Carrion Crown Blues: Broken Moon

Game Master Kartari


2,351 to 2,400 of 2,862 << first < prev | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | next > last >>

Game Master -- Carrion Crown (Current Map)

Zelda, you can actually draw your bow this round, too.


Game Master -- Carrion Crown (Current Map)

Correction: I believe I made an error regarding Christoph's morningstar taking damage from the creature. I neglected to account for its hardness (10), which I believe should have been deducted from the total acid damage (9). So he should not have any actual damage to it, but we'll still say it seemed to for a moment with the sizzling ooze goo fizzling on it for a bit.

Nonetheless, you will definitely not be happy touching this thing for even one full round... Good luck getting out of the grapple!


Game Master -- Carrion Crown (Current Map)

Hope everyone's doing well.

I'd like to post again by Sunday night the latest, so hopefully we can all get a post in by then.

Grand Lodge

Female Human Rogue 8
Stats:
Trap sense=17| HtPt 52/52 ! NG | AC=21*, T=16, FF+16*| CMB=9, CMD = 25| F=+4, R=+11*, W=+2 | Init +9| Perc= 11|Rapier +13, +7 1d6+4 /15-20X2 | Sword +12,1d6+2/19-20X2 | Short Bow +11,+4/ 1d6/20X3

My short sword is made of adamantly which gives it a hardness of 20 the +1 I believe adds an additional plus 2

Grand Lodge

Female Human Rogue 8
Stats:
Trap sense=17| HtPt 52/52 ! NG | AC=21*, T=16, FF+16*| CMB=9, CMD = 25| F=+4, R=+11*, W=+2 | Init +9| Perc= 11|Rapier +13, +7 1d6+4 /15-20X2 | Sword +12,1d6+2/19-20X2 | Short Bow +11,+4/ 1d6/20X3

Anyone have knowledge dungeoneering.
Should I roll escape artist roll. My attempt was to help Christoph escape from the creature grasp.


Game Master -- Carrion Crown (Current Map)

Yes, that's exactly correct about your sword, Zelda. Your short sword would hold up very well with brief contact at least (i.e. attacks).

We did knowledge (dungeoneering) checks a while ago, and, unusually, nobody beat even the lowest DC. Sorry, no redos. :) Noone's encountered anything quite like this before.

Aiding someone else is generally an Aid Another check, which grants +2 to the other's check if you beat DC 10. So if you want to change your d20 roll to an aid check to help Christoph escape, sure. Your d20 roll of 15 would certainly succeed, so he would get +2 on his own Escape Artist or Grapple check to break free. We can just say the attack was a fake out to distract the creature.

This assumes Christoph chooses to try and escape, of course (though he likely will!).


Female Human Oracle of Pharasma 8; 59/59 HP; AC:13 [19] Touch 13 FF 10 [16]; F +8 R +6 W +12 (+16 fear); Init +2; Perception +8 (+12 undead/ can perceive ethereal undead)

Trying to figure out what I can do. Most of my spells won't work on it. Can't do Storm of Souls again, and common sense says a spear will be utterly useless.


Game Master -- Carrion Crown (Current Map)

I hear ya...


Game Master -- Carrion Crown (Current Map)

Figured Sookie with her +9 to CMB checks can't fail vs DC 10, LOL. We still need one more though...


1 person marked this as a favorite.
Male Varisian Inquisitor 8 (AC 23/15Tch/19FF, 23 CMD/19FF, HP 62/62, Fort +9, Ref +7, Will +10, Init +7, Per +14)
Skills:
Climb +5, Heal +10, Intimidate +11, K(Arcana) +8*, K(Dungeon) +7*, K(Nature) +8*, K(Planes) +5*, K(Religion) + 12*, Perception +14, Ride +7, Sense Motive +18, Spellcraft +9, Stealth + 14, Survival +10*, Swim +5

Forgot to add it as a description in my post that I was altering my Judgement to protect against acid.


1 person marked this as a favorite.
Game Master -- Carrion Crown (Current Map)
Naught wrote:
yep, still that studded leather.

Good gods... Ali definitely must take you shopping!


