Confirmation Group B (Inactive)

Game Master OG3


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Grand Lodge

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Lars, what mechanic are you using to "push PinPin to the side"? You are not allowed to end your turn in a square occupied by an ally. Further, any sort of bull rush maneuver would have to be mutually agreed to by PinPin as technically an aggressive action against an ally.

Silver Crusade

Male LG Peri-blooded Storm Caller Summoner 2 | hp 15 | AC 13, T 10, FF 13 (+3 armor) | CMB +0, CMD 10 | F: +1 R: 0 W: +3 | Resist Acid: 5, Electricity: 5, Cold: 5 | Init: 0 | Perc: +5, SM: +5 | Speed 30ft | NA | Spells: 1st 4/4 | Active conditions: Darkvision (60 feet)

You did not miss anything, I'm just posting far too tired.

Silver Crusade

Male LG Peri-blooded Storm Caller Summoner 2 | hp 15 | AC 13, T 10, FF 13 (+3 armor) | CMB +0, CMD 10 | F: +1 R: 0 W: +3 | Resist Acid: 5, Electricity: 5, Cold: 5 | Init: 0 | Perc: +5, SM: +5 | Speed 30ft | NA | Spells: 1st 4/4 | Active conditions: Darkvision (60 feet)

Haranum moves up and casts Guidance on K'Coro.

Grand Lodge

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Lars, I'm going to move you back for now. If I missed something, I'll correct the order of actions. Haranum, I have to move you over slightly but your Guidance goes off.

The skeleton shuffles in place behind the zombie.

Skeleton
K'Coro
Pinpin
Esdras
Lars

Zombie
Haranum

Bold party members are up.

Grand Lodge

Male Human Skald (1)/Bloodrager 1 Init +1 HP 19/19 AC 16 T11 FF15 Fort +3 Ref +1 Will+2 spd 30 Per+4 Inspired Rage 13/13

I honestly thought that as PinPin was Small, I could be on the same square. But I was mistaken:"Friend: You can move through a square occupied by a friendly character, unless you are charging. When you move through a square occupied by a friendly character, that character doesn't provide you with cover." So I could move through PinPin square but not end on the same square

Lars urges PinPin to stand back and let a true fighter faces their undead foe

Leave them to me, by Gorum's fury!

Delays

Grand Lodge

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All good, Lars. We've got you moved into position and you'll get a shot when some room is made!

Liberty's Edge

Male CN Nagaji Barbarian 1 | HP 17/17 | AC 16 T 11 FF 15 (-2 AC raging) | CMD +4 | F: +3 (+5 rage), R: +1, W: +1 (+3 rage) (+2 vs. mind-affecting effects & poison) | Init: +3 | Perc: +7, SM +1 | Speed 40ft | Rage: 5/5 rounds/day | Low-light Vision

"Thank you for the divine help, friend," says K'Coro as he feels Haranum's magic. He drops his hammer and draws his greatsword. He swings, this time at the zombie, hoping he manages to connect.
greatsword, guidance: 1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18
damage: 2d6 + 4 ⇒ (3, 1) + 4 = 8

Grand Lodge

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K'Coro cuts deeply into the soulless zombie.

Grand Lodge

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Hi folks. Hope everyone had a nice weekend. I'd like to get us moving a bit, so I'll do some botting in 10 hours or so, during my evening. Hope we can get a few actions in before then.

The Concordance

Multi-gendered Vine Leshy Phytokineticist | hp 12/12 | Init +1 | percep +6 (Low Light, Darkvision 60') | AC 15 T12 FF14 | CMD 10 | F+6 R+3 W+2 | Burn 0/7 | Kinetic Covers 0/4

Pinpin will lob another blast of positive energy at the zombie before backing up to give Lars room to work.

Positive blast into melee(cover prevents AoO): 1d20 + 2 - 4 ⇒ (9) + 2 - 4 = 7
Positive Blast Damage: 1d6 + 4 ⇒ (1) + 4 = 5

"Stupid undead! Why don't you stay dead!" he says.

