GM Fuzzfoot's #00-29: The Devil We Know Part 1: Shipyard Rats (Standard, and continuing thru parts 2-4) (Inactive)

Game Master PJP

Rat Cult Lair

The Prancing Prince | Map of the Inn of the Unlucky Sailor


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Silver Crusade

Undine Ice Master 3 | Energy Resistance: Cold 5 | HP: 33/33 | AC: 20 | T: 13 | FF: 17 | CMD: 14 | Fort: +8 | Ref: +7 | Will: +4 | Init: +5 | Perc: +8 | Sense Motive: +2 | Speed: 30 ft ; Swim 30 ft.
Tracked resources:
Burn: 7/7 ; Ooze Acid Breath: 1/1

Will save: 1d20 + 2 ⇒ (18) + 2 = 20

Alaneo resists most of the negative energy damage. "You are too weak, witch!"

Dark Archive

Male Half-Orc Heretic Inquisitor 1 | HP 10/10 | Init +2 | F+5 R+4 W+6 | AC 17 ff 15 t 12 | Per +6 | CMB +4 | CMD 16

Will: 1d20 + 4 ⇒ (11) + 4 = 15

At -9 hp and bleeding.

Grand Lodge

Male Hakon (PreGen) Human (Ulfen) Skald 1 - Init +2 - AC 16, touch 12, flat-footed 14 - hp 10/10 - Fort +3 (+4 while performing), Ref +2, Will +1 - Speed 30 ft. - Perception +3 - Raging Song: 7/11

Will DC 12: 1d20 + 1 ⇒ (1) + 1 = 2 Nice.

Stabilize DC 10: 1d20 + 1 - 2 ⇒ (10) + 1 - 2 = 9

Sczarni

HP 19/31 | AC 16 | T 13 | FF 13 | CMD 17 | Fort +5 | Ref +6 | Will +2 | Init +3 | Perception +5 | Sense Motive -1 Human (Varisian) Brawler 3

Will DC 12: 1d20 - 1 ⇒ (5) - 1 = 4

Nikolai howls as he feels his life force being drawn away by the dark priestess's touch. "So that's how you want to play it?", he snarls, a scowl growing upon his face. "Fine. I'll kick your ass from here all the way to Alkenstar!" He dodges past the zombie, and tries to punch her in the mouth, but she ducks out of the way of his strike.

Acrobatics to avoid the AoO from the zombie, then attacking her.

Acrobatics: 1d20 + 7 ⇒ (4) + 7 = 11
Attack, PA: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 1d6 + 5 ⇒ (6) + 5 = 11


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Zombie AoO: 1d20 + 4 ⇒ (18) + 4 = 22 GM sadly shakes his head...
Slam Damage: 1d6 + 4 ⇒ (6) + 4 = 10

Round 2: (Bold may act)
Zombie
Hakon (blind, @-2hp, bleeding), Davith (@-9, bleeding)
Woman (9 dmg)
Nikolai(@3 hp), Sheela (@-7, stable), Khismia(9 or 4 dmg), Kusunoki(9 or 4 dmg)

Round 3: (Bold may act)
Alaneo (4 dmg)

Knowledge, Religion DC 11:

The woman is a cleric of Groetus. The zombie is a fast variant, meaning it has 40ft move and can take an additional attack any time it uses a full attack action.

Scarab Sages

F Human Kensai 2 | HP 19/19 | AC 16, T 15, FF 11 | Init +3 | F +5 R +3 W +3 | Per +1 | [i][/i] | Arcane Pool 4/4 | Arcane Revitalization 1/1

Khismia moves to flank the priestess with Nikolai, trying to find an opening in her armor.
Move to the other side of the priestess, across from Nikolai
Swift to enhance sword
Standard to attack
4 damage from channel

Will: 1d20 + 2 ⇒ (18) + 2 = 20
dueling sword: 1d20 + 7 ⇒ (3) + 7 = 101d8 + 1 ⇒ (2) + 1 = 3


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Round 2: (Bold may act)
Zombie
Hakon (blind, @-2hp, bleeding), Davith (@-9hp, bleeding)
Woman (9 dmg)
Nikolai(@3 hp), Sheela (@-7, stable), Khismia(@9 hp), Kusunoki(9 or 4 dmg)

Round 3: (Bold may act)
Alaneo (4 dmg)

Sovereign Court

Respectful Traveler HP: 22/22 | AC 18 | T 10 | FF 18 | Fort +5 | Ref +0 | Will +1 | CMD 16 | Init +0 | Perception +5 | Sense Motive +1 | Climb/Swim +8
Active Buffs:
Resources:
CLW 43/50

Masa feels the tendrils of energy surge from the woman as half the group falls to the ground.