Male Varisian Inquisitor 8 (AC 23/15Tch/19FF, 23 CMD/19FF, HP 62/62, Fort +9, Ref +7, Will +10, Init +7, Per +14)
Skills:
Climb +5, Heal +10, Intimidate +11, K(Arcana) +8*, K(Dungeon) +7*, K(Nature) +8*, K(Planes) +5*, K(Religion) + 12*, Perception +14, Ride +7, Sense Motive +18, Spellcraft +9, Stealth + 14, Survival +10*, Swim +5

How many folks does Christoph think can help Naught if he shoots the blob instead? Does he have a harder time hitting at the moment (due to increased activity/people in the way)?


HP: 60/64 Rage: 17/17 | AC/T/FF/CMD 17/12/15/22 | Fort/Ref/Will 6/4/6| Init: +2
Skills:
Perception +12
GM Kartari wrote:
Naught wrote:
yep, still that studded leather.
Good gods... Ali definitely must take you shopping!

*frets*


Game Master -- Carrion Crown (Current Map)
Christoph Metzger wrote:
How many folks does Christoph think can help Naught if he shoots the blob instead? Does he have a harder time hitting at the moment (due to increased activity/people in the way)?

I'm restricting it to at most three PCs who can be adjacent to Naught due to the narrow space (should probably be two, but I'm feeling generous). Given that Naught rolled a 14 on her CMB check, she only needs two successes. So, if two others nearby do Aid Another attempts and if both succeed, Christoph could shoot the creature from where he stands no problem.

As for Christoph's accuracy with others in melee, no worries about that. You have the Precise Shot feat, and while I'm auto-including the +4 to the creature's AC due to cover (which is mutual BTW, thank goodness), the creature has a ridiculously low AC anyway - with your attack rolls, you'd probably have to roll a nat 1 to miss even with cover, LOL.


1 person marked this as a favorite.
Game Master -- Carrion Crown (Current Map)
Naught wrote:
Nuuuuuuu

"Nuuu!"


Game Master -- Carrion Crown (Current Map)

BTW Naught, I'm considering studded leather armor has hardness 5 and 15 hit points (link). Your armor gains the broken condition if its hit points drop below 8 (current hp is 10/15 after that acid).

And why hardness 5? I don't see a specific hardness in the rules, so I figure it as follows. Leather has hardness 2, and studded has some steel rivets/studs (hardness 10) in its leather base. So I kinda figure 5 is a decent halfway point.


1 person marked this as a favorite.
Male Varisian Inquisitor 8 (AC 23/15Tch/19FF, 23 CMD/19FF, HP 62/62, Fort +9, Ref +7, Will +10, Init +7, Per +14)
Skills:
Climb +5, Heal +10, Intimidate +11, K(Arcana) +8*, K(Dungeon) +7*, K(Nature) +8*, K(Planes) +5*, K(Religion) + 12*, Perception +14, Ride +7, Sense Motive +18, Spellcraft +9, Stealth + 14, Survival +10*, Swim +5
GM Kartari wrote:
- with your attack rolls, you'd probably have to roll a nat 1 to miss even with cover, LOL.

I think you jinxed it with this kind of talk.


1 person marked this as a favorite.
HP: 60/64 Rage: 17/17 | AC/T/FF/CMD 17/12/15/22 | Fort/Ref/Will 6/4/6| Init: +2
Skills:
Perception +12
GM Kartari wrote:

BTW Naught, I'm considering studded leather armor has hardness 5 and 15 hit points (link). Your armor gains the broken condition if its hit points drop below 8 (current hp is 10/15 after that acid).

And why hardness 5? I don't see a specific hardness in the rules, so I figure it as follows. Leather has hardness 2, and studded has some steel rivets/studs (hardness 10) in its leather base. So I kinda figure 5 is a decent halfway point.

*nods*

The Hardness and Item HP rules are spooky and scary and I've avoided them in every game I've ever played.


Game Master -- Carrion Crown (Current Map)
Christoph Metzger wrote:
GM Kartari wrote:
- with your attack rolls, you'd probably have to roll a nat 1 to miss even with cover, LOL.
I think you jinxed it with this kind of talk.

LOL, I definitely write too much sometimes.


