Crypt of the EverFlame (Inactive)

Game Master GM Sapphire Fox

Chronicle Sheets


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Liberty's Edge

Human Male | HP 18/18 | AC 17 T 13 FF 14 CMD 14 | F +3 R +5 W +1 | Init +5 | Perception +5

Theoden scrambles to his feet as fast as he can, trying to circle around and outflank the greenish wolf.

Grand Lodge

Male Skinwalker Wereboar-kin Barbarian Unchained

Enters a rage
And attacks the green wolf

gore: 1d20 + 4 ⇒ (1) + 4 = 5
hoove 1: 1d20 + 4 ⇒ (7) + 4 = 11
hoove 2: 1d20 + 4 ⇒ (7) + 4 = 11
greatsword: 1d20 + 10 ⇒ (15) + 10 = 25

gore damage: 1d6 + 6 ⇒ (2) + 6 = 8
hoove 1 damage: 1d4 + 6 ⇒ (2) + 6 = 8
hoove 2 damage: 1d4 + 6 ⇒ (4) + 6 = 10
greatsword damage: 2d6 + 9 ⇒ (4, 5) + 9 = 18

The Exchange

Human Vigilante 1

"Damm wolves..." The Slitheren Kid grabs his rapier and stabs from his back missing the red wolf.

attack: 1d20 - 2 ⇒ (3) - 2 = 1

damage: 1d4 + 1 ⇒ (4) + 1 = 5

Dark Archive

slithren kid are you standing up or attacking from the ground?

-Posted with Wayfinder

The Exchange

Human Vigilante 1

prone.."on back"

Dark Archive

ok you do take a -4 to attack from prone.

-Posted with Wayfinder

The Exchange

Human Vigilante 1

yep I factored that in

Grand Lodge

F Wayang | AC 20 T 14 FF 17 | HP 13/13 | F +4 R +3 W -2 | Init +3 | DV 60' | CMD 15 | Shadow Speaker 4/4

Eclis listens to the whispers that come from the shadows from the fire and other shadows that appeared from the light of the moon, and listening to their advice, she deals very accurate shot.

Morningstar: 1d20 + 4 + 4 ⇒ (11) + 4 + 4 = 191d6 + 2 ⇒ (6) + 2 = 8 blue


M Small 'Giant Gecko' | AC 13 T 13 FF 11 | HP 11/11 | F +2 R +5 W +5 | Init +3 | LLV, Perc +2 | CMD 13

The lizard repeats the action of his mistress and bites the wolf, trying to protect her.

Bite: 1d20 + 2 ⇒ (18) + 2 = 201d6 ⇒ 4 blue

Dark Archive

Theoden hearing whats going on gets to his feet and move to help support blood in the fight against the green wolf.
Eclis fights back against the wolf that wants her for dinner. She hit dealing massive damage to the wolf but dosent kill it.
Qaji seeing the fight starts singing to enrage his fellow companions.
Slithren getring jumped by the wolf decides to atk it from the ground but cant get a shot in while rolling around.
Blood feeling her bacon in trouble flips into a rage and arks the wolf back killing it with her greatsword.
Muranar gers to his feet and throws some acid at the red wolf hitting it but inflicting a minor wound.
Yumna draws her weapon and works on getting into position to help eclis atk the blue wolf.

The red wolf is gonna atk slithren
red atk: 1d20 + 2 ⇒ (9) + 2 = 11
damage: 1d6 + 1 ⇒ (3) + 1 = 4
trip: 1d20 + 6 ⇒ (9) + 6 = 15

The blue is gonna atk eclis
blue atk: 1d20 + 2 ⇒ (15) + 2 = 17
damage : 1d6 + 1 ⇒ (4) + 1 = 5
trip: 1d20 + 6 ⇒ (9) + 6 = 15

Both the wolves miss

"round2"

"wolf blue"-12
"wolf red"-3
"theoden"
"eclis"
"slithren kid"prone
"blood"-3
"muranar"
"yumna"

-Posted with Wayfinder

The Exchange

Human Vigilante 1

The Slitheren Kid drops his rapier and shoots the wolf red provoking an attack

Damm wolf! he shouts.

attack: 1d20 + 6 ⇒ (13) + 6 = 19

Damage: 1d6 ⇒ 3

Grand Lodge

Male Skinwalker Wereboar-kin Barbarian Unchained

Moves over to flank the red wolf and whike in a rage swings her greatsword down

greatsword: 1d20 + 12 ⇒ (20) + 12 = 32 confirm crit: 1d20 + 12 ⇒ (1) + 12 = 13 doesn't confirm

damage: 2d6 + 9 ⇒ (2, 3) + 9 = 14

Liberty's Edge

Human Male | HP 18/18 | AC 17 T 13 FF 14 CMD 14 | F +3 R +5 W +1 | Init +5 | Perception +5

BMS: I moved you into the flank, you might want to double check your attack bonus.

