DM Brainiac's Iron Gods (Inactive)

Game Master Brainiac

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Female Human (Kellid) Human Skald 12 / Barbarian 1| HP: 105/105 | AC: 22 (T: 15, F: 18) | CMB: +14, CMD: 27 | F: +13, R: +9, W: +10 | Init: +9 | Perc: +14, SM: +19 | Speed 40' | Performance 28/28 | Rage 6/6

Ugh, I'd never considered that angle.


Female Android Kineticist 13 | 120/120 HP (13 temp) | Resist Fire 10 | AC 20 T 14 FF 16 | Fort +13 Ref +15 Will +8 | Initiative +5 | Perception +21 | Nanite Revival 1/1 | Nanite Surge 1/1

DM Brainiac:
Speaking of that feat, could I customize an "emotion chip" that goes into a skillchip slot and gives an android the Empathy feat? Following the guidance of the ol' ioun stone as a slotless item that grants the Alertness feat, it would presumably have a cost of 10k gp.


Viv:
Certainly! I approve of this. :D


Male Android [Warpriest 17, AC 26, T16, FF22 | HP 138/138, F+14 R+15 W+15 | CMB +18, CMD 31 | Init +5, Perc. +31 | Nanite Surge +20 1/1, Blessings 11/11, Fervor 6d6 11/11]
DM Brainiac wrote:
Correct, unless you have the Empathy feat.

Which I have! :P


2 people marked this as a favorite.
Female Human (Kellid) Human Skald 12 / Barbarian 1| HP: 105/105 | AC: 22 (T: 15, F: 18) | CMB: +14, CMD: 27 | F: +13, R: +9, W: +10 | Init: +9 | Perc: +14, SM: +19 | Speed 40' | Performance 28/28 | Rage 6/6

Fireday has all the feels! :p


RETIRED: advancing artificial medicine to save her wife's mind.

Hey Holg/Fireday, what do you think about taking Outflank at some point?


Female Halfling Gunslinger 17 | HP 129/129 | AC 32 T 23 FF 20 | Fort +14 Ref +20 Will +11 | Initiative +13 | Perception +25 | Grit 3/3 | Fly 1/1

Outflank is sweet! Combine that with Combat Reflexes and Bob's your uncle. :)


RETIRED: advancing artificial medicine to save her wife's mind.

Fifteen could get VERY silly at that point... :D


Male Android [Warpriest 17, AC 26, T16, FF22 | HP 138/138, F+14 R+15 W+15 | CMB +18, CMD 31 | Init +5, Perc. +31 | Nanite Surge +20 1/1, Blessings 11/11, Fervor 6d6 11/11]

That could be a good feat to take soon...


Female Android Kineticist 13 | 120/120 HP (13 temp) | Resist Fire 10 | AC 20 T 14 FF 16 | Fort +13 Ref +15 Will +8 | Initiative +5 | Perception +21 | Nanite Revival 1/1 | Nanite Surge 1/1

Requires a 13 Charisma.

But, our illustrious DM has ruled that you can get a skillslot cyberware (2,000 gp), then get a custom emotion chip (10,000 gp) that gives you the feat even if you don't have the Charisma requirement - much like a dark blue rhomboid ioun stone, which gives you the Alertness feat as a slotless magical effect.

Did I mention that I picked up the Craft Cyberware feat, so with a cybernetics lab I can make these (and for half cost)?


HP 207+34/207 DR 3/- AC 45 TAC 20 FF 40 CMD 39| F +20 R +15 W +20 | Resist cold 5 acid 5 | Ch:4/7 Ki:4/4 DS:0/8 BR:8/8 R:12/17 WM:9/17 Ext:2/3 Staff:6/10 L1:5/7+1/1 L2:5/6+1/1 L3:2/6 L4:2/6 L5:2/6 L6:4/5 L7:3/4 L8:1/3 L9:2/2 | Ini: +5 | Senses: +11
Skills:
Acr+10,Climb+11,Diplomac+12,Heal+12,K.arcana+4,K.eng.+13,K.history+17,K.nob ility+4,K.planes+17,K.religion+14,SenseMotive+10,Spellcraft+4,Stealth+3,Sur vival+8,Swim+9,ProfessionMine+10,Concentration+22
Human male Cleric of Gorum 17 | Treasure | (Completed Iron Gods)

Outflank+Combat reflexes is something we avoid at some of the tables where I play and ruined some combats pre-ban at my Crimson Throne local game.

