Theodric de LaMontagne |
Yeah... we want to shut this down before it starts... mind if damage the same one as Fandral instead? also, anyone with silence spell?
Professor Baldeck Kaldosian |
Professor moves up, unless he could have gotten into position before the fight. If so he studies yellow, rages, and attacks.
Attack: 1d20 + 32 ⇒ (19) + 32 = 51
Damage: 1d4 + 22 ⇒ (2) + 22 = 24
Attack Confirmation: 1d20 + 32 ⇒ (15) + 32 = 47
Damage: 1d4 + 22 ⇒ (2) + 22 = 24
------------------------------------------------------
If he was in position
Attack Haste: 1d20 + 32 ⇒ (7) + 32 = 39
Damage: 1d4 + 22 ⇒ (4) + 22 = 26
Attack 2: 1d20 + 27 ⇒ (12) + 27 = 39
Damage: 1d4 + 22 ⇒ (3) + 22 = 25
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round 1
Combat map is on slide 6
__________________________________________________
Initiative Order
Fandral: move, attack
Obo: cast haste, move up out of reach
Professor: attack
Theodric: move, attack
Above crusher creatures: oblivious, for now
Under crusher creatures: yellow dead, ogre releases harness clamps, surviving carapmaces remove harnesses
__________________________________________________
As the Pathfinder move in almost-choreographed unison, they swiftly bring down one of the carapmaces.
The ogre screams, but his voice is drowned out by the cacophony of the rock crusher. He moves over to a switch which releases the safety catches of the harnesses that the carapmaces use to turn the shaft.
The carapmaces spend their turn removing (disrobing) their harnesses. (They can now move freely about the area instead of being limited to near the shaft.)
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round TWO
Combat map is on slide 6
__________________________________________________
Initiative Order
=> Fandral: Go!
=> Obo: Go!
=> Professor: Go!
=> Theodric: Go!
Above crusher creatures: still blissfully unaware, but the crusher will stop moving, soon
Under crusher creatures: ready to rumble
__________________________________________________
The party is up!
Obo Ibn Jad |
Obo floats in place and focuses in intense concentration. Raising one hand they unleash a torrent of magical light, engulfing all three of the creatures around the crusher.
Obo hovers in place, I cannot fail the fly check. Casting persistent glitterdust, hitting the three monsters around the crusher. Two DC21 will saves or they are blinded with a new save at theend of each of their turns.
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round TWO
Combat map is on slide 6
__________________________________________________
Initiative Order
=> Fandral: Go!
Obo: persistent glitterdust
=> Professor: Go!
=> Theodric: Go!
Above crusher creatures: still blissfully unaware, but the crusher will stop moving, soon
Under crusher creatures: ready to rumble
__________________________________________________
Obo tactically acts to debuff the enemy. Unfortunately, the samsaran is only able to blind one of the creatures. The barely intelligent capramace rubs at its face--not understanding what just happened.
Will: 1d20 + 8 ⇒ (15) + 8 = 23, Will: 1d20 + 8 ⇒ (16) + 8 = 24
Will: 1d20 + 8 ⇒ (13) + 8 = 21, Will: 1d20 + 8 ⇒ (17) + 8 = 25
Will: 1d20 + 8 ⇒ (1) + 8 = 9, Will: 1d20 + 8 ⇒ (15) + 8 = 23
__________________________________________________
Fandral, Professor, and Theodric are up!
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round TWO
Combat map is on slide 6
__________________________________________________
Initiative Order
Fandral: move, attack
Obo: persistent glitterdust
=> Professor: Go!
=> Theodric: Go!
Above crusher creatures: still blissfully unaware, but the crusher will stop moving, soon
Under crusher creatures: ready to rumble, cyan has 16 HP of damage
__________________________________________________
Fandral moves and attacks the next man-goat.
__________________________________________________
Professor and Theodric are up!
Theodric de LaMontagne |
Theodric moves to the one next to Fandral and strikes.
+5 adamantine Impervious Keen Falcata, Heroism, Bane, Haste: 1d20 + 30 + 2 + 2 + 1 ⇒ (6) + 30 + 2 + 2 + 1 = 41
adamantine, silver, cold iron, magic dmg, bane: 1d8 + 38 + 2 + 2d6 ⇒ (6) + 38 + 2 + (4, 2) = 52
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round TWO
Combat map is on slide 6
__________________________________________________
Initiative Order
Fandral: move, attack
Obo: persistent glitterdust
=> Professor: Go!
