| Aubrey the Demented/Malformed |
Scouts:
Gnarly 21
Ordinary ogres 17
Janosz 16
Armoured ogre 8
Janosz finishes off the ogre with his arrows, leaving only the armoured ogre. It stomps forward and swings at Janosz, but the ranger ducks under the blow.
I'm going to hold it here until the other group get to the end of their round, so we don't get out of synch. I'll let you knw when it is time to get going again.
| Aubrey the Demented/Malformed |
Non-scouts:
Ordinary ogres 17
Bargest 14+
Arek 14
Lightbringer 12
Ezreal 10
Trose 10-
Bool 9
Armoured ogres 8
Rodergo 6
Ceshto 6-
Runzyl slams his blade into the ogre belly, spilling its guts, and it collapses. Ogre 5 down.
The other ogre crashes through the brush towards Ezreal, and swings his club at the mage. The momentum is partly spoiled by the tangled branches around the creature, but it is still a hard blow. Ogre 6 moves to N-O/30-31, and hits for 17 points of damage (not including DR).
Meanwhile, an ogre finally struggles free of the web. Ogre 7 is now at P-Q/46-47.
The barghest smiles at Runzyl, showing horrid fangs. "Well, friend, why don't we talk about this first," it growls, eyes glowing as it draws a greatsword. Runzyl needs to make a DC 16 Will save - it is an Enchantment effect.
Arek next up.
| Lightbringer |
Non scouts:
Arek drops his bow and draws his axe as he steps forward (to P29), swinging at the ogre attacking Ezreal. 11+7 = 18. Damage: 8+3 = 11.
| Rodergo Xativa |
Rodergo:
** spoiler omitted **
Trose:
| Lightbringer |
Rod:
EDIT: oops, that spoiler wasn't addressed to our group .. sorry
| Lightbringer |
Non scouts:
“Bool, see if Ezreal needs help,” booms Lightbringer, as he takes a 5 foot step to Q34, retrieving and quaffing his potion of Repair Serious Damage 22 points restored.
| Ezreal Farlowe |
Non Scout> Init Recap:
Because I wasn't finding it easily with all the spoilers labeled the same.
Runzyl 20
Ordinary ogres 17
Bargest 14+
Arek 14
Lightbringer 12
Ezreal 10
Trose 10-
Bool 9
Armoured ogres 8
Rodergo 6
Ceshto 6-
So I think it's Ezreal's go, then Trose.
Also- LB> Bool is in Q34 until his turn rolls around. Aubrey listed him at Q24 on that last positioning chart, but it was supposed to be 34 as he was hacking ogres and protecting Ceshto.
| Ezreal Farlowe |
Non Scout
5' step to R27
SA: Cast Ray of Enfeeblement
Ranged Touch: 6 + 6 + 1 PB = 13
Strength penalty: 6+3 = 9
Duration: 6 minutes (almost 6 minutes longer than his lifespan I'd bet)
| Janosz Frogshanks |
Scouts:
Janosz finishes off the ogre with his arrows, leaving only the armoured ogre. It stomps forward and swings at Janosz, but the ranger ducks under the blow.
I'm going to hold it here until the other group get to the end of their round, so we don't get out of synch. I'll let you knw when it is time to get going again.
Makes sense. What's the ogre's position?
| Runzyl Steelsong |
Nonscouts:
| Ezreal Farlowe |
Non Scout
MA: O32 (provokes AoO)
SA: Attack 13+12 = 25 +2 flanking = 27
Damage: 7+8 =15
Rage: 2nd round
Reminder: Bool has Shield of Faith active
| Aubrey the Demented/Malformed |
Non-scouts:
That isn't flanking, but Bool hits anyway. Arek needs to move to the left for flanking.
Meanwhile, the ogres in the web continue to pul themselves clear. Ogre 1 to J-K/41-42, Ogre 2 to L-M/43-44.
Rodergo.
| Ezreal Farlowe |
Non Scout
Bool is at 2 hp, which will be -6 when his rage ends (4 more rounds).
| Ezreal Farlowe |
Non Scout
| Lightbringer |
Aubrey:
Non scouts:
8+9 = 17. If that hits, damage: 11+4 = 15.
| Janosz Frogshanks |
Scouts:
Gnarly delays until initiative 14.
Janosz' 5' steps to D17 and Rapid Shots the armoured ogre. Attack 1: 13+8+1=AC 22, damage 6+2+1=9. Attack 2: 15+8+1=AC 24, damage 7+2+1=10. Attack 3: 9+3+1=AC 13, which is presumably a miss.