I was thinking to go Critical Focus next (to then use weapon mastery to cherry pick specific critical feats when it made more sense) or Quicken Spell metamagic to cast defensive spells during combat. Recently I am looking at Improved Vital Strike with better eyes though.

Besides, if you really want to Outflank, Holg can pick it whenever necessary with weapon mastery because it is a combat feat in addition to teamwork :)


Female Halfling Gunslinger 17 | HP 129/129 | AC 32 T 23 FF 20 | Fort +14 Ref +20 Will +11 | Initiative +13 | Perception +25 | Grit 3/3 | Fly 1/1
Holg Redhawk wrote:
Outflank+Combat reflexes is considered cheating at some of the tables where I play and ruined some combats pre-ban at my Crimson Throne local game.

???

I'll admit that OF+CR can be powerful if you get two characters that have good threat ranges and roll well. But how is it that much more powerful than all sorts of other combinations? A feated-up archer, for example.

I'm honestly curious.


HP 207+34/207 DR 3/- AC 45 TAC 20 FF 40 CMD 39| F +20 R +15 W +20 | Resist cold 5 acid 5 | Ch:4/7 Ki:4/4 DS:0/8 BR:8/8 R:12/17 WM:9/17 Ext:2/3 Staff:6/10 L1:5/7+1/1 L2:5/6+1/1 L3:2/6 L4:2/6 L5:2/6 L6:4/5 L7:3/4 L8:1/3 L9:2/2 | Ini: +5 | Senses: +11
Skills:
Acr+10,Climb+11,Diplomac+12,Heal+12,K.arcana+4,K.eng.+13,K.history+17,K.nob ility+4,K.planes+17,K.religion+14,SenseMotive+10,Spellcraft+4,Stealth+3,Sur vival+8,Swim+9,ProfessionMine+10,Concentration+22
Human male Cleric of Gorum 17 | Treasure | (Completed Iron Gods)

We called it ping pong game, laughed to the floor once with it, then we all decided to not use it again when we noticed how miserable the GM was feeling.


Female Halfling Gunslinger 17 | HP 129/129 | AC 32 T 23 FF 20 | Fort +14 Ref +20 Will +11 | Initiative +13 | Perception +25 | Grit 3/3 | Fly 1/1

I guess that I just don't see it any worse than the tons of Save or Suck effects that spellcasters have at that same level.

shrug

When the stars align (and the dice roll well/badly), the game can heavily favor one side over the other.

Different tastes I guess.


HP 207+34/207 DR 3/- AC 45 TAC 20 FF 40 CMD 39| F +20 R +15 W +20 | Resist cold 5 acid 5 | Ch:4/7 Ki:4/4 DS:0/8 BR:8/8 R:12/17 WM:9/17 Ext:2/3 Staff:6/10 L1:5/7+1/1 L2:5/6+1/1 L3:2/6 L4:2/6 L5:2/6 L6:4/5 L7:3/4 L8:1/3 L9:2/2 | Ini: +5 | Senses: +11
Skills:
Acr+10,Climb+11,Diplomac+12,Heal+12,K.arcana+4,K.eng.+13,K.history+17,K.nob ility+4,K.planes+17,K.religion+14,SenseMotive+10,Spellcraft+4,Stealth+3,Sur vival+8,Swim+9,ProfessionMine+10,Concentration+22
Human male Cleric of Gorum 17 | Treasure | (Completed Iron Gods)

Well, daze metamagic is a thing we could talk about definitely xD

At least casters only have a few spells a day with a high enough DC to matter and if you optimize for it, you will lose on the utility and resilience sides.