Will: 1d20 + 1 ⇒ (6) + 1 = 7
Will Second Roll- Resolve: 1d20 + 1 ⇒ (16) + 1 = 17

The samurai focuses his mind as he rejects the woman's attempt to render him incapacitated as well. "I shall deal with the creature of undeath first." remarks Masa as he steps forward, striking out with his blade in a single swipe from the scabbard, gripped in two hands.

Katana-Power Attack/Furious Focus: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d8 + 6 + 3 ⇒ (2) + 6 + 3 = 11

"Alaneo! Finish off this foul creature before it can attack again!" Masa says to the undine if the zombie still stands.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Masa slices downward with incredible force, cutting the zombie deep and almost destroys it, yet it continues on.

Round 3: (Bold may act)
Alaneo (4 dmg)
Zombie (11 dmg)
Hakon (blind, @-2hp, bleeding), Davith (@-9hp, bleeding)
Woman (9 dmg)
Nikolai(@3 hp), Sheela (@-7, stable), Khismia(@9 hp), Kusunoki(@9 hp)

Silver Crusade

Undine Ice Master 3 | Energy Resistance: Cold 5 | HP: 33/33 | AC: 20 | T: 13 | FF: 17 | CMD: 14 | Fort: +8 | Ref: +7 | Will: +4 | Init: +5 | Perc: +8 | Sense Motive: +2 | Speed: 30 ft ; Swim 30 ft.
Tracked resources:
Burn: 7/7 ; Ooze Acid Breath: 1/1

Alaneo steps back and focuses one more time and unleashes a cold blast at the zombie's face.

I can't allow myself to fail!

Kinetic Cold Blast (Ranged Touch), PBS, melee: 1d20 + 4 - 4 ⇒ (2) + 4 - 4 = 2

Ok, GM reroll!

Kinetic Cold Blast (Ranged Touch), PBS, melee, reroll: 1d20 + 4 - 4 + 1 ⇒ (12) + 4 - 4 + 1 = 13 for Cold: 1d6 + 3 ⇒ (5) + 3 = 8


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Sorry I left you all hanging there! I got swamped last night and was too tired to post.

Alaneo fumbles a bit, but his cold blast does JUST hit the zombie in the head, freezing it to the point that it cracks open. The zombie falls, destroyed.

Need stabilize checks from Hakon and Davith, although for Davith, it may not be enough.

"NO!" The cleric screams. She backs her way down the plank and channels negative energy again.

Channel, negative: 2d6 ⇒ (4, 4) = 8 DC 12 Will Save for only 4 damage

Khismia and Nikolai (before falling) get AoO for movement.

Round 3: (Bold may act)
Alaneo (@9 hp)
Hakon (blind, @-2 -4/8 - 1/0hp, bleeding), Davith (dead)
Woman (9 dmg)
Nikolai(@-1 or -5 hp), Sheela (@-7, stable), Khismia(@1 or 5 hp), Kusunoki(@9 hp)

Dark Archive

Male Half-Orc Heretic Inquisitor 1 | HP 10/10 | Init +2 | F+5 R+4 W+6 | AC 17 ff 15 t 12 | Per +6 | CMB +4 | CMD 16

Yeah, whether or not I stabilize or save, I am dead.

Scarab Sages

F Human Kensai 2 | HP 19/19 | AC 16, T 15, FF 11 | Init +3 | F +5 R +3 W +3 | Per +1 | [i][/i] | Arcane Pool 4/4 | Arcane Revitalization 1/1

Khismia slashes at the retreating cleric, but misses. She makes an arcane gesture and shouts as her palm crackles with lightning. Hurrying after the stranger, Khismia lays her hand on her.

Opportunity attack: 1d20 + 7 ⇒ (2) + 7 = 91d8 + 1 ⇒ (4) + 1 = 5
Will: 1d20 + 2 ⇒ (17) + 2 = 19

4 damage from channel
Standard to cast shocking grasp
Move to cleric
Slap her with lightning

Touch attack: 1d20 + 6 ⇒ (13) + 6 = 191d6 ⇒ 4


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Khismia - you can also attempt a free grapple, if you like.

