Wardens of the Reborn Forge (Inactive)

Game Master R D

MAPS AND IMAGES


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Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Yeah... we want to shut this down before it starts... mind if damage the same one as Fandral instead? also, anyone with silence spell?

Silver Crusade

Theodric de LaMontagne wrote:
Yeah... we want to shut this down before it starts... mind if damage the same one as Fandral instead?

Sure, no prob.

Dark Archive

| AC 39 T18 F28| HP 113/113 | CMD:25 | F:+16 R:+23 W:+15 | Init:+10 | Perception: +28 +1d6 + 5 traps
Session Resources:
Wands LS:1, HA:6 Clear ears, Blood-boiling pill, barbarian chew
Barkskin, Heroism, Mutagen, Reduce Person

Professor moves up, unless he could have gotten into position before the fight. If so he studies yellow, rages, and attacks.

Attack: 1d20 + 32 ⇒ (19) + 32 = 51
Damage: 1d4 + 22 ⇒ (2) + 22 = 24

Attack Confirmation: 1d20 + 32 ⇒ (15) + 32 = 47
Damage: 1d4 + 22 ⇒ (2) + 22 = 24

------------------------------------------------------
If he was in position

Attack Haste: 1d20 + 32 ⇒ (7) + 32 = 39
Damage: 1d4 + 22 ⇒ (4) + 22 = 26

Attack 2: 1d20 + 27 ⇒ (12) + 27 = 39
Damage: 1d4 + 22 ⇒ (3) + 22 = 25

Silver Crusade

It makes sense that Professor would have been in position ahead of time. The rock crusher prevents the enemy from hearing him; invisibility prevents them from seeing him. The difficult, sweaty work and rock dust prevents them from smelling him.

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round 1
Combat map is on slide 6
__________________________________________________

Initiative Order
Fandral: move, attack
Obo: cast haste, move up out of reach
Professor: attack
Theodric: move, attack
Above crusher creatures: oblivious, for now
Under crusher creatures: yellow dead, ogre releases harness clamps, surviving carapmaces remove harnesses
__________________________________________________

As the Pathfinder move in almost-choreographed unison, they swiftly bring down one of the carapmaces.

The ogre screams, but his voice is drowned out by the cacophony of the rock crusher. He moves over to a switch which releases the safety catches of the harnesses that the carapmaces use to turn the shaft.

The carapmaces spend their turn removing (disrobing) their harnesses. (They can now move freely about the area instead of being limited to near the shaft.)

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round TWO
Combat map is on slide 6
__________________________________________________

Initiative Order
=> Fandral: Go!
=> Obo: Go!
=> Professor: Go!
=> Theodric: Go!
Above crusher creatures: still blissfully unaware, but the crusher will stop moving, soon
Under crusher creatures: ready to rumble
__________________________________________________

The party is up!

The Exchange

N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29
Resources:
Spells 6|5|5|7|7|4|3; Conduit Surge 3|3; Reroll 1|1; Int rod 3|3
Conditions: FoM, Delay Poison, Images 6

Obo floats in place and focuses in intense concentration. Raising one hand they unleash a torrent of magical light, engulfing all three of the creatures around the crusher.

Obo hovers in place, I cannot fail the fly check. Casting persistent glitterdust, hitting the three monsters around the crusher. Two DC21 will saves or they are blinded with a new save at theend of each of their turns.

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round TWO
Combat map is on slide 6
__________________________________________________

Initiative Order
=> Fandral: Go!
Obo: persistent glitterdust
=> Professor: Go!
=> Theodric: Go!
Above crusher creatures: still blissfully unaware, but the crusher will stop moving, soon
Under crusher creatures: ready to rumble
__________________________________________________

Obo tactically acts to debuff the enemy. Unfortunately, the samsaran is only able to blind one of the creatures. The barely intelligent capramace rubs at its face--not understanding what just happened.

Will: 1d20 + 8 ⇒ (15) + 8 = 23, Will: 1d20 + 8 ⇒ (16) + 8 = 24
Will: 1d20 + 8 ⇒ (13) + 8 = 21, Will: 1d20 + 8 ⇒ (17) + 8 = 25
Will: 1d20 + 8 ⇒ (1) + 8 = 9, Will: 1d20 + 8 ⇒ (15) + 8 = 23
__________________________________________________

Fandral, Professor, and Theodric are up!

Silver Crusade

Botting Fandral

cutlass: 1d20 + 22 ⇒ (20) + 22 = 42, damage: 1d6 + 10 ⇒ (6) + 10 = 16

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round TWO
Combat map is on slide 6
__________________________________________________

Initiative Order
Fandral: move, attack
Obo: persistent glitterdust
=> Professor: Go!
=> Theodric: Go!
Above crusher creatures: still blissfully unaware, but the crusher will stop moving, soon
Under crusher creatures: ready to rumble, cyan has 16 HP of damage
__________________________________________________

Fandral moves and attacks the next man-goat.
__________________________________________________

Professor and Theodric are up!

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Theodric moves to the one next to Fandral and strikes.

+5 adamantine Impervious Keen Falcata, Heroism, Bane, Haste: 1d20 + 30 + 2 + 2 + 1 ⇒ (6) + 30 + 2 + 2 + 1 = 41
adamantine, silver, cold iron, magic dmg, bane: 1d8 + 38 + 2 + 2d6 ⇒ (6) + 38 + 2 + (4, 2) = 52

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round TWO
Combat map is on slide 6
__________________________________________________

Initiative Order
Fandral: move, attack
Obo: persistent glitterdust
=> Professor: Go!
Theodric: move, attack
Above crusher creatures: still blissfully unaware, but the crusher will stop moving, soon
Under crusher creatures: ready to rumble, cyan has 68 HP of damage
__________________________________________________

Theodric amputates one of the man-goat's legs. While the creature remains a threat, it's literally on its last leg
__________________________________________________

Professor is up!

Dark Archive

| AC 39 T18 F28| HP 113/113 | CMD:25 | F:+16 R:+23 W:+15 | Init:+10 | Perception: +28 +1d6 + 5 traps
Session Resources:
Wands LS:1, HA:6 Clear ears, Blood-boiling pill, barbarian chew
Barkskin, Heroism, Mutagen, Reduce Person

Professor runs the long loop around. Kicking up dust as he goes then lunges at the creatures.

