Curse of the Crimson Throne (Inactive)

Game Master DireMerc

The king is dead! In the Varisian port city of Korvosa, the death of a monarch leads to chaos, and only a small group of heroes can hope to save the city from its own darkest tendencies.

Houserules:

Houserules:

Casting: When casting a spell defensivly if you fail you do not automaticly lose the spell, rather you provoke an attack as you normally would for not casting defensive. If you are hit you must make a concentration check dc 10+damage taken if you fail this check you lose the spell.

Rolls:
Many rolls will be handled by the GM in secret.(don't worry, I don't fudge.)
Any result that can influence the character behavior will not be rolled open.
Rolls that will be handled by the GM:
Perception
Sense Motive.

if you make the check I will send you a pm or make a post and put it in a spoiler depending on the situation.

Sometimes I will roll Initiative others I will ask you to roll depending on the situation. In some situation (rarely) I will bypass init entirely and have you all go first and enemies second or have enemies go first and you all go after.

Combat rules:
I'm a fair GM, I dont roll combat in secret, I don't change results, I don't ignore bad calls from the characters.
Sometimes, character dies, but I'm not a player killer, if I think that an encounter will be easy handled, when it should be more challenging, I will make it a more challenging, if the party it's not prepared to face something, I will drop hints, if they insist... well killing one or two players never made me lack sleep...

Actions:
I'm a GM that do not punish the character for trying something new or cool, or even strange. Visual appealing actions are encouraged, the dc will of course depend on what are you trying, but you can try! If what you want to do is wicked cool, I can even bend the game mechanics to allow it! The most importat part is: You are villains. Villains are smart, resourceful and have style! Have you ever seen a memorable villain that could just swing his sword and do nothing more?

Posting Rate
If it could be done, I expect 1/day posting, if you can post more, it will really good.
During weekend, this rule does not apply. If you are able to post, great! But dont stress over this, everyone need some time to rest (In my case, I need time to play and DM :D on my tabletop games).

Level up
Aside from character creation, when you level up, if you want something not from core rulebook, you'll need to search it inside the game. basicly what you need to do is just show in game your character is searching for that knowledge. This rule is not meant to prohibit anything, I just don't like something like this: "Character always as a full caster, never picked up a sword in his entire life, and then he gain a new level and says: Master, I'll level up as a fighter now..."

Loot tracker
Google docs


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Hp 14/22 AC 22 / T 14 / FF 18 (+5 Perc; +3 Init; Fort +4, Ref +6, Will +1)

Cedric will hand over his weapons and studder a bit by the stature and reputation of the queen's body guard I..I.. I am just Cedric Targyrian M'Lady


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

"You can call me Crain. Crain Tresslemore...but the Queen can call me whenever she likes," the warrior adds, completely untactful, as always.


'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 35/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6

Cassiel hands his weapons over without complaint.

"Cassiel Hawke." He says, not inclined to spend any longer in the Queen's presence than he has to.

Whether she's the real heir to the throne or not is irrelevant--is she capable of keeping order? Judging from the riots, I'm inclined to say no...


Going to skip ahead a bit

When she has all of your names Sabina goes ahead and motions for you to enter. As you round the corner, she announces your arrival with a loud, clear voice declaring your name to the queen.

Queen Ileosa sits upon the Crimson Throne. She is a vision of celestial beauty despite the black mourning dress and veil she wears in honor of her husband’s death. A small silver coffer sits in her lap. The throne room itself is pristine but strangely empty—an open area with a vaulted ceiling, stained glass windows of past kings and queens looking down from the eastern wall, and crimson tapestries hanging along the others. An immense fireplace offers additional light and heat to the hall, and a silk carpet provides a gently arching path to the throne’s base. Sabina takes the brooch from you, walks over and hands it over to her queen with a flourish, then takes up a position at the throne’s left side as Ileosa addresses the you.

"This brooch was stolen from me some time ago—I had not expected to see it again, truth be told. And yet, here on my darkest day, you come before me with kindness. The return of this brooch is much more than an honorable deed. It is inspiration. It is hope. I love Korvosa, as my husband did before me. His death has shocked the city as it has me, but I will not see his legacy destroyed in death, and I shall not see my city torn apart. All Korvosa stands at the precipice of a disaster wrought by her citizens—these riots cannot continue. You have already done my heart a great service in returning this bauble to me on this dark day, and you shall be rewarded. Yet, perhaps you can serve your city more. I have heard that you have decided to work for Field Marshal Cressida Kroft. The guard is stretched thin, and it can certainly use the aid of heroes such as yourself. I will be watching your progress and your deeds and maybe one day you can serve me personally. Now, I need to retire to my personal quarters—my grief has drained me. Again, I thank you for the kindness you have shown me, and I hope your days of serving the crown are only just beginning."