Scarab Sages

F Human Kensai 2 | HP 19/19 | AC 16, T 15, FF 11 | Init +3 | F +5 R +3 W +3 | Per +1 | [i][/i] | Arcane Pool 4/4 | Arcane Revitalization 1/1

I don't expect it to work, but sure. Why not?
Grapple: 1d20 ⇒ 16

Sovereign Court

Respectful Traveler HP: 22/22 | AC 18 | T 10 | FF 18 | Fort +5 | Ref +0 | Will +1 | CMD 16 | Init +0 | Perception +5 | Sense Motive +1 | Climb/Swim +8
Active Buffs:
Resources:
CLW 43/50

Masa nods to Alaneo as the undine destroys the undead, but another pulse of negative energy moves through the fallen Pathfinders as he scowls, just outside of the reach of the blast.

Masa is 40' from her, so outside of the area of effect.

The samurai stands strong as the withering effect passes, leaving him weaker, but not as bad off as his compatriots. "It is time to deal with the Captain." he says grimly as he moves forward to threaten the woman.

Double move.

Sczarni

HP 19/31 | AC 16 | T 13 | FF 13 | CMD 17 | Fort +5 | Ref +6 | Will +2 | Init +3 | Perception +5 | Sense Motive -1 Human (Varisian) Brawler 3

Sorry I haven't posted - I spent yesterday at the dentist's getting a crown and didn't feel up to posting until today. Assuming Khismia's grapple went off, here's my attack...

Attack, PA, flank: 1d20 + 7 ⇒ (9) + 7 = 16
Damage, PA: 1d6 + 5 ⇒ (1) + 5 = 6
Will DC 12: 1d20 - 1 ⇒ (7) - 1 = 6

Silver Crusade

Undine Ice Master 3 | Energy Resistance: Cold 5 | HP: 33/33 | AC: 20 | T: 13 | FF: 17 | CMD: 14 | Fort: +8 | Ref: +7 | Will: +4 | Init: +5 | Perc: +8 | Sense Motive: +2 | Speed: 30 ft ; Swim 30 ft.
Tracked resources:
Burn: 7/7 ; Ooze Acid Breath: 1/1

I guess that Alaneo is too far to be affected by the channel.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Correct - I.. ahem... figure she was so focused on saving her skin she forgot to channel until across the gangplank...

Nikolai's attack glances off her armor as she makes her escape. She turns and presents her unholy symbol again, causing Nikolai to drop from the pain. Khismia chases her down, shacking her and grabbing her at the same time.


Round 4: (Bold may act)
Alaneo (@9 hp)
Hakon (blind, @-2 -4/8 - 1/0hp, bleeding), Davith (dead)
Woman (13 dmg, grappled)
Nikolai(@-5 hp, bleeding), Sheela (@-7, stable), Khismia(@5 hp), Kusunoki(@9 hp)

Sovereign Court

Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

Sheela's not sure where she is right now. A zombie was punching her not a minute ago, but now she's lounging on a chair, fed grapes by one handsome man on one side and fanned by a beautiful woman on the other.

I feel like I"m forgetting something...important...oh well, the grapes are nice.

Silver Crusade

Undine Ice Master 3 | Energy Resistance: Cold 5 | HP: 33/33 | AC: 20 | T: 13 | FF: 17 | CMD: 14 | Fort: +8 | Ref: +7 | Will: +4 | Init: +5 | Perc: +8 | Sense Motive: +2 | Speed: 30 ft ; Swim 30 ft.
Tracked resources:
Burn: 7/7 ; Ooze Acid Breath: 1/1

Haha :D

Alaneo runs toward the railing and throws an icicle towards the sorcerer!

Kinetic Cold Blast (Ranged Touch), PBS: 1d20 + 4 - 4 ⇒ (16) + 4 - 4 = 16 for Cold: 1d6 + 3 ⇒ (6) + 3 = 9

The dice gods are with Alaneo!


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

It's good at least one of you has found some luck!

The cleric tries to break free from Khismia, but is unable to escape.