Attack: 1d20 + 32 ⇒ (8) + 32 = 40
Damage: 1d4 + 22 ⇒ (4) + 22 = 26

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round TWO
Combat map is on slide 6
__________________________________________________

Initiative Order
Fandral: move, attack
Obo: persistent glitterdust
Professor: move, attack
Theodric: move, attack
Above crusher creatures: still blissfully unaware, but the crusher will stop moving, soon
Under crusher creatures: scream
__________________________________________________

The Professor does a Road Runner maneuver. As the man-goat tries to dodge out of the way, it moves into the swashbuckler/investigator/barbarian's gambit and cuts its own throat. There's a staccato fountain of dark red as its arterial spray coats the crusher underbelly.
__________________________________________________

From above the crusher, there are loud, angry voices. While it's impossible to discern the exact words (due to the noise), you get the sense that they're saying: "Move faster, you lazy brutes!"
__________________________________________________

Below the crusher:

The giant orders the remaining man-goats to scream. But they can't hear him. (attempt to pass message: 1d20 ⇒ 18) After a moment, however, he makes himself understood by tilting his head back and cupping his hands to his mouth.

Both goat creatures scream. (Once the sighted man-goat screams, the one blinded by glitterdust also screams.)

Save v Glitterdust: 1d20 ⇒ 9 , fails! Still blind

The sounds of material being dumped into the crusher upstairs comes to a stop.

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round THREE
Combat map is on slide 6
__________________________________________________

Initiative Order
=> Fandral: Go!
=> Obo: Go!
=> Professor: Go!
=> Theodric: Go!
Above crusher creatures: starting to understand that something's not right down below
Under crusher creatures: screaming
__________________________________________________

The party is up!

The Exchange

N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29
Resources:
Spells 6|5|5|7|7|4|3; Conduit Surge 3|3; Reroll 1|1; Int rod 3|3
Conditions: FoM, Delay Poison, Images 6

Obo glances upwards. I think we might have company soon, best try and finish this quickly

With that Obo flies over to get a clear line of fire at the ogre and unleahes a pale green ray of death at it. As they cast the spell power seems to flow around and through Obo as he draws on hidden reserves.

Move then swift action to use conduit surge for 1d4 ⇒ 4 extra caster lvels. Then cast disintegrate

Conduit surge fort save: 1d20 + 17 ⇒ (16) + 17 = 33

Ranged attack, haste, heroism: 1d20 + 7 + 2 + 1 ⇒ (9) + 7 + 2 + 1 = 19
If it hits DC25 fortitude save

Damage on a fail: 34d6 ⇒ (1, 1, 4, 5, 3, 6, 4, 2, 6, 6, 5, 6, 5, 4, 4, 2, 1, 5, 6, 5, 3, 3, 1, 2, 2, 1, 5, 5, 1, 5, 1, 6, 4, 5) = 125
Damage on a pass: 5d6 ⇒ (4, 2, 2, 5, 6) = 19

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Theodric moves to the red one and strikes.

+5 adamantine Impervious Keen Falcata, Heroism, Bane, Haste: 1d20 + 30 + 2 + 2 + 1 ⇒ (8) + 30 + 2 + 2 + 1 = 43
adamantine, silver, cold iron, magic dmg, bane: 1d8 + 38 + 2 + 2d6 ⇒ (7) + 38 + 2 + (6, 6) = 59

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round THREE
Combat map is on slide 6
__________________________________________________

Initiative Order
=> Fandral: Go!
Obo: surge, disintegrate
=> Professor: Go!
Theodric: move, attack
Above crusher creatures: starting to understand that something's not right down below
Under crusher creatures: screaming
__________________________________________________

Fort Save: 1d20 + 14 ⇒ (8) + 14 = 22

The ogre in charge beneath the crusher tries to resist Obo's magic. Overconfident in his own fortitude, the foolish creature succumbs and is reduced to nothing.
__________________________________________________

The man-goat at the other end of Theodric's falcata changes its vocalization from a "call" to a howl of pain as it suffers a deep wound.
__________________________________________________

Fandral and Professor are up!

Dark Archive

| AC 39 T18 F28| HP 113/113 | CMD:25 | F:+16 R:+23 W:+15 | Init:+10 | Perception: +28 +1d6 + 5 traps
Session Resources:
Wands LS:1, HA:6 Clear ears, Blood-boiling pill, barbarian chew
Barkskin, Heroism, Mutagen, Reduce Person

Professor runs past the blind creature and focuses his efforts with his team.

Attack: 1d20 + 32 ⇒ (13) + 32 = 45
Damage: 1d4 + 22 ⇒ (3) + 22 = 25

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round THREE
Combat map is on slide 6
__________________________________________________

Initiative Order
=> Fandral: Go!
Obo: surge, disintegrate
Professor: move, attack
Theodric: move, attack
Above crusher creatures: starting to understand that something's not right down below
Under crusher creatures: screaming
__________________________________________________

Professor moves at astonishing speed towards his target and rips the man-goat into pieces in a killing blow!
__________________________________________________

Fandral is up!

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round THREE
Combat map is on slide 6
__________________________________________________

Initiative Order
Fandral: move, attack, down 23 HP
Obo: surge, disintegrate
Professor: move, attack
Theodric: move, attack
Above crusher creatures: starting to understand that something's not right down below
Under crusher creatures: blind capramace, 20 HP damage
__________________________________________________

Botting Fandral cutlass: 1d20 + 22 ⇒ (17) + 22 = 39, damage: 1d6 + 18 ⇒ (2) + 18 = 20
__________________________________________________

Above crusher creatures: Several ogres descend the stairs (double move). Upon seeing the party, one points and shouts orders that are muffled by the slowing crusher--still turning from momentum.
__________________________________________________

Under crusher creatures: The blind man-goat retaliates, injuring Fandral. The creature's saliva runs into Fandral's wounds, but he seems to shake off whatever disease is there. The freshly flowing blood seems to wash away some of the glitter in the capramace's eyes.

bite miss chance, high is good: 1d100 ⇒ 100
bite: 1d20 + 12 ⇒ (20) + 12 = 32, crit?: 1d20 + 12 ⇒ (20) + 12 = 32, crit damage: 2d8 + 14 ⇒ (3, 6) + 14 = 23

hoof miss chance, high is good: 1d100 ⇒ 26

hoof miss chance, high is good: 1d100 ⇒ 42

will v glitterdust: 1d20 + 8 ⇒ (19) + 8 = 27
__________________________________________________

Fandral fort v disease: 1d20 + 17 ⇒ (4) + 17 = 21

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round FOUR
Combat map is on slide 6
__________________________________________________

Initiative Order
=> Fandral: Go! 23 HP injured
=> Obo: Go!
=> Professor: Go!
=> Theodric: Go!
Above crusher creatures:
Under crusher creatures: 20 HP injured
__________________________________________________

The party is up!

The Exchange

N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29
Resources:
Spells 6|5|5|7|7|4|3; Conduit Surge 3|3; Reroll 1|1; Int rod 3|3
Conditions: FoM, Delay Poison, Images 6

Obo gestures with a magical rod in one hand and engulfs many of the recently arrived ogres in blinding light. It (hopefully) sears their flesh and blinds them.

Casting intensified burst of radiance. It is a 10'r burst so should hit brown, oragne, blue and yellow ogres and the ettin. I cannot fail the defensive cast check.

