This is what they paid to see in the arena.

In that case just swap my Round 3 rolls to the bird if it's still there. Also wouldn't have bothered to take five foot step.


The human sweeps his weapon at Erie as she leaps away from the falling barricade, but she is too fast as she rolls out of the way.

DM Rolls:

AoO:1d20 + 3 ⇒ (7) + 3 = 10

Wow, you guys finished that round quick.

Moredrel backs up and casts his spell at the human, and he seems to loose his focus for a moment before furrowing his brow and shaking it off.

Erie's shot glances off of the human's armor. He steps forward and sweeps his polearm at Erie again, slashing her arm and spraying an arc of slightly-too-pale elven blood which elicits a roar from the spectators. 5 damage to Erie

Orion spins and lands a solid hit on the bird which had just appeared, turning it into a grayish mist as it vanishes.

Quodak again throws his bolts of energy at the orc. It connects solidly with the orc's chest and lifts him off the ground. He falls heavily and lies still. The crowd approves of such a dramatic kill.

Kjolmar slashes the orc again across the chest, leaving a bloody x on it. The orc swings wildly again with his fists but fails to connect with the dwarf.

DM Rolls:

Human Attack:1d20 + 3 ⇒ (16) + 3 = 19
Damage:1d8 + 2 ⇒ (3) + 2 = 5
Will save:1d20 + 1 ⇒ (14) + 1 = 15
Orc Attack:1d20 + 5 ⇒ (3) + 5 = 8

Round 4:
Map as of Round 4


Male Dwarf Rogue (scout) 4

Kjolmar stands his ground against the enraged orc, continuing to attack with his now bloody sword.

Short sword attack: 1d20 + 2 ⇒ (6) + 2 = 8
Damage: 1d6 + 2 ⇒ (3) + 2 = 5


Half-Orc Barbarian 1

Seeing the danger of the human's extended weapon reach, Krathok takes a step back and extends a hand seeking to take on more of Quodak's pain.

Transfer Wounds for 1d6 ⇒ 2 DR soaks the return damage again - 5 uses left

Quodak's injury continues to heal before his eyes under the ministrations of the Half-Orc.


Orion switches from a one hand grip to two handed and charges the orc in L9.
My Ac is 13 for this round since I'm charging.

Mace swing with charge1d20 + 6 ⇒ (16) + 6 = 221d8 + 6 ⇒ (4) + 6 = 10


Moredrel gives the Evil Eye to the remaining human hoping to make him an easier target. (DC15: -2AC)


Male Human Soulbolt 4

I will turn to fire my bolt at the Human assailing Erie, with deadly aim.
Attack Roll:1d20 + 6 ⇒ (13) + 6 = 19
Damage Roll:1d10 + 5 ⇒ (5) + 5 = 10
@DM Caleth, With a roll that high, it shouldn't matter, but my Mind Bolt technically has the same statistics as steel, and I just realized that such weapons are better against bronze. I don't know if you want to houserule that way, just telling you the technicalities


Female Elf Scout 1/Fighter (Targeteer) 2

Cursing in elven at the pain of her injury, Erie will attempt to tumble away from her attacker, ending in square J17.

Acrobatics: 1d20 + 8 ⇒ (19) + 8 = 27

She then turns and fires once again at the human who has been attacking her - note that this would be past the downed barricade, so the human doesn't have cover against this attack. She also gets to add her skirmish damage to this attack because she moved more than 10 feet this round.

Attack roll: 1d20 + 5 ⇒ (20) + 5 = 25
Critical confirmation roll: 1d20 + 5 ⇒ (9) + 5 = 14

Damage: 1d6 + 1 + 1d6 ⇒ (5) + 1 + (2) = 8
Extra critical damage: 2d6 + 2 ⇒ (5, 2) + 2 = 9


Male Human Soulbolt 4

@Erie, between the two of us, I think he's well dead. I dunno who'll actually get the kill, but whatever happens, he's dead.
If she kills him, since she's on a higher initiative count,I'll move to I12 and fire the bolt instead at the Orc. Substitute the rolls above for this one.