CMB: 1d20 + 3 ⇒ (3) + 3 = 6


Round 4: (Bold may act)
Alaneo (@9 hp), Hakon (blind, @-2 -4/8 -2/1/0hp, bleeding), Davith (dead)
Woman (22 dmg, grappled)
Nikolai(@-5 hp, bleeding), Sheela (@-7, stable), Khismia(@5 hp), Kusunoki(@9 hp)

@Hakon, still need a save (Will vs DC 12) and a couble stabilize checks from you.

Sovereign Court

Respectful Traveler HP: 22/22 | AC 18 | T 10 | FF 18 | Fort +5 | Ref +0 | Will +1 | CMD 16 | Init +0 | Perception +5 | Sense Motive +1 | Climb/Swim +8
Active Buffs:
Resources:
CLW 43/50

Masa scowls as the cleric wrestles with Khismia. Seeing that three of his compatriots have already fallen, he decides to end this swiftly. "Any last words?" he asks before swinging the sharpened metal blade.

Katana @ Captain: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d8 + 6 + 3 ⇒ (2) + 6 + 3 = 11

Katana Confirmation @ Captain: 1d20 + 5 ⇒ (6) + 5 = 11

Sczarni

HP 19/31 | AC 16 | T 13 | FF 13 | CMD 17 | Fort +5 | Ref +6 | Will +2 | Init +3 | Perception +5 | Sense Motive -1 Human (Varisian) Brawler 3

1d20 + 2 - 5 ⇒ (3) + 2 - 5 = 0


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Masa puts the cleric to death at the end of the gangplank.

You are out of combat.

Sovereign Court

Respectful Traveler HP: 22/22 | AC 18 | T 10 | FF 18 | Fort +5 | Ref +0 | Will +1 | CMD 16 | Init +0 | Perception +5 | Sense Motive +1 | Climb/Swim +8
Active Buffs:
Resources:
CLW 43/50

After the cleric falls, the man investigates her person for any possible healing potions or aids to helping the other Pathfinders as he has no training or items of his own to help.

Silver Crusade

Undine Ice Master 3 | Energy Resistance: Cold 5 | HP: 33/33 | AC: 20 | T: 13 | FF: 17 | CMD: 14 | Fort: +8 | Ref: +7 | Will: +4 | Init: +5 | Perc: +8 | Sense Motive: +2 | Speed: 30 ft ; Swim 30 ft.
Tracked resources:
Burn: 7/7 ; Ooze Acid Breath: 1/1

Alaneo sighs in relief but draws his wand as he can. "Can somebody use it?" he asks.

Sovereign Court

Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

Anyone conscious with UMD? Hakon could use the wand, but he's unconscious. Anyone with the Heal skill should at least stop the bleeding.

Sheela yawns, bored in her seat. A grape hovers above her mouth.

Gods, this is so boring. How long has he held that grape, over my mouth, anyway?

She tries to sit up, but the man quickly pins her to the chair. The woman's fan feels like an anvil as Sheela struggles to pull it off of her.

Oh no, this isn't good. What's going here?!

Silver Crusade

Undine Ice Master 3 | Energy Resistance: Cold 5 | HP: 33/33 | AC: 20 | T: 13 | FF: 17 | CMD: 14 | Fort: +8 | Ref: +7 | Will: +4 | Init: +5 | Perc: +8 | Sense Motive: +2 | Speed: 30 ft ; Swim 30 ft.
Tracked resources:
Burn: 7/7 ; Ooze Acid Breath: 1/1

Indeed.

Alaneo runs from corpse to corpse, stabilizing people with ice.

Alaneo takes 10 for a 16 for each person wounded and thus stabilizes everybody.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The cleric does indeed have two potions of cure light wounds. And while it won't last into part 2, there is also +1 halfplate and a masterwork heavy flail that can be used for the rest of this scenario.

Sovereign Court

Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

Did we drink all of the potions from the half-orcs? I think 3 potions will revive Hakon, no matter what.

Silver Crusade

Undine Ice Master 3 | Energy Resistance: Cold 5 | HP: 33/33 | AC: 20 | T: 13 | FF: 17 | CMD: 14 | Fort: +8 | Ref: +7 | Will: +4 | Init: +5 | Perc: +8 | Sense Motive: +2 | Speed: 30 ft ; Swim 30 ft.
Tracked resources:
Burn: 7/7 ; Ooze Acid Breath: 1/1

Yeah let's do this :)

Sczarni

HP 19/31 | AC 16 | T 13 | FF 13 | CMD 17 | Fort +5 | Ref +6 | Will +2 | Init +3 | Perception +5 | Sense Motive -1 Human (Varisian) Brawler 3

Ah, good. Once we get Hakon up, he can bring the rest of us around with the wands.