1 person marked this as a favorite.
Game Master -- Carrion Crown (Current Map)
Naught wrote:
GM Kartari wrote:

BTW Naught, I'm considering studded leather armor has hardness 5 and 15 hit points (link). Your armor gains the broken condition if its hit points drop below 8 (current hp is 10/15 after that acid).

And why hardness 5? I don't see a specific hardness in the rules, so I figure it as follows. Leather has hardness 2, and studded has some steel rivets/studs (hardness 10) in its leather base. So I kinda figure 5 is a decent halfway point.

*nods*

The Hardness and Item HP rules are spooky and scary and I've avoided them in every game I've ever played.

When the rules are scarier than the horror-themed campaign, there's a problem, LOL.


1 person marked this as a favorite.
HP: 60/64 Rage: 17/17 | AC/T/FF/CMD 17/12/15/22 | Fort/Ref/Will 6/4/6| Init: +2
Skills:
Perception +12

Horror I can handle (and punch).

Math? Not so much.

Grand Lodge

1 person marked this as a favorite.
Female Human Rogue 8
Stats:
Trap sense=17| HtPt 52/52 ! NG | AC=21*, T=16, FF+16*| CMB=9, CMD = 25| F=+4, R=+11*, W=+2 | Init +9| Perc= 11|Rapier +13, +7 1d6+4 /15-20X2 | Sword +12,1d6+2/19-20X2 | Short Bow +11,+4/ 1d6/20X3

My escape artist is 15 so I will succeed at added others every time :)


Game Master -- Carrion Crown (Current Map)
Christoph Metzger wrote:
Does Christoph control where he levitates or does Rhia? It sounds like to Rhia does and only vertically. To move horizontally he has to push off of things or otherwise propel himself, right?

According to the spell's text, you are correct: Rhia controls your levitation, and it is just for vertical movement. You can move yourself horizontally, but must clamber along at half-speed (i.e. pushing against or kicking off of walls).

So, you could allow her to levitate you at a consistent height, while you clamber along the wall of the chamber at half-speed, reaching the other door (where the shuffling noises are coming from).


Female Human Oracle of Pharasma 8; 59/59 HP; AC:13 [19] Touch 13 FF 10 [16]; F +8 R +6 W +12 (+16 fear); Init +2; Perception +8 (+12 undead/ can perceive ethereal undead)

Sorry been dealing with a lot. Getting my wife prepped for spinal surgery next week so a lot of appointments, details, and calls with insurance/hostital/doctor's offices


1 person marked this as a favorite.
Game Master -- Carrion Crown (Current Map)

Rhia - Wow, best wishes with the surgery! No worries about the game, take your time.

Christoph - Feel free to direct yourself, then. We'll assume Rhia directs you as you deem fit, no biggie.

Grand Lodge

1 person marked this as a favorite.
Female Human Rogue 8
Stats:
Trap sense=17| HtPt 52/52 ! NG | AC=21*, T=16, FF+16*| CMB=9, CMD = 25| F=+4, R=+11*, W=+2 | Init +9| Perc= 11|Rapier +13, +7 1d6+4 /15-20X2 | Sword +12,1d6+2/19-20X2 | Short Bow +11,+4/ 1d6/20X3

I will add your wife to my prayers


Male Varisian Inquisitor 8 (AC 23/15Tch/19FF, 23 CMD/19FF, HP 62/62, Fort +9, Ref +7, Will +10, Init +7, Per +14)
Skills:
Climb +5, Heal +10, Intimidate +11, K(Arcana) +8*, K(Dungeon) +7*, K(Nature) +8*, K(Planes) +5*, K(Religion) + 12*, Perception +14, Ride +7, Sense Motive +18, Spellcraft +9, Stealth + 14, Survival +10*, Swim +5

Posting will be a bit sporadic the tomorrow + over the weekend. I'll be attending my sister's wedding.


1 person marked this as a favorite.
Game Master -- Carrion Crown (Current Map)

I'm going to be very busy Friday and Saturday. If we get a few posters by Sunday, I'll happily update the game again Sunday night. Have a good weekend all.