Grand Lodge

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Esdras will take a swipe with a meaty paw.

proselytizing fist now with POWER ATTACK!: 1d20 + 4 ⇒ (4) + 4 = 8
power attacking proselytizing fist damage: 1d8 + 9 ⇒ (7) + 9 = 16

oof, too bad, nice damage. Lars, let me know if you want to take the slot now or after the zombie. Understand tomorrow is a holiday so I'm not expecting a post but hopefully we can get through the combat this week.

Grand Lodge

Male Human Skald (1)/Bloodrager 1 Init +1 HP 19/19 AC 16 T11 FF15 Fort +3 Ref +1 Will+2 spd 30 Per+4 Inspired Rage 13/13

I'm French, so I don't care that much about the 4th of July. But happy holiday to those across the ocean ^^

Lars steps in and strikes at the zombie, without too much effect

Attack: 1d20 + 2 ⇒ (10) + 2 = 12
Dmg: 1d10 + 1 ⇒ (2) + 1 = 3

Grand Lodge

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Lars reaches around the corner but has a hard time connecting with the zombie.

The zombie stands in front of K'Coro and takes a lazy swipe.

slam: 1d20 + 4 ⇒ (15) + 4 = 19
damage: 1d6 + 4 ⇒ (5) + 4 = 9

Zombie lands terrible gash on K'Coro's chest.

Skeleton
K'Coro
Pinpin
Esdras
Lars
Zombie
Haranum

Haranum is up.

Grand Lodge

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PM'd Haranum. We'll give him 24hrs before I replace with a pre-gen and get us across the line.

Silver Crusade

Male LG Peri-blooded Storm Caller Summoner 2 | hp 15 | AC 13, T 10, FF 13 (+3 armor) | CMB +0, CMD 10 | F: +1 R: 0 W: +3 | Resist Acid: 5, Electricity: 5, Cold: 5 | Init: 0 | Perc: +5, SM: +5 | Speed 30ft | NA | Spells: 1st 4/4 | Active conditions: Darkvision (60 feet)

"May Sarenrae guide your hand, my friend!" and Haranum casts Guidance on K'Coro.

Grand Lodge

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Good to have you back![ooc]

Haranum imparts guidance on K'Coro.

The skeleton bounces up against the zombie, ineffectually.

Skeleton
K'Coro
Pinpin
Esdras
Lars

Zombie
Haranum

[ooc]Bold are up.

Grand Lodge

Male Human Skald (1)/Bloodrager 1 Init +1 HP 19/19 AC 16 T11 FF15 Fort +3 Ref +1 Will+2 spd 30 Per+4 Inspired Rage 13/13

Attack: 1d20 + 2 ⇒ (10) + 2 = 12
Dmg: 1d10 + 1 ⇒ (4) + 1 = 5

Once again, Lars pitifilly fails to hit the slow Moving undead


LG Archon Eidolon | hp 13/13 | AC 17 (23 with Shield) T 11, FF 16 (+1 Dex, +6 natural armor, +4 Shield) | CMB +5, CMD 17 | Fort +4, Ref +1, Will +3; +4 bonus vs. poison | Init: +1 | Perc: +5, SM: +5 | Speed 30ft | Damage Reduction (1/evil), Resist electricity 5, Evasion | Spells: NA | Active conditions: Darkvision 60 ft

Esdras brings a righteous fist down upon the undead menace.

proselytizing fist now with POWER ATTACK!: 1d20 + 4 ⇒ (7) + 4 = 11
power attacking proselytizing fist damage: 1d8 + 9 ⇒ (5) + 9 = 14

