Baldwin the Merciful's - CoT Campaign (Inactive)

Game Master baldwin the merciful

This is Council of Thieves AP. Westcrown, City of Twilight, once was the center of Aroden's faith, but now it symbolizes despair. By day, the city remains a vibrant center of trade; but, by night only those with a death wish venture out.


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Evil GM

Wow sorry to see STR go. He's taken breaks in the past, so I'll chalk this one up to being a break for now. He'll have spot if he can come back. That being said work has me swamped right now and it will remain that way through Friday. You all can rolelay amongst yourself at Grumm's for the week, I'll try to pop in during the evening.


Evil GM

Back to the grind.


Evil GM

Good news, my week is going to lighten up a bit.


Evil GM

Any thoughts. suggestions and ideas regarding losing Daniel from the game?

We have one book for completion of the AP.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Well Daniel was our heavy armor evil smiting front liner(100 damage on Ilnerik yo.) So our combat looks like this.

Andrea:Spell casting and good armor but hits like a wet noodle without spells
Orsin:Hits hard, useful songs and spells but low ac
Gerard: excellent flanker damage and good ac
Euphemia: Good debuffs, hexes and can heal as well.

Andrea can be a good anchor for Orsin and Gerard to work around if she gets up front. So we should pay more attention to area control so we don't get overwhelmed in mass fights.

Summons will make good flankers as well even if they don't do much damage.

We do lack good ranged abilities since Daniel had the composite bow and Gerard's daggers are made for close in work.


Evil GM

Being an urban setting the lack of a true ranged combatant is not that troublesome. The question really is do we get someone to join at this point...I'm sort of torn.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

That is possible, perhaps from your Rapan Athuk game. Or have an NPC along. John or Faelyn or a restored Khazrae.


1 person marked this as a favorite.

Me squish all da enemies!


Evil GM
Andrea1 wrote:
That is possible, perhaps from your Rapan Athuk game. Or have an NPC along. John or Faelyn or a restored Khazrae.

I'm interested in hearing more opinions on this. If the players decide they want another player it shouldn't be too hard to find one, especially at this high level on the boards. Most games fizzle out by now. My biggest concern is maintaining party chemistry.

I don't think I'd like to run NPC's at this time.


Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5

I don't think bringing in someone new should be a problem. Andrea and I have encountered more than our fair share of fresh faces to the group, some who've stayed longer than others. If we bring in someone new, he or she should definitely fill the tank/fighter niche that STR's been taking care of up until now.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

A background of wanting to stop the chaos in Westcrown and keep it from possibly being burned down or dominated by the Council would be perfect. Maybe even a somewhat more shady type from the Oberigos who achieve payback for their house's humiliation can work.

As for the type of fighter? Any kind can work. I do think a strong armor/weapon type can be very helpful. Perhaps a ranger who specializes in hitting hard and fast or whatever the new person wishes. :)


Evil GM

Gerald and Phem want are your thoughts about possibly adding a new player.


F Human Witch 13 Init+4 Hp: 104/91--- AC:20 t:15 ff:16---F8//R9//W13--Perception +16

Positive. Though I would like someone durable.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

I am still watching guys.

Just my work is a NO MOBILE (ie get fired) work place (guy died texting and driving)
and when I get home, that's ALL family time now (I work 2 weeks away, 1 home) and helping my wife with her new food business.

Everyone may have noticed I am no where near my old posting frequency.
Something had to give so I dropped all my games, I don't want to bog anyone down with infrequent posting.

Whomever you get needs a mountain of HP and lower AC.
If you recruit a High AC turtle with no teeth, Baldwin will likely go after squishy chars.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

I kinda agree. John was high AC and did have good strength but his damage output would eventually fall behind.

Zone control? Such as a glaive/polearm swinger who trips and bullrushes.


Evil GM

STR your always welcomed back to my games.

I did offer a spot to another person on the boards, he is interested and was thinking about a concept.


Evil GM

I've a busy day today but should make it on by the evening. Our new player was getting equipment and he should be ready soon.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

I'm keen to see what he puts up.


Evil GM

the new player will check in when he gets home tonight.


M Human (Chelaxian) Fighter | Level 13 | HP 92/125, AC 30, T 15, FF 27 | F 12 R 11 W 8 | CMB 18 CMD 36 | Init + 6 | Perc +13

Hi all, I'm stepping in as a tank, I'm a fellow player in another of Baldwin's games - it's the only other game I'm on in the forum and it's only at 12 pages so if you want to see some of my posts that's the best place to do so.