Silver Crusade

Undine Ice Master 3 | Energy Resistance: Cold 5 | HP: 33/33 | AC: 20 | T: 13 | FF: 17 | CMD: 14 | Fort: +8 | Ref: +7 | Will: +4 | Init: +5 | Perc: +8 | Sense Motive: +2 | Speed: 30 ft ; Swim 30 ft.
Tracked resources:
Burn: 7/7 ; Ooze Acid Breath: 1/1

Alaneo uses the potions to bring back Hakon and then gives him his wand. "Raise them up. They overslept."

Grand Lodge

Male Hakon (PreGen) Human (Ulfen) Skald 1 - Init +2 - AC 16, touch 12, flat-footed 14 - hp 10/10 - Fort +3 (+4 while performing), Ref +2, Will +1 - Speed 30 ft. - Perception +3 - Raging Song: 7/11

I'm really sorry for my missing, the last 3 days were holidays here in Brazil because of carnival, so I traveled with my wife and stepdaughter, and I didn't had time to tell you. Really sorry, but now I'm back.

Stabilize DC 10 - round 3: 1d20 + 1 - 3 ⇒ (8) + 1 - 3 = 6

Will DC 12: 1d20 + 1 ⇒ (19) + 1 = 20

4 of damage from the channel.

Stabilize DC 10 - round 4: 1d20 + 1 - 8 ⇒ (16) + 1 - 8 = 9

End of combat with Hakon at -8 and still bleeding... :(

Sovereign Court

Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

Oo! I hope you had fun at carnival! You didn't delay us, as Hakon couldn't do much at the moment.

Did those 3 Cure Light Potions revive you, Hakon? We'll need you to heal the rest of us using Nikolai's wand.

Grand Lodge

Male Hakon (PreGen) Human (Ulfen) Skald 1 - Init +2 - AC 16, touch 12, flat-footed 14 - hp 10/10 - Fort +3 (+4 while performing), Ref +2, Will +1 - Speed 30 ft. - Perception +3 - Raging Song: 7/11

Potion of CLW #1: 1d8 + 1 ⇒ (4) + 1 = 5
Potion of CLW #2: 1d8 + 1 ⇒ (6) + 1 = 7

2 was enough! =)

"What a hell was going on here?!"

Hakon stands up with both handaxes in hands.

"Where is that damned witch?!"

He looks around for a seconds until notice that the combat was over.

The skald tries to do something for Davith, but was in vain, he was already dead when Hakon woke up.

"Thank you for bring me back from the deads, brothers", he tells to everybody while looks to the half-orc lying on the ground.

"Let's free those men in the downstairs", Hakon told just before loot the body of the defeated cleric.

Sovereign Court

Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

I'll assume Hakon uses Nikolai's wand on us. Speaking of which, we owe you a wand.

Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4
Cure Light Wounds: 1d8 + 1 ⇒ (7) + 1 = 8
That puts me at 5/9

Sheela gasps as she wakes up and sits upright immediately. "Oh! That was scary! What happened? Eww." Sheela shuffles away from the remains of the zombie. "Is everyone okay? Davith? DAVITH!"

Sheela knows death is inevitable. She's seen good friends and family members grow old and wither away. But watching Davith's lifeless body was something else to her. Hakon shook his head, confirming the worst.

"I thought he was kinda cute, with the scars. I was gonna ask him...damn that-" Sheela bursts into tears before she can finish her sentence.

Sheela eventually recovers herself. "Let's free the other prisoners, and prepare Davith's body for a funeral. We owe him at least that much."

Sczarni

HP 19/31 | AC 16 | T 13 | FF 13 | CMD 17 | Fort +5 | Ref +6 | Will +2 | Init +3 | Perception +5 | Sense Motive -1 Human (Varisian) Brawler 3

No kidding! I need to go back and tally how many charges have been used from it in the last two adventures - I've had the snot kicked out of me in both of them, and I think I'm down to fumes.

Nikolai eventually comes around as well, groaning from the wounds. "F**k me. That negative energy s**t is proper unpleasant. I...oh. Oh no." He sees Sheela's weeping form over Davith's still form, and he realizes in an instant just how costly this battle had been.