Automtic damage if evil: 10d4 ⇒ (2, 3, 2, 3, 4, 3, 4, 4, 4, 1) = 30

DC21 reflex save or blinded for 1d4 ⇒ 3 rounds. If they make the save they are dazzled for the same duration. As a reminder, if the white ogre attacks then I do have 8 mirror images. If I start taking a bunch of damage I may instead emergency force sphere.

Silver Crusade

Hm. The orge mutant with the whitish-light-gray border should not have been able to move that far. I put him a couple of squares back. It's really crowded around those stairs! LOL!

ettin reflex: 1d20 + 5 ⇒ (17) + 5 = 22
blue reflex: 1d20 + 3 ⇒ (17) + 3 = 20
brown reflex: 1d20 + 3 ⇒ (14) + 3 = 17
orange reflex: 1d20 + 3 ⇒ (9) + 3 = 12
yellow reflex: 1d20 + 3 ⇒ (20) + 3 = 23

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round FOUR
Combat map is on slide 6
__________________________________________________

Initiative Order
=> Fandral: Go! 23 HP injured
Obo: intensified burst of radiance
=> Professor: Go!
=> Theodric: Go!
Above crusher creatures:
Under crusher creatures: 20 HP injured
__________________________________________________

Obo makes good use of the tactical situation, injuring several of the giants and blinding a few of them!
__________________________________________________

Fandral, Professor, and Theodric are up!

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Theodric steps towards the nearest ogre and attacks.

5-ft steps and full-attack, two-weapon fighting, power-attack

1st attack, +5 adamantine Impervious Keen Falcata, Heroism, Bane, Haste: 1d20 + 33 - 4 + 2 + 2 + 1 ⇒ (10) + 33 - 4 + 2 + 2 + 1 = 44
adamantine, silver, cold iron, all alignments, magic, slashing dmg, bane: 1d8 + 23 + 8 + 2 + 2d6 ⇒ (6) + 23 + 8 + 2 + (2, 5) = 46

Haste attack, +5 adamantine Impervious Keen Falcata, Heroism, Bane, Haste: 1d20 + 33 - 4 + 2 + 2 + 1 ⇒ (17) + 33 - 4 + 2 + 2 + 1 = 51
adamantine, silver, cold iron, all alignments, magic, slashing dmg, bane: 1d8 + 23 + 8 + 2 + 2d6 ⇒ (5) + 23 + 8 + 2 + (4, 3) = 45

2nd attack, +5 adamantine Impervious Keen Falcata, Heroism, Bane, Haste: 1d20 + 28 - 4 + 2 + 2 + 1 ⇒ (7) + 28 - 4 + 2 + 2 + 1 = 36
adamantine, silver, cold iron, all alignments, magic, slashing dmg, bane: 1d8 + 23 + 8 + 2 + 2d6 ⇒ (6) + 23 + 8 + 2 + (3, 4) = 46

3rd attack, +5 adamantine Impervious Keen Falcata, Heroism, Bane, Haste: 1d20 + 23 - 4 + 2 + 2 + 1 ⇒ (9) + 23 - 4 + 2 + 2 + 1 = 33
adamantine, silver, cold iron, all alignments, magic, slashing dmg, bane: 1d8 + 23 + 8 + 2 + 2d6 ⇒ (6) + 23 + 8 + 2 + (6, 2) = 47

Offhand attack, Shield Bash, Heroism, Haste: 1d20 + 32 - 4 + 2 + 1 ⇒ (13) + 32 - 4 + 2 + 1 = 44 --> if this attack roll is equal or greater than target CMD, target is also bull rushed backwards and can push other creatures backwards; Opponents who cannot move back due to a wall or other surface are knocked prone after moving the maximum possible distance. See bull rush and shield slam feat rules for more details.
adamantine, silver, cold iron, all alignments, magic, bludgeoning dmg: 1d6 + 14 + 8 ⇒ (4) + 14 + 8 = 26

==============================

Haste attack, CONFIRM CRIT: 1d20 + 33 - 4 + 2 + 2 + 1 ⇒ (20) + 33 - 4 + 2 + 2 + 1 = 54
additional crit dmg: 1d8 + 23 + 8 + 2 + 1d8 + 23 + 8 + 2 ⇒ (5) + 23 + 8 + 2 + (2) + 23 + 8 + 2 = 73

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round FOUR
Combat map is on slide 6
__________________________________________________

Initiative Order
=> Fandral: Go! 23 HP injured
Obo: intensified burst of radiance
=> Professor: Go!
Theodric: full attack
Above crusher creatures:
Under crusher creatures: 20 HP injured
__________________________________________________

Theodric turns on "blender mode" and rips his target into a fine, red mist! It happened so fast that the ogre never knew it was attacked.
__________________________________________________

Fandral and Professor are up!

Dark Archive

| AC 39 T18 F28| HP 113/113 | CMD:25 | F:+16 R:+23 W:+15 | Init:+10 | Perception: +28 +1d6 + 5 traps
Session Resources:
Wands LS:1, HA:6 Clear ears, Blood-boiling pill, barbarian chew
Barkskin, Heroism, Mutagen, Reduce Person

PRofessor happy he does not have to run this time takes multiple stabs at the creature after deciding it is the BANE of his existance.

Attack (+5 adamantine currently): 1d20 + 32 + 2 ⇒ (13) + 32 + 2 = 47
Damage: 1d4 + 22 ⇒ (3) + 22 = 25

Attack Haste: 1d20 + 32 + 2 ⇒ (9) + 32 + 2 = 43
Damage: 1d4 + 22 ⇒ (2) + 22 = 24

Attack 2: 1d20 + 27 + 2 ⇒ (7) + 27 + 2 = 36
Damage: 1d4 + 22 ⇒ (4) + 22 = 26

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round FOUR
Combat map is on slide 6
__________________________________________________

Initiative Order
Fandral: full attack
Obo: intensified burst of radiance
Professor: full attack
Theodric: full attack
Above crusher creatures: attack
Under crusher creatures: all dead!
__________________________________________________

Not to be outdone, the Professor turns on "chainsaw mode" and puts a gurgling, screaming end to the man-goat creature.
__________________________________________________

Botting Fandral Fandral stakes a step towards the cyan ogre.

cutlass: 1d20 + 22 ⇒ (9) + 22 = 31, damage: 1d6 + 10 ⇒ (1) + 10 = 11
cutlass: 1d20 + 17 ⇒ (18) + 17 = 35, damage: 1d6 + 10 ⇒ (3) + 10 = 13
cutlass: 1d20 + 12 ⇒ (2) + 12 = 14, miss
__________________________________________________

The cyan ogre retaliates, injuring Fandral further.

club: 1d20 + 17 ⇒ (14) + 17 = 31, damage: 1d8 + 10 ⇒ (3) + 10 = 13
slam: 1d20 + 16 ⇒ (2) + 16 = 18, miss
__________________________________________________

Gray and Yellow move to Theodric and attack

gray club: 1d20 + 17 ⇒ (9) + 17 = 26, damage: 1d8 + 10 ⇒ (7) + 10 = 17
yellow club-dazzled: 1d20 + 16 ⇒ (16) + 16 = 32, damage: 1d8 + 10 ⇒ (6) + 10 = 16
__________________________________________________

The ettin hurls a spear at nobody in particular and draws a club

spear-dazzled: 1d20 + 24 ⇒ (2) + 24 = 26, miss
__________________________________________________

The blind ogres move forward and attack

miss chance, high roll has a chance to hit: 1d100 ⇒ 35
miss chance, high roll has a chance to hit: 1d100 ⇒ 66
blue club: 1d20 + 17 ⇒ (19) + 17 = 36, miss!