Theodric: move, attack
Above crusher creatures: still blissfully unaware, but the crusher will stop moving, soon
Under crusher creatures: ready to rumble, cyan has 68 HP of damage
__________________________________________________
Theodric amputates one of the man-goat's legs. While the creature remains a threat, it's literally on its last leg
__________________________________________________
Professor is up!
Professor Baldeck Kaldosian |
Professor runs the long loop around. Kicking up dust as he goes then lunges at the creatures.
Attack: 1d20 + 32 ⇒ (8) + 32 = 40
Damage: 1d4 + 22 ⇒ (4) + 22 = 26
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round TWO
Combat map is on slide 6
__________________________________________________
Initiative Order
Fandral: move, attack
Obo: persistent glitterdust
Professor: move, attack
Theodric: move, attack
Above crusher creatures: still blissfully unaware, but the crusher will stop moving, soon
Under crusher creatures: scream
__________________________________________________
The Professor does a Road Runner maneuver. As the man-goat tries to dodge out of the way, it moves into the swashbuckler/investigator/barbarian's gambit and cuts its own throat. There's a staccato fountain of dark red as its arterial spray coats the crusher underbelly.
__________________________________________________
From above the crusher, there are loud, angry voices. While it's impossible to discern the exact words (due to the noise), you get the sense that they're saying: "Move faster, you lazy brutes!"
__________________________________________________
Below the crusher:
The giant orders the remaining man-goats to scream. But they can't hear him. (attempt to pass message: 1d20 ⇒ 18) After a moment, however, he makes himself understood by tilting his head back and cupping his hands to his mouth.
Both goat creatures scream. (Once the sighted man-goat screams, the one blinded by glitterdust also screams.)
Save v Glitterdust: 1d20 ⇒ 9 , fails! Still blind
The sounds of material being dumped into the crusher upstairs comes to a stop.
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round THREE
Combat map is on slide 6
__________________________________________________
Initiative Order
=> Fandral: Go!
=> Obo: Go!
=> Professor: Go!
=> Theodric: Go!
Above crusher creatures: starting to understand that something's not right down below
Under crusher creatures: screaming
__________________________________________________
The party is up!
Obo Ibn Jad |
Obo glances upwards. I think we might have company soon, best try and finish this quickly
With that Obo flies over to get a clear line of fire at the ogre and unleahes a pale green ray of death at it. As they cast the spell power seems to flow around and through Obo as he draws on hidden reserves.
Move then swift action to use conduit surge for 1d4 ⇒ 4 extra caster lvels. Then cast disintegrate
Conduit surge fort save: 1d20 + 17 ⇒ (16) + 17 = 33
Ranged attack, haste, heroism: 1d20 + 7 + 2 + 1 ⇒ (9) + 7 + 2 + 1 = 19
If it hits DC25 fortitude save
Damage on a fail: 34d6 ⇒ (1, 1, 4, 5, 3, 6, 4, 2, 6, 6, 5, 6, 5, 4, 4, 2, 1, 5, 6, 5, 3, 3, 1, 2, 2, 1, 5, 5, 1, 5, 1, 6, 4, 5) = 125
Damage on a pass: 5d6 ⇒ (4, 2, 2, 5, 6) = 19
Theodric de LaMontagne |
Theodric moves to the red one and strikes.
+5 adamantine Impervious Keen Falcata, Heroism, Bane, Haste: 1d20 + 30 + 2 + 2 + 1 ⇒ (8) + 30 + 2 + 2 + 1 = 43
adamantine, silver, cold iron, magic dmg, bane: 1d8 + 38 + 2 + 2d6 ⇒ (7) + 38 + 2 + (6, 6) = 59
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round THREE
Combat map is on slide 6
__________________________________________________
Initiative Order
=> Fandral: Go!
Obo: surge, disintegrate
=> Professor: Go!
Theodric: move, attack
Above crusher creatures: starting to understand that something's not right down below
Under crusher creatures: screaming
__________________________________________________
Fort Save: 1d20 + 14 ⇒ (8) + 14 = 22
The ogre in charge beneath the crusher tries to resist Obo's magic. Overconfident in his own fortitude, the foolish creature succumbs and is reduced to nothing.
__________________________________________________
The man-goat at the other end of Theodric's falcata changes its vocalization from a "call" to a howl of pain as it suffers a deep wound.
__________________________________________________
Fandral and Professor are up!
Professor Baldeck Kaldosian |
Professor runs past the blind creature and focuses his efforts with his team.
