Curse of the Crimson Throne (Inactive)

Game Master DireMerc

The king is dead! In the Varisian port city of Korvosa, the death of a monarch leads to chaos, and only a small group of heroes can hope to save the city from its own darkest tendencies.

Houserules:

Houserules:

Casting: When casting a spell defensivly if you fail you do not automaticly lose the spell, rather you provoke an attack as you normally would for not casting defensive. If you are hit you must make a concentration check dc 10+damage taken if you fail this check you lose the spell.

Rolls:
Many rolls will be handled by the GM in secret.(don't worry, I don't fudge.)
Any result that can influence the character behavior will not be rolled open.
Rolls that will be handled by the GM:
Perception
Sense Motive.

if you make the check I will send you a pm or make a post and put it in a spoiler depending on the situation.

Sometimes I will roll Initiative others I will ask you to roll depending on the situation. In some situation (rarely) I will bypass init entirely and have you all go first and enemies second or have enemies go first and you all go after.

Combat rules:
I'm a fair GM, I dont roll combat in secret, I don't change results, I don't ignore bad calls from the characters.
Sometimes, character dies, but I'm not a player killer, if I think that an encounter will be easy handled, when it should be more challenging, I will make it a more challenging, if the party it's not prepared to face something, I will drop hints, if they insist... well killing one or two players never made me lack sleep...

Actions:
I'm a GM that do not punish the character for trying something new or cool, or even strange. Visual appealing actions are encouraged, the dc will of course depend on what are you trying, but you can try! If what you want to do is wicked cool, I can even bend the game mechanics to allow it! The most importat part is: You are villains. Villains are smart, resourceful and have style! Have you ever seen a memorable villain that could just swing his sword and do nothing more?

Posting Rate
If it could be done, I expect 1/day posting, if you can post more, it will really good.
During weekend, this rule does not apply. If you are able to post, great! But dont stress over this, everyone need some time to rest (In my case, I need time to play and DM :D on my tabletop games).

Level up
Aside from character creation, when you level up, if you want something not from core rulebook, you'll need to search it inside the game. basicly what you need to do is just show in game your character is searching for that knowledge. This rule is not meant to prohibit anything, I just don't like something like this: "Character always as a full caster, never picked up a sword in his entire life, and then he gain a new level and says: Master, I'll level up as a fighter now..."

Loot tracker
Google docs


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Female Tiefling Transmuter

Kira looks to Cassiel as he seems to be the only one sharing her thinking "Do we drag Lamm with us? I think it would be quite the risk to leave him here."


'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 35/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6

Cassiel nods. "I'll drag him. Can the rest of you handle his wealth?"


Female Tiefling Transmuter

Kira nods and gets the chest with the head and cards, closing the lid before she carries it carefully.


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Crain grabs a hunk of the gear and supplies, taking it back to the fortune teller's shop for closer inspection.


You leave the fishery to return to the fortune tellers shop and you quickly realize that something terrible has happened.

The frantic clang of alarm bells sing out in harmony with a multifarious cacophony of screams, the clash of steel on steel, moans, and even the periodic detonation of arcane power. A wing of Sable Company griffon riders swoops overhead, angling toward Castle Korvosa at a breakneck pace. One of the badly wounded mounts rains blood down on the street around the you before it succumbs and crashes headlong into a rooftop statue, taking its rider and itself to a bone-crunching demise. The others in the flight do not pause to check on their fallen ally. Amid the chaos, the voice of a Korvosan herald cuts through the din: "The king is dead! Long live the queen!" only to be shouted down by ragged cries of "Hang the queen!" and The usurper whore must die!" Through an alleyway, you even spots a contingent of hellknights clad in dark iron armor and horned helms pursuing a small gang of what appear to be looters. The city has gone mad while you battled Gaedren in his lair.


Hp 14/22 AC 22 / T 14 / FF 18 (+5 Perc; +3 Init; Fort +4, Ref +6, Will +1)

I am in no shape to think about this event, but dark times will be upon us all. I just hope this city doesn't tear itself apart. he says before hoping to finding a bed to crawl on top as he moves in the streets along the others


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

"Too bad about the King. He was a decent enough fella, it seemed. Wonder if the young pretty Queen needs a new man," Crain smiles, picturing himself in a regal robe and crown.