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round FIVE
Combat map is on slide 6
__________________________________________________

Initiative Order
=> Fandral: Go! 36 HP injured
=> Obo: Go!
=> Professor: Go!
=> Theodric: Go!
Above crusher creatures:
Under crusher creatures: all dead
__________________________________________________

The party is up!

Dark Archive

| AC 39 T18 F28| HP 113/113 | CMD:25 | F:+16 R:+23 W:+15 | Init:+10 | Perception: +28 +1d6 + 5 traps
Session Resources:
Wands LS:1, HA:6 Clear ears, Blood-boiling pill, barbarian chew
Barkskin, Heroism, Mutagen, Reduce Person

Professor runs over and strikes the Dazzled creature.

Attack (+3 adamantine currently): 1d20 + 32 ⇒ (19) + 32 = 51
Damage: 1d4 + 22 ⇒ (3) + 22 = 25

Confirmation (+3 adamantine currently): 1d20 + 32 ⇒ (11) + 32 = 43
Damage: 1d4 + 22 ⇒ (2) + 22 = 24

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round FIVE
Combat map is on slide 6
__________________________________________________

Initiative Order
=> Fandral: Go! 36 HP injured
=> Obo: Go!
Professor: move, attack
=> Theodric: Go!
Above crusher creatures:
Under crusher creatures: all dead
__________________________________________________

The professor lops off four fingers from the off hand of the mutant ogre. As he does so, several of the creature's boils and blisters pop in a wide, wet, noxious spray! Thankfully, he's able to step back and avoid it. And so does Theodric.

Prof Ref: 1d20 + 23 ⇒ (6) + 23 = 29
Theo Ref: 1d20 + 15 ⇒ (3) + 15 = 18
__________________________________________________

Fandral, Obo, and Theodric are up!

The Exchange

N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29
Resources:
Spells 6|5|5|7|7|4|3; Conduit Surge 3|3; Reroll 1|1; Int rod 3|3
Conditions: FoM, Delay Poison, Images 6

Obo waits, seeing what might be left after his companions decimate these brutes.

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round FIVE
Combat map is on slide 6
__________________________________________________

Initiative Order
=> Fandral: Go! 36 HP injured
=> Obo: delay
Professor: move, attack
=> Theodric: Go!
Above crusher creatures:
Under crusher creatures: all dead
__________________________________________________

Obo delays, considering where to apply magic for maximum effect.
__________________________________________________

Fandral and Theodric are up!

Sovereign Court

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Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Theodric steps in between the three ogres, his newly purchased goggles preventing any flanking advantage to the brutes, granting the Taldan warrior an all-around vision. He begins his practiced martial routine, the result of years of training, beginning with the ogre wearing the orange sash, and going counter-clockwise to other ogres if the first one falls...

5-ft steps and full-attack, two-weapon fighting, power-attack

1st attack, +5 adamantine Impervious Keen Falcata, Heroism, Bane, Haste: 1d20 + 33 - 4 + 2 + 2 + 1 ⇒ (18) + 33 - 4 + 2 + 2 + 1 = 52
adamantine, silver, cold iron, all alignments, magic, slashing dmg, bane: 1d8 + 23 + 8 + 2 + 2d6 ⇒ (5) + 23 + 8 + 2 + (5, 6) = 49

Haste attack, +5 adamantine Impervious Keen Falcata, Heroism, Bane, Haste: 1d20 + 33 - 4 + 2 + 2 + 1 ⇒ (2) + 33 - 4 + 2 + 2 + 1 = 36
adamantine, silver, cold iron, all alignments, magic, slashing dmg, bane: 1d8 + 23 + 8 + 2 + 2d6 ⇒ (2) + 23 + 8 + 2 + (6, 3) = 44

2nd attack, +5 adamantine Impervious Keen Falcata, Heroism, Bane, Haste: 1d20 + 28 - 4 + 2 + 2 + 1 ⇒ (11) + 28 - 4 + 2 + 2 + 1 = 40
adamantine, silver, cold iron, all alignments, magic, slashing dmg, bane: 1d8 + 23 + 8 + 2 + 2d6 ⇒ (8) + 23 + 8 + 2 + (2, 2) = 45

3rd attack, +5 adamantine Impervious Keen Falcata, Heroism, Bane, Haste: 1d20 + 23 - 4 + 2 + 2 + 1 ⇒ (7) + 23 - 4 + 2 + 2 + 1 = 31
adamantine, silver, cold iron, all alignments, magic, slashing dmg, bane: 1d8 + 23 + 8 + 2 + 2d6 ⇒ (1) + 23 + 8 + 2 + (4, 1) = 39

Offhand attack, Shield Bash, Heroism, Haste: 1d20 + 32 - 4 + 2 + 1 ⇒ (11) + 32 - 4 + 2 + 1 = 42 --> if this attack roll is equal or greater than target CMD, target is also bull rushed backwards and can push other creatures backwards; Opponents who cannot move back due to a wall or other surface are knocked prone after moving the maximum possible distance. See bull rush and shield slam feat rules for more details.
adamantine, silver, cold iron, all alignments, magic, bludgeoning dmg: 1d6 + 14 + 8 ⇒ (6) + 14 + 8 = 28

============================

1st attack, CONFIRM CRIT: 1d20 + 33 - 4 + 2 + 2 + 1 ⇒ (13) + 33 - 4 + 2 + 2 + 1 = 47
additional dmg: 1d8 + 23 + 8 + 2 + 1d8 + 23 + 8 + 2 ⇒ (1) + 23 + 8 + 2 + (4) + 23 + 8 + 2 = 71

Silver Crusade

Theodric de LaMontagne wrote:
Theodric steps in between the three ogres, his newly purchased goggles preventing any flanking advantage to the brutes, granting the Taldan warrior an all-around vision. He begins his practiced martial routine, the result of years of training, beginning with the ogre wearing the orange sash, and going counter-clockwise to other ogres if the first one falls...

