Heretic Inquisitor 1 | HP 10/10 | Init +2 | F+5 R+4 W+6 | AC 17 ff 15 t 12 | Per +6 | CMB +4 | CMD 16
Gender
Male
Size
Medium
Age
16
Alignment
LN
Deity
Zon-Kuthon
Languages
Common, Orc
Strength
18
Dexterity
14
Constitution
12
Intelligence
8
Wisdom
14
Charisma
10
About Davith Lor
Davith Lor hails from the shadowed lands of Nidal. Brought to the unholy city of Ridwan as an orphan, he was indoctrinated into the ranks of Zon-Kuthon. In those early days, he wished to show his interest in the dominion of the night. Wishing to understand darkness more completely, he subjected himself to a scarring procedure that caused great trauma to his eyes, removing his darkvision forever.
And yet, he did not feel the enlightenment he sought. He insisted on spending more time away from Ridwan, feeling that he could better understand his soul and his scars if he did not keep the schedule of the priests. Despite his continued fervent belief in Zon-Kuthon, he no longer accepted the stringent requirements of the church, feeling that it can only be in battling the chaos, experiencing the unknown, that would allow him to appreciate his sacrifice to his patron.
This is how a man such as he has left his home and joined the Pathfinders.
Medium Size, 30' move
Skilled: +1 skill point/level
Intimidating: +2 racial bonus to Intimidate
Sacred Tattoo: +1 luck bonus to all saves
Weapon Familiarity: Great Axe and Falchion proficiency
Orc Blood: counts as both orc and human
Inquisitor (Heretic) Class Features:
Patron Deity: Zon-Kuthon
Domain: Night(Darkness)
- free Blind-Fight feat
- Night Hunter: When in dim light or darkness, can use a standard action to turn Invisible to creatures without Darkvision for 1 round, 5/day
Judgement 1/day
- Escape, Destruction, Healing, Justice, Piercing, Protection, Purity, Resiliency, Resistance, Smiting
Lore of Escape: +Wis bonus to Bluff, Stealth
Stern Gaze: +1 morale bonus to Intimidate, Sense Motive
Hide Tracks: Creatures attempting to track Davith have a -5 penalty
Feats:
Blind-Fight (Domain): Reroll concealment miss chance for melee. Invisible attackers get no advantage to hit Davith in melee. Can move at full speed while blinded.
Intimidating Prowess: +Str bonus to Intimidate