Caravan to Minkai - Jade Regent AP
(Inactive)
Game Master
Azure_Zero
Another game brought to you by Azure Zero
Male Human Cavalier L6 | AC 23 (T10F23) CMD21 | HP: 74/74 | Saves: F8 R3 W3 | Percep +1 | Init +1 | Challenges: 1/2| Condition: Bless, Prot frm Evil +2+2 || Avalanche AC25 | HP 72/72
Initiative: 1d20 + 1 ⇒ (12) + 1 = 13
Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4
"Look out!"
Natara shouts to alert those who didn't see the thing.
Radko draws his axe and looks out for the enemy.
Initiative: 1d20 + 2 ⇒ (10) + 2 = 12
Shalelu Andosana:
init: 1d20 + 3 ⇒ (20) + 3 = 23
Worm's init: 1d20 + 1 ⇒ (17) + 1 = 18
Round 1
Init Order;
Shalelu Andosana
Leech
Natara
Alfric
Mai
Radko
Shalelu Andosana:
she thinks
Let's see what these young ones can do?
1d5 ⇒ 4
The worm attacks Mai
attack: 1d20 + 2 ⇒ (3) + 2 = 5
Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4
"Arkaniss Nil'gmos"
Magic_Missile: 1d4 + 1 ⇒ (4) + 1 = 5
"Get off her, you stupid vermin!"
Male Human Cavalier L6 | AC 23 (T10F23) CMD21 | HP: 74/74 | Saves: F8 R3 W3 | Percep +1 | Init +1 | Challenges: 1/2| Condition: Bless, Prot frm Evil +2+2 || Avalanche AC25 | HP 72/72
Sir Alfric shoots his bow to begin with...
Bow shot: 1d20 + 3 ⇒ (10) + 3 = 13 for a possible 1d6 ⇒ 4 points of piercing damage.
... then drops the shortbow while striding forward, drawing his sword and shield.
Mai attacks
Attacks
1d20 + 2 ⇒ (14) + 2 = 16
1d20 + 2 ⇒ (16) + 2 = 18
1d8 + 2 ⇒ (1) + 2 = 3 Damage
1d6 + 2 ⇒ (4) + 2 = 6 Damage
Radko runs towards Mai, swinging with his axe:
Attack: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d12 + 6 ⇒ (3) + 6 = 9
Shalelu Andosana:
she thinks
Impressive they almost killed it?
The leech attacks 1d3 ⇒ 1 Natara
Attack: 1d20 + 2 ⇒ (12) + 2 = 14
Damage + Attach + Blood Drain: 1d6 + 2 ⇒ (4) + 2 = 6
Natara Kaijitsu takes 6 damage is grappled and takes 1 point STR and CON damage.
Mai attacks the leech
Attacks
1d20 + 2 ⇒ (11) + 2 = 13
1d20 + 2 ⇒ (10) + 2 = 12
1d8 + 2 ⇒ (3) + 2 = 5 Damage
1d6 + 2 ⇒ (2) + 2 = 4 Damage
The Leech dies as Mai slices into it's sides.
It only have 1 HP left after Radko's last attack
Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4
"Aaaahh!"
HP9/3
"Thanks, Mai. Ow that hurt."
Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4
Natara straightens up.
"I think I can continue, though if anyone has a healing potion or a cure spell, I'd appreciate it."
She walks over and stomps on the leech. "There!"
She cleans leech goo off of her shoes on the nearest patch of grass or moss.
Noted: down 1 STR, down 1 CON
"Weird. I fell weaker somehow."
Shalelu Andosana:
"That's likely due to the leech sucking out your blood."
"Yuck, Hopefully it'll only be a day like this, Natara-sama."
Male Human Cavalier L6 | AC 23 (T10F23) CMD21 | HP: 74/74 | Saves: F8 R3 W3 | Percep +1 | Init +1 | Challenges: 1/2| Condition: Bless, Prot frm Evil +2+2 || Avalanche AC25 | HP 72/72
Sir Alfric worries that this might be a trend for this area.
How common are these leaches? Knowledge (Nature): 1d20 + 1 ⇒ (6) + 1 = 7
After everyone is ready, Sir Alfric will pick up his bow and lead off again.
Perception: 1d20 + 4 ⇒ (15) + 4 = 19
Survival (Track): 1d20 + 7 ⇒ (17) + 7 = 24
Shalelu Andosana:
"Giant leeches are slightly common here."
Male Human Cavalier L6 | AC 23 (T10F23) CMD21 | HP: 74/74 | Saves: F8 R3 W3 | Percep +1 | Init +1 | Challenges: 1/2| Condition: Bless, Prot frm Evil +2+2 || Avalanche AC25 | HP 72/72
Sir Alfric sighs.