Liberty's Edge

Male CN Nagaji Barbarian 1 | HP 17/17 | AC 16 T 11 FF 15 (-2 AC raging) | CMD +4 | F: +3 (+5 rage), R: +1, W: +1 (+3 rage) (+2 vs. mind-affecting effects & poison) | Init: +3 | Perc: +7, SM +1 | Speed 40ft | Rage: 5/5 rounds/day | Low-light Vision

K'coro tries to repeat his previous attack.
greatsword,guidance: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15
damage: 2d6 + 4 ⇒ (2, 6) + 4 = 12

The Concordance

Multi-gendered Vine Leshy Phytokineticist | hp 12/12 | Init +1 | percep +6 (Low Light, Darkvision 60') | AC 15 T12 FF14 | CMD 10 | F+6 R+3 W+2 | Burn 0/7 | Kinetic Covers 0/4

Pinpin tries to line up a shot as they also try to not have one of her allies absorb his positive energy!

Positive Energy Blast, Melee, vs Touch +4 (cover): 1d20 + 2 - 4 ⇒ (19) + 2 - 4 = 17
Positively Great Damage: 1d6 + 4 ⇒ (6) + 4 = 10
hey! that might be a hit!

Grand Lodge

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Sword takes care of the zombie. I'll redirect the positive energy to the skeleton.

The sword swipe cleaves the zombie in two as a beam of positive energy flies between the split zombie nailing the skeleton, shattering it to pieces.

Combat concluded!

The body of a male dhampir lies facedown toward the back of the cavern. The deceased dhampir was a necromancer who used this cave as a secluded place to practice his craft, but following a mistake while animating a dead gillman, his creations turned on him.

Among the fallen bodies, you find a note written by the dhampir that details plans to start an army of undead made from the “fish people” who have been frequenting this cave.

spellcraft DC 18:
Following a search you find: +1 amulet of natural armor and +1 longsword.[/ooc]

[spoiler=GM perception]
K'Coro,Perception: 1d20 + 7 ⇒ (6) + 7 = 13
Haranum,Perception: 1d20 + 5 ⇒ (1) + 5 = 6
Lars,Perception: 1d20 + 4 ⇒ (9) + 4 = 13
Pinpin,Perception: 1d20 + 6 ⇒ (19) + 6 = 25
Esdras,Perception: 1d20 + 5 ⇒ (10) + 5 = 15

Pinpin finds a crack in the wall in the north east corner of the cave they think is a secret passage.

Silver Crusade

Male LG Peri-blooded Storm Caller Summoner 2 | hp 15 | AC 13, T 10, FF 13 (+3 armor) | CMB +0, CMD 10 | F: +1 R: 0 W: +3 | Resist Acid: 5, Electricity: 5, Cold: 5 | Init: 0 | Perc: +5, SM: +5 | Speed 30ft | NA | Spells: 1st 4/4 | Active conditions: Darkvision (60 feet)

Haranum examines the treasure in detail.

Spellcraft: 1d20 + 8 ⇒ (8) + 8 = 16

Grand Lodge

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Would anyone else like to identify the items? Pinpin, are you describing the secret door to the group?

Grand Lodge

Male Human Skald (1)/Bloodrager 1 Init +1 HP 19/19 AC 16 T11 FF15 Fort +3 Ref +1 Will+2 spd 30 Per+4 Inspired Rage 13/13

I don't have spellcraft, and you can't use it untrained. Sorry

The Concordance

Multi-gendered Vine Leshy Phytokineticist | hp 12/12 | Init +1 | percep +6 (Low Light, Darkvision 60') | AC 15 T12 FF14 | CMD 10 | F+6 R+3 W+2 | Burn 0/7 | Kinetic Covers 0/4

same as Lars re: IDing the items. Can we get descriptions of what they look like, though?

While Haranum looks over the items on the Dhampir's body, Pinpin looks around a bit. "Um... guys...er... people? Friends? It looks like there's some sort of hidden door over here."

With that, they'll concentrate to see if they feel any plants on the other side. He'll also look to see if there are any traps or bad things on the door.