Realising that Bess is out of ammo, Gnarly drops his crossbow and throws himself at the giant.
Tumble to H15 while drawing his dwarven waraxe, which he probtly buries in the ogre's kidneys. Tumble check 11+9=20. Attack roll 16+6+2(flank)=AC 24, damage 8+2+2(favoured enemy)+8(sneak attack)=20.
The ogre's up. Too bad for him that I now have Precise Shot.
| Runzyl Steelsong |
Nonscouts:
| Trose - Clone |
Non-scouts:
If you don't mind, I will accept not getting an action since I never got a chance to post, but can I keep my rapier in hand instead of crossbow?
I will charge any ogre, preferably one i can flank on my next turn (they are my favored enemy)
| Trose - Clone |
Non Scouts
I shout in Giant, "Death awaits you, with long nasty pointy teeth!" As I charge into the back ofOgre I can flank, assuming I can flank one.
Attack: 16+8+2(charging)+2(flanking If applicable) 28
Damage: 3+2+2(favored enemy) 13+6(sneak attack)
Aubrey:
Since I never officially finalized my spending before we set off again, would it be fair to take the 1500 I have left as gold?
| Ezreal Farlowe |
Trose
Aubrey
| Rodergo Xativa |
ez:
| Ezreal Farlowe |
Rodergo
| Aubrey the Demented/Malformed |
Non-scouts:
Init:
Runzyl 20
Trose 19
Ordinary ogres 17
Bargest 14+
Arek 14
Lightbringer 12
Ezreal 10
Bool 9
Armoured ogres 8
Rodergo 6
Ceshto 6-
The ogre which just freed itself from the web crashes through the foliage, bringing himself within range of Runzyl. Ogre 7 moves to P-Q/40-41. The barghest grins, nods in mocking admiration at Runzyl's defiance, and chuckles. "Alright, the hard way it is, then." Once again, its eyes flash with a sickly orange glow. Runzyl and Trose, DC 16 Will save. If you fail, see the spoiler below.
Now Arek.
Runzyl and Trose:
| Aubrey the Demented/Malformed |
Scouts:
Janosz 16
Gnarly 14
Armoured ogre 8
One of Janosz's arrows digs into the ogre's flesh, but the others bounce off its armour like buzzing insects. Gnarly's axe digs deep into its back, and the ogre growls. It swings down its sword, but Gnarly rolls aside and it simply churns up the earth where he stood.
[ooc]Janosz.
| Janosz Frogshanks |
Scouts:
5' step to F17, before shooting the ogre three times. Attack 1: Attack roll 6=AC blah. Attack 2: Attack roll 15+8+1=AC 24, damage 6+3+1=10. Attack 3: Attack roll 2=AC double blah.
After ducking under the ogre's clumsy blow, Gnarly holds his position, striking the ogre with deadly accuracy. "'e's not brave, swamp-boy", he yells at Janosz, "'e's just as dumb as box o' rocks!"
No move. Attack roll 19+6+2(flank)=AC 27, crit confirm roll 5+6+2=AC 13=no crit. Damage 6+2+2(favoured enemy)+8(sneak attack)=18.
If that drops the ogre, Gnarly spends his move action going to I17 and picking up Bess. If it still stands, no move.
| Janosz Frogshanks |
Scouts:
Here's the plan for the next couple of rounds:
Round 1: Janosz moves to I18 before casting Expeditious retreat on Gnarly. Gnarly reloads Bess before taking a 5' step to I19.
Round 2: Janosz and Gnarly haul ass towards the rest of the party. That gets Janosz to Q25 (Balance 13+3=16) and Gnarly to R28 (Balance 11+2=13).
Round 3: Who knows?
BTW - do ordinarly missiles fired from a magical bow count as 'magic' for overcoming DR?
| Lightbringer |
Non scouts:
| Lightbringer |
Non scouts:
Ez next.
| Ezreal Farlowe |
Non Scout
Ezreal moves down to path for better positioning and begins casting.
MA: Q34
SA: Cast Haste on Runzyl, Trose, Lightbringer, Arek, Ceshto, & Bool
+1 Att, + 1 AC (dodge), +1 Reflex
+up to 30 ft move to a max of double normal.
20' -> 40', 30'->60', 40'->70'
And FULL Attack grants another attack at full bonus
Good for 6 rounds