Attack: 1d20 + 32 ⇒ (13) + 32 = 45
Damage: 1d4 + 22 ⇒ (3) + 22 = 25
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round THREE
Combat map is on slide 6
__________________________________________________
Initiative Order
=> Fandral: Go!
Obo: surge, disintegrate
Professor: move, attack
Theodric: move, attack
Above crusher creatures: starting to understand that something's not right down below
Under crusher creatures: screaming
__________________________________________________
Professor moves at astonishing speed towards his target and rips the man-goat into pieces in a killing blow!
__________________________________________________
Fandral is up!
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round THREE
Combat map is on slide 6
__________________________________________________
Initiative Order
Fandral: move, attack, down 23 HP
Obo: surge, disintegrate
Professor: move, attack
Theodric: move, attack
Above crusher creatures: starting to understand that something's not right down below
Under crusher creatures: blind capramace, 20 HP damage
__________________________________________________
Botting Fandral cutlass: 1d20 + 22 ⇒ (17) + 22 = 39, damage: 1d6 + 18 ⇒ (2) + 18 = 20
__________________________________________________
Above crusher creatures: Several ogres descend the stairs (double move). Upon seeing the party, one points and shouts orders that are muffled by the slowing crusher--still turning from momentum.
__________________________________________________
Under crusher creatures: The blind man-goat retaliates, injuring Fandral. The creature's saliva runs into Fandral's wounds, but he seems to shake off whatever disease is there. The freshly flowing blood seems to wash away some of the glitter in the capramace's eyes.
bite miss chance, high is good: 1d100 ⇒ 100
bite: 1d20 + 12 ⇒ (20) + 12 = 32, crit?: 1d20 + 12 ⇒ (20) + 12 = 32, crit damage: 2d8 + 14 ⇒ (3, 6) + 14 = 23
hoof miss chance, high is good: 1d100 ⇒ 26
hoof miss chance, high is good: 1d100 ⇒ 42
will v glitterdust: 1d20 + 8 ⇒ (19) + 8 = 27
__________________________________________________
Fandral fort v disease: 1d20 + 17 ⇒ (4) + 17 = 21
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round FOUR
Combat map is on slide 6
__________________________________________________
Initiative Order
=> Fandral: Go! 23 HP injured
=> Obo: Go!
=> Professor: Go!
=> Theodric: Go!
Above crusher creatures:
Under crusher creatures: 20 HP injured
__________________________________________________
The party is up!
Obo Ibn Jad |
Obo gestures with a magical rod in one hand and engulfs many of the recently arrived ogres in blinding light. It (hopefully) sears their flesh and blinds them.
Casting intensified burst of radiance. It is a 10'r burst so should hit brown, oragne, blue and yellow ogres and the ettin. I cannot fail the defensive cast check.
Automtic damage if evil: 10d4 ⇒ (2, 3, 2, 3, 4, 3, 4, 4, 4, 1) = 30
DC21 reflex save or blinded for 1d4 ⇒ 3 rounds. If they make the save they are dazzled for the same duration. As a reminder, if the white ogre attacks then I do have 8 mirror images. If I start taking a bunch of damage I may instead emergency force sphere.
GM Engleaktig |
Hm. The orge mutant with the whitish-light-gray border should not have been able to move that far. I put him a couple of squares back. It's really crowded around those stairs! LOL!
ettin reflex: 1d20 + 5 ⇒ (17) + 5 = 22
blue reflex: 1d20 + 3 ⇒ (17) + 3 = 20
brown reflex: 1d20 + 3 ⇒ (14) + 3 = 17
orange reflex: 1d20 + 3 ⇒ (9) + 3 = 12
yellow reflex: 1d20 + 3 ⇒ (20) + 3 = 23
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round FOUR
Combat map is on slide 6
__________________________________________________
Initiative Order
=> Fandral: Go! 23 HP injured
Obo: intensified burst of radiance
=> Professor: Go!
=> Theodric: Go!
Above crusher creatures:
Under crusher creatures: 20 HP injured
__________________________________________________
Obo makes good use of the tactical situation, injuring several of the giants and blinding a few of them!
__________________________________________________
Fandral, Professor, and Theodric are up!
Theodric de LaMontagne |
Theodric steps towards the nearest ogre and attacks.