GM(Perception Hidden):
[dice=Perception]1d20+6

Grand Lodge

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The items are a sword and an amulet.

GM:
Pinpin perception: 1d20 + 6 ⇒ (11) + 6 = 17

Pinpin feels the presence of grass not too far beyond the secret passage. The kind of grass that typically grows in the sun.

Concentrating on the area beyond the secret door, you also pick up the faint sounds of battle. Loud grunts and crashes as well as a boisterous oration from a familiar halfling.

Proceed?

The Concordance

Multi-gendered Vine Leshy Phytokineticist | hp 12/12 | Init +1 | percep +6 (Low Light, Darkvision 60') | AC 15 T12 FF14 | CMD 10 | F+6 R+3 W+2 | Burn 0/7 | Kinetic Covers 0/4

"Ummm... friends... I think I can hear Janira on the other side of this door, though she's far away! We should go see if we can help her!"

Pinpin moves to open the door and run through on his little legs if at least one other person (or faux hound archon) is ready to go. She looks expectantly at Lars, as he seems to be the one to enjoy brashly moving forward the most.

Grand Lodge

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“As the legendary Gregaro Voth successfully battled the wild beasts in the deepest reaches of the Mwangi Expanse, so shall I defeat you, foul servant of Lamashtu!” Janira bellows as she engages the giant creature.

GM Initiative:

K'Coro,Initiative: 1d20 + 3 ⇒ (9) + 3 = 12
Haranum,Initiative: 1d20 + 0 ⇒ (19) + 0 = 19
Lars,Initiative: 1d20 + 1 ⇒ (4) + 1 = 5
Pinpin,Initiative: 1d20 + 1 ⇒ (20) + 1 = 21
Esdras,Initiative: 1d20 + 1 ⇒ (20) + 1 = 21
Minotaur,Initiative: 1d20 + 0 ⇒ (4) + 0 = 4
Janira,Initiative: 1d20 + 6 ⇒ (1) + 6 = 7

Pinpin
Esdras
Haranum
K'Coro
Janira
Lars

Minotaur

Save those 20s! The whole party may go.

Janira unfurls her whip and cracks it at the greataxe in the minotaur's hand.

CMB: 1d20 + 1 ⇒ (10) + 1 = 11

She fails to free it from the minotaur's hands.

Grand Lodge

Male Human Skald (1)/Bloodrager 1 Init +1 HP 19/19 AC 16 T11 FF15 Fort +3 Ref +1 Will+2 spd 30 Per+4 Inspired Rage 13/13

Finaly! A battle! Let's answer Gorum's call, and may our weapons taste the blood of our foes!

Lars rushes to the fight, blade in hand

Double move I guess? until I am on the map?

Grand Lodge

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please place yourselves on the map exiting the cave.

Liberty's Edge

Male CN Nagaji Barbarian 1 | HP 17/17 | AC 16 T 11 FF 15 (-2 AC raging) | CMD +4 | F: +3 (+5 rage), R: +1, W: +1 (+3 rage) (+2 vs. mind-affecting effects & poison) | Init: +3 | Perc: +7, SM +1 | Speed 40ft | Rage: 5/5 rounds/day | Low-light Vision

K'Coro's eyes adjust quickly to the light outside. The sight he sees fills him with anger against the minotaur and concern for their little halfling friend. Hearing Shimye's call, he surges forward, rushing to meet the monstrous fiend. Not knowing, and not caring, if the minotaur can understand him, he calls out to it.
"Stand down, beast! K'Coro has no "beef" with you, but continue on and you shall "cow" before the might of our weapons!"