He slowly takes his feet, steadying himself against the rail, glancing with frustration and boiling anger at the still form of the dark priestess. He crosses the gangplank, and stares down at her for a few moments, her glassy eyes gazing up at him unblinking. His lip curls into a sneer, and he places a kick square into her temple. Then another. And another. Several more follow over the course of the next minute, and a furious scream builds within him, filled with rage and impotence. Finally, he stops, her skull cracked by the needless blows, his greaves spattered with blood, his breathing heavy from his actions.

Finally, after working out his aggression on the body, he crosses back with Hakon. "We'll take Davith back to the Lodge, and have them prepare him for...whatever Kuthonites do for funereal stuff. And then we find the bastard who's responsible for all this, and kill him. The way Davith would want."

"PAINFULLY."

Sczarni

HP 19/31 | AC 16 | T 13 | FF 13 | CMD 17 | Fort +5 | Ref +6 | Will +2 | Init +3 | Perception +5 | Sense Motive -1 Human (Varisian) Brawler 3

Oh, and healing. Starting at -6.

Wand: 1d8 + 1 ⇒ (2) + 1 = 3 -3
Wand: 1d8 + 1 ⇒ (7) + 1 = 8 5
Wand: 1d8 + 1 ⇒ (3) + 1 = 4 9
Wand: 1d8 + 1 ⇒ (3) + 1 = 4 13
Wand: 1d8 + 1 ⇒ (3) + 1 = 4 17
Wand: 1d8 + 1 ⇒ (7) + 1 = 8 FULL

Silver Crusade

Undine Ice Master 3 | Energy Resistance: Cold 5 | HP: 33/33 | AC: 20 | T: 13 | FF: 17 | CMD: 14 | Fort: +8 | Ref: +7 | Will: +4 | Init: +5 | Perc: +8 | Sense Motive: +2 | Speed: 30 ft ; Swim 30 ft.
Tracked resources:
Burn: 7/7 ; Ooze Acid Breath: 1/1

Don't forget Alaneo also has a wand he gave to Hakon.

Realizing the cold hard truth, Alaneo kneels on Davith's side, weeping. We'll avenge you. I make the oath to avenge your death.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

There is actually an optional encounter where reinforcements show up, but I think we will opt out of it...

As you lick your many wounds, and make arrangements for Davith's remains, you also find a note and a map on the cleric. It includes directions to a cooper’s warehouse on the south side of the Imperial Naval Shipyards, in which there is an office with a trap door that leads to a hidden basement where the “Cult of Nature’s Cataclysm” meets and gathers supplies. The note is a love note accompanying the directions and is signed by one Dalirio Teppish.

Feel free to play out any other preparations you may wish to perform here. Once you decide to go find this warehouse, and then find the trapdoor...

A smell, not unlike wet dog, fills this room. The corners are occupied by dirty straw pallets covered by wrinkled, mildew-encrusted blankets. A single dilapidated table and four cracked and uneven chairs surround it. The floor is covered in a thin layer of dust and mud and footprints clearly cross the room from the trap door in the ceiling to a set of wooden double doors in the west wall.

Sovereign Court

Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

One more heal for the road? Sheela can't use the weapons and armor.
Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7

"I...I hope he's comfortable." Sheela mumbles. "Davith didn't deserve this. Let's find that Cult and make them pay!"

Under the warehouse, Sheela holds her nose as the stench hits. "This is worse than the Abyss. Okay, really it's worse than that one time I was in a party that lasted all night. We woke up in a sweaty pile on top of each other and I had to wash myself for hours afterward. Pretty fun, though!"

Perception: 1d20 ⇒ 17
Stealth: 1d20 + 2 ⇒ (2) + 2 = 4
"Keep your eyes peeled and keep quiet!"

Sovereign Court

Respectful Traveler HP: 22/22 | AC 18 | T 10 | FF 18 | Fort +5 | Ref +0 | Will +1 | CMD 16 | Init +0 | Perception +5 | Sense Motive +1 | Climb/Swim +8
Active Buffs:
Resources:
CLW 43/50

Masa bows to Davith's body as he leaves the corpse at a nearby church. "He shall be remembered fondly." remarks the samurai as he takes some healing from his teammates.