"Yes milady, I was afraid of that. What more can we do though? Cover ouselves in salt?"
she replies to Sir Alfic
"Or use the salt as a thrown weapon"
Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4
"Just don't start rubbing it into my wounds" Natara jokes.
"Now we have even more to look out for. Soggy, goblins, giant leaches...I love this place. Pity it dosen't love me"
"This place is actually not that bad a training ground.
I would know since, I have done some practice out here.
but not this far in."
Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4
Natara will shift her equipment to support it better and get ready to continue.
Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4
Shalelu Andosana:
Survival: 1d20 + 10 ⇒ (3) + 10 = 13
"This way."
Male Human Cavalier L6 | AC 23 (T10F23) CMD21 | HP: 74/74 | Saves: F8 R3 W3 | Percep +1 | Init +1 | Challenges: 1/2| Condition: Bless, Prot frm Evil +2+2 || Avalanche AC25 | HP 72/72
Whether it's the right way to go or not, Sir Alfric will instantly nod at Shalelu's word and follow.
Survival: 1d20 + 7 ⇒ (19) + 7 = 26
He is alert for any threat to the party (to Shalelu in particular [though Mai would be acceptable loss]).
Perception: 1d20 + 4 ⇒ (5) + 4 = 9
Everything appears to be in order.
Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4
sigh, giant leeches ate my first post
Natara tries to study the trail so as to learn to spot the things everyone else does.
I had failed the perception check in the vanished post
She's trying really hard to look like she knows waht she's doing.
Radko trots along, glad that he wasn't the target of the leech, but sad from being powerless to help Natara.
I think I'm going to make him into some kind of full divine caster next time we rest.
1d100 ⇒ 80
2d4 ⇒ (4, 1) = 5
You all get farther in and everyone perception checks.
Alfric-san is looking like he has a bad thought about me again.
Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4
Perception: 1d20 + 5 ⇒ (2) + 5 = 7
"Ooo, pretty green flowers."
Male Human Cavalier L6 | AC 23 (T10F23) CMD21 | HP: 74/74 | Saves: F8 R3 W3 | Percep +1 | Init +1 | Challenges: 1/2| Condition: Bless, Prot frm Evil +2+2 || Avalanche AC25 | HP 72/72
A knight can dream...;)
Perception: 1d20 + 4 ⇒ (13) + 4 = 17
Perception: 1d20 + 5 ⇒ (18) + 5 = 23
Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4
Waiting for something to happen that backs up that evil grin
Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4
Checks to see if Radko has fallen into a pit
Mai whispers to the group.
"I see 2 goblins."
Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4
Natara looks toward where Mai is pointing, nods, and aims her crossbow.
Huh. Radko indeed fell into a pit with a hungry Postmonster, I'm pretty sure he had a 18 on his perception roll. Here we go again:
Perception: 1d20 + 5 ⇒ (13) + 5 = 18
Radko quickly readies his axe, ready to leap at the first thing that appears from the marsh.
Init: 1d20 + 2 ⇒ (2) + 2 = 4
Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4
Initiative: 1d20 + 2 ⇒ (20) + 2 = 22
attack_Crossbow: 1d20 + 2 ⇒ (7) + 2 = 9
damage: 1d8 ⇒ 8
Natara whips off a quick shot, killing a tree.
Male Human Cavalier L6 | AC 23 (T10F23) CMD21 | HP: 74/74 | Saves: F8 R3 W3 | Percep +1 | Init +1 | Challenges: 1/2| Condition: Bless, Prot frm Evil +2+2 || Avalanche AC25 | HP 72/72
Initiative: 1d20 + 1 ⇒ (11) + 1 = 12
If he sees a threat, he will shoot his shortbow.
Shortbow attack: 1d20 + 2 ⇒ (5) + 2 = 7
That tree ain't gonna be threatenin no one no more.
Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4
At this rate the gobs will die of laughter...or old age.
As it looks as the goblins are playing rock, paper, scissors.
1d20 ⇒ 11
and fail to notice the arrows flying by, and are still at it.
Radko covers his mouth with his hand to suppress a smirk. "Maybe we could sneak past them?" he whispers quietly to Shalelu, still keeping his axe ready.
Level HD generation:
HD -> Roll
d6 -> 1d3+3
d8 -> 1d4+4
d10 -> 1d5+5
d12 -> 1d6+6
Male Human Bard (Cantomancer)
Real Lvl 2 Hit Die Roll: 1d4 + 4 ⇒ (4) + 4 = 8
F Human Cleric/Rogue (Varisian Pilgrim) 2
Alias made. Now just putting the details together.