Looking at those rolls, I doubt my AC penalty will make a difference. Oh well, I go first and wouldn't know that. Looks like this fight is pretty much over.


Female Elf Scout 1/Fighter (Targeteer) 2
Quodak Milner wrote:

@Erie, between the two of us, I think he's well dead. I dunno who'll actually get the kill, but whatever happens, he's dead.

If she kills him, since she's on a higher initiative count,I'll move to I12 and fire the bolt instead at the Orc. Substitute the rolls above for this one.

Unless by some miracle (or evil eye) that critical confirms, I doubt I killed him with that shot. I think he was unharmed, and these guys all seem to have class levels - this guy's probably a fighter or a warrior, so 10+ hit points. We'll see, though.


Male Human Soulbolt 4

That's true. I don't know what it's taken to hit them in the past, but whatever the case, this battle is coming to an end. Hopefully, we'll all get to fight together again sometime. :P


Quodak Milner wrote:

@DM Caleth, With a roll that high, it shouldn't matter, but my Mind Bolt technically has the same statistics as steel, and I just realized that such weapons are better against bronze. I don't know if you want to houserule that way, just telling you the technicalities.

Quodak:
If it explicitly says that the mindbolt is a steel weapon I will go by that, so armor bonuses from bronze armor are reduced by 2 against your mindbolts and shield bonuses from bronze shields are reduced by 1. However I have not decided if steel equipment does damage to bronze equipment in combat. I'll get back to you on that.

Orion swings mightily at the back of the orc's head, and with a crunch it drops like a sack. The audience is clearly relishing the climax of this combat.

Quodak and Erie both loose their projectiles at the last remaining combatant nearly simultaneously. Erie's arrow hits him in the upper chest as Quodak's bolt punches through him entirely back to front and he topples.

The crowd cheers and claps for your victory as arena attendants come to haul the bodies of the losers off.

Coincidentally he had 18 hp, the exact amount of damage you two did, even without the crit.


Male Human Soulbolt 4

It isn't explicitly stated, it just has the same hardness/hit points.


Orion speaks between catching his breath.

xaidan:

"Now what?"


Quodak:
I'll take a look when I get back to my computer this afternoon. If it is not explicitly steel, but just has the hardness etc, I might allow it to ignore the hardness of iron or something like that, since I am leery about cheapening the mystery and superiority of iron/steel weapons if you eventually encounter them.


xaidan:
"Now they take us back to the cells and feed us. Then they haul us back out to fight until we die for their entertainment."


Male Human Soulbolt 4

Xaidan:
"Well, the good news is that we have made it to our next meal. The time will come for us to fight the real monsters, but for now, we must simply survive. Enjoy the praise from this crowd. We will undoubtedly come to hate it in time. "

DM Caleth:
For the purposes of keeping a killcount, Who technically finished off the human, Erie, or me?


Male Dwarf Rogue (scout) 4

Kjolmar shouts incoherently to the crowd, holding his hands in the air. However, after the intensity of combat has passed, he realizes once again where he his. His victory is bittersweet, watching the dragons leering over him on their impossibly high pillars. He drops his hands and sighs. "Jæja, held ég að við erum að gera hér. Taktu mig aftur niður í búr, þú óhreinn eðla."

Mountain Dwarven:
Well, I guess we're done here. Take me back down to the cages, you filthy lizards.


Quodak you killed him since you went after Erie in the initiative order.


Half-Orc Barbarian 1

Seeing that the immediate danger is past and his defenders are suffering from wounds, Krathok seeks to ease their pain.

He moves among the fellow slaves approaching with hands held up non-threateningly. As he touches each of you in turn, you feel a rush of vitality as your wounds close up. At the same time, you see fresh bruises of black and purple blossom on the half-orc's arms and neck.

Transfer Wounds:
Quodak: 1d6 ⇒ 1 and 1d6 ⇒ 1
Kjolmar: 1d6 ⇒ 1 and 1d6 ⇒ 2
Erie: 1d6 ⇒ 6
0/7 uses remaining, Krathok takes 4 non-lethal for 8/12 HP remaining


Moredrel looks up at the crowd, shakes his head and walks back to where we were led in to wait for the guards to come take us away.

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