But sure, there are many ways to break the maths once you get over the 10s.


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RETIRED: advancing artificial medicine to save her wife's mind.
Holg Redhawk wrote:

Well, daze metamagic is a thing we could talk about definitely xD

At least casters only have a few spells a day with a high enough DC to matter and if you optimize for it, you will lose on the utility and resilience sides.

I should introduce you to Mel, or Imperia!

[Mesmerists, they make save or suck useful!]

OF+CR is really something you want with Fifteen and someone like Holg. Fifteen gets the crits (and hits more easily thanks to the flanking) and Holg just pummels them into the ground to take advantage.

Anyway, Brainiac is tough. He dealt with me one shotting at least 3 'book monsters' to date, he can cope with passing crits. :D


HP 207+34/207 DR 3/- AC 45 TAC 20 FF 40 CMD 39| F +20 R +15 W +20 | Resist cold 5 acid 5 | Ch:4/7 Ki:4/4 DS:0/8 BR:8/8 R:12/17 WM:9/17 Ext:2/3 Staff:6/10 L1:5/7+1/1 L2:5/6+1/1 L3:2/6 L4:2/6 L5:2/6 L6:4/5 L7:3/4 L8:1/3 L9:2/2 | Ini: +5 | Senses: +11
Skills:
Acr+10,Climb+11,Diplomac+12,Heal+12,K.arcana+4,K.eng.+13,K.history+17,K.nob ility+4,K.planes+17,K.religion+14,SenseMotive+10,Spellcraft+4,Stealth+3,Sur vival+8,Swim+9,ProfessionMine+10,Concentration+22
Human male Cleric of Gorum 17 | Treasure | (Completed Iron Gods)

There is a paladin in my Shackled City which seems to have the ability to single crit half my bosses in the AP. It has been epic so far. With axe x3 damage, and smite first attack x2 damage he has left a remarkable memory in all of us xD

I have remembered a couple more details about that Crimson Throne I was talking before. In fact only the inquisitor had Outflank, but he was using the coordinate effort spell to give the feat to everyone. With the greatsword combat reflexes barbarian and the assault leader rogue they made pulp of one boss at Scarwall Fortress during the initial round (we had been talking with the boss and everyone was adjacent), the inquisitor who runs a scimitar with a 15-20 crit range basically duplicates its Outflank chances with each companion at the other side (for each outflank attack you trigger you have two chances at the attack coming back to you again), and thanks to the spell, they do not even need to devote a feat to it.

Assault Leader (rogue talent) wrote:
Once per day, when the rogue misses with an attack on a flanked opponent, she can designate a single ally who is also flanking the target that her attack missed. That ally can make a single melee attack against the opponent as an immediate action.

With that talent the rogue was able to keep the loop going even after a failed attack xD


RETIRED: advancing artificial medicine to save her wife's mind.

Gotta applaud them for teamwork... and give them more bosses pre-buffed with flying and improved uncanny dodge!


HP 207+34/207 DR 3/- AC 45 TAC 20 FF 40 CMD 39| F +20 R +15 W +20 | Resist cold 5 acid 5 | Ch:4/7 Ki:4/4 DS:0/8 BR:8/8 R:12/17 WM:9/17 Ext:2/3 Staff:6/10 L1:5/7+1/1 L2:5/6+1/1 L3:2/6 L4:2/6 L5:2/6 L6:4/5 L7:3/4 L8:1/3 L9:2/2 | Ini: +5 | Senses: +11
Skills:
Acr+10,Climb+11,Diplomac+12,Heal+12,K.arcana+4,K.eng.+13,K.history+17,K.nob ility+4,K.planes+17,K.religion+14,SenseMotive+10,Spellcraft+4,Stealth+3,Sur vival+8,Swim+9,ProfessionMine+10,Concentration+22
Human male Cleric of Gorum 17 | Treasure | (Completed Iron Gods)

And with it they saved my Abadar cleric from becoming the coadjutor of the undead fortress, so kudos! xD


Male Android [Warpriest 17, AC 26, T16, FF22 | HP 138/138, F+14 R+15 W+15 | CMB +18, CMD 31 | Init +5, Perc. +31 | Nanite Surge +20 1/1, Blessings 11/11, Fervor 6d6 11/11]

Allo? Did our readied attacks go off?