F Human Cleric/Rogue (Varisian Pilgrim) 2
Ok, Azure, the crunch is now in the profile. I believe I captured everything correctly. I'm used to taking the lazy approach and letting Hero Lab do all the work for me, so I had to spend quite a bit more time figuring out this gestalt thing and applying the bonuses appropriately. Those doubling on class features sure stacks up! But I was pleasantly surprised to find that there was quite a lot of synergy between the combination of those classes, especially when taking that clerical archetype (you trade out wearing heavier armor than light armor for some neat bonuses so you don't lose out there on your rogue Evasions and such), and it just lent itself well to the concept I had of a Desnan cleric. If you see anything that seems off, let me know.
Background will be coming soon. I took the Foster Child trait which made the most sense mechanically and otherwise.
Looks good so far.
Funnier part is the RL ninja's had training as priestesses along with there regular ninja training.
Looks like Sir Alfric is keeping his harem
Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4
Natara is updated.
Let me know if I need to adjust anything.
F Human Cleric/Rogue (Varisian Pilgrim) 2
So myself, Mai, Natara and Alfric are the party now? Just making sure if there is someone else new I don't know about.
F Human Cleric/Rogue (Varisian Pilgrim) 2
Background updated in profile. Apologies for the length, I kinda got into it.
Sir Alfric are you going to do any race updates or keep as is.
Mai, You still need updating.
F Human Cleric/Rogue (Varisian Pilgrim) 2
If everything is good, I will hang out here until I see my "in" in the Gameplay thread. Looks like folks are out in a swamp somewhere away from Sandpoint.
Male Human Cavalier L6 | AC 23 (T10F23) CMD21 | HP: 74/74 | Saves: F8 R3 W3 | Percep +1 | Init +1 | Challenges: 1/2| Condition: Bless, Prot frm Evil +2+2 || Avalanche AC25 | HP 72/72
OK, updated with new point buy. Going to keep race as is.
Ready to go!
If you want a character rendering I can make one, but will require some knowledge of appearance and your height for when I do a group rendering.
Male Human Cavalier L6 | AC 23 (T10F23) CMD21 | HP: 74/74 | Saves: F8 R3 W3 | Percep +1 | Init +1 | Challenges: 1/2| Condition: Bless, Prot frm Evil +2+2 || Avalanche AC25 | HP 72/72
No need for a rendering for me.
I didn't have a detailed image for me, only an idea of a knight on horseback covered in camouflage netting and branches.
F Human Cleric/Rogue (Varisian Pilgrim) 2
If you do a group rendering, I would just say the character probably looks very similar to the avatar I selected, minus the elven ears. She has a "flower child" kind of look, in my mind. A little bit taller than your average woman, suggesting some very distant Ulfen lineage (blonde-haired girl in Varisia).
Mai_Sagara
Parvaneh_Rough
I'll see what I come up with for Sir Alfric
Parvaneh can introduce herself to the group
F Human Cleric/Rogue (Varisian Pilgrim) 2
Just a heads up that I will be at Gencon from the 14th through to the 19th. Should be posting regularly again by the 20th. I might be able to post from the phone will gone, but it'll be spotty.
Out camping for the weekend
!!Attention players!!
A Curse of the Crimson Throne Game is looking for a replacement GM.
And they are offering to the new GM in turn, to be a player in one of the Player's Games.
If you wish to make renders like the one's I've done
Daz has 70% off "Genesis" Pro bundles for a limited time.
One's that says Genesis or have the number 5 in it.
Female Human; 3/4 Tian-Min Shinobi: gestalt Ninja/Sorcerer ; HP: 18; AC13/T12/F11; fort +1/Ref +5/Will +4
I'll be on vacation until Sunday evening. I'll have limited internet access, so bot me if necessary.
Parvaneh is at -7 HP (3 turns until she gets to -(Con Score) and dies)
so she needs help fast, and someone could try either the heal skill or cast a healing spell on her.
Stabilization checks are 1d20+(Con mod + current HP).
Referenece under Injury and Death
F Human Cleric/Rogue (Varisian Pilgrim) 2
Oh my bad, I'll reroll those.
Don't worry about it,
I made the same mistake before when starting Pathfinder until a GM pointed at the rule.
GM_Spiral_Ninja has proposed a group merger with her Jade regent game,
which is also gestalt, but also Mythic.
I would like your input for my decision on merging the games.

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DM Ninja/infinite
Spiral_Ninja aka Natara here.
OK, so Azure has explained my offer. Here are the details: check the threads for The_Ninja_DM's Road to Kasai.
We are at approximately the same point, though we cleared the witch bit before the cave and are now dealing with the discoveries and preping for our trip to Brinewall.
I'll have to determine how all of you fit in and how you got your 1st Mythic level (though I'll work with you on it).
There will need to be some mods to the characters.
Here are my rules/guidelines:
Character generation:
No evil PCs!
Races: All Pathfinder Core, Featured and Uncommon races, all Dreamscarred Press races, and the 'example' races in the ARG. Other races by DM approval only.
No homebrew races.