You can check the character created so far, I haven't been able to nail down a personality yet but in broad strokes he went to Lastwall as a boy and ended up as one of their rare infantry soldiers, and is being called back to help his family due to the problems in Westcrown.

I'm not married to my current build, so if you've got advice or think the concept doesn't fit too well with party dynamics let me know.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Welcome aboard, perhaps you became acquainted with Daniel at some point. :)

We do have a suit of +4 Plate Mail that you might be interested in. :) Adorned with the symbols of Aroden but still perfect.

We can probably hook you up with healing potions and special items in case we fight undead or other creatures again.


Evil GM

welcome aboard.

I thought I'd introduce Aurelio as a second son of the Grulios family to tie into the nobility angle. Since several of the noble houses are working together to fight back this made sense especially at this level of play.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

Looks like you went with a lockdown build?

You might like to check out Str Rangers Guide to TWF for fighter's in the advice threads.

Moving sucks for a TWF build since you lose your full attack.
This campaign is mostly indoors and most of the others are low on hp.

Maybe check out the BRAWLER archetype.
It will not only improve your damage with close weapons (shield, cestus and kukri's) but MENACING STANCE is awesome since it lowers enemy to hit AND AC.
Gerard and Orsin would love that since thier damage is great but are not nearly as accurate as you.

Also grants abilities to stop enemies moving away from you.

;)

I like the concept.
Really missing the game actually.


Evil GM

I don't have a problem running it with six folks Daniel if you can find to time to add a game.

Aurelio - fighter
Daniel - pally
Gerard - rogue
Orsin - bard
Euphemia - witch
Andrea -cleric/Holy Vindicator

Would be solid group...I could amp up the encounters.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

We will miss you as well. I am interested in seeing him in action.


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

Whoa... amp up?

Welcome aboard! And FLANK! :)


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

This is Gerard, our friendly neighborhood rogue who flings knives everywhere.

Best get leveled Gerard. :)


Evil GM
Gerard Nisroc wrote:

Whoa... amp up?

Welcome aboard! And FLANK! :)

Yeah, you know... not take it so easy on your guys. :-)


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

Fun times!


M Human (Chelaxian) Fighter | Level 13 | HP 92/125, AC 30, T 15, FF 27 | F 12 R 11 W 8 | CMB 18 CMD 36 | Init + 6 | Perc +13
Daniel Arrisen wrote:

Looks like you went with a lockdown build?

You might like to check out Str Rangers Guide to TWF for fighter's in the advice threads.

Moving sucks for a TWF build since you lose your full attack.
This campaign is mostly indoors and most of the others are low on hp.

Maybe check out the BRAWLER archetype.
It will not only improve your damage with close weapons (shield, cestus and kukri's) but MENACING STANCE is awesome since it lowers enemy to hit AND AC.
Gerard and Orsin would love that since thier damage is great but are not nearly as accurate as you.

Also grants abilities to stop enemies moving away from you.

;)

I like the concept.
Really missing the game actually.

I'll play around with the Brawler option, see if I can make it work. I know you're stepping back, but do you mind if I send you a build to see if it looks alright?


F Human Witch 13 Init+4 Hp: 104/91--- AC:20 t:15 ff:16---F8//R9//W13--Perception +16

A bad day to have spent the evening away, it appears.


Male Human Ranger 1
Aurelio Grulios wrote:
Daniel Arrisen wrote:

Looks like you went with a lockdown build?

You might like to check out Str Rangers Guide to TWF for fighter's in the advice threads.

Moving sucks for a TWF build since you lose your full attack.
This campaign is mostly indoors and most of the others are low on hp.

Maybe check out the BRAWLER archetype.
It will not only improve your damage with close weapons (shield, cestus and kukri's) but MENACING STANCE is awesome since it lowers enemy to hit AND AC.
Gerard and Orsin would love that since thier damage is great but are not nearly as accurate as you.

Also grants abilities to stop enemies moving away from you.

;)

I like the concept.
Really missing the game actually.

I'll play around with the Brawler option, see if I can make it work. I know you're stepping back, but do you mind if I send you a build to see if it looks alright?

Happy to look at whatever you come up with.