Nice rolls!

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round FIVE
Combat map is on slide 6
__________________________________________________

Initiative Order
=> Fandral: Go! 36 HP injured
=> Obo: delay
Professor: move, attack
Theodric: full attack
Above crusher creatures:
Under crusher creatures: all dead
__________________________________________________

Continuing in "blender mode," Theodric's first attack critically severs the ogre mutant's femoral artery--spilling gallons of blood on the floor. His second and third attacks similarly slice and dice a second mutant. His final two attacks would only have grievously wounded the third creature; but, combined with injuries inflicted by the Professor, they're enough to slay it. The vital fluids now covering the floor are of a sufficient volume, that everyone's socks are beginning to stain red. (Except Obo, who's flying.)
__________________________________________________

Theo save vs orange disease spray: 1d20 + 15 ⇒ (10) + 15 = 25, success!

Theo save vs dk-blue disease spray: 1d20 + 15 ⇒ (10) + 15 = 25, success!

Theo save vs yellow disease spray: 1d20 + 15 ⇒ (13) + 15 = 28, success!
Prof save vs yellow disease spray: 1d20 + 23 ⇒ (15) + 23 = 38, success!
__________________________________________________

Fandral is up!

Obo is in delay.

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round FIVE
Combat map is on slide 6
__________________________________________________

Initiative Order
=> Fandral: Go! 36 HP injured
=> Obo: delay
Professor: move, attack
Theodric: full attack
Above crusher creatures:
Under crusher creatures: all dead
__________________________________________________

Botting Fandral

cutlass: 1d20 + 22 ⇒ (12) + 22 = 34, damage: 1d6 + 10 ⇒ (2) + 10 = 12
cutlass: 1d20 + 17 ⇒ (12) + 17 = 29, damage: 1d6 + 10 ⇒ (4) + 10 = 14
cutlass: 1d20 + 12 ⇒ (2) + 12 = 14, damage: 1d6 + 10 ⇒ (2) + 10 = 12

Fandral save vs cyan disease spray: 1d20 + 21 ⇒ (16) + 21 = 37, success!
Fandral save vs cyan disease spray: 1d20 + 21 ⇒ (11) + 21 = 32, success!
__________________________________________________

Obo is in delay.

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round FIVE
Combat map is on slide 6
__________________________________________________

Initiative Order
=> Fandral: Go! 36 HP injured
=> Obo: delay
Professor: move, attack
Theodric: full attack
Above crusher creatures:
Under crusher creatures: all dead
__________________________________________________

Obo is in delay.
__________________________________________________

The ettin screams at the other ogres and points at Theodric. (Sorry, Theodric. You're the only one within a 5-foot-step of all of them.). All three giants close in on the duelist.

cyan aid another: 1d20 + 17 ⇒ (11) + 17 = 28, success

gray aid another: 1d20 + 17 ⇒ (11) + 17 = 28, success

ettin club + 2 aids: 1d20 + 25 + 4 ⇒ (5) + 25 + 4 = 34, miss!
ettin club: 1d20 + 20 ⇒ (11) + 20 = 31, miss!
ettin club: 1d20 + 15 ⇒ (14) + 15 = 29, miss!

As impressive as the Professor and Theodric have been, the ettin is unimpressive to the same degree.

The Exchange

N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29
Resources:
Spells 6|5|5|7|7|4|3; Conduit Surge 3|3; Reroll 1|1; Int rod 3|3
Conditions: FoM, Delay Poison, Images 6

Obo, tiring of this battle, gestues towards the ettin and engulfs it in snow, ice and biting winds. As they clear it may well be frozen into a block of ice.

Using ice tomb hex on the ettin. It takes 3d8 ⇒ (2, 8, 6) = 16 cold damage and is imprisoned in ice. If it makes a DC25 fortitude save it takes alf damage and is not entombed.

The Exchange

Male CN Kelish Human Swashbuckler 8/ Gunslinger 5 | HP 134/134 Temp 26/26| AC 28(32 vs AOO); T 20; FF 18 | Fort +17; Ref +20; Will +10 | Init: +10 | Perc: +10, SM: +6 | Speed 30ft | Grit/Panache 7/7 | Charmed Life: 4/4

Fandral rocks back on his heels and then bolts forward and around, setting up flank with Theo. Swift action, drop into Spring Heeled Style

He then lashes out with his cutlass.

cutlass: 1d20 + 22 + 2 + 2 ⇒ (13) + 22 + 2 + 2 = 391d6 + 10 + 8 ⇒ (4) + 10 + 8 = 22

parry: 1d20 + 22 + 2 - 2 ⇒ (20) + 22 + 2 - 2 = 42
riposte: 1d20 + 22 + 2 ⇒ (18) + 22 + 2 = 421d6 + 10 + 8 ⇒ (3) + 10 + 8 = 21
crit thrust on the riposte: 1d20 + 22 + 2 + 1 ⇒ (7) + 22 + 2 + 1 = 321d6 + 10 ⇒ (5) + 10 = 15
parry: 1d20 + 22 - 2 ⇒ (10) + 22 - 2 = 30
parry: 1d20 + 22 - 2 ⇒ (3) + 22 - 2 = 23
parry: 1d20 + 22 - 2 ⇒ (7) + 22 - 2 = 27
parry: 1d20 + 22 - 2 ⇒ (12) + 22 - 2 = 32
parry: 1d20 + 22 - 2 ⇒ (17) + 22 - 2 = 37

Silver Crusade

Obo Ibn Jad wrote:

Obo, tiring of this battle, gestues towards the ettin and engulfs it in snow, ice and biting winds. As they clear it may well be frozen into a block of ice.

Using ice tomb hex on the ettin. It takes 3d8 cold damage and is imprisoned in ice. If it makes a DC25 fortitude save it takes alf damage and is not entombed.

ettin fort v hex: 1d20 + 17 ⇒ (11) + 17 = 28

By virtue of sheer stubbornness, the creature avoids being entombed, though it now has an ice rimmed features.
__________________________________________________

Fandral wrote:

Fandral rocks back on his heels and then bolts forward and around, setting up flank with Theo. Swift action, drop into Spring Heeled Style

He then lashes out with his cutlass.

The foolish ogre, confounded by Fandral's movement, tries to take an AoO.

AoO: 1d20 + 17 ⇒ (8) + 17 = 25

This proves to be its downfall as the swashbuckler takes it down with a critical riposte.

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round SIX
Combat map is on slide 6
__________________________________________________

Initiative Order
=> Fandral: Go! 36 HP injured
=> Obo: Go!
=> Professor: Go!
=> Theodric: Go!
Above crusher creatures:
Under crusher creatures: all dead
__________________________________________________

The party is up!