CLW: 1d8 + 1 ⇒ (2) + 1 = 3

---

At the warehouse, Masa lets the group stride ahead, scouting out for enemies. "I am rather... unadept at sneaking, but I shall rush to battle if you find it." he remarks as Sheela scouts.

Grand Lodge

Male Hakon (PreGen) Human (Ulfen) Skald 1 - Init +2 - AC 16, touch 12, flat-footed 14 - hp 10/10 - Fort +3 (+4 while performing), Ref +2, Will +1 - Speed 30 ft. - Perception +3 - Raging Song: 7/11

Hakon drinks the last potion before went to the warehouse.

Last pot of CLW: 1d8 + 1 ⇒ (7) + 1 = 8

Now, fully healed, the Skald is prepared to find this damned 'Dalirio Teppish'.

Once there, Hakon will inspect the double doors in the west wall, looking for any hidden traps.

Perception: 1d20 + 3 ⇒ (3) + 3 = 6

Well, I think he didn't find anything...

Kusunoki Masashige wrote:
I am rather... unadept at sneaking, but I shall rush to battle if you find it.

"So, what are you waiting for? Smash this door, samurai!", Hakon urges Masa.

Silver Crusade

Undine Ice Master 3 | Energy Resistance: Cold 5 | HP: 33/33 | AC: 20 | T: 13 | FF: 17 | CMD: 14 | Fort: +8 | Ref: +7 | Will: +4 | Init: +5 | Perc: +8 | Sense Motive: +2 | Speed: 30 ft ; Swim 30 ft.
Tracked resources:
Burn: 7/7 ; Ooze Acid Breath: 1/1

Wand of CLW: 2d8 + 2 ⇒ (1, 7) + 2 = 10

Alaneo asks Hakon to heals him with his own wand. As he has no preparation to make, he follows the others to the place silently.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

It looks like everyone is within 1 hp of max, so let's say you rested the night and are now all at full. Spells/effects are also no replenished. I don't see anything in the scenario that indicates you cannot spend a night. However, I forgot - Hakon is still blind. You could also spend 150 gp to resolve this condition prior to continuing, and it has to be resolved by the end of the scenario in any case.

And now, to continue...
You drop down into the room that the trap door leads to, and find a man and two dire rats waiting for you. Well, actually they are just here, they didn't know you were coming, but they heard you clomping around upstairs. Still, there was no where to hide really...

Initiative:

Alaneo: 1d20 + 5 ⇒ (8) + 5 = 13
Hakon: 1d20 + 2 ⇒ (15) + 2 = 17
Khismia: 1d20 + 3 ⇒ (4) + 3 = 7
Kusunoki: 1d20 + 3 ⇒ (8) + 3 = 11
Nikolai: 1d20 + 3 ⇒ (12) + 3 = 15
Sheela: 1d20 + 4 ⇒ (2) + 4 = 6

Rat (blue): 1d20 + 3 ⇒ (8) + 3 = 11
Rat (red): 1d20 + 3 ⇒ (16) + 3 = 19
Man (green): 1d20 - 1 ⇒ (18) - 1 = 17

One rat (red) rushes up to attack Masa, but is too hesitant and does not connect.

Bite Attack: 1d20 + 1 ⇒ (10) + 1 = 11


Round 1: (Bold may act)
Red rat
Hakon (blind?)
Green Man
Nikolai, Alaneo, Kusunoki
Blue rat
Khismia, Sheela

Sovereign Court

Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

Sheela has 96 HP and will gladly chip in to restore Hakon's sight.

Sczarni

HP 19/31 | AC 16 | T 13 | FF 13 | CMD 17 | Fort +5 | Ref +6 | Will +2 | Init +3 | Perception +5 | Sense Motive -1 Human (Varisian) Brawler 3

It ends up being about 25 gp per person, if we all split it up six ways.

Silver Crusade

Undine Ice Master 3 | Energy Resistance: Cold 5 | HP: 33/33 | AC: 20 | T: 13 | FF: 17 | CMD: 14 | Fort: +8 | Ref: +7 | Will: +4 | Init: +5 | Perc: +8 | Sense Motive: +2 | Speed: 30 ft ; Swim 30 ft.
Tracked resources:
Burn: 7/7 ; Ooze Acid Breath: 1/1

Yeah, I guess it's better to split up. I'm ok to do it :)

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