With this, the queen directs Sabina to hand over the reward for returning the brooch—the bodyguard swiftly does so, handing the small silver chest (itself worth 50 gp). Inside the red-velvet-lined interior rest 12 gold ingots imprinted with the royal seal of Korvosa— each bar is worth 100 gp.

Sabine

Queen Ileosa

You have time for a few parting words before the queen leaves and you are escorted out.


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

"Anything you need, Your Honor, just tell Kroft, and I'll be here posthaste! You can count on Crain!"


'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 35/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6

Cassiel listens to the Queen without saying a word. From the look on his face, he's not impressed by Queen Ileosa's speech.

Inspiration, hope, blah blah blah. You're not exactly off to a good start with yesterday's riots, your highness. Whether you're really up to the task of ruling Korvosa is yet to be determined.

"Thanks." He curtly says after being handed the reward for retrieving the Queen's brooch.


Hp 14/22 AC 22 / T 14 / FF 18 (+5 Perc; +3 Init; Fort +4, Ref +6, Will +1)

Cedric will bow with deep respect You have my Thanks your Grace, and our condolences for the City loved its king he says


Female Tiefling Transmuter

Kira listens to the Queens speech, not having an opinon one way or another but only interested in mainting the city and helping it propser "It will be our honor to help restore balance to this glorious city and hopefully once again allow it to continue to grow and prosper!"

"I know I for one will be happy to do what needs to be done to ensure things can get back to normal and the city can once again move forward with no issues. Do you perhaps have any assistance we can utilize in order to make sure we can do the best job that we can?"

Diplomacy: 1d20 + 9 ⇒ (19) + 9 = 28


"Thank you all, be sure to talk to the field marshal to find out what aid she can give you." responds the queen and she takes her leave.

You are escorted out and your weapons are returned.


Hp 14/22 AC 22 / T 14 / FF 18 (+5 Perc; +3 Init; Fort +4, Ref +6, Will +1)

so we are escorted back to the field martial or we head out and about with the task she gave us?


They escort you out of the palace.


Hp 14/22 AC 22 / T 14 / FF 18 (+5 Perc; +3 Init; Fort +4, Ref +6, Will +1)

Well i am not in good enough help to get into an other fight how about those who can use spell do so and we head out tomorrow to investigate?


I'm waiting to hear what your next move is.


'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 35/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6

Cassiel approaches Cedric, who's still injured from apprehending Lamm.

"Lady Sarenrae, would you kindly allow me to help this man?" He prays as he lays a hand on his shoulder.

Lay on Hands: 1d6 ⇒ 4
Lay on Hands #2: 1d6 ⇒ 3
After a couple of applications, Cassiel turns Sarenrae's holy healing power on himself.

Lay on Hands #3: 1d6 ⇒ 1
Not much, but it was better than nothing.

"Sounds like a good idea to me." He says, finished with his healing. "Let's scout the place first, then plan from there."


You arrive at the place in question. The butcher's shop all the worlds meat and find a large crowd nearly a hundred in number gathered in front of the place. They seem to be in line.

A sign hangs above the door of the meat shop it reads simply

"Free meat"


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Crain takes a long look about the place, seeing what sort of foot traffic is coming into and out of the building.

Perception 1d20 + 11 ⇒ (1) + 11 = 12


Hp 14/22 AC 22 / T 14 / FF 18 (+5 Perc; +3 Init; Fort +4, Ref +6, Will +1)

Thank you cassiel he says after most of his wounds are gone

Let me go around the building to see if there are any other entrance he says before doing so


'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 35/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6

Cassiel eyes the place warily. While Cedric goes off around the building, Cassiel finds an available local.

"Excuse me, but would you mind filling me in on what's going on here?" Cassiel asks, leaning against a building. Sure, it sounded like a silly question, but perhaps he could glean something of Verik's intentions...

Diplomacy: 1d20 + 7 ⇒ (15) + 7 = 22


The man turns around when cassiel approaches him.

"Apparently the owner is dead and has no heir so the guards are giving away all the meat."


You find an alley that goes out back. At the back of the building is a wooden closure with 2 boars inside. There is a door that leads from the enclosure to inside the building.