Dark Archive

| AC 39 T18 F28| HP 113/113 | CMD:25 | F:+16 R:+23 W:+15 | Init:+10 | Perception: +28 +1d6 + 5 traps
Session Resources:
Wands LS:1, HA:6 Clear ears, Blood-boiling pill, barbarian chew
Barkskin, Heroism, Mutagen, Reduce Person

"No running. This is nice. Stand there and get stabbed if you would."

Professor strikes with a series of precisely targeted attacks.

Attack: 1d20 + 32 ⇒ (20) + 32 = 52
Damage: 1d4 + 22 ⇒ (3) + 22 = 25

Attack Confirmation: 1d20 + 32 ⇒ (14) + 32 = 46
Damage: 1d4 + 22 ⇒ (4) + 22 = 26

Attack Haste: 1d20 + 32 ⇒ (16) + 32 = 48
Damage: 1d4 + 22 ⇒ (2) + 22 = 24

Attack Confiramtion: 1d20 + 32 ⇒ (15) + 32 = 47
Damage: 1d4 + 22 ⇒ (1) + 22 = 23

Attack 2: 1d20 + 27 ⇒ (14) + 27 = 41
Damage: 1d4 + 22 ⇒ (2) + 22 = 24

Silver Crusade

CONFRONTATION AT THE CRUSHER
Round SIX
Combat map is on slide 6
__________________________________________________

Initiative Order
=> Fandral: Go! 36 HP injured
=> Obo: Go!
Professor: full attack
=> Theodric: Go!
Above crusher creatures:
Under crusher creatures: all dead
__________________________________________________

The Professor efficiently makes quick work of the ogre near him. Its body falls, in pieces, in a series of squelches on the gore-soaked floor.
__________________________________________________

The rest of the party is up!

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Theodric steps towards the last enemy, his magic scabbard's magic expended, but his sword still sharp.

5-ft steps and full-attack, two-weapon fighting, power-attack, bane no more...

1st attack, +5 adamantine Impervious Keen Falcata, Heroism, Haste: 1d20 + 33 - 4 + 2 + 1 ⇒ (15) + 33 - 4 + 2 + 1 = 47
adamantine, silver, cold iron, all alignments, magic, slashing dmg: 1d8 + 23 + 8 ⇒ (7) + 23 + 8 = 38

Haste attack, +5 adamantine Impervious Keen Falcata, Heroism, Haste: 1d20 + 33 - 4 + 2 + 1 ⇒ (14) + 33 - 4 + 2 + 1 = 46
adamantine, silver, cold iron, all alignments, magic, slashing dmg: 1d8 + 23 + 8 ⇒ (3) + 23 + 8 = 34

2nd attack, +5 adamantine Impervious Keen Falcata, Heroism, Haste: 1d20 + 28 - 4 + 2 + 1 ⇒ (6) + 28 - 4 + 2 + 1 = 33
adamantine, silver, cold iron, all alignments, magic, slashing dmg: 1d8 + 23 + 8 ⇒ (3) + 23 + 8 = 34

3rd attack, +5 adamantine Impervious Keen Falcata, Heroism, Haste: 1d20 + 23 - 4 + 2 + 1 ⇒ (3) + 23 - 4 + 2 + 1 = 25
adamantine, silver, cold iron, all alignments, magic, slashing dmg, bane: 1d8 + 23 + 8 ⇒ (1) + 23 + 8 = 32

Offhand attack, Shield Bash, Heroism, Haste: 1d20 + 32 - 4 + 2 + 1 ⇒ (16) + 32 - 4 + 2 + 1 = 47 --> if this attack roll is equal or greater than target CMD, target is also bull rushed backwards and can push other creatures backwards; Opponents who cannot move back due to a wall or other surface are knocked prone after moving the maximum possible distance. See bull rush and shield slam feat rules for more details.
adamantine, silver, cold iron, all alignments, magic, bludgeoning dmg: 1d6 + 14 + 8 ⇒ (1) + 14 + 8 = 23

Silver Crusade

Theodric de LaMontagne wrote:
Theodric steps towards the last enemy, his magic scabbard's magic expended, but his sword still sharp.

Venting upon the ettin, Theodric slashes at him. Defiantly, the ettin smiles back. The Taldan slashes again. Defiantly, Murg-Nurk laughs in his face. The human slashes again. Defiantly, again, the two-headed creature sneers at him. The duelist slashes one more time. The mutant stares him right in the eyes. Finally, Theodric slaps him with his shield. The ettin drops to the ground--his unblinking, lifeless eyes stare at the crusher underbelly.

Combat over!
__________

Loot (all giant-sized):

Murg-Nurk, the ettin
+2 club
+2 shortspear
+1 breastplate
potion of cure serious wounds
amulet of natural armor +1
299 GP

each of the seven orge mutants had:
mwk club
fuse grenade (3) (not really usable by them here, they want to keep the crusher)
mwk scale mail
amulet of bullet protection +2
eight emeralds worth 100 GP ea
200 GP

The Exchange

Male CN Kelish Human Swashbuckler 8/ Gunslinger 5 | HP 134/134 Temp 26/26| AC 28(32 vs AOO); T 20; FF 18 | Fort +17; Ref +20; Will +10 | Init: +10 | Perc: +10, SM: +6 | Speed 30ft | Grit/Panache 7/7 | Charmed Life: 4/4

If no one objects, Fandral will take the potion and use it.

cure serious: 3d8 + 5 ⇒ (6, 6, 4) + 5 = 21

Only 15 down now.

The Exchange

N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29
Resources:
Spells 6|5|5|7|7|4|3; Conduit Surge 3|3; Reroll 1|1; Int rod 3|3
Conditions: FoM, Delay Poison, Images 6

Fine by me

Obo scans through the various bits of equipment left behind. Not sure much of this is o any use to us but we should take it for the Society. Should we press on and deal with this other boss.

Silver Crusade

The crusher finally stops and the mines are strangely silent. After so much time down here with the constant thrum of machinery in the background, it feels strange.

Per your conversation with the slaves from before, a number of them use this opportunity to escape.

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Silver Crusade

Alkenstar, City of Smog, is a bastion of civilization in the magic-warped region known as the Mana Wastes. Its ingenious citizens survive in the treacherous Spellscar Desert with the help of canny inventions like guns and clockwork automatons, but now their construct protectors have begun to run amok within the city. It falls to the PCs to venture beyond the city walls to find the source of their strange behavior. Will they uncover the mastermind behind the plot and put an end to this madness, or will they instead fall victim to the primal magic and savage tribes of Mana Wastes mutants that beleaguer the city?

Scarab Sages

male Wizard 9/Lore 5 | HP 87| AC 15/19; Touch 14; FF 14 | F +12; R +9; W +14 | CMB+6; CMD 21 | Speed 20 ft | Init +1 | Perc +2 | Stealth: +1 Wizard 9/Lore 5

Thanks!