LG Archon Eidolon | hp 13/13 | AC 17 (23 with Shield) T 11, FF 16 (+1 Dex, +6 natural armor, +4 Shield) | CMB +5, CMD 17 | Fort +4, Ref +1, Will +3; +4 bonus vs. poison | Init: +1 | Perc: +5, SM: +5 | Speed 30ft | Damage Reduction (1/evil), Resist electricity 5, Evasion | Spells: NA | Active conditions: Darkvision 60 ft

Following right behind K'Coro, Esdras roars at the Minotaur:

Quote:
"The sword of Iomedae, Herald of Aroden, is here; it is wrapped in a cloth behind the ephod. If you want it, take it; there is no sword here but that one."

Silver Crusade

Male LG Peri-blooded Storm Caller Summoner 2 | hp 15 | AC 13, T 10, FF 13 (+3 armor) | CMB +0, CMD 10 | F: +1 R: 0 W: +3 | Resist Acid: 5, Electricity: 5, Cold: 5 | Init: 0 | Perc: +5, SM: +5 | Speed 30ft | NA | Spells: 1st 4/4 | Active conditions: Darkvision (60 feet)

Haranum rushes to catch up to the warriors.

The Concordance

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Multi-gendered Vine Leshy Phytokineticist | hp 12/12 | Init +1 | percep +6 (Low Light, Darkvision 60') | AC 15 T12 FF14 | CMD 10 | F+6 R+3 W+2 | Burn 0/7 | Kinetic Covers 0/4

Pinpin will spend their entire turn running up, panting and saying "Oh jeeze oh jeeze oh jeeze oh jeeze oh jeeze"

Full round action to run at 4x speed, flat-footed until start of my next turn

Grand Lodge

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The minotaur roars and swings his greateaxe at Janira.

greateaxe: 1d20 + 7 ⇒ (7) + 7 = 14

and swipes again

greataxe: 1d20 + 2 ⇒ (4) + 2 = 6

Janira
Pinpin
Esdras
Haranum
K'Coro
Janira
Lars

Minotaur

At the sight of her fellow pahtfinders Janira launches into another inspiring oratory.

“As Durvin Gest, exemplar of our Society, saw through the treachery of the fabled Lens of Galundari and chose to hurl the terrible lens down into the never- ending Nemesis Well, so you, his noblest heirs, shall stand steadfast against deceit and error, surrendering
nothing but your burdens, and falling nowhere but on our foes!”

Inspire Courage as per the Bard's class ability. The rest of the party may act.

Liberty's Edge

Male CN Nagaji Barbarian 1 | HP 17/17 | AC 16 T 11 FF 15 (-2 AC raging) | CMD +4 | F: +3 (+5 rage), R: +1, W: +1 (+3 rage) (+2 vs. mind-affecting effects & poison) | Init: +3 | Perc: +7, SM +1 | Speed 40ft | Rage: 5/5 rounds/day | Low-light Vision

The blood pumps faster, the adrenaline courses through the veins, carrying extra oxygen to the extremities of his body. The extra blood and oxygen causes his muscles to swell. His vision takes on a red hue as he charges forward, focused on the minotaur and little else. He leaps easily over the small stream. acrobatics to jump: 1d20 + 9 ⇒ (10) + 9 = 19
Enter rage round 1/5 (+2 to hit,-2 AC), and charging (+2 to hit, -2 AC). AC currently at 12, HP at 19/19

Going right for the beast he raises his greatsword and swings.
Attack, rage, charging: 1d20 + 4 + 2 + 2 ⇒ (5) + 4 + 2 + 2 = 13
damage, rage: 2d6 + 4 + 2 ⇒ (6, 4) + 4 + 2 = 16

Liberty's Edge

Male CN Nagaji Barbarian 1 | HP 17/17 | AC 16 T 11 FF 15 (-2 AC raging) | CMD +4 | F: +3 (+5 rage), R: +1, W: +1 (+3 rage) (+2 vs. mind-affecting effects & poison) | Init: +3 | Perc: +7, SM +1 | Speed 40ft | Rage: 5/5 rounds/day | Low-light Vision

If the GM will allow, I would like to use my re-roll for my attack. I can provide pics of either t-shirt of Character Folio if you like.
attack re-roll w/ +1 GM star: 1d20 + 4 + 2 + 2 + 1 ⇒ (10) + 4 + 2 + 2 + 1 = 19

Grand Lodge

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I will allow. Heck of a damage roll!