Grand Lodge

Female Human Rogue 8
Stats:
Trap sense=17| HtPt 52/52 ! NG | AC=21*, T=16, FF+16*| CMB=9, CMD = 25| F=+4, R=+11*, W=+2 | Init +9| Perc= 11|Rapier +13, +7 1d6+4 /15-20X2 | Sword +12,1d6+2/19-20X2 | Short Bow +11,+4/ 1d6/20X3

I didn't roll a climb because I have a 12 to start with and a rope usually makes the roll just a 5. If I need to roll please let me know. I second thought if it is needed
climb: 1d20 + 12 ⇒ (10) + 12 = 22


Game Master -- Carrion Crown (Current Map)

No worries Zelda, but thanks. Yeah, it's too easy for you. :)

Sorry about that slightly amusing typo last time BTW. I just noticed it.


Game Master -- Carrion Crown (Current Map)

Ok I just can't resist, so sorry...

Peesense (Ex): You detect the presence of pants worn by one or more creatures who have failed a Will save against a fear effect.

:D

Ok back to business now. Posting soon.


2 people marked this as a favorite.
Female Human Oracle of Pharasma 8; 59/59 HP; AC:13 [19] Touch 13 FF 10 [16]; F +8 R +6 W +12 (+16 fear); Init +2; Perception +8 (+12 undead/ can perceive ethereal undead)

Lol. Wife is back home after spinal surgery and recovering. Will post shortly


Male Varisian Inquisitor 8 (AC 23/15Tch/19FF, 23 CMD/19FF, HP 62/62, Fort +9, Ref +7, Will +10, Init +7, Per +14)
Skills:
Climb +5, Heal +10, Intimidate +11, K(Arcana) +8*, K(Dungeon) +7*, K(Nature) +8*, K(Planes) +5*, K(Religion) + 12*, Perception +14, Ride +7, Sense Motive +18, Spellcraft +9, Stealth + 14, Survival +10*, Swim +5

Christoph is thinking we all go in the next room together. Glad to hear everyone is home and hopefully doing well Rhia.


Game Master -- Carrion Crown (Current Map)

Happy to hear that, Rhia.

Sure thing, Christoph. Yeah, it would be easier for you and Zel to return to the others and approach the plant chamber from its southern door. In fact...

Zelda and Christoph - You can both simply return to the others, no checks required (Christoph is levitating, and Zelda has like +197 to Climb checks LOL).


Game Master -- Carrion Crown (Current Map)

It's been over a week since I last posted, so I'll move things along now.


Male Varisian Inquisitor 8 (AC 23/15Tch/19FF, 23 CMD/19FF, HP 62/62, Fort +9, Ref +7, Will +10, Init +7, Per +14)
Skills:
Climb +5, Heal +10, Intimidate +11, K(Arcana) +8*, K(Dungeon) +7*, K(Nature) +8*, K(Planes) +5*, K(Religion) + 12*, Perception +14, Ride +7, Sense Motive +18, Spellcraft +9, Stealth + 14, Survival +10*, Swim +5

Initiative: 1d20 + 7 ⇒ (8) + 7 = 15

"I'd recommend finding something to throw." Christoph reacts quickly after Zelda's surprise assault. He quickly takes aim with a flurry of arrows at the nearest of the plants.

longbow attack with RS/DA: 1d20 + 10 - 2 - 2 ⇒ (5) + 10 - 2 - 2 = 11 +1 hit/damage if in 30 feet from Point Blank Shot
longbow damage with DA: 1d8 + 3 + 4 ⇒ (1) + 3 + 4 = 8

longbow attack with RS/DA: 1d20 + 10 - 2 - 2 ⇒ (1) + 10 - 2 - 2 = 7 +1 hit/damage if in 30 feet from Point Blank Shot
longbow damage with DA: 1d8 + 3 + 4 ⇒ (8) + 3 + 4 = 15


Game Master -- Carrion Crown (Current Map)

I don't think I've ever seen you roll that bad before. That's what you get for posting your turn in the Discussion! ;)