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Thanks! Theodric is almost done the other scenario he's in... give it a week or so... :)

The Exchange

Male CN Kelish Human Swashbuckler 8/ Gunslinger 5 | HP 134/134 Temp 26/26| AC 28(32 vs AOO); T 20; FF 18 | Fort +17; Ref +20; Will +10 | Init: +10 | Perc: +10, SM: +6 | Speed 30ft | Grit/Panache 7/7 | Charmed Life: 4/4

Hello all. I am the Gm of the game Theodric is in. We are nearly done.

This is my character BTW I am bringing. He will be level 13 once I apply the chronicles to him from EOTT


Hello all,
I have several characters I can bring however I am unlikely to be able to start until after June 24th. This time of year is extremely busy at work, even in the current situation.

Dark Archive

| AC 39 T18 F28| HP 113/113 | CMD:25 | F:+16 R:+23 W:+15 | Init:+10 | Perception: +28 +1d6 + 5 traps
Session Resources:
Wands LS:1, HA:6 Clear ears, Blood-boiling pill, barbarian chew
Barkskin, Heroism, Mutagen, Reduce Person

Hello GM. I have been invited by Qstor. I will be bringing Professor. A level 12 investigator barbarian swashbuckler.

Silver Crusade

Hello, everyone, and welcome! Looks like we're waiting for a couple of adventurers to complete their missions, and then we'll start.

If you have any particular requests, let me know. Wardens of the Reborn Forge is meant to be a possible capstone/retirement for Pathfinder agents, so please consider one cool thing that you've always wanted to do with this character but haven't yet. If possible (within the bounds of this adventure as written), we'll try to accommodate your wishes.

Please fill in details on the sign-in sheet.

On average, I tend to post once a day on weekdays and once per weekend. Real life stuff has been fluctuating during the shutdown, so my availability is a little less predictable than normal. I'll do my best to keep things rolling along. :)

The Exchange

Male CN Kelish Human Swashbuckler 8/ Gunslinger 5 | HP 134/134 Temp 26/26| AC 28(32 vs AOO); T 20; FF 18 | Fort +17; Ref +20; Will +10 | Init: +10 | Perc: +10, SM: +6 | Speed 30ft | Grit/Panache 7/7 | Charmed Life: 4/4

The game I was running for Theo just wrapped up. So I am good to go. All updates to Fandral have been made.

At the start of each day, I activate my Sihedron brand, granting me 26 temp hit points.


Fandral wrote:

The game I was running for Theo just wrapped up. So I am good to go. All updates to Fandral have been made.

At the start of each day, I activate my Sihedron brand, granting me 26 temp hit points.

If that is the boon from Cultists Kiss undfrotunately it only lasts for 3 minutes. Theres a Mike Moreland comment out there from when he was OP Coordinator.

Silver Crusade

Is everyone ready? If so, please fill in your details on the the sign-in sheet. Thanks! :)


GM Engleaktig wrote:
Is everyone ready? If so, please fill in your details on the the sign-in sheet. Thanks! :)

Unfortunately not. I wont be able to start until 25.06 at the earliest.

Silver Crusade

okie dokie

The Exchange

Male CN Kelish Human Swashbuckler 8/ Gunslinger 5 | HP 134/134 Temp 26/26| AC 28(32 vs AOO); T 20; FF 18 | Fort +17; Ref +20; Will +10 | Init: +10 | Perc: +10, SM: +6 | Speed 30ft | Grit/Panache 7/7 | Charmed Life: 4/4
andreww wrote:
Fandral wrote:

The game I was running for Theo just wrapped up. So I am good to go. All updates to Fandral have been made.

At the start of each day, I activate my Sihedron brand, granting me 26 temp hit points.

If that is the boon from Cultists Kiss undfrotunately it only lasts for 3 minutes. Theres a Mike Moreland comment out there from when he was OP Coordinator.

Well that is news to me, and pretty much everyone in my area who has this boon.

Sigh. Oh well, the other benefits are still worth it.

Also, on a side note. When dayjobs are rolled, everyone gets a +3 circumstance bonus to the rolls. And a result of 45 or higher gets you 200GP

Silver Crusade

Happy Fathers Day to all the dads out there! :D

The Exchange

N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29
Resources:
Spells 6|5|5|7|7|4|3; Conduit Surge 3|3; Reroll 1|1; Int rod 3|3
Conditions: FoM, Delay Poison, Images 6

OK, character is mostly up to date.

Player: AndrewW
Character: Obo Ibn Jad
PFS# 44523-33
Faction: Exchange
Day Job: Alchemy: 1d20 + 20 ⇒ (10) + 20 = 30

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

PFS# 4456-1
Player Name GM PDK
Character Name Theodric de LaMontagne
Faction Sovereign Court
Day Job Roll Intimidate: 1d20 + 18 ⇒ (8) + 18 = 26

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

I will update my character and catch up with the Gameplay thread tonight. Sorry for the delay in joining: I wasn't dotted in and thus was unaware it had started until Qstor gave me a nudge! :)

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Character updated.

Purchases in this scenario:
potions: lesser extend metamagic rod (3,000gp), fly x2 (1,500gp), touch of the sea CL3 x2 (300gp), air bubble CL3 x2 (300gp)

Silver Crusade

No worries! It's a holiday weekend, so I'll be a little slow, too. :)

Happy Independence Day to those who celebrate it.

Dark Archive

| AC 39 T18 F28| HP 113/113 | CMD:25 | F:+16 R:+23 W:+15 | Init:+10 | Perception: +28 +1d6 + 5 traps
Session Resources:
Wands LS:1, HA:6 Clear ears, Blood-boiling pill, barbarian chew
Barkskin, Heroism, Mutagen, Reduce Person

PFS# 156701-4
Player Name Grandlounge
Character Name Professor
Faction Dark Archives

Scarab Sages

male Wizard 9/Lore 5 | HP 87| AC 15/19; Touch 14; FF 14 | F +12; R +9; W +14 | CMB+6; CMD 21 | Speed 20 ft | Init +1 | Perc +2 | Stealth: +1 Wizard 9/Lore 5

Player: Qstor
Character: Rogar
PFS #: 2072-5
Faction: Scarab Sages.
Day job:
Profession (engineer) 1d20 + 6 ⇒ (1) + 6 = 7

The Exchange

Male CN Kelish Human Swashbuckler 8/ Gunslinger 5 | HP 134/134 Temp 26/26| AC 28(32 vs AOO); T 20; FF 18 | Fort +17; Ref +20; Will +10 | Init: +10 | Perc: +10, SM: +6 | Speed 30ft | Grit/Panache 7/7 | Charmed Life: 4/4

Player: Zach D
Character: Fandral Devinwood
PFS: 133462-5
Day Job:profession Pirate Sailor: 1d20 + 21 + 10 ⇒ (3) + 21 + 10 = 34
expert entrepreneur reroll: 1d20 + 21 + 10 ⇒ (8) + 21 + 10 = 39

Everyone gets a +3 circumstance bonus on dayjobs due to my JCF and any results over 45 gets you 200gp

Scarab Sages

male Wizard 9/Lore 5 | HP 87| AC 15/19; Touch 14; FF 14 | F +12; R +9; W +14 | CMB+6; CMD 21 | Speed 20 ft | Init +1 | Perc +2 | Stealth: +1 Wizard 9/Lore 5

I'm running games at GenCon online the next few days please bot me as needed.

