Summoner

Davith Lor's page

38 posts. Organized Play character for John M Baker.


Full Name

Davith Lor

Race

Half-Orc

Classes/Levels

Heretic Inquisitor 1 | HP 10/10 | Init +2 | F+5 R+4 W+6 | AC 17 ff 15 t 12 | Per +6 | CMB +4 | CMD 16

Gender

Male

Size

Medium

Age

16

Alignment

LN

Deity

Zon-Kuthon

Languages

Common, Orc

Strength 18
Dexterity 14
Constitution 12
Intelligence 8
Wisdom 14
Charisma 10

About Davith Lor

Davith Lor hails from the shadowed lands of Nidal. Brought to the unholy city of Ridwan as an orphan, he was indoctrinated into the ranks of Zon-Kuthon. In those early days, he wished to show his interest in the dominion of the night. Wishing to understand darkness more completely, he subjected himself to a scarring procedure that caused great trauma to his eyes, removing his darkvision forever.

And yet, he did not feel the enlightenment he sought. He insisted on spending more time away from Ridwan, feeling that he could better understand his soul and his scars if he did not keep the schedule of the priests. Despite his continued fervent belief in Zon-Kuthon, he no longer accepted the stringent requirements of the church, feeling that it can only be in battling the chaos, experiencing the unknown, that would allow him to appreciate his sacrifice to his patron.

This is how a man such as he has left his home and joined the Pathfinders.

Combat Stats:

Init +2 (+2 Dex)
Fort +5 (+2 base, +1 Con, +1 luck, +1 trait)
Ref +4 (+2 Dex, +1 luck, +1 trait)
Will +6 (+2 base, +2 Wis, +1 luck, +1 trait)
HP 10 (8 +1 Con +1 FC)
AC 17/ff 15/touch 12 (+5 armor, +2 Dex)
BAB 0
CMB +4 (+4 Str)
CMD 16 (10 +4 CMB +2 Dex)
Move 30' (Armored 20')

Attacks:
Greataxe +4 (1d12+6, x3)
Shortbow +2 (1d6, x3, 70ft)
Cestus +4 (1d4+4, 19/x2)

Half-Orc Racial Features:

Medium Size, 30' move
Skilled: +1 skill point/level
Intimidating: +2 racial bonus to Intimidate
Sacred Tattoo: +1 luck bonus to all saves
Weapon Familiarity: Great Axe and Falchion proficiency
Orc Blood: counts as both orc and human

Inquisitor (Heretic) Class Features:

Patron Deity: Zon-Kuthon
Domain: Night(Darkness)
- free Blind-Fight feat
- Night Hunter: When in dim light or darkness, can use a standard action to turn Invisible to creatures without Darkvision for 1 round, 5/day
Judgement 1/day
- Escape, Destruction, Healing, Justice, Piercing, Protection, Purity, Resiliency, Resistance, Smiting
Lore of Escape: +Wis bonus to Bluff, Stealth
Stern Gaze: +1 morale bonus to Intimidate, Sense Motive
Hide Tracks: Creatures attempting to track Davith have a -5 penalty

Feats:

Blind-Fight (Domain): Reroll concealment miss chance for melee. Invisible attackers get no advantage to hit Davith in melee. Can move at full speed while blinded.
Intimidating Prowess: +Str bonus to Intimidate

Skills:

Bluff +6 (1 rank, +3 class, 0 Cha, +2 Wis)
Survival +6 (1 rank, +3 class, +2 Wis)
Intimidate +11 (1 rank, +3 class, 0 Cha, +4 Str, +2 racial, +1 morale)
Perception +6 (1 rank, +3 class, +2 Wis)
Sense Motive +7 (1 rank, +3 class, +2 Wis, +1 morale)
Stealth +5 (1 rank, +3 class, +2 Dex, +2 Wis, -3 ACP)

Traits:

Fate's Favored: +1 to any luck bonus
Armor Expert: Reduce the armor check penalty by 1

Equipment:

Scale Armor (50 gp, 30 lb)
Greataxe (20 gp, 12 lb)
Shortbow (30 gp, 1 lb)
20 Arrows (1 gp, 3 lb)
Cestus (5 gp, 1 lb)
Unholy Symbol, Iron (5 gp, 1 lb)
Backpack, common (2 gp, 2 lb)
Canteen (2 gp, 1 lb)
Crowbar (2 gp, 5 lb)
Bedroll (1 sp, 5 lb)
Mess Kit (2 sp, 1 lb)
Rope (1 gp, 10 lb)
Spell Component Pouch (5 gp, 2 lb)
Trail Rations, 5 days (2.5 gp, 5 lb)

24 gp 2 sp

Total Encumbrance: 76 lb

Light: 0-100 Medium 101-200 Heavy 201-300

Spells Known:

Cantrips: Detect Magic, Guidance, Stabilize, Daze

First Level: Magic Weapon, Shield of Faith

Can cast 2 first level spells per day