5-ft steps and full-attack, two-weapon fighting, power-attack
1st attack, +5 adamantine Impervious Keen Falcata, Heroism, Bane, Haste: 1d20 + 33 - 4 + 2 + 2 + 1 ⇒ (10) + 33 - 4 + 2 + 2 + 1 = 44
adamantine, silver, cold iron, all alignments, magic, slashing dmg, bane: 1d8 + 23 + 8 + 2 + 2d6 ⇒ (6) + 23 + 8 + 2 + (2, 5) = 46
Haste attack, +5 adamantine Impervious Keen Falcata, Heroism, Bane, Haste: 1d20 + 33 - 4 + 2 + 2 + 1 ⇒ (17) + 33 - 4 + 2 + 2 + 1 = 51
adamantine, silver, cold iron, all alignments, magic, slashing dmg, bane: 1d8 + 23 + 8 + 2 + 2d6 ⇒ (5) + 23 + 8 + 2 + (4, 3) = 45
2nd attack, +5 adamantine Impervious Keen Falcata, Heroism, Bane, Haste: 1d20 + 28 - 4 + 2 + 2 + 1 ⇒ (7) + 28 - 4 + 2 + 2 + 1 = 36
adamantine, silver, cold iron, all alignments, magic, slashing dmg, bane: 1d8 + 23 + 8 + 2 + 2d6 ⇒ (6) + 23 + 8 + 2 + (3, 4) = 46
3rd attack, +5 adamantine Impervious Keen Falcata, Heroism, Bane, Haste: 1d20 + 23 - 4 + 2 + 2 + 1 ⇒ (9) + 23 - 4 + 2 + 2 + 1 = 33
adamantine, silver, cold iron, all alignments, magic, slashing dmg, bane: 1d8 + 23 + 8 + 2 + 2d6 ⇒ (6) + 23 + 8 + 2 + (6, 2) = 47
Offhand attack, Shield Bash, Heroism, Haste: 1d20 + 32 - 4 + 2 + 1 ⇒ (13) + 32 - 4 + 2 + 1 = 44 --> if this attack roll is equal or greater than target CMD, target is also bull rushed backwards and can push other creatures backwards; Opponents who cannot move back due to a wall or other surface are knocked prone after moving the maximum possible distance. See bull rush and shield slam feat rules for more details.
adamantine, silver, cold iron, all alignments, magic, bludgeoning dmg: 1d6 + 14 + 8 ⇒ (4) + 14 + 8 = 26
==============================
Haste attack, CONFIRM CRIT: 1d20 + 33 - 4 + 2 + 2 + 1 ⇒ (20) + 33 - 4 + 2 + 2 + 1 = 54
additional crit dmg: 1d8 + 23 + 8 + 2 + 1d8 + 23 + 8 + 2 ⇒ (5) + 23 + 8 + 2 + (2) + 23 + 8 + 2 = 73
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round FOUR
Combat map is on slide 6
__________________________________________________
Initiative Order
=> Fandral: Go! 23 HP injured
Obo: intensified burst of radiance
=> Professor: Go!
Theodric: full attack
Above crusher creatures:
Under crusher creatures: 20 HP injured
__________________________________________________
Theodric turns on "blender mode" and rips his target into a fine, red mist! It happened so fast that the ogre never knew it was attacked.
__________________________________________________
Fandral and Professor are up!
Professor Baldeck Kaldosian |
PRofessor happy he does not have to run this time takes multiple stabs at the creature after deciding it is the BANE of his existance.
Attack (+5 adamantine currently): 1d20 + 32 + 2 ⇒ (13) + 32 + 2 = 47
Damage: 1d4 + 22 ⇒ (3) + 22 = 25
Attack Haste: 1d20 + 32 + 2 ⇒ (9) + 32 + 2 = 43
Damage: 1d4 + 22 ⇒ (2) + 22 = 24
Attack 2: 1d20 + 27 + 2 ⇒ (7) + 27 + 2 = 36
Damage: 1d4 + 22 ⇒ (4) + 22 = 26
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round FOUR
Combat map is on slide 6
__________________________________________________
Initiative Order
Fandral: full attack
Obo: intensified burst of radiance
Professor: full attack
Theodric: full attack
Above crusher creatures: attack
Under crusher creatures: all dead!
__________________________________________________
Not to be outdone, the Professor turns on "chainsaw mode" and puts a gurgling, screaming end to the man-goat creature.