Male Human Fighter/ Lv 2

I guess hes right, revenge isn't always the right way. good thing that the're with me or I might have done something wrong thinks Xavice

" well that's not good, I didn't know the king, however from what we hear the population may have something to say." Says Xavice looking around to see if anyone is looking at them bringing the body of Lamm "I say we hurry and get to the fortune teller's house, or somewhere not seen"


'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 35/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6

Oh, by Sarenrae's flaming t*ts...

Cassiel can't believe his eyes. King Eodred had passed away? And now Korvosa was going mad enough for the Hellknights to come out to play!

Okay, first thing's first. He puts a hand on Cedric's shoulder. "Sarenrae, this man has risked life and limb to bring those who would flaunt Korvosa's law to justice. I beseech you, help him in his time of need."

Lay on Hands!: 1d6 ⇒ 3
Some of Cedric's injuries heal, but he's still badly wounded. "That should help until we get to safety. Right now, the kids might be in danger. Let's go!" He starts off down the way to 3 Lancet Street.

Please, Dawnflower, tell me I'm wrong...


F Human Sorcerer/1

"Hellknights," Ylenna exclaims. In a quieter, more disgusted tone of voice, she adds, "Just great. First Lamm, now other self-appointed guardians of order. Just what we need."

Hearing news that the king is dead, she shakes her head. "Interesting times...."


Female Tiefling Transmuter

Kira freezes as she sees the streets in panic. She closes her eyes and tries to focus on the feel of the city and what it is telling her. She shakes herself out of it after a moment, the grief and unrest almost unberable.

She thinks back on the queen and king trying to remember anything of importance, anything that could help in their current situation if a problem arose.

Know. Local: 1d20 + 6 ⇒ (14) + 6 = 20
Know. Nobility: 1d20 + 6 ⇒ (10) + 6 = 16

As she sees the others continuing on she hefts the chest up a little and follows behind not saying a word.


Hp 14/22 AC 22 / T 14 / FF 18 (+5 Perc; +3 Init; Fort +4, Ref +6, Will +1)

cedric feeling better thanks Cassiel


You head back towards the fortune tellers house trying to avoid conflict as much as you can. Along the way you come across a group of civilians being attacked by a flock of four imps.


Hp 14/22 AC 22 / T 14 / FF 18 (+5 Perc; +3 Init; Fort +4, Ref +6, Will +1)

Cedric will draw his weapons and head to attack the imps


Female Tiefling Transmuter

Kira sits down the box and pulls out her bow thinking to herself Are the Chelxians invading already?

"We need to help these people." with that she takes a shot.

Attack: 1d20 + 4 ⇒ (4) + 4 = 8 +1 if within 30 ft
Damage: 1d8 ⇒ 1 +1 if within 30 ft


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Crain pulls his longspear as he moves to attack the closest imp.

Attack 1d20 + 5 ⇒ (2) + 5 = 7

Damage 1d8 + 3 ⇒ (3) + 3 = 6


'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 35/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6

Round: Actions
Free Action: Drop Lamm
Move Action: Move to Crain's imp, drawing scimitar as I move
Swift Action: Activate Smite Evil!
Standard Action: Smite Crain's imp!

Great. As if the day couldn't get any worse.

Cassiel roughly drops Lamm's unconscious body in the street, draws his scimitar and races over to attack the imp Crain stabbed at.

"Dawnflower, lend me your strength to burn those who would harm the innocent!" His scimitar glows with a yellow light.

Smite Evil Attack!: 1d20 + 6 ⇒ (11) + 6 = 17
Damage: 1d6 + 5 ⇒ (1) + 5 = 6 +2 if target is an outsider (evil), undead, or evil-aligned dragon = 8

AC is 21 vs. Crain's imp.