Female Human Oracle of Pharasma 8; 59/59 HP; AC:13 [19] Touch 13 FF 10 [16]; F +8 R +6 W +12 (+16 fear); Init +2; Perception +8 (+12 undead/ can perceive ethereal undead)

lol


Male Varisian Inquisitor 8 (AC 23/15Tch/19FF, 23 CMD/19FF, HP 62/62, Fort +9, Ref +7, Will +10, Init +7, Per +14)
Skills:
Climb +5, Heal +10, Intimidate +11, K(Arcana) +8*, K(Dungeon) +7*, K(Nature) +8*, K(Planes) +5*, K(Religion) + 12*, Perception +14, Ride +7, Sense Motive +18, Spellcraft +9, Stealth + 14, Survival +10*, Swim +5

Woops. All I can say is I was tired. :P Should I copy the post into play keeping my rolls?


Game Master -- Carrion Crown (Current Map)

No worries, Christoph. If you want to, but it's not necessary. :)


Game Master -- Carrion Crown (Current Map)

Everyone - Don't forget your +1 bonus to attack rolls! Ali casted bless.


Female Human Oracle of Pharasma 8; 59/59 HP; AC:13 [19] Touch 13 FF 10 [16]; F +8 R +6 W +12 (+16 fear); Init +2; Perception +8 (+12 undead/ can perceive ethereal undead)

Thanks! I did forget that.


1 person marked this as a favorite.
Male Varisian Inquisitor 8 (AC 23/15Tch/19FF, 23 CMD/19FF, HP 62/62, Fort +9, Ref +7, Will +10, Init +7, Per +14)
Skills:
Climb +5, Heal +10, Intimidate +11, K(Arcana) +8*, K(Dungeon) +7*, K(Nature) +8*, K(Planes) +5*, K(Religion) + 12*, Perception +14, Ride +7, Sense Motive +18, Spellcraft +9, Stealth + 14, Survival +10*, Swim +5

I doubt it will help me all that much here. :)

Grand Lodge

Female Human Rogue 8
Stats:
Trap sense=17| HtPt 52/52 ! NG | AC=21*, T=16, FF+16*| CMB=9, CMD = 25| F=+4, R=+11*, W=+2 | Init +9| Perc= 11|Rapier +13, +7 1d6+4 /15-20X2 | Sword +12,1d6+2/19-20X2 | Short Bow +11,+4/ 1d6/20X3

Just letting you know, I am still here. Work is not fun right now. We are working with a crew less than 50% of our normal number of people and I have been putting in 10 to 12 hour days. If I don't update often go ahead and bot me. I will do what I can.


Game Master -- Carrion Crown (Current Map)

Yeah, that doesn't sound very fun at all Zelda. Hope things improve for you ASAP. No worries, will do.


Game Master -- Carrion Crown (Current Map)

Be back Sunday night to post. In the meantime...

Naught - Feel free to take a shot with your new sling. It's only a move action to load a sling.


1 person marked this as a favorite.
Game Master -- Carrion Crown (Current Map)

BTW Naught, I found this "R'Lyehian" translator I've started using for Aklo. I don't think it's entirely authentic to Lovecraft, but it's a hell of a lot better than nothing. :)


HP: 60/64 Rage: 17/17 | AC/T/FF/CMD 17/12/15/22 | Fort/Ref/Will 6/4/6| Init: +2
Skills:
Perception +12

Sweet!

And ah sorry, I misread the map and thought I was in the back and couldn't see them.


HP: 60/64 Rage: 17/17 | AC/T/FF/CMD 17/12/15/22 | Fort/Ref/Will 6/4/6| Init: +2
Skills:
Perception +12

Translator no work for that string of words XD


2 people marked this as a favorite.
Male NG Half-Elf Bard (Arcane Duelist) 7
Spells per Day:
1st: 4/5 | 2nd: 2/4 | 3rd: 1/2 | AB: 1/1
Stats:
HP: 59/59 | AC: 22 (Touch: 16, Flat: 16) | CMD: 21 (Flat: 15) | Fort: +5 Ref: +11 Will: +7* | Init: +7 | Perception: +11 L;D 60'

Make sure you all are adding your inspire courage bonuses!

1 to 50 of 2,862 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Carrion Crown Blues Discussion All Messageboards

Want to post a reply? Sign in.