Silver Crusade

Male LG Peri-blooded Storm Caller Summoner 2 | hp 15 | AC 13, T 10, FF 13 (+3 armor) | CMB +0, CMD 10 | F: +1 R: 0 W: +3 | Resist Acid: 5, Electricity: 5, Cold: 5 | Init: 0 | Perc: +5, SM: +5 | Speed 30ft | NA | Spells: 1st 4/4 | Active conditions: Darkvision (60 feet)

Haranum pulls a wand out of his belt and taps the Eidolon.

Haranum uses the wand of Shield on Esdras, then moves close by Janira.


LG Archon Eidolon | hp 13/13 | AC 17 (23 with Shield) T 11, FF 16 (+1 Dex, +6 natural armor, +4 Shield) | CMB +5, CMD 17 | Fort +4, Ref +1, Will +3; +4 bonus vs. poison | Init: +1 | Perc: +5, SM: +5 | Speed 30ft | Damage Reduction (1/evil), Resist electricity 5, Evasion | Spells: NA | Active conditions: Darkvision 60 ft

Esdras leaps over the river and get in between the Minotaur and Janira.

Quote:
For the Voice of the Shining Host himself will come down from heaven, with a loud command, with the voice of the Archon Lord and with the trumpet call of the Heavens.

Double move and Jump with Acrobatics: 1d20 + 5 ⇒ (20) + 5 = 25 over the creek.

Grand Lodge

Male Human Skald (1)/Bloodrager 1 Init +1 HP 19/19 AC 16 T11 FF15 Fort +3 Ref +1 Will+2 spd 30 Per+4 Inspired Rage 13/13

Jump! with armor penalty: 1d20 + 5 - 3 ⇒ (12) + 5 - 3 = 14

Lars moves and jump over the river..or at least tries

Liberty's Edge

Male CN Nagaji Barbarian 1 | HP 17/17 | AC 16 T 11 FF 15 (-2 AC raging) | CMD +4 | F: +3 (+5 rage), R: +1, W: +1 (+3 rage) (+2 vs. mind-affecting effects & poison) | Init: +3 | Perc: +7, SM +1 | Speed 40ft | Rage: 5/5 rounds/day | Low-light Vision
GM Weenerton wrote:
I will allow. Heck of a damage roll!

And I forgot to add the Inspire Courage bonuses.

The Concordance

Multi-gendered Vine Leshy Phytokineticist | hp 12/12 | Init +1 | percep +6 (Low Light, Darkvision 60') | AC 15 T12 FF14 | CMD 10 | F+6 R+3 W+2 | Burn 0/7 | Kinetic Covers 0/4

Pinpin is gonna try to hustle up and leap the river.

Acrobatics to long jump, 10ft running start: 1d20 ⇒ 13

Looks like she should just barely make it up and over the river!

Grand Lodge

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The crew jumps the stream with no trouble as everyone closes in.

The minotaur takes a swipe at K'Coro as he charges in.

greataxe: 1d20 + 7 ⇒ (17) + 7 = 24
damage: 3d6 + 6 ⇒ (3, 3, 3) + 6 = 15

Landing a incredibly vicious blow.

The minotaur follows up with another strike on Janira as she was his desired prey.

greataxe: 1d20 + 7 ⇒ (4) + 7 = 11
damage: 3d6 + 6 ⇒ (1, 2, 6) + 6 = 15

Missing her, miraculously. Janira herself withdraws from combat, nearly depleted.

Janira
Pinpin
Esdras
Haranum
K'Coro
Janira
Lars

Minotaur

The party is back up!