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

"We can take some bacon home with us," Crain whispers as he walks by the boars. He approaches the door as listens at it. Perception 1d20 + 11 ⇒ (17) + 11 = 28


'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 35/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6

Cassiel hangs back, uncertain of what they'll find. He'd be of no use scouting--odds are, his clanking about would just give his position away.


You go into the pig enclosure and make your way to the back door and try it and it's open. You don't open it just yet and you can hear some muffled voice talking inside.


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Crain waits for the others to all get in a favorable position, before throwing the door open, flail in hand.

Ill lead when every is ready.


Hp 14/22 AC 22 / T 14 / FF 18 (+5 Perc; +3 Init; Fort +4, Ref +6, Will +1)

Cedric will, carefully and without trying to make any noise, open the door


F Human Sorcerer/1

Ylenna will quietly follow Cedric and Crain inside.


You open the door and peek inside and see a kitchen were men are working on meat cutting it into slice as you would expect in a typical butchers shop.

"What I don't understand is why were giving it away. We could sell it real cheap like and at least make a bit a coin doing this." says one of the men.

"Well at least Verik paid us a lot of coin to leave our post and join him, a months wages to each of us! And there is also our night business.." replies the other.

"Quiet about that! You want Verik finding out?" says the first.

"Right, right. Lets get this meat out front before they run out."


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

"Now isn't the time for you to abandon your posts, you scurvy cowards! Some of us would love the chance to serve again, and you all are throwing it away for a few coins here and there. Get back to your posts, before we have to make you," Crain bellows as he pushes the door wide open, announcing his presence.

Intimidate 1d20 + 4 ⇒ (3) + 4 = 7


'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 35/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6

Well, so much for stealth...

Cassiel moves up behind Crain. "There's two ways we can do this: the easy way or the hard way. Which would you prefer?"

Diplomacy?: 1d20 + 7 ⇒ (9) + 7 = 16

If that doesn't work...
Initiative: 1d20 + 1 ⇒ (15) + 1 = 16


Both men draw their longswords.

"Ah shits! Should have known the marshal would send someone. Get the others, warn Verik!" says the first tearing of his apron to reveal he is wearing his guardsman's armor underneath.

The other runs towards the front of the shop shouting "WE GOT COMPANY AT THE BACK!"

init: 1d20 + 2 ⇒ (8) + 2 = 10


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Initiative 1d20 + 1 ⇒ (12) + 1 = 13

Crain moves forward and swings his flail, hoping to knock one out and scare teh others.

Attack 1d20 + 5 ⇒ (17) + 5 = 22

Damage 1d10 + 3 ⇒ (6) + 3 = 9


Hp 14/22 AC 22 / T 14 / FF 18 (+5 Perc; +3 Init; Fort +4, Ref +6, Will +1)

Now isn't the time to attack with all the civilian on the other side and cause mass panic are you Crazy or do you pause to think before running that big mouth of yours

Cedric will just draw his weapon and step inside ready for combat


As a note you can take -4 on your attacks to make them non-lethal.

Your attack strikes the guardsmen but he is still standing.


Hp 14/22 AC 22 / T 14 / FF 18 (+5 Perc; +3 Init; Fort +4, Ref +6, Will +1)

if we have initiative then this is cedric's round 1

Round 1

As he move toward the guardmen Cedric will draw his weapon and smack him on the head with it

Short Sword Subdual: 1d20 + 7 - 4 + 2 ⇒ (18) + 7 - 4 + 2 = 231d6 + 4 + 2 ⇒ (3) + 4 + 2 = 9


cedric init: 1d20 + 3 ⇒ (20) + 3 = 23

Cedric is up before the guards and manages to knock out the one Crain bludgeoned.

For the others roll init and if your before the guards post your action.


F Human Sorcerer/1

Init: 1d20 + 2 ⇒ (3) + 2 = 5

Ylenna's eyes widen as she realizes that they group is suddenly in combat... but she's still flat-footed at the moment.


'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 35/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6

Round 1: Actions
Move Action: Move to nearest conscious guard
Standard Action: Non-lethal attack!

Cassiel rolls his eyes as the deserting guardsmen decide to resist arrest. "Hard way it is, then."

He moves up, bringing his scimitar's pommel to bear on the nearest one still standing...
Attack (Non-Lethal): 1d20 + 1 ⇒ (7) + 1 = 8
Damage (Non-Lethal): 1d6 + 3 ⇒ (1) + 3 = 4

*sigh*


Hp 14/22 AC 22 / T 14 / FF 18 (+5 Perc; +3 Init; Fort +4, Ref +6, Will +1)

bump ? who are we missing?