I did post an example build in the guide if you want a template.
Basically the BRAWLER is even more damn powerful (in DPR terms) because you get the full close weapon bonus and MEANACING STANCE is like free AC (since the enemy takes a to hit penalty) for the party.

The trick is too keep the enemy from moving away from you.
PIN DOWN is a central feat here.
You won't need improved or gtr bullrush since you already get weapon training (+3 at this level and +5 if you buy gloves of dueling)
AND CLOSE COMBATANT added to those checks (+3 at this level) for a total bonus of +8 to bullrush. Shield slam doesn't provoke.

So get next to a foe and bash them into a wall (which auto trips them) and use PIN DOWN and STAND STILL to keep them there.


Evil GM

I won't be on this evening.


Evil GM

I'll get something up a little more substantive tomorrow morning.


Evil GM

game night tonight.


Evil GM

Aurelio as an FYI I will roll out initiatives.


M Human (Chelaxian) Fighter | Level 13 | HP 92/125, AC 30, T 15, FF 27 | F 12 R 11 W 8 | CMB 18 CMD 36 | Init + 6 | Perc +13

Thanks for the heads up!


Male Human Ranger 1

Aurlio,

You are short changing your attacks

Shield should be
Bab 12
Gtr Wpn fcs 2
Wpn Trai 3
Gloves 2
Enchant +1
Str 6
CRACKED PALE GREEN PRISM 1
=27

Kukri
Bab 12
Wpn train 3
Gloves 2
Enchant 1
Str 6
Twf -2
CRACKED PALE GREEN PRISM
=23

So your normal breakdown without PA or Dazing assault is Shield/Kukri:
27S/23K/22S/18K/17S

With PA and Dazing Assault on:
18/14/13/9/8 which seems like a steep penaly but with Orsin
+ Inspire Courage +3

You are
21/17/16/12/11 and add +4 to everything whrn you flank!!!

The attack penalty is big but you have the weapon and BAB to suck it for huge payoff.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

For a comparison
Daniels attack is only +19 when two handing so you are good.


M Human (Chelaxian) Fighter | Level 13 | HP 92/125, AC 30, T 15, FF 27 | F 12 R 11 W 8 | CMB 18 CMD 36 | Init + 6 | Perc +13
STR Ranger wrote:

Aurlio,

You are short changing your attacks

So your normal breakdown without PA or Dazing assault is Shield/Kukri:
27S/23K/22S/18K/17S

With PA and Dazing Assault on:
18/14/13/9/8 which seems like a steep penaly but with Orsin
+ Inspire Courage +3

You are
21/17/16/12/11 and add +4 to everything whrn you flank!!!

The attack penalty is big but you have the weapon and BAB to suck it for huge payoff.

Hero labs has failed me! Thanks for all the help, and yes I understand how ludicrous the attack bonus is even with the penalties.


Male Human Ranger 1

Careful though.

Your will save blows.
Kill casters before they dominate you


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Protection from Evil,Cloaks of Resistance help, might poke around the PRD to see what is available.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

Believe if you stick a certain ioun stone in a wayfinder it makes you immune to domination.

Pretty sure it's pricey through.


Evil GM

Remember Daniel not to to unbalance the game.


Evil GM

My daughter had a cheerleading competition today, so I was out of touch.


Evil GM

A little poll what are your top five television shows/series:

Mine:

Blacksails
Vikings
Game of Thrones
Strike Back
Da Vinci's Demons

Honorable mentions:

The Middle
The Borgias
True Detective


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Rarely watch tv these days. From what I have heard, everyone in Westeros need to be nuked from orbit.


Evil GM
Andrea1 wrote:
Rarely watch tv these days. From what I have heard, everyone in Westeros need to be nuked from orbit.

His first three books were very good but then it began to ramble while he killed off too many of the main characters. So far, I've enjoyed the series. In all likelihood I may actually enjoy the series more than the books strictly from an editing perspective. I know, I may have spoken blasphemy.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

Dexter
Spartacus
Game of Thrones
Scrubs

Don't have a 5th. Rarely get to watch TV but I hear vikings is good. Gonna check that out next.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal
baldwin the merciful wrote:
Remember Daniel not to to unbalance the game.

Who me?

;)

I would think it was apparent from the multiple char Deaths I optimize chars specifically because I lack the patience fpr proper tactics.
CHARGE!!

Tip: the Brawler is Hyperspecialized at locking down ADJACENT opponents....sucks at ranged combat and cannot fly....
Whistles

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