Silver Crusade

Male LG Peri-blooded Storm Caller Summoner 2 | hp 15 | AC 13, T 10, FF 13 (+3 armor) | CMB +0, CMD 10 | F: +1 R: 0 W: +3 | Resist Acid: 5, Electricity: 5, Cold: 5 | Init: 0 | Perc: +5, SM: +5 | Speed 30ft | NA | Spells: 1st 4/4 | Active conditions: Darkvision (60 feet)

Haranum walks up behind Esdras and says a quick prayer, "May the Dawnflower guide your mighty fists!"

Haranum casts Guidance on Esdras.


LG Archon Eidolon | hp 13/13 | AC 17 (23 with Shield) T 11, FF 16 (+1 Dex, +6 natural armor, +4 Shield) | CMB +5, CMD 17 | Fort +4, Ref +1, Will +3; +4 bonus vs. poison | Init: +1 | Perc: +5, SM: +5 | Speed 30ft | Damage Reduction (1/evil), Resist electricity 5, Evasion | Spells: NA | Active conditions: Darkvision 60 ft

Glancing at K'Coro, and Esdras faces the huge minotaur.

Quote:
It was to Tabris, the beloved warrior-scholar angel, that this dire task fell.

The Archon slams his fists into the Minotaur.

Slam, with Power attack, Inspire Courage and guidance: 1d20 + 5 + 1 + 1 ⇒ (9) + 5 + 1 + 1 = 16
slam damage: 1d8 + 9 + 1 ⇒ (4) + 9 + 1 = 14

Grand Lodge

Male Human Skald (1)/Bloodrager 1 Init +1 HP 19/19 AC 16 T11 FF15 Fort +3 Ref +1 Will+2 spd 30 Per+4 Inspired Rage 13/13

Having closed the distance, Lars get caught in the fury of the moment and strikes a mighty blow

I'll cut both your horns and use one of them to drink and the other to call other in battle! Feel Gorum's wrath, you foul beast!

attack: 1d20 + 2 ⇒ (17) + 2 = 19

Dmg: 1d10 + 1 ⇒ (9) + 1 = 10

The Concordance

Multi-gendered Vine Leshy Phytokineticist | hp 12/12 | Init +1 | percep +6 (Low Light, Darkvision 60') | AC 15 T12 FF14 | CMD 10 | F+6 R+3 W+2 | Burn 0/7 | Kinetic Covers 0/4

"Oh goodness! OHhhhhhhhhhhhhh goodness. Grow grow grow grow GROW!"

Pinpin slips in behind K'Coro and channels some positive energy into the Nagaji.

Healing: 1d6 + 4 ⇒ (4) + 4 = 8

Liberty's Edge

Male CN Nagaji Barbarian 1 | HP 17/17 | AC 16 T 11 FF 15 (-2 AC raging) | CMD +4 | F: +3 (+5 rage), R: +1, W: +1 (+3 rage) (+2 vs. mind-affecting effects & poison) | Init: +3 | Perc: +7, SM +1 | Speed 40ft | Rage: 5/5 rounds/day | Low-light Vision

Somewhere in the back of K'Coro's mind, a mental note is made to thank the leshy for their help. Right now, though, he continues to focus on the threat in front of him. With a downward chop, K'Coro attempts to get an untrained roll as Profession (butcher).
greatsword, rage, Inspire Courage: 1d20 + 4 + 2 + 1 ⇒ (13) + 4 + 2 + 1 = 20
damage, rage, Inspire Courage: 2d6 + 4 + 1 ⇒ (2, 3) + 4 + 1 = 10

Grand Lodge

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The party comes on like a hell fire! Fists and blade overwhelm the minotaur as he takes considerable damage. The minotaur drops his axe and flees for his life.

Combat concluded!

Janira rights herself on her weak legs. That... that was incredible! You will have my highest recommendation! Tell me, tell me, what did you see? How did you get to me so quickly? Janira takes out her notepad and starts scribbling quickly to capture as much as she can remember.

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