Hp 14/22 AC 22 / T 14 / FF 18 (+5 Perc; +3 Init; Fort +4, Ref +6, Will +1)

Round 1

Move to attack the closest imp while drawing weapon

Short Sword: 1d20 + 7 ⇒ (15) + 7 = 221d6 + 4 ⇒ (2) + 4 = 6


Male Human Fighter/ Lv 2

Seeing the Imps attack the civilians Xavice draws his sword as he moves to Crain's imp with both hands "die you fiends"

Attack: 1d20 + 7 ⇒ (16) + 7 = 23

no tower shield as it would be a double move to draw both

Damage: 1d10 + 6 ⇒ (1) + 6 = 7


F Human Sorcerer/1

"Bah, imps, disgusting creatures. Those bookworms at the Acadamae are a menace!" Ylenna says.

She tries to remember if imps are resistant to fire... Knowledge (Planes): 1d20 + 7 ⇒ (7) + 7 = 14

IF she remembers, and IF they are not resistant to fire, then she will do this. If they are resistant to fire, cancel this action, let me know, and I'll post something else.

Ylenna targets one of the imps with a fire ray, watching to see if it damages the creature.

Ranged touch attack: 1d20 + 3 ⇒ (8) + 3 = 11
Fire damage if hits: 1d6 ⇒ 1


knowledge the planes dc 13:
You recall that imps are immune to fire and poison, resistant to acid and cold and resistant to weapons not made of silver or cold Iron.

Kira misses, Crain misses, Cassiel using the power of his god lands a devastating blow on an imp.

Cedric and Xavice miss and Ylenna takes a moment to consider the creatures.

Ylenna you can post you actions for two rounds when you get around to it.

The imps leave the civilians around and attack the newcomers focusing on Cassiel and his smiting blade.

The wounded one retreats back as two of them attack Cassiel while another attacks Crain attacking with their scorpion tails.

Two of them attack Cassiel
attack: 1d20 + 8 ⇒ (14) + 8 = 221d4 ⇒ 2
attack: 1d20 + 8 ⇒ (3) + 8 = 111d4 ⇒ 3

Another attacks Crain.
attack: 1d20 + 8 ⇒ (12) + 8 = 201d4 ⇒ 1

If your stung make a Fort DC 13 to resist poison.

1 is wounded but retreated, 2 and 3 attacked Cassiel, 4 attacked Crain.

You can all post again.


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Fort save 1d20 + 6 ⇒ (13) + 6 = 19

Crain keeps slashing away at the evil creature with his long spear.

Attack 1d20 + 5 ⇒ (16) + 5 = 21

Damage 1d8 + 3 ⇒ (5) + 3 = 8


'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 35/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6

Round 2: Actions
Standard Action: Total Defense: +4 to AC until the start of my next turn.

Fortitude: 1d20 + 6 ⇒ (7) + 6 = 13
The grace of Sarenrae protects Cassiel from the imp's poison, but not so much its stinger.

"Come on, you little freak. Put some REAL effort into it!" He taunts the devilish beast. He enters a defensive posture, his shield and armour positioned to deflect and absorb incoming blows.

AC against all other imps is 23 until the start of my next turn.


Hp 14/22 AC 22 / T 14 / FF 18 (+5 Perc; +3 Init; Fort +4, Ref +6, Will +1)

Round 2

Cedric will 5ft step in order to bring himself in flanking position

ShortSword: 1d20 + 7 ⇒ (1) + 7 = 81d6 + 4 ⇒ (1) + 4 = 5


Female Tiefling Transmuter

Kira takes a shot at the injured one since it is out of line from her party.

Attack: 1d20 + 4 ⇒ (2) + 4 = 6 +1 if within 30 ft
Damage: 1d8 ⇒ 5 +1 if within 30 ft


F Human Sorcerer/1

Ylenna says, "Use cold iron or silver weapons if you've got 'em! They're immune to fire and poison, resist cold and acid! I fear I can't do much against these myself."

Hoping that she gets very lucky, she points her finger the injured imp that Kira is also shooting at; an icy ray lances out towards the minor devil.

Actions:

Casting Ray of Frost; because of the cold resistance, I suspect I can't even damage it unless I crit and roll 3 twice on the 1d3 damage roll, but it's about all she can do.