__________________________________________________
Botting Fandral Fandral stakes a step towards the cyan ogre.
cutlass: 1d20 + 22 ⇒ (9) + 22 = 31, damage: 1d6 + 10 ⇒ (1) + 10 = 11
cutlass: 1d20 + 17 ⇒ (18) + 17 = 35, damage: 1d6 + 10 ⇒ (3) + 10 = 13
cutlass: 1d20 + 12 ⇒ (2) + 12 = 14, miss
__________________________________________________
The cyan ogre retaliates, injuring Fandral further.
club: 1d20 + 17 ⇒ (14) + 17 = 31, damage: 1d8 + 10 ⇒ (3) + 10 = 13
slam: 1d20 + 16 ⇒ (2) + 16 = 18, miss
__________________________________________________
Gray and Yellow move to Theodric and attack
gray club: 1d20 + 17 ⇒ (9) + 17 = 26, damage: 1d8 + 10 ⇒ (7) + 10 = 17
yellow club-dazzled: 1d20 + 16 ⇒ (16) + 16 = 32, damage: 1d8 + 10 ⇒ (6) + 10 = 16
__________________________________________________
The ettin hurls a spear at nobody in particular and draws a club
spear-dazzled: 1d20 + 24 ⇒ (2) + 24 = 26, miss
__________________________________________________
The blind ogres move forward and attack
miss chance, high roll has a chance to hit: 1d100 ⇒ 35
miss chance, high roll has a chance to hit: 1d100 ⇒ 66
blue club: 1d20 + 17 ⇒ (19) + 17 = 36, miss!
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round FIVE
Combat map is on slide 6
__________________________________________________
Initiative Order
=> Fandral: Go! 36 HP injured
=> Obo: Go!
=> Professor: Go!
=> Theodric: Go!
Above crusher creatures:
Under crusher creatures: all dead
__________________________________________________
The party is up!
Professor Baldeck Kaldosian |
Professor runs over and strikes the Dazzled creature.
Attack (+3 adamantine currently): 1d20 + 32 ⇒ (19) + 32 = 51
Damage: 1d4 + 22 ⇒ (3) + 22 = 25
Confirmation (+3 adamantine currently): 1d20 + 32 ⇒ (11) + 32 = 43
Damage: 1d4 + 22 ⇒ (2) + 22 = 24
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round FIVE
Combat map is on slide 6
__________________________________________________
Initiative Order
=> Fandral: Go! 36 HP injured
=> Obo: Go!
Professor: move, attack
=> Theodric: Go!
Above crusher creatures:
Under crusher creatures: all dead
__________________________________________________
The professor lops off four fingers from the off hand of the mutant ogre. As he does so, several of the creature's boils and blisters pop in a wide, wet, noxious spray! Thankfully, he's able to step back and avoid it. And so does Theodric.
Prof Ref: 1d20 + 23 ⇒ (6) + 23 = 29
Theo Ref: 1d20 + 15 ⇒ (3) + 15 = 18
__________________________________________________
Fandral, Obo, and Theodric are up!
Obo Ibn Jad |
Obo waits, seeing what might be left after his companions decimate these brutes.
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round FIVE
Combat map is on slide 6
__________________________________________________
Initiative Order
=> Fandral: Go! 36 HP injured
=> Obo: delay
Professor: move, attack
=> Theodric: Go!
Above crusher creatures:
Under crusher creatures: all dead
__________________________________________________
Obo delays, considering where to apply magic for maximum effect.
__________________________________________________
Fandral and Theodric are up!
Theodric de LaMontagne |
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Theodric steps in between the three ogres, his newly purchased goggles preventing any flanking advantage to the brutes, granting the Taldan warrior an all-around vision. He begins his practiced martial routine, the result of years of training, beginning with the ogre wearing the orange sash, and going counter-clockwise to other ogres if the first one falls...