Silver Crusade

Have a great time!

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Just a heads up: for the next two weeks I'll have a spotty connection and won't be able to do lengthy posts or any amount of map handling. After that things will go back to normal. Thanks for your understanding!


Rogar dwarf wrote:
I'm running games at GenCon online the next few days please bot me as needed.

Me too. I am running or playing two slots a day for the next three days.

Silver Crusade

No worries all. Have fun! :)

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

I'm back! let me know if there's something Theo needs to do in the immediate while I catch up with the threads.

Silver Crusade

Welcome back :)

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Are we on the green diamond location or at the red circle location on the map? Theo has a potion of touch of the sea and air bubble: has a water breathing / freedom of movement method been provided yet? if not, he'll explore the water with his cheap touch of the sea / air bubble combo.

Also, what about the noise behind us? is that on land or water? are we into initiative?

Thank you.

Silver Crusade

Theodric de LaMontagne wrote:

Are we on the green diamond location or at the red circle location on the map? Theo has a potion of touch of the sea and air bubble: has a water breathing / freedom of movement method been provided yet? if not, he'll explore the water with his cheap touch of the sea / air bubble combo.

Also, what about the noise behind us? is that on land or water? are we into initiative?

Thank you.

You're at or near the green diamond. The red circle is the location of the sinkhole.

The noise sounds like it's probably coming from land. I wanted to give everyone one action before the possibility of initiative.

Hope this helps.

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Ok, Theo will drink his air bubble potion before initiative begins. Thanks!

The Exchange

N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29
Resources:
Spells 6|5|5|7|7|4|3; Conduit Surge 3|3; Reroll 1|1; Int rod 3|3
Conditions: FoM, Delay Poison, Images 6

Theodoric, everyone has life bubble so you can beathe underwater without difficulty.

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Cool! Theo would have gone for Touch of the Sea instead, assuming that's ok with the GM.

Silver Crusade

Theodric de LaMontagne wrote:
Cool! Theo would have gone for Touch of the Sea instead, assuming that's ok with the GM.

Sounds good to me :)

Silver Crusade

As always, real life and the immediate needs of you and yours come first. It has been a few days since we've had a post or update. Hope everyone is well and safe. Don't know if anyone is out west near the fires or in the southeast with the hurricanes or disrupted by the various shut downs or anything else.

The Exchange

N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29
Resources:
Spells 6|5|5|7|7|4|3; Conduit Surge 3|3; Reroll 1|1; Int rod 3|3
Conditions: FoM, Delay Poison, Images 6

There isnt anything yet for me to do as far as I can see?

Dark Archive

| AC 39 T18 F28| HP 113/113 | CMD:25 | F:+16 R:+23 W:+15 | Init:+10 | Perception: +28 +1d6 + 5 traps
Session Resources:
Wands LS:1, HA:6 Clear ears, Blood-boiling pill, barbarian chew
Barkskin, Heroism, Mutagen, Reduce Person

I'm here as well.

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Dear GM,

Could you please put altitude tags on the monsters if they are not at ground level?

Also, would you consider posting an initiative tracker during combat in order to keep us all on track and responsive?

See example here.

These are merely suggestions and my two cents.

Thanks!
Theodric

Silver Crusade

1 person marked this as a favorite.

No problem. :) Will do.

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

My last combat post assumes the blue gug is not dead. Theodric finishes that one then move back in front of the party, assuming haste is ON. If haste is OFF, then place Theodric four squares backwards.

Silver Crusade

I don't believe the party is currently hasted.

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Ok thanks. Moving backwards as my speed is only 40 ft. then.

Silver Crusade

Not sure what to do here. Looks like we've lost Rogar; no responses in the private messages system. It sounds like Fandral has been swamped by real life.

Do folks need a break? I know there are hurricanes in the southeast, fires out west, virus outbreaks in some areas, and a struggling economy all over. I don't want to push anyone who's just holding on, IRL.

We've only just started the module. Nobody is truly "locked." I mean, I *think* you can technically start over without a problem. We've had a few encounters, but one was really a random encounter.

I'm OK for the time being. How are the rest of you?

The Exchange

N Samsaran Witch 14 Init +15 | HP 134/114 | AC20 T12 FF18 | Fort +17, Reflex +17, Will +22, +2 vs death, +5 vs disease | CMD 16 | Perception +35 | Sense Motive +29
Resources:
Spells 6|5|5|7|7|4|3; Conduit Surge 3|3; Reroll 1|1; Int rod 3|3
Conditions: FoM, Delay Poison, Images 6

I am still here but I am a bit concerned at how slowly we are moving. This thing has 3 full sections, at this rate it might take us a decade to finish!

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

I'm good to go! Even with Rogar missing we still have 4 players so my vote is let's keep going.

@GM: this is PbP, so don't hesitate talking us through boring/easy sections and skipping to the relevant parts like boss fights. Fighting gugs at our level is a waste of time as you've witnessed.

Dark Archive

| AC 39 T18 F28| HP 113/113 | CMD:25 | F:+16 R:+23 W:+15 | Init:+10 | Perception: +28 +1d6 + 5 traps
Session Resources:
Wands LS:1, HA:6 Clear ears, Blood-boiling pill, barbarian chew
Barkskin, Heroism, Mutagen, Reduce Person

I contacted Rogar on another platform and confirmed it is real-world stuff but he does not know when that will resolve with the world the way it is.

Silver Crusade

1 person marked this as a favorite.

Thanks for the update. I'm sorry to hear about his situation, but glad to know that he's around and able to respond.

Dark Archive

| AC 39 T18 F28| HP 113/113 | CMD:25 | F:+16 R:+23 W:+15 | Init:+10 | Perception: +28 +1d6 + 5 traps
Session Resources:
Wands LS:1, HA:6 Clear ears, Blood-boiling pill, barbarian chew
Barkskin, Heroism, Mutagen, Reduce Person

A lot of posts today I will catch up in the morning.

Silver Crusade

We've finished part 1 of the module. That means you get a chronicle sheet and level up. You get 32,799 GP at normal progression. (Presumably, you encounter a traveling merchant and can purchase new gear.)

I'll get your chronicles done in the next few days. Then we'll continue with part 2.

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