Theoden circles around behind Blood Moon, using his superior speed to get up next to the blueish wolf and shouts out to Eclis

"Lets get it!"

and waits for the best moment to give the wolf a swift kick.

speed 35ft, move to next to blue, ready to strike once flanking.

ready:

flanking magical kick: 1d20 + 4 + 2 + 1 ⇒ (3) + 4 + 2 + 1 = 10
sneak attack damage: 1d6 + 1 + 1d6 ⇒ (5) + 1 + (3) = 9

Dark Archive

Male Kitsune Vigilante (Magical Child) 1 | HP 9/9 | AC 18 TO 14 FF 14 | F +1 R +6 W +2 | CMD 11 | Init +6 | Perc +2 LLV
Familiar:
HP 4/4 | AC 16 TO 16 FF 15 | F +0 R +4 W +4 | CMD 3 | Init +2 | Perc +5 LLV | DR 1/Magic

Muranar tries to attack again the closest enemy, but his attack - besides weak - misses widely as well.

Attack: 1d20 + 4 ⇒ (3) + 4 = 7 Acid Splash
Damage: 1d3 ⇒ 3

Grand Lodge

Male Skinwalker Wereboar-kin Barbarian Unchained

my mistake, its +10 not +12

-Posted with Wayfinder

Silver Crusade

230524-19 | Female NG Human (Osirian) Cleric (Angelfire Adept) 1.0 | HP 11/11 | AC 16 T 10 FF 16 | F +4 R +0 W +4 | Init +0 | Perc +2 SM +2 | Speed 30 ft | Channel 2/8 | Active Conditions: Light

Yumna swiftly squeezes through the underbrush and emerges behind the wolf, dividing its attention between Eclis and herself. She lashes out with a quick, downward cut of her scimitar.

Actions:
Move: Move 15 ft (10 ft for 5 ft of difficult terrain)
Standard: Attack Blue (flanking, song)

Dice:
Scimitar, Flank, Song: 1d20 + 5 ⇒ (11) + 5 = 16
Damage, Song: 1d6 + 3 ⇒ (4) + 3 = 7

Grand Lodge

F Wayang | AC 20 T 14 FF 17 | HP 13/13 | F +4 R +3 W -2 | Init +3 | DV 60' | CMD 15 | Shadow Speaker 4/4

Morningstar: 1d20 + 5 ⇒ (16) + 5 = 211d6 + 3 ⇒ (2) + 3 = 5 blue


M Small 'Giant Gecko' | AC 13 T 13 FF 11 | HP 11/11 | F +2 R +5 W +5 | Init +3 | LLV, Perc +2 | CMD 13

Bite: 1d20 + 2 ⇒ (11) + 2 = 131d6 + 2 ⇒ (5) + 2 = 7 blue

Dark Archive

congrats you milled all the wolves.

Anfter defeating the wolves you all are able to settle down and get a full rest in. The rest of the night passes uneventful.
The next morning you continue your journey through Fandwood. About an hour into your journey the trail leads you to the shores of the gray lake.
The trees begin to thin, revealing a field of short, green grass that leads to the shores of a wide, calm lake reflecting the overcast sky above. A dense fog hangs over the center of the lake, obscuring the far side. Near the shore of the lake, a dark form lies next to the water.

what do you guys want to do.

-Posted with Wayfinder

Grand Lodge

male ifrit skald (spell warrior) 1 | HP 10/10, raging song 0/7, -2 Str | AC 17, T 13, FF 14 | F +3, R +3, W +2 | CMB -1, CMD 12 | Spd 30' | Perc +3 | Init +7

Qaji watches the dark form, trying to figure out who or what it is.

perception: 1d20 + 3 ⇒ (12) + 3 = 15

The Exchange

Human Vigilante 1

The Slitheren Kid looks at the form as well moving by Qaji What's that he whispers.

perception: 1d20 + 7 ⇒ (18) + 7 = 25

Dark Archive

Both of you notice that it is a dead corpse.

-Posted with Wayfinder

Silver Crusade

230524-19 | Female NG Human (Osirian) Cleric (Angelfire Adept) 1.0 | HP 11/11 | AC 16 T 10 FF 16 | F +4 R +0 W +4 | Init +0 | Perc +2 SM +2 | Speed 30 ft | Channel 2/8 | Active Conditions: Light

Yumna inspects the corpse, attempting to discern the cause of death.

"This is a bad sign for a ritual that the townsfolk assumed would be harmless. I wouldn't expect illusions and pillows anymore."