5-ft steps and full-attack, two-weapon fighting, power-attack
1st attack, +5 adamantine Impervious Keen Falcata, Heroism, Bane, Haste: 1d20 + 33 - 4 + 2 + 2 + 1 ⇒ (18) + 33 - 4 + 2 + 2 + 1 = 52
adamantine, silver, cold iron, all alignments, magic, slashing dmg, bane: 1d8 + 23 + 8 + 2 + 2d6 ⇒ (5) + 23 + 8 + 2 + (5, 6) = 49
Haste attack, +5 adamantine Impervious Keen Falcata, Heroism, Bane, Haste: 1d20 + 33 - 4 + 2 + 2 + 1 ⇒ (2) + 33 - 4 + 2 + 2 + 1 = 36
adamantine, silver, cold iron, all alignments, magic, slashing dmg, bane: 1d8 + 23 + 8 + 2 + 2d6 ⇒ (2) + 23 + 8 + 2 + (6, 3) = 44
2nd attack, +5 adamantine Impervious Keen Falcata, Heroism, Bane, Haste: 1d20 + 28 - 4 + 2 + 2 + 1 ⇒ (11) + 28 - 4 + 2 + 2 + 1 = 40
adamantine, silver, cold iron, all alignments, magic, slashing dmg, bane: 1d8 + 23 + 8 + 2 + 2d6 ⇒ (8) + 23 + 8 + 2 + (2, 2) = 45
3rd attack, +5 adamantine Impervious Keen Falcata, Heroism, Bane, Haste: 1d20 + 23 - 4 + 2 + 2 + 1 ⇒ (7) + 23 - 4 + 2 + 2 + 1 = 31
adamantine, silver, cold iron, all alignments, magic, slashing dmg, bane: 1d8 + 23 + 8 + 2 + 2d6 ⇒ (1) + 23 + 8 + 2 + (4, 1) = 39
Offhand attack, Shield Bash, Heroism, Haste: 1d20 + 32 - 4 + 2 + 1 ⇒ (11) + 32 - 4 + 2 + 1 = 42 --> if this attack roll is equal or greater than target CMD, target is also bull rushed backwards and can push other creatures backwards; Opponents who cannot move back due to a wall or other surface are knocked prone after moving the maximum possible distance. See bull rush and shield slam feat rules for more details.
adamantine, silver, cold iron, all alignments, magic, bludgeoning dmg: 1d6 + 14 + 8 ⇒ (6) + 14 + 8 = 28
============================
1st attack, CONFIRM CRIT: 1d20 + 33 - 4 + 2 + 2 + 1 ⇒ (13) + 33 - 4 + 2 + 2 + 1 = 47
additional dmg: 1d8 + 23 + 8 + 2 + 1d8 + 23 + 8 + 2 ⇒ (1) + 23 + 8 + 2 + (4) + 23 + 8 + 2 = 71
GM Engleaktig |
Theodric steps in between the three ogres, his newly purchased goggles preventing any flanking advantage to the brutes, granting the Taldan warrior an all-around vision. He begins his practiced martial routine, the result of years of training, beginning with the ogre wearing the orange sash, and going counter-clockwise to other ogres if the first one falls...
Nice rolls!
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round FIVE
Combat map is on slide 6
__________________________________________________
Initiative Order
=> Fandral: Go! 36 HP injured
=> Obo: delay
Professor: move, attack
Theodric: full attack
Above crusher creatures:
Under crusher creatures: all dead
__________________________________________________
Continuing in "blender mode," Theodric's first attack critically severs the ogre mutant's femoral artery--spilling gallons of blood on the floor. His second and third attacks similarly slice and dice a second mutant. His final two attacks would only have grievously wounded the third creature; but, combined with injuries inflicted by the Professor, they're enough to slay it. The vital fluids now covering the floor are of a sufficient volume, that everyone's socks are beginning to stain red. (Except Obo, who's flying.)
__________________________________________________
Theo save vs orange disease spray: 1d20 + 15 ⇒ (10) + 15 = 25, success!
Theo save vs dk-blue disease spray: 1d20 + 15 ⇒ (10) + 15 = 25, success!
Theo save vs yellow disease spray: 1d20 + 15 ⇒ (13) + 15 = 28, success!
Prof save vs yellow disease spray: 1d20 + 23 ⇒ (15) + 23 = 38, success!
__________________________________________________
Fandral is up!
Obo is in delay.
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round FIVE
Combat map is on slide 6
__________________________________________________
Initiative Order
=> Fandral: Go! 36 HP injured
=> Obo: delay
Professor: move, attack
Theodric: full attack
Above crusher creatures:
Under crusher creatures: all dead
__________________________________________________
Botting Fandral
cutlass: 1d20 + 22 ⇒ (12) + 22 = 34, damage: 1d6 + 10 ⇒ (2) + 10 = 12
cutlass: 1d20 + 17 ⇒ (12) + 17 = 29, damage: 1d6 + 10 ⇒ (4) + 10 = 14
cutlass: 1d20 + 12 ⇒ (2) + 12 = 14, damage: 1d6 + 10 ⇒ (2) + 10 = 12
Fandral save vs cyan disease spray: 1d20 + 21 ⇒ (16) + 21 = 37, success!
Fandral save vs cyan disease spray: 1d20 + 21 ⇒ (11) + 21 = 32, success!
__________________________________________________
Obo is in delay.