RETIRED: advancing artificial medicine to save her wife's mind.

I doubt it. I don't think they got within melee range, except for Holg who ran off because he's silly :D


Sorry, I was out of town for the weekend. Fifteen is correct. None of the monsters approached to melee range with you so your readied attacks did not go off.

Everybody but Holg still have their actions for the round.


HP 207+34/207 DR 3/- AC 45 TAC 20 FF 40 CMD 39| F +20 R +15 W +20 | Resist cold 5 acid 5 | Ch:4/7 Ki:4/4 DS:0/8 BR:8/8 R:12/17 WM:9/17 Ext:2/3 Staff:6/10 L1:5/7+1/1 L2:5/6+1/1 L3:2/6 L4:2/6 L5:2/6 L6:4/5 L7:3/4 L8:1/3 L9:2/2 | Ini: +5 | Senses: +11
Skills:
Acr+10,Climb+11,Diplomac+12,Heal+12,K.arcana+4,K.eng.+13,K.history+17,K.nob ility+4,K.planes+17,K.religion+14,SenseMotive+10,Spellcraft+4,Stealth+3,Sur vival+8,Swim+9,ProfessionMine+10,Concentration+22
Human male Cleric of Gorum 17 | Treasure | (Completed Iron Gods)

You are right, Holg is silly and he ran off. Nevertheless, he run there before you both readied actions, so I am not completely sure why Holg is being pointed out here xD

Besides, note a ready can only ready a standard action and to make more than 1 attack you always need to use the full attack action which spends both the standard and move actions. So you cannot make more than a single attack with a ready (unless you have some special ability like Cleave).


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RETIRED: advancing artificial medicine to save her wife's mind.

It's called Tactics Holg. A concept I know Gorum isn't familiar with. :P


Female Halfling Gunslinger 17 | HP 129/129 | AC 32 T 23 FF 20 | Fort +14 Ref +20 Will +11 | Initiative +13 | Perception +25 | Grit 3/3 | Fly 1/1

'We've talked about this before ... Be nice, Love.' Molly whispers.


Male Android [Warpriest 17, AC 26, T16, FF22 | HP 138/138, F+14 R+15 W+15 | CMB +18, CMD 31 | Init +5, Perc. +31 | Nanite Surge +20 1/1, Blessings 11/11, Fervor 6d6 11/11]

When you have a moment, could you please update the map, Brainiac? I'd like to know where exactly these ghoulies are positioned before I make a tactical decision so I don't repeat Holg's mistake...


Yes, sorry for the delay. I will do so tomorrow morning.


The map has been updated.


HP 207+34/207 DR 3/- AC 45 TAC 20 FF 40 CMD 39| F +20 R +15 W +20 | Resist cold 5 acid 5 | Ch:4/7 Ki:4/4 DS:0/8 BR:8/8 R:12/17 WM:9/17 Ext:2/3 Staff:6/10 L1:5/7+1/1 L2:5/6+1/1 L3:2/6 L4:2/6 L5:2/6 L6:4/5 L7:3/4 L8:1/3 L9:2/2 | Ini: +5 | Senses: +11
Skills:
Acr+10,Climb+11,Diplomac+12,Heal+12,K.arcana+4,K.eng.+13,K.history+17,K.nob ility+4,K.planes+17,K.religion+14,SenseMotive+10,Spellcraft+4,Stealth+3,Sur vival+8,Swim+9,ProfessionMine+10,Concentration+22
Human male Cleric of Gorum 17 | Treasure | (Completed Iron Gods)

I have adjusted Holg's position with a 5' step :)

Will try to find a flank as soon as possible.


Fifteen, Fireday, Kaska, and Viv are still up!


