Baldwin the Merciful's - CoT Campaign (Inactive)

Game Master baldwin the merciful

This is Council of Thieves AP. Westcrown, City of Twilight, once was the center of Aroden's faith, but now it symbolizes despair. By day, the city remains a vibrant center of trade; but, by night only those with a death wish venture out.


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Evil GM

What potions are you looking for John? Fizzles has many types.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

John..Best wishes. Fight with every trick you can get so you can win. Remember my suggestions of Silversheen,Haste and any potions or trinkets that will aid you.

Andrea casts any needed spell to heal John fully.

Andrea heads back to the safehouse with Mathalen and the others, carrying Ermolo's body.

After we break the news to everyone, I will go to sell the gems. Lucrezia wants that ring, does anyone want the magic leather or rapier?


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

"I just want coin", Truk grunts.

"And my brother..."


Evil GM

Who is going to tell Grumm his apprentice is dead?


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Get some Tanglefoot bags John. Good for gumming up the wings of flying critters.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Well Andrea is going to have her hands full for a while. perhaps Orsin or Lucrezia?

edit Andrea can do it while selling the leather armor and rapier.

Editx2: Andrea will also meet with the Lawyer and asks Orsin to come along to help lend his verbal skills.


Evil GM

John you meet the pleasant Quincy Blackthorn, the proprietor of "Fizzles" the potion shop, and he heartedly greets you. His red hat stands out, along with two cauldrons brewing items. "Good afternoon and how can I help you."


M H, NPC Expert MoneyMonger

Hello Andrea...and Orsin... was it a successful mission?


Evil GM

Before Gerald Andrea your buddy Nathaniel will greet you at the city morgue. "Aye liked the kid...he had courage. he told me once he was smithing, that's a great lose I'm sure."

"So a zombie Dragon turtle did this? That is amazing ...never heard of such a thing...powerful magic to turn such a powerful creature to undeath."


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Morgue
Yes, we new him from the beginning, his death is a great loss. We do wish to keep him here for potential reviving after we negotiate it. Like when we revived the dead guard. Andrea casts Gentle Repose on Ermolos.
We just need to keep him here with Sunny, on our coin of course.

Gerald

Hello. It was..very difficult, but we found some items that may be of interest.

Andrea places the special elven coins on the table along with the gems. Some good finds I believe. rare coins and some nicely cut gems, perfect for setting.

I hope we will be able to meet with the lawyer and arrange an agreement for the release of Orn. I'm certain the Hellknights will be able to be convinced to turn their attentions elsewhere.


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Like an anxious animal, Truk paces back and forth at the safehouse while he waits for word from Andrea.

Don't really have anything to do be doing right now. Anyone around to RP?


M H, NPC Expert MoneyMonger

Morgue

Nathaniel nods, "Of course...anything you need. Seems to me there have been some strange happenings with the dead" He shrugs, "Mournhollow has had a few strange rumors flying about," he comments. Andrea you know that is one of the low income graveyards.

"heard of a few bodies gone missing. Grave robbers ...perhaps...possibly more devious plans"

Exchange House

he looks at the coin and shakes his head. "nothing special kyonin coins, still in circulation, printied in the last 15 years."

The gems are nice...good quality and value.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

"Enough with the pacing Trouble. Why don't you find a better outlet for all that restless energy?"


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Truk growls and huffs.

"Like what?"


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Morgue

Indeed, we will keep that in mind, perhaps it is connected with the past troubles.

Exchange House.

A pity about the coins, but thankfully the metal is still good.


Male Human Fighter(Tower Shield Specialist) 6/ Hellknight 2 +5 int, AC 26, Touch 12, FF 25, Fort +8, Ref +4, Will +5 HP66/82, Perception +12

"I am looking for potions that will copy a spell an associate of mine uses, one that makes me move faster. I also beleive I need a potion that will grant me flight."


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

"Well, considering your mood right now, how about some sparring?"

"No weapons, just some hand to hand fight, maybe some wrestling."


M H, NPC Expert MoneyMonger

The coins spend as well as any others, Gerald responds. "Sorry about the loss, I'm sure that will greatly disturb Gruum," he pauses, "the young man had a talent at the forge, I hear." his bushy eyebrows go up. "That could affect production of gear."


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Truk stops mid-step and cocks his head.

"That might be a good idea", the big orc says with a nod. "But with who?"


Evil GM

The wizards grins widely, "You are looking for a haste position....yes..yes I have a few here."