Ranged touch Attack: 1d20 + 3 ⇒ (9) + 3 = 12
Cold damage if hits: 1d3 ⇒ 3


Male Human Fighter/ Lv 2

Xavice keeps attacking the same one as Crain moving to flank if possible while drawing his tower shield

Attack: 1d20 + 5 ⇒ (2) + 5 = 7

Damage: 1d10 + 4 ⇒ (4) + 4 = 8


'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 35/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6

...

Good lord, RNGesus has it out for some of us...


The imps attack once more attack Cassiel and Crain again but this time they miss.
attack Cassiel: 1d20 + 8 ⇒ (13) + 8 = 211d4 ⇒ 1
attack Cassiel: 1d20 + 8 ⇒ (10) + 8 = 181d4 ⇒ 1

attack Crain: 1d20 + 8 ⇒ (1) + 8 = 91d4 ⇒ 2

The wounded imp flies up into the sky but gets attacked by a flock of half a dozen pseudodragons that come along and tear it apart.

Your go again.


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Crain moves and slashes at the next imp.

Attack 1d20 + 5 ⇒ (12) + 5 = 17

Damage 1d8 + 3 ⇒ (8) + 3 = 11


'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 35/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6

Round 3: Actions
Standard Action: Total Defence again! +4 to AC until the end of my next turn

Satisfied that almost all the imps are swinging at him, Cassiel maintains his defensive posture. His scimitar stops glowing yellow as the imp he targeted gets ripped to pieces. Sarenrae's justice had come for the little fiend.

"Aw, what's the matter? Your little stingers not getting through?" He taunts the imps again. "No wonder you're on the bottom rung of the Acadamae's ladder: you're absolute s**t in a fight!"

AC is 23 until the start of my next turn.


Male Human Fighter/ Lv 2

Xavice will keep swinging hoping that the pseudodragons come down to help us finish them off

Attack: 1d20 + 5 ⇒ (6) + 5 = 11

Damage: 1d10 + 4 ⇒ (3) + 4 = 7


F Human Sorcerer/1

Ylenna shakes her head. She missed with her previous frost ray; she narrows her eyes, focuses on one of the imps flitting about, and fires off another one.

Actions:

Cast Ray of Frost

Pick an imp that's not in melee, if possible, to avoid the -4.
Ranged Touch Attack: 1d20 + 3 ⇒ (15) + 3 = 18
Damage if hits: 1d3 ⇒ 2


Female Tiefling Transmuter

Kira tries to aim for one of the imps the others are engaged with, hoping not to hit one of her companions.

Attack: 1d20 + 4 ⇒ (8) + 4 = 12 +1 if within 30 ft, -4 if in melee
Damage: 1d8 ⇒ 1 +1 if within 30 ft


The ray of frost hits but has no effect.

Crain manages to land a hit and badly injures an imp. The Pseudodragons swoop down and finish off the wounded imp.

The remaining imps flee and the small dragons chase after them.

The civilians thank you for your help and quickly move on to get home before trouble finds them again.

You continue on towards the house of the fortune teller and Cassiel spots a familiar face along the way. Grau Soldado a well-liked Watch Sergeant and one of the better swordsmen in the city. You haven't seen him in over a month however...Grau was a lean man, with packets of steely muscle on his well-honed physique. He was always clean shaven, with bright piercing green eyes. Now, he’s a mess—he looks like he hasn't changed his uniform in weeks and reeks of stale sweat and ale.

He walks up to Cassiel almost falling over on the way. He looks at Cassiel for a moment "Hey! I know you! Neffis right? How about we catch up? Wanna join me for a drink? I know a good tavern around here somewhere..."


F Human Sorcerer/1

Ylenna says, "Cassiel, do you know this person?"

Wrinkling her nose, she discretely casts a spell in an attempt to clean the fellow up a bit....

Actions:

Casting Prestidigitation, using it to start cleaning up 1 cubic foot of the man each round in an attempt to reduce his odor.


'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 35/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6

Cassiel sighs in response to Ylenna's question. "More or less--I used to work with him. He's a good sergeant & swordsman. From the looks of things, he hasn't been doing well."

Turning to the drunken sergeant, Cassiel sets Lamm's unconscious body down. "As much as I'd love to, this is perhaps the worst possible time for it. And I'm not Neffis--he resigned a long time before I did. It's Cassiel. And what are you doing here? Why aren't you at your post?" He attempts to steady Grau. "There are people out here who need help."