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round FIVE
Combat map is on slide 6
__________________________________________________
Initiative Order
=> Fandral: Go! 36 HP injured
=> Obo: delay
Professor: move, attack
Theodric: full attack
Above crusher creatures:
Under crusher creatures: all dead
__________________________________________________
Obo is in delay.
__________________________________________________
The ettin screams at the other ogres and points at Theodric. (Sorry, Theodric. You're the only one within a 5-foot-step of all of them.). All three giants close in on the duelist.
cyan aid another: 1d20 + 17 ⇒ (11) + 17 = 28, success
gray aid another: 1d20 + 17 ⇒ (11) + 17 = 28, success
ettin club + 2 aids: 1d20 + 25 + 4 ⇒ (5) + 25 + 4 = 34, miss!
ettin club: 1d20 + 20 ⇒ (11) + 20 = 31, miss!
ettin club: 1d20 + 15 ⇒ (14) + 15 = 29, miss!
As impressive as the Professor and Theodric have been, the ettin is unimpressive to the same degree.
Obo Ibn Jad |
Obo, tiring of this battle, gestues towards the ettin and engulfs it in snow, ice and biting winds. As they clear it may well be frozen into a block of ice.
Using ice tomb hex on the ettin. It takes 3d8 ⇒ (2, 8, 6) = 16 cold damage and is imprisoned in ice. If it makes a DC25 fortitude save it takes alf damage and is not entombed.
Fandral |
Fandral rocks back on his heels and then bolts forward and around, setting up flank with Theo. Swift action, drop into Spring Heeled Style
He then lashes out with his cutlass.
cutlass: 1d20 + 22 + 2 + 2 ⇒ (13) + 22 + 2 + 2 = 391d6 + 10 + 8 ⇒ (4) + 10 + 8 = 22
parry: 1d20 + 22 + 2 - 2 ⇒ (20) + 22 + 2 - 2 = 42
riposte: 1d20 + 22 + 2 ⇒ (18) + 22 + 2 = 421d6 + 10 + 8 ⇒ (3) + 10 + 8 = 21
crit thrust on the riposte: 1d20 + 22 + 2 + 1 ⇒ (7) + 22 + 2 + 1 = 321d6 + 10 ⇒ (5) + 10 = 15
parry: 1d20 + 22 - 2 ⇒ (10) + 22 - 2 = 30
parry: 1d20 + 22 - 2 ⇒ (3) + 22 - 2 = 23
parry: 1d20 + 22 - 2 ⇒ (7) + 22 - 2 = 27
parry: 1d20 + 22 - 2 ⇒ (12) + 22 - 2 = 32
parry: 1d20 + 22 - 2 ⇒ (17) + 22 - 2 = 37
GM Engleaktig |
Obo, tiring of this battle, gestues towards the ettin and engulfs it in snow, ice and biting winds. As they clear it may well be frozen into a block of ice.
Using ice tomb hex on the ettin. It takes 3d8 cold damage and is imprisoned in ice. If it makes a DC25 fortitude save it takes alf damage and is not entombed.
ettin fort v hex: 1d20 + 17 ⇒ (11) + 17 = 28
By virtue of sheer stubbornness, the creature avoids being entombed, though it now has an ice rimmed features.
__________________________________________________
Fandral rocks back on his heels and then bolts forward and around, setting up flank with Theo. Swift action, drop into Spring Heeled Style
He then lashes out with his cutlass.
The foolish ogre, confounded by Fandral's movement, tries to take an AoO.
AoO: 1d20 + 17 ⇒ (8) + 17 = 25
This proves to be its downfall as the swashbuckler takes it down with a critical riposte.
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round SIX
Combat map is on slide 6
__________________________________________________
Initiative Order
=> Fandral: Go! 36 HP injured
=> Obo: Go!
=> Professor: Go!
=> Theodric: Go!
Above crusher creatures:
Under crusher creatures: all dead
__________________________________________________
The party is up!
Professor Baldeck Kaldosian |
"No running. This is nice. Stand there and get stabbed if you would."
Professor strikes with a series of precisely targeted attacks.