The price is the same as in the CRB.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

"Me. Unless you're scared to fight me."


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Truk raises a heavy brow.

"Not at all. I know you can take it", he says with a growing grin.

"Let's see what you've got Beautiful."


Male Human Fighter(Tower Shield Specialist) 6/ Hellknight 2 +5 int, AC 26, Touch 12, FF 25, Fort +8, Ref +4, Will +5 HP66/82, Perception +12

"Thank you" John will buy a potion of haste and a potion of fly.-1500gp
With that John goes back to his mentor's house.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

In an attempt to catch Truk off guard, Lucrezia wastes no time in throwing a punch at him.


Edited attack: and yes, no armor or weapons
attack 1d20 + 13 ⇒ (10) + 13 = 23
nonlethal damage 1d3 + 2 + 2 ⇒ (2) + 2 + 2 = 6


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

I assume we'd have stripped out of our armor.

"Ow!" Truk howls as the woman's fist cracks him across the jaw.

You forgot favored enemy. Truk counts as human. Also, fists are 1d3 for non-monks.

"That was a cheap shot."


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Gerald "Westcrown Exchange" wrote:
The coins spend as well as any others, Gerald responds. "Sorry about the loss, I'm sure that will greatly disturb Gruum," he pauses, "the young man had a talent at the forge, I hear." his bushy eyebrows go up. "That could affect production of gear."

Indeed he did. we are looking into reviving him if things go well. There are a few..alternate methods that might be available. Particulary one that might leave Ermolos a bit..different than before.

Bluffsecret message: 1d20 + 10 ⇒ (11) + 10 = 21
Andrea just lets it be unsaid that the traditonal way of going through the church of Asmodeus will probably not be done and looking into Reincarnation or alternate Raising


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Edited above attack

"Yep, it sure was. So what are you going to do about it?"


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Truk shakes his head to lose the cobwebs.

"You're lucky I like you", he answers with a playful growl.

The big orc circles with his fists raised until he spots an opening. He quickly steps in and throws a hook into the ranger's ribs.

Unarmed Strike: 1d20 + 10 ⇒ (20) + 10 = 30
Damage: 1d3 + 5 ⇒ (3) + 5 = 8

Confirming: 1d20 + 10 ⇒ (5) + 10 = 15
Extra Damage: 1d3 + 5 ⇒ (2) + 5 = 7


Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15

Faelyn heads into his private room in the safe house and sets Khazrae down on the bed. I guess that was your first combat outing in awhile. I will need to pick up some stuff from Talbard's and then we will be off for Delvehaven.

Faelyn lights a smoke and takes a drag. He holds it out for the Erinyes to take a drag.


Evil GM

The smoke comes out of Khazrae's mouth and neck when she takes her drag.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Lucrezia staggers back under the half-orc's powerful blow, cathcing her breath for a moment before she lashes out at him again. "Geez, I hate to feel how you hit someone you don't like then."

attack 1d20 + 13 ⇒ (15) + 13 = 28
nonlethal damage 1d3 + 4 ⇒ (3) + 4 = 7
forgot my second attack last time
attack 1d20 + 6 ⇒ (13) + 6 = 19
nonlethal damage 1d3 + 4 ⇒ (1) + 4 = 5


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Truk tries to cover up as Lucrezia rains blows down on him.

"I take it you've done this before", he manages to grunt.

Seeing an opening, the big orc throws an uppercut.

Punch: 1d20 + 10 ⇒ (3) + 10 = 13
Damage: 1d3 + 5 ⇒ (2) + 5 = 7

"I get angry when I scrap with people I don't like."


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

"Did you forget I worked as a bouncer with your brother? Be a horrible job for someone who didn't know how to throw a punch or fight dirty."

Lucrezia throws a couple more punches at Truk.


attack 1d20 + 14 ⇒ (5) + 14 = 19
damage 1d3 + 4 ⇒ (2) + 4 = 6
attack 1d20 + 6 ⇒ (14) + 6 = 20
damage 1d3 + 4 ⇒ (2) + 4 = 6


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

"He mentioned it. He just never talked about how well you could fight."

Before she can throw another punch Truk grabs her wrist and steps in close.

"What now?" the big orc asks in a low voice.

Grapple: 1d20 + 10 ⇒ (12) + 10 = 22


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

cmb 1d20 + 9 ⇒ (6) + 9 = 15

Lucrezia growls in frustration as she fails to break free of Truk's hold.


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Truk steps around behind Lucrezia and traps her arm there. He pressed his massive sweaty torso against her back.