Heal: 1d20 + 2 ⇒ (9) + 2 = 11

Dark Archive

Male Kitsune Vigilante (Magical Child) 1 | HP 9/9 | AC 18 TO 14 FF 14 | F +1 R +6 W +2 | CMD 11 | Init +6 | Perc +2 LLV
Familiar:
HP 4/4 | AC 16 TO 16 FF 15 | F +0 R +4 W +4 | CMD 3 | Init +2 | Perc +5 LLV | DR 1/Magic

Muranar approaches with caution - and obvious fear - and starts detecting magic.

Dark Archive

Yumna you can tell he is dead and has been for awhile but not sure how long. You also see that he has a lot of large bite marks from some sort of creature.

Muranar you do not detect any magic.

-Posted with Wayfinder

Silver Crusade

230524-19 | Female NG Human (Osirian) Cleric (Angelfire Adept) 1.0 | HP 11/11 | AC 16 T 10 FF 16 | F +4 R +0 W +4 | Init +0 | Perc +2 SM +2 | Speed 30 ft | Channel 2/8 | Active Conditions: Light

"We should take care crossing the lake. Some predatory got to this poor man."

The Exchange

Human Vigilante 1

The SLitheren Kid turns to Yumna. "Do you think it was those wolves?

Dark Archive

you dont have to cross the lake the trail your on does continue on without having to cross the water.

-Posted with Wayfinder

Silver Crusade

230524-19 | Female NG Human (Osirian) Cleric (Angelfire Adept) 1.0 | HP 11/11 | AC 16 T 10 FF 16 | F +4 R +0 W +4 | Init +0 | Perc +2 SM +2 | Speed 30 ft | Channel 2/8 | Active Conditions: Light

Yumna considers for a moment. "Probably not, but I could not say with certainty."

Dark Archive

Yumna your up on the body examining it give me a perception check.

-Posted with Wayfinder

Dark Archive

Muranar u can to

-Posted with Wayfinder

Silver Crusade

230524-19 | Female NG Human (Osirian) Cleric (Angelfire Adept) 1.0 | HP 11/11 | AC 16 T 10 FF 16 | F +4 R +0 W +4 | Init +0 | Perc +2 SM +2 | Speed 30 ft | Channel 2/8 | Active Conditions: Light

Perception: 1d20 + 2 ⇒ (12) + 2 = 14

Liberty's Edge

Human Male | HP 18/18 | AC 17 T 13 FF 14 CMD 14 | F +3 R +5 W +1 | Init +5 | Perception +5

Theoden keeps his crossbow out, but carefully edges towards the body, reluctantly taking his eyes off the horizon as he scans the body for any more meaningful clues.

perception: 1d20 + 5 ⇒ (8) + 5 = 13

Dark Archive

Yumna and theoden your guys find a masterwork shortsword and a coin pouch with 87gp laying by the body.

-Posted with Wayfinder

Liberty's Edge

Human Male | HP 18/18 | AC 17 T 13 FF 14 CMD 14 | F +3 R +5 W +1 | Init +5 | Perception +5

Theoden comments "A real sword and some coins here. No clues though. We want want to hurry ahead and look for survivors."

Dark Archive

Male Kitsune Vigilante (Magical Child) 1 | HP 9/9 | AC 18 TO 14 FF 14 | F +1 R +6 W +2 | CMD 11 | Init +6 | Perc +2 LLV
Familiar:
HP 4/4 | AC 16 TO 16 FF 15 | F +0 R +4 W +4 | CMD 3 | Init +2 | Perc +5 LLV | DR 1/Magic

Perception: 1d20 + 2 ⇒ (2) + 2 = 4 Lol I'm glad the others found something!

Muranar doesn't see much, approaching with visible fear. His spells didn't help much until then, and he was starting to doubt his own capability to become the vigilante he wanted to be. He touches himself, casting a defensive spell.

Mage armor

We should proceed. - he finally says, shy, looking at the body with concern.

Silver Crusade

230524-19 | Female NG Human (Osirian) Cleric (Angelfire Adept) 1.0 | HP 11/11 | AC 16 T 10 FF 16 | F +4 R +0 W +4 | Init +0 | Perc +2 SM +2 | Speed 30 ft | Channel 2/8 | Active Conditions: Light

"The sword is good quality. Can anyone use it?" Yumna asks before proceeding towards their goal.

Dark Archive

You continue on down the path leaving the beach behind. After about 3 hours The trail leads ever deeper into the Fangwood, through a twisting maze of trees and confusing ravines. As it tops a small rise, a broad valley spreads out before it, the opposite side of which looks like a writhing serpent. Yet between the two lies a steep hill sloping down into the valley. A cold rain
starts to fall, making the ground slick and treacherous.

how do you guys wanna proceed. This is serpent gorge on the handout.

-Posted with Wayfinder

The Exchange

Human Vigilante 1

"Maybe Qaji can use the sword? The Slitheren Kid asks.