Attack: 1d20 + 32 ⇒ (20) + 32 = 52
Damage: 1d4 + 22 ⇒ (3) + 22 = 25
Attack Confirmation: 1d20 + 32 ⇒ (14) + 32 = 46
Damage: 1d4 + 22 ⇒ (4) + 22 = 26
Attack Haste: 1d20 + 32 ⇒ (16) + 32 = 48
Damage: 1d4 + 22 ⇒ (2) + 22 = 24
Attack Confiramtion: 1d20 + 32 ⇒ (15) + 32 = 47
Damage: 1d4 + 22 ⇒ (1) + 22 = 23
Attack 2: 1d20 + 27 ⇒ (14) + 27 = 41
Damage: 1d4 + 22 ⇒ (2) + 22 = 24
GM Engleaktig |
CONFRONTATION AT THE CRUSHER
Round SIX
Combat map is on slide 6
__________________________________________________
Initiative Order
=> Fandral: Go! 36 HP injured
=> Obo: Go!
Professor: full attack
=> Theodric: Go!
Above crusher creatures:
Under crusher creatures: all dead
__________________________________________________
The Professor efficiently makes quick work of the ogre near him. Its body falls, in pieces, in a series of squelches on the gore-soaked floor.
__________________________________________________
The rest of the party is up!
Theodric de LaMontagne |
Theodric steps towards the last enemy, his magic scabbard's magic expended, but his sword still sharp.
5-ft steps and full-attack, two-weapon fighting, power-attack, bane no more...
1st attack, +5 adamantine Impervious Keen Falcata, Heroism, Haste: 1d20 + 33 - 4 + 2 + 1 ⇒ (15) + 33 - 4 + 2 + 1 = 47
adamantine, silver, cold iron, all alignments, magic, slashing dmg: 1d8 + 23 + 8 ⇒ (7) + 23 + 8 = 38
Haste attack, +5 adamantine Impervious Keen Falcata, Heroism, Haste: 1d20 + 33 - 4 + 2 + 1 ⇒ (14) + 33 - 4 + 2 + 1 = 46
adamantine, silver, cold iron, all alignments, magic, slashing dmg: 1d8 + 23 + 8 ⇒ (3) + 23 + 8 = 34
2nd attack, +5 adamantine Impervious Keen Falcata, Heroism, Haste: 1d20 + 28 - 4 + 2 + 1 ⇒ (6) + 28 - 4 + 2 + 1 = 33
adamantine, silver, cold iron, all alignments, magic, slashing dmg: 1d8 + 23 + 8 ⇒ (3) + 23 + 8 = 34
3rd attack, +5 adamantine Impervious Keen Falcata, Heroism, Haste: 1d20 + 23 - 4 + 2 + 1 ⇒ (3) + 23 - 4 + 2 + 1 = 25
adamantine, silver, cold iron, all alignments, magic, slashing dmg, bane: 1d8 + 23 + 8 ⇒ (1) + 23 + 8 = 32
Offhand attack, Shield Bash, Heroism, Haste: 1d20 + 32 - 4 + 2 + 1 ⇒ (16) + 32 - 4 + 2 + 1 = 47 --> if this attack roll is equal or greater than target CMD, target is also bull rushed backwards and can push other creatures backwards; Opponents who cannot move back due to a wall or other surface are knocked prone after moving the maximum possible distance. See bull rush and shield slam feat rules for more details.
adamantine, silver, cold iron, all alignments, magic, bludgeoning dmg: 1d6 + 14 + 8 ⇒ (1) + 14 + 8 = 23
GM Engleaktig |
Theodric steps towards the last enemy, his magic scabbard's magic expended, but his sword still sharp.
Venting upon the ettin, Theodric slashes at him. Defiantly, the ettin smiles back. The Taldan slashes again. Defiantly, Murg-Nurk laughs in his face. The human slashes again. Defiantly, again, the two-headed creature sneers at him. The duelist slashes one more time. The mutant stares him right in the eyes. Finally, Theodric slaps him with his shield. The ettin drops to the ground--his unblinking, lifeless eyes stare at the crusher underbelly.
Combat over!
__________
Loot (all giant-sized):
Murg-Nurk, the ettin
+2 club
+2 shortspear
+1 breastplate
potion of cure serious wounds
amulet of natural armor +1
299 GP
each of the seven orge mutants had:
mwk club
fuse grenade (3) (not really usable by them here, they want to keep the crusher)
mwk scale mail
amulet of bullet protection +2
eight emeralds worth 100 GP ea
200 GP
Fandral |
If no one objects, Fandral will take the potion and use it.
cure serious: 3d8 + 5 ⇒ (6, 6, 4) + 5 = 21
Only 15 down now.
Obo Ibn Jad |
Fine by me
Obo scans through the various bits of equipment left behind. Not sure much of this is o any use to us but we should take it for the Society. Should we press on and deal with this other boss.