Pin: 1d20 + 10 + 5 ⇒ (10) + 10 + 5 = 25


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

cmb 1d20 + 9 ⇒ (7) + 9 = 16

Despite her struggles to free herself from Truk's grasp, she finds herself being pinned instead.


M Dwarf Witchhunter16, Init +7, Percep+13, HP140/140 AC31/18/28+4 w/Judge+4SHIELD ,Save F17/R11/W17+4 Spells/Poison, +4 w/Know Def, +4 w/Judge , CMD+31+39vsTrip, 35Bullrush

Grimm heads to Grumm's with Andrea.
All this talk about raisin. Ye ever think they might not WANT te come back. They died in service, especially Duncan. I'd be right pissed if I were up there, drinkin the mead with me god an ye called me back from Paradise.


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

"Why don't we pick this up in the other room", Truk said in a low tone.

The big orc's intent swelled thick against Lucrezia's backside.

CMB to Disrobe =P: 1d20 + 10 + 5 ⇒ (20) + 10 + 5 = 35


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Lucrezia's struggles change direction. Now instead of trying to pull away from the burly half-orc, she's now trying to press herself against him.

Can't roll higher than what you did, so you get your way with her for now.

"I appear to be stuck at the moment. If you want to 'pick this up in the other room', then you'll just have to pick me up and take me there."


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Eager to please, Truk scooped up the beautiful ranger and darted for the bedrooms.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Once in the room, Lucrezia teases: "So now do you wanna see if you can pin me to the bed?"


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Already way ahead of Lucrezia, Truk untied the knot holding his breechcloth in place, shucked off his boots, and tossed her onto the bed.

"Orcs are born wrestlers. Let me show you", the brute said with a grin despite his bloodied lip.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Lucrezia quickly wiggles out of her own clothing and boots while Truk is shedding his.

"By all means, instruct me in the ways of your orc wrestling. I am your humble, and naked, student."


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Grimm Sharpest wrote:

Grimm heads to Grumm's with Andrea.

All this talk about raisin. Ye ever think they might not WANT te come back. They died in service, especially Duncan. I'd be right pissed if I were up there, drinkin the mead with me god an ye called me back from Paradise.

That is why we will ASK. If Duncan is dead set on staying dead then so be it, but I want him back here with us even if he is just forging away at Grumm's.

Besides, perhaps he would like to be a Godparent.

Ermolos died fighting but it was a stupid fight that should have never happened and he had his whole life ahead of him. Duncan..well I don't know how old he was but he lived long, Ermolos was young and deserves a chance to grow older and perhaps tell his family about how he helped Westcrown become shadow-free.


Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5

Orsin eavesdrops on the Grimm's and Andrea's conversation, his gaze fixed in pretense at a Pathfinder Chronicle in his lap. His eyes widen in terror as he realizes the host of horrors that await him after death.

He closes the book before announcing to the others, "I'm going to the library."


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Oh comon, you get to party-down no doubt.

Assuming this is going to take place after the meeting at the Exchange.

Take care. I'll have your share of money ready when you get back.


Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5

"Uh-huh," he responds, as if in a daze. He exits the safehouse silently, embarking for the library with dark purpose.


M Dwarf Witchhunter16, Init +7, Percep+13, HP140/140 AC31/18/28+4 w/Judge+4SHIELD ,Save F17/R11/W17+4 Spells/Poison, +4 w/Know Def, +4 w/Judge , CMD+31+39vsTrip, 35Bullrush
Andrea1 wrote:
Grimm Sharpest wrote:

Grimm heads to Grumm's with Andrea.

All this talk about raisin. Ye ever think they might not WANT te come back. They died in service, especially Duncan. I'd be right pissed if I were up there, drinkin the mead with me god an ye called me back from Paradise.

That is why we will ASK. If Duncan is dead set on staying dead then so be it, but I want him back here with us even if he is just forging away at Grumm's.

Besides, perhaps he would like to be a Godparent.

Ermolos died fighting but it was a stupid fight that should have never happened and he had his whole life ahead of him. Duncan..well I don't know how old he was but he lived long, Ermolos was young and deserves a chance to grow older and perhaps tell his family about how he helped Westcrown become shadow-free.

Godparent? Girl I ain't even shagged ye yet. Bit early to be talkin about little bastards runnin a round. Bwahaha!


Elven Dancer (Disguise of .Shadow. Perception DC 18)

Once back in town, Fluer surfaces again and helps Andrea with business.

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