---

The Slitheren Kid looks for signs of danger on the hillside.

perception: 1d20 + 7 ⇒ (8) + 7 = 15

Dark Archive

Slithren kid you see the ground is real slippery and there are thorn bushes and trees and some drop offs all down the side of this hill.

-Posted with Wayfinder

Dark Archive

Male Kitsune Vigilante (Magical Child) 1 | HP 9/9 | AC 18 TO 14 FF 14 | F +1 R +6 W +2 | CMD 11 | Init +6 | Perc +2 LLV
Familiar:
HP 4/4 | AC 16 TO 16 FF 15 | F +0 R +4 W +4 | CMD 3 | Init +2 | Perc +5 LLV | DR 1/Magic

Any way to climb or go around?

Does anyone carry a rope? Maybe we could try to knot it to help our climb, if that's our only way of reaching the other side. - says the young man, looking concerned.

Liberty's Edge

Human Male | HP 18/18 | AC 17 T 13 FF 14 CMD 14 | F +3 R +5 W +1 | Init +5 | Perception +5

Theoden smiles "I've got some rope"

as he tosses it to Muranar.

Silver Crusade

230524-19 | Female NG Human (Osirian) Cleric (Angelfire Adept) 1.0 | HP 11/11 | AC 16 T 10 FF 16 | F +4 R +0 W +4 | Init +0 | Perc +2 SM +2 | Speed 30 ft | Channel 2/8 | Active Conditions: Light

"It looks like we will have to climb," Yumna agrees with Muranar, "Who has the grapple?"

Grand Lodge

Male Skinwalker Wereboar-kin Barbarian Unchained

its down not acrosd

-Posted with Wayfinder

Dark Archive

no theres no way to go around and the crypt is at the bottom.

-Posted with Wayfinder

Dark Archive

There are plenty of trees to attach the rope to.

i will need 3 acrobatics checks and 3 refex saves for everyone and if you use the rope to go down you get a bonus +2 to your acrobatics check.

-Posted with Wayfinder

Dark Archive

Male Kitsune Vigilante (Magical Child) 1 | HP 9/9 | AC 18 TO 14 FF 14 | F +1 R +6 W +2 | CMD 11 | Init +6 | Perc +2 LLV
Familiar:
HP 4/4 | AC 16 TO 16 FF 15 | F +0 R +4 W +4 | CMD 3 | Init +2 | Perc +5 LLV | DR 1/Magic

Muranar ties the rope after knotting it and climbs down as carefully as possible.

Acrobatics 1: 1d20 + 4 + 2 ⇒ (14) + 4 + 2 = 20
Acrobatics 2: 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24
Acrobatics 3: 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 7

Reflex 1: 1d20 + 6 ⇒ (3) + 6 = 9
Reflex 2: 1d20 + 6 ⇒ (19) + 6 = 25
Reflex 3: 1d20 + 6 ⇒ (7) + 6 = 13

Silver Crusade

230524-19 | Female NG Human (Osirian) Cleric (Angelfire Adept) 1.0 | HP 11/11 | AC 16 T 10 FF 16 | F +4 R +0 W +4 | Init +0 | Perc +2 SM +2 | Speed 30 ft | Channel 2/8 | Active Conditions: Light

Yumna prayers to Sarenrae for protection before she descends along the knotted rope after Muranar.

Acrobatics:
Acrobatics 1: 1d20 - 4 + 2 ⇒ (8) - 4 + 2 = 6
Acrobatics 2: 1d20 - 4 + 2 ⇒ (7) - 4 + 2 = 5
Acrobatics 3: 1d20 - 4 + 2 ⇒ (1) - 4 + 2 = -1

Reflex:
Reflex 1: 1d20 + 1 ⇒ (4) + 1 = 5
Reflex 2: 1d20 + 1 ⇒ (13) + 1 = 14
Reflex 3: 1d20 + 1 ⇒ (16) + 1 = 17

Grand Lodge

Male Skinwalker Wereboar-kin Barbarian Unchained

acrobatics: 1d20 + 3 + 2 ⇒ (6) + 3 + 2 = 11
acrobatics: 1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20
acrobatics: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16

reflex: 1d20 + 1 ⇒ (9) + 1 = 10
reflex: 1d20 + 1 ⇒ (11) + 1 = 12
reflex: 1d20 + 1 ⇒ (15) + 1 = 16

Dark Archive

Muranar carefully starts going down the hill holding onto the rope as he goes down he starts being less carfull and more confident. he gets 2/3 of the way down then his confidence fails him and he slips. not being able to catch himself in time he slides down and falls off a 20' cliff and lands in the bottom of the valley. fall: 2d6 ⇒ (4, 1) = 5

-Posted with Wayfinder

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