Special: I will permit PCs to modify a race based on the Race Point cost in the Advanced Race Guide under the following rules: the base cost for a race is 15 RPs. If your race 'costs' less than that, you may use the difference between that cost and 15 RPs to 'purchase' racial abilities as per their cost in the ARG. If the race 'costs' more than 15 points, you must pay the difference from the point buy points allotted. These points may also be used to 'purchase' the variant racial abilities, including those Aasimar and Tiefling abilities from the Blood of... series, at an RP cost of the ability they would normally be replacing.
Stats: 25 pt buy
NOTE: No character may 'cost' more than a total of 40 points.
Classes: All Pathfinder classes, all Dreamscarred Press Psionics Unleashed & Psionics Expanded classes. All other 3pp by DM approval, must provide a copy or link to one for the GM. No homebrews.
Traits: 3; one must be a Campaign Trait. Traits may also be purchased with RP or Stat points at 2 points/trait.
You may, with GM approval of the specific trait, use RotRL or Sandpoint specific traits as campaign traits. No 3rd party or homebrew traits as campaign traits.
HP: PCs get their full HD plus their con score at first level. Thereafter they will roll for HP and add their con bonus. If the roll for HP is under PFS base, they get PFS base plus con bonus.
Gestalt House Rules
To build a gestalt character, choose two (or three) classes. The classes must be ones that could multiclass under the multiclass rules.
a: One class of the gestalt must be a Pathfinder or Dreamscarred Press class.
b: Once chosen, the gestalt combination may not be changed.
c: Players must specify one of the classes in their gestalt as their favored class. Races or Feats allowing more than one Favored Class allow the PC to make a second class in their gestalt favored as well.
d: Gestalt characters with more than one spell-casting class keep track of their spells per day separately.
e: The third class can be an NPC class.
f: For each save bonus, choose the better progression from the chosen classes, with the following restriction: The character must take at least one bonus from each class in the gestalt.
The current characters are:
Braydon= male human Soulknife (Armored & Gifted blade)/ Inquisitor -2
Fibek=male elf Ranger (Beastmaster/Infiltrator)/Cleric/Summoner -2 (Goldilocks)
Ikshvaku= male human fighter (unbreakable)/soulknife (cutthroat)-2
[It will be nice to have a few females along ;)]
If you don't have a copy of the mythic rules you can find them here: http://www.d20pfsrd.com/mythic/mythic-heroes
If you have any specific questions, ask me either here, in my game's discussion, or by PM.
I did originally have potential houserules about Prestige classes and Gestalt, but for now I'll just be using the standard cannot gestalt Prestige classes.
Yes, these rules make for significantly tougher PCs. You WILL be meeting equally tough opponents, though.
Update to 2nd level with 1 Mythic tier.
Male Human Cavalier L6 | AC 23 (T10F23) CMD21 | HP: 74/74 | Saves: F8 R3 W3 | Percep +1 | Init +1 | Challenges: 1/2| Condition: Bless, Prot frm Evil +2+2 || Avalanche AC25 | HP 72/72
Mythic on top of Gestalt? You're Mad!
Seriously, this will be very cool if the GM is up for the improv that will be needed.
I say yes!
DM Ninja/infinite
Glad you're thrilled. I hope all of you will be on board.
And yes, I'm mad. But that's what makes life fun!
Also, if you want to wait for the Advanced Class playtest, you can use one of the new hybrids (subject to DM review) but they can only be in a 2-class gestalt until I can see how they play.
Depending on the Advanced Class playtest, I could whip up a proper Kunoichi (Female Ninja) class using data I have on them based on RL ninjas from the warring states era
DM Ninja/infinite
Male Human Cavalier L6 | AC 23 (T10F23) CMD21 | HP: 74/74 | Saves: F8 R3 W3 | Percep +1 | Init +1 | Challenges: 1/2| Condition: Bless, Prot frm Evil +2+2 || Avalanche AC25 | HP 72/72
Sir Alfric will stick with what he has classwise.
Though that Swashbuckler looks mighty nifty, that will be for another game.
DM Ninja/infinite
That's fine, I did like Sir Alfric as is, as well. Go ahead and update him to my rules.
Edit: I've decided how to get you three (Parvaneh, are you with us?) merged with my group.
You were in Sandpoint when Sumisu returned with the goblin ears for the bounty and the map for Shalelu. She asked you to accompany her and you were outside the cave fighting lizardmen when the group finished off the samurai skeleton. You were also caught in the radius of the effect that gave everyone their mythic level (and healed Parvaneh as well). You spoke to the sheriff, giving him details and are now heading to the Rusty Dragon to get caught up. Koya will issue you folks cards as well, once you post to choose a suit. (See the info on page 19 of my game).
DM Ninja/infinite
OK, so those of you moving, pop on over and post to introduce yourselves, please.
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