HP 207+34/207 DR 3/- AC 45 TAC 20 FF 40 CMD 39| F +20 R +15 W +20 | Resist cold 5 acid 5 | Ch:4/7 Ki:4/4 DS:0/8 BR:8/8 R:12/17 WM:9/17 Ext:2/3 Staff:6/10 L1:5/7+1/1 L2:5/6+1/1 L3:2/6 L4:2/6 L5:2/6 L6:4/5 L7:3/4 L8:1/3 L9:2/2 | Ini: +5 | Senses: +11
Skills:
Acr+10,Climb+11,Diplomac+12,Heal+12,K.arcana+4,K.eng.+13,K.history+17,K.nob ility+4,K.planes+17,K.religion+14,SenseMotive+10,Spellcraft+4,Stealth+3,Sur vival+8,Swim+9,ProfessionMine+10,Concentration+22
Human male Cleric of Gorum 17 | Treasure | (Completed Iron Gods)

Apparently we had one of those weird moments of inter-oceanic mind synchronization :)


Male Android [Warpriest 17, AC 26, T16, FF22 | HP 138/138, F+14 R+15 W+15 | CMB +18, CMD 31 | Init +5, Perc. +31 | Nanite Surge +20 1/1, Blessings 11/11, Fervor 6d6 11/11]

Thanks for the update, Brainiac! Here's hoping my crits connect!


HP 207+34/207 DR 3/- AC 45 TAC 20 FF 40 CMD 39| F +20 R +15 W +20 | Resist cold 5 acid 5 | Ch:4/7 Ki:4/4 DS:0/8 BR:8/8 R:12/17 WM:9/17 Ext:2/3 Staff:6/10 L1:5/7+1/1 L2:5/6+1/1 L3:2/6 L4:2/6 L5:2/6 L6:4/5 L7:3/4 L8:1/3 L9:2/2 | Ini: +5 | Senses: +11
Skills:
Acr+10,Climb+11,Diplomac+12,Heal+12,K.arcana+4,K.eng.+13,K.history+17,K.nob ility+4,K.planes+17,K.religion+14,SenseMotive+10,Spellcraft+4,Stealth+3,Sur vival+8,Swim+9,ProfessionMine+10,Concentration+22
Human male Cleric of Gorum 17 | Treasure | (Completed Iron Gods)

I know those ones! They are gugs.

One of them nearly TPKed my party on RotRL on a random encounter in Sano's forest when they were 7th level. Only the bard was on foot, barely alive thanks to mirror image and attacking with his bow by when the combat finished.

Truly horror creatures :D


Kaska and Molly are up!


Male Android [Warpriest 17, AC 26, T16, FF22 | HP 138/138, F+14 R+15 W+15 | CMB +18, CMD 31 | Init +5, Perc. +31 | Nanite Surge +20 1/1, Blessings 11/11, Fervor 6d6 11/11]

Wow, we're being real rude to these gugs...yeah, we're trying to kill them, but there's no need to call them names!


HP 207+34/207 DR 3/- AC 45 TAC 20 FF 40 CMD 39| F +20 R +15 W +20 | Resist cold 5 acid 5 | Ch:4/7 Ki:4/4 DS:0/8 BR:8/8 R:12/17 WM:9/17 Ext:2/3 Staff:6/10 L1:5/7+1/1 L2:5/6+1/1 L3:2/6 L4:2/6 L5:2/6 L6:4/5 L7:3/4 L8:1/3 L9:2/2 | Ini: +5 | Senses: +11
Skills:
Acr+10,Climb+11,Diplomac+12,Heal+12,K.arcana+4,K.eng.+13,K.history+17,K.nob ility+4,K.planes+17,K.religion+14,SenseMotive+10,Spellcraft+4,Stealth+3,Sur vival+8,Swim+9,ProfessionMine+10,Concentration+22
Human male Cleric of Gorum 17 | Treasure | (Completed Iron Gods)

That's always a good way to release some tension :)

Please tell me that +48 was intended to be a +4+8 to damage GM! :O


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Nope! Between Power Attack, studied target, raging song, and battle rage, Hyrsek's base damage bonus was +24, which doubled from the critical hit.

