
Karla Teg |
I've taken a bit of time to build a wishlist of scrolls Karla would like to procure:
-Antimagic Field, 1,650 gp
-Wall of Iron, 1,650 gp
-True Seeing, 1,650 gp
-Stone to Flesh (2), 3,300 gp
-Vision, 2,275 gp
-Forcecage, 2,275+500 gp
-Invisibility, Mass, 2,275 gp
-Magic Army, 2,275 gp
-Telekinetic Sphere, 3,000 gp
Let me know if you're ok with those.

Wulfram Bartos |

Okay, I think the loot sheet should be updated now. I probably missed a thing or two, but most (or all) of the items are on the items are on the spreadsheet (though not with prices).
That... took a while. I knew the sheet was out of date. I didn't realize it hadn't been updated since May, though.
Is 106462.925 the correct amount we each have to spend?
EDIT: I'm presuming that we would need to Teleport to Kraggodan / Tamran for major purchases?

Karla Teg |
Rogar Befin wrote:Okay, I think the loot sheet should be updated now. I probably missed a thing or two, but most (or all) of the items are on the items are on the spreadsheet (though not with prices).
That... took a while. I knew the sheet was out of date. I didn't realize it hadn't been updated since May, though.
Is 106462.925 the correct amount we each have to spend?
EDIT: I'm presuming that we would need to Teleport to Kraggodan / Tamran for major purchases?
What’s the max gp we can spend on one item?

Wulfram Bartos |

How many days total do we have for magic item creation? Wulfram can craft/upgrade 1000 GP/day worth of wondrous items (discounted price not factored into the numbers below).
Things Wulfram is interested in:
Upgrade belt of physical perfection +4 to +6 - 80,000 (may not be enough time for this)
Upgrade Headband of Inspired Wisdom +4 to +6 - 20,000
3x Scroll of Sending - 2,100
He's planning on making two Aegis of Recoveries (1,500 each) for Eustoma (one for her, one for Sia), and can also make them for others.

Eustoma Hadlefoot |

Speaking of loot, who is getting that headband we just found (+4 to Wis and Chr)?
I’m interested, but ai already have a +4 to Charisma and may go for +6 instead.
I could use it. I only have a +2 headband of Wisdom.
I'd also like to take these items off the loot sheet:
2 +3 Ring of Protection (One for me one for Sia)
Belt of Physical Might +4 Dex, Con for Sia
Cloak of Resistance +2 for Sia.
Amulet of Natural Armor +3 for Sia
I'll gladly take the Aegis of Recoveries.

Wulfram Bartos |

Wulfram doesn't want to delay the operation. My understanding is that upgrading the Belt of Physical Perfection would take 80 days — almost three months.

Karla Teg |
Here's a tentative buying list for Karla and Nik'o:
-Upgrade 2x Cloak of Resistance +3 to +5: 41,000
-Upgrade Amulet of Mighty Fists +2 to +3: 28,000
-Upgrade Belt of Dex +2 to Str +4: 14,000
-Upgrade Headband of Charisma +4 to +6: 12,000Let me know if that's ok and I'll update the sheets.
Is this list ok? I don’t mind paying full price.

Wulfram Bartos |

Wulfram will go for the Headband of Inspired Wisdom +6, buying at full price, and selling the old +4 one at half price, if necessary.

Wulfram Bartos |

Here's the Scrying Modifiers:
Knowledge | Will Save Modifier
None* +10
Secondhand (you have heard of the subject) +5
Firsthand (you have met the subject) +0
Familiar (you know the subject well) -5
Connection | Will Save Modifier
Likeness or picture -2
Possession or garment -4
Body part, lock of hair, bit of nail, etc. -10
Our odds are not likely to be all that good, unfortunately.

Karla Teg |
Teleport allows Karla five more medium creatures, with Large creatures counting as two, so I can't bring everyone in one go. I could, however, bring some of us and then go back to get the others, either immediately or once we've cleared the room. For example, I could bring Eustoma, Rogar, Wulfram and Sia, then go back for Nik'o.

Wulfram Bartos |

I think we will need to use Greater Teleport to go to the control room.
This spell functions like teleport, except that there is no range limit and there is no chance you arrive off target. In addition, you need not have seen the destination, but in that case you must have at least a reliable description of the place to which you are teleporting.
I don't think Karla can't actually see the control room through Wulfram's scrying spell, but his description is hopefully sufficient for Greater Teleport (Greater Scrying lasts 1 hour/lvl, so Scabvistin is likely to have moved around the tower during that time, giving Wulfram a reasonable idea of the layout).
I'm not absolutely sure, but the wording of Greater Teleport implies that you have to have personally seen the destination to use the lower level version of Teleport.

Karla Teg |
Spells cast as we set out:
Earlier:
Moment of Prescience on her
See Invisibility on her
See Invisibility on Nik'o
Mage Armour on her
Angelic Aspect on Nik'o
Form of the exotic Dragon on her
Veil on the group to make them look like Legion Hobgoblins
Mirror Image on Nik'o (extended with rod) Max 8: 1d4 + 5 ⇒ (3) + 5 = 8
Rounds befor teleport:
0-Haste on group, extended with rod (30 rounds)
1-Pup Shape on Sia (3 rounds)
2-Pup Shape on Nik'o (3 rounds)
3-Greater teleport from scroll
(Sia has one round to wait, Nik'o has two rounds)

Wulfram Bartos |

Ready.
Writing the preparatory post for a 16th lvl prepared caster takes a long time (almost an hour)!

Wulfram Bartos |

This is the first time that Wulfram has memorized and used those two of the cleric spells that he picked up using the Shaman human favored class bonus.

Eustoma Hadlefoot |

Eustoma Level 17:
HP 140/140
Level 3 Spell: Jolt
Level 6 Spell: Fire Seed
Skills:
Spellcraft
Ride
Perception
Survival
Climb
Craft Armor
Craft Weapons
Sia
HP 163/163
Skill: Stealth

Karla Teg |
Level 17 highlights:
Spells per day:
+1 7th, +1 8th
Known spells:
Mass Fly (7th)
Greater Arcane Sight (7th, favoured class)
Irresistible dance (bloodline spell, 8th level)
Maze (8th)
Feat:
Piercing Spell
Skills:
Handle Animal, Fly, Knowledge (arcana), Knowledge (nature), Linguistics, Perception, Perform
Animal Companion:
+1 HD
+1 BAB
+1 Stealth

Wulfram Bartos |

@DM Brainiac: I'm a bit confused about our next move.
Do we get the sense that we need to disable the geomantic nodes before we go to the Onyx Citadel? It sounded like it would be a deathtrap if we didn't. Or am I getting mixed up?
I was under the impression that we discovered a listing of some unexplained coordinates in Nirmathas. Or do we not have enough information without going to the Onyx Citadel first?