Thanks the bump brought my attention here.

Kira: 1d20 + 3 ⇒ (9) + 3 = 12

Cassiel init: 1d20 + 1 ⇒ (19) + 1 = 20

Cassiel fails to connect on the guard who runs.

The guard runs into the adjoining room. (provokes an attack for Cassiel)

Ok so Ylenna and Kira can post. Tomorow I will add a map.


Hp 14/22 AC 22 / T 14 / FF 18 (+5 Perc; +3 Init; Fort +4, Ref +6, Will +1)

No worries you can count on me :)


'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 35/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6

Attack of Opportunity (Non-Lethal): 1d20 + 1 ⇒ (8) + 1 = 9
Evidently, Cassiel is having a hard time bringing himself to attack those who once wore the uniform of the Korvosan Guard.


The map

Encounter map

The doors down that middle hallway are swinging doors. No action required to open them but they block vision and swing back into closed position if nobody is holding them.


Hp 14/22 AC 22 / T 14 / FF 18 (+5 Perc; +3 Init; Fort +4, Ref +6, Will +1)

Round 2

Cedric will move up 30 ft at least and is he can will attack N1 with the flat part of his blade:

Short Sword: 1d20 + 7 + 2 - 4 ⇒ (18) + 7 + 2 - 4 = 231d6 + 4 + 2 ⇒ (4) + 4 + 2 = 10 Subdual damage


yeah lets skip them and move on. post whenever you come back.

The former guards rally together and form a defensive position near the stairs.

Cassiel moves up and takes a swing but misses. Cedric is a little too far to reach them. (see map)

Encounter map


'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 35/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6

Actions
Standard Action: Total Defense: +4 to AC until my next turn

Faced with several former guardsmen, Cassiel sighs and adopts a defensive stance.

"Well? Come on, then. Don't be shy." He raps his scimitar against his shield.

Current AC: 23


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

"Lets have at it then," Crain yells as he moves to engage the soldiers. He swings his flail at the closest one.

Attack 1d20 + 5 - 4 ⇒ (4) + 5 - 4 = 5

Damage 1d10 + 3 ⇒ (1) + 3 = 4


Hp 14/22 AC 22 / T 14 / FF 18 (+5 Perc; +3 Init; Fort +4, Ref +6, Will +1)

Cedreic will move up in order to be in melee combat with the former guards


F Human Sorcerer/1

Ylenna moves forward and through the doors so that she's just behind and to the left of Cassiel. Once there, she holds up her hands and speaks some arcane syllabus. A cone of flame emerges from her hand, passing by Cassiel but burning the former guards.

Casting Burning Hands. If she's just to the left of and behind Cassiel, the cone won't include him, but it will include 1, 2, 3, and 4. Reflex save DC14 for half damage.
Burning hands damage: 2d4 ⇒ (1, 4) = 5


Glad to see your mostly all around looks like we might have lost Kira thought

reflex 1: 1d20 + 1 ⇒ (4) + 1 = 5
reflex 2: 1d20 + 1 ⇒ (5) + 1 = 6
reflex 3: 1d20 + 1 ⇒ (6) + 1 = 7
reflex 4: 1d20 + 1 ⇒ (14) + 1 = 15

Caught by surprise the guards take the full force of the flames except for one in the back who ducks down and avoids some of it.

The guards in front attack Cassiel and Crain.

attack Cassiel: 1d20 + 4 ⇒ (15) + 4 = 191d8 + 1 ⇒ (3) + 1 = 4

attack Crain: 1d20 + 4 ⇒ (18) + 4 = 221d8 + 1 ⇒ (8) + 1 = 9

"Target the sorceress before she launches another spell"

The two in the back load crossbows and fire and Ylenna however the cover makes for difficult shots and the bolts go wide and aren't anywhere near their mark.

attack: 1d20 + 2 - 4 ⇒ (3) + 2 - 4 = 1
attack: 1d20 + 2 - 4 ⇒ (2) + 2 - 4 = 0

Your go again.


'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 35/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6

Actions
Standard Action: Whack the guard in front of me non-lethally

The guard's sword *clangs* against Cassiel's shield before he raises his blade and swings again, trying to catch the guard with a blow from the hilt of his scimitar.

Nonlethal Attack: 1d20 + 1 ⇒ (2) + 1 = 3
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

Why am I not surprised.

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