Be glad he's on your side! :D


RETIRED: advancing artificial medicine to save her wife's mind.

At least it is us giving him a bunch of those buffs...


HP 207+34/207 DR 3/- AC 45 TAC 20 FF 40 CMD 39| F +20 R +15 W +20 | Resist cold 5 acid 5 | Ch:4/7 Ki:4/4 DS:0/8 BR:8/8 R:12/17 WM:9/17 Ext:2/3 Staff:6/10 L1:5/7+1/1 L2:5/6+1/1 L3:2/6 L4:2/6 L5:2/6 L6:4/5 L7:3/4 L8:1/3 L9:2/2 | Ini: +5 | Senses: +11
Skills:
Acr+10,Climb+11,Diplomac+12,Heal+12,K.arcana+4,K.eng.+13,K.history+17,K.nob ility+4,K.planes+17,K.religion+14,SenseMotive+10,Spellcraft+4,Stealth+3,Sur vival+8,Swim+9,ProfessionMine+10,Concentration+22
Human male Cleric of Gorum 17 | Treasure | (Completed Iron Gods)

Oh I see! It is someone to have into account :)

We will need to have a talk about turning sides with him.


Female Human (Kellid) Human Skald 12 / Barbarian 1| HP: 105/105 | AC: 22 (T: 15, F: 18) | CMB: +14, CMD: 27 | F: +13, R: +9, W: +10 | Init: +9 | Perc: +14, SM: +19 | Speed 40' | Performance 28/28 | Rage 6/6

I'm finally in the clear to get back into the swing of things.


Kaska and Viv are still up!


Female Android Kineticist 13 | 120/120 HP (13 temp) | Resist Fire 10 | AC 20 T 14 FF 16 | Fort +13 Ref +15 Will +8 | Initiative +5 | Perception +21 | Nanite Revival 1/1 | Nanite Surge 1/1

Wait what?


Ah, oops! I forgot the initiative was staggered for this fight. I'll post shortly, and Viv can use her rolls for her next action which will come after the enemy. Sorry!


Female Android Kineticist 13 | 120/120 HP (13 temp) | Resist Fire 10 | AC 20 T 14 FF 16 | Fort +13 Ref +15 Will +8 | Initiative +5 | Perception +21 | Nanite Revival 1/1 | Nanite Surge 1/1

Yeah, I was going by this post, which said it wasn't my turn yet.


Right, my mistake. Viv is up now so she can redirect her blast to a different target if she wants to.


RETIRED: advancing artificial medicine to save her wife's mind.

@Holg: No, I missed the channel. Now 28/97.


RETIRED: advancing artificial medicine to save her wife's mind.

I'm waiting for someone to go in so I can get the juicy juicy flanking bonuses.


1 person marked this as a favorite.
Male Android [Warpriest 17, AC 26, T16, FF22 | HP 138/138, F+14 R+15 W+15 | CMB +18, CMD 31 | Init +5, Perc. +31 | Nanite Surge +20 1/1, Blessings 11/11, Fervor 6d6 11/11]

Every time I notice a bunch of posts on this thread I get panicky before I realize a majority of them are just Molly and Fifteen being a cute couple. :P


Female Halfling Gunslinger 17 | HP 129/129 | AC 32 T 23 FF 20 | Fort +14 Ref +20 Will +11 | Initiative +13 | Perception +25 | Grit 3/3 | Fly 1/1

Sorry.

Oh, and please don't ever call Molly cute where she can hear you. The last time it happened ... uh ... we didn't get the damage deposit back.


Male Android [Warpriest 17, AC 26, T16, FF22 | HP 138/138, F+14 R+15 W+15 | CMB +18, CMD 31 | Init +5, Perc. +31 | Nanite Surge +20 1/1, Blessings 11/11, Fervor 6d6 11/11]
Molly Fairlocks wrote:

Sorry.

Oh, and please don't ever call Molly cute where she can hear you. The last time it happened ... uh ... we didn't get the damage deposit back.

Oh, don't apologize, it's adorable! :P

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