Diplomacy: 1d20 + 7 ⇒ (18) + 7 = 25


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

"Maybe we've got time for just one drink. C'mon...obviously the fortune teller's in no hurry! Anyone interested?"


'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 35/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6

Cassiel gives Crain a deadpan look. "Yes. CLEARLY the best time to be drinking ourselves into a stupor is when there are city-wide riots going on and children to check on. What in all the hells was I thinking?"


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

"No one said a stupor, Missy. Everyone deals with troubles differently. Who are we to judge?"


He squints and looks at you again "So you are, sorry about that...My post? I left it...I'm done...The king is dead and there's gonna be another war. One the city most likely wont survive. Might as well have another drink the situation sure calls for it."


F Human Sorcerer/1

Ylenna looks around nervously. "I hope Roland is safe.... Look, the city may fall, but there are people all around here who are going to have to live through the aftermath. We don't have time for a drink. Let's get to the fortune teller, and then I want to go to where Roland and the other kids went. I want to make sure he's... they're safe."


Female Tiefling Transmuter

Kira drops the chest in frustration at all the talk of the city falling, forgetting the cargo inside and storms up to the drunk guard "The city will not fall, it has been here long before us and will live on long after us. You do your post and yourself a dishonor by just giving up so easily. If you don't have the stomach for it, go drink yourself into oblivion but there are those here that will ensure the city stands no matter the circumstances."

Diplomacy: 1d20 + 6 ⇒ (3) + 6 = 9

After a moment she huffs and goes back to the chest, picking it up slowly as she remember the contents inside.


'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 35/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6

Cassiel winces slightly at Kira's tone before turning to Soldado.

"My friend does have a point, Sergeant. It doesn't matter who's on the throne or whether or not it will lead to another war; a Korvosan Guardsman's duty is to protect innocents from coming to harm. Every Guardsman is needed desperately right now, and drinking yourself into the gutter is only going to make things worse. Can you make it back to Citadel Volshyenek on your own? Or do you need me to escort you there?"

Diplomacy: 1d20 + 7 ⇒ (6) + 7 = 13


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

"If you go back to your post, I'll give you a pull off my ale here, Grau. Don't get too drunk...the city probably needs you for the time being. The heavy drinking is for when you get off duty," the half elf adds.


Hp 14/22 AC 22 / T 14 / FF 18 (+5 Perc; +3 Init; Fort +4, Ref +6, Will +1)

Cedric tries to remain in the shadow as the exchange goes between Cassiel and the Sgt.


"Protect the innocent huh? Is that what we guards are for? Sometimes it feels like were here to protect the nobles from the people. Funny thing I saw a pack of angry folk tipping over a nobles carriage a little while ago. Still ideals like that are what I used to stand for once. I have a sister-in-law at home alone with three kids right now. I better go make sure she's safe. I wont be of much use as I am but better than nothing I supposes." says Grau slurring his words as he talks and wobbling back and forth.


Female Tiefling Transmuter

With the drunk guard on his way Kira continues toward their original destination without saying a word, her mind on what is happening with the city.


Hp 14/22 AC 22 / T 14 / FF 18 (+5 Perc; +3 Init; Fort +4, Ref +6, Will +1)

stepping out from the background Would you mind telling us where you saw those carriage being ruffled ? he turns toward the others We should probably head there and make sure people doesn't get hurt


'Mr. Pink'|LoH: 2/5|Male Human (Chelaxian) Paladin of Iomedae 4|HP: 35/35|AC: 17/10/17|Saves: +8 Fort, +3 Ref, +5 Will|Init: +2|Perc: +6

Cassiel sighs as Grau mentions a group of rioters tipping over a carriage. Dammit. More s**t to deal with... and I still don't know how the kids are doing.

"Yeah, you should go check on 'em." He nods. "Make sure they're safe, and wait it out with them."

Because Sarenrae knows the last thing this city needs is a drunk guardsman on the job.

With that, he follows Kira to Zellara's home, still dragging Lamm's unconscious body with him.

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