| Lightbringer |
Lightbringer is slammed and badly damaged by the fiends sword and teeth, but manages to stay upright, and is soon infused by Ezreal’s repair spell. The warforged’s eyes glow silver, as does the holy symbol inscribed into his chest plate as he launches a flurry of righteous blows at the barghest.
Burning another 2 action points for another use of smite evil.
Attack #1:14+10+2 (smite) –2 (PA) +1 (haste) = 24
Damage: 10+4+6 (smite) +4 (PA) = 24
Attack #2: r2 (miss)
Attack #3 (haste): 17+10+1(haste) –2 (PA) = 26
Damage: 9+4+4 = 17
| Lightbringer |
New initiatives:
Runzyl 20
Trose 19
Ordinary ogres 17
Janosz 16
Bargest 14++
Gnarly 14+
Arek 14
Lightbringer 12
Ezreal 10
Bool 9
Armoured ogres 8
Rodergo 6
Ceshto 6-[/ooc]
| Lightbringer |
Bool continues to froth at the mouth and slam at the fiend with his magical greataxe.
Attack: 12+12+1 (haste) = 25
Damage: 6+8 = 14
Attack #2 (haste): 16+12+1 = 29
Damage: 7+8 = 15
| Aubrey the Demented/Malformed |
Between them, Lightbringer and Bool hack the barghest down. Bool's final blow severs its head from its shoulders, and he roars in vindication.
The other ogres seem enraged by the temerity of the puny humanoids standing up to them, and press their attack. Bool, Runzyl and Trose all take hits from their swords. Bool takes 14 from Ogre 1, Trose takes 17 from Ogre 2 and Runzyl takes 13 from Ogre 3. Ogre 3 moves to J-K/40-41, Ogre 4 moves to L-M/47-48.
Rodergo and Ceshto.
| Runzyl Steelsong |
Runzyl, hearing the death throes of the barghest, launches himself into a frenzy, lashing out at the ogres in his vicinity like a hurricane of death.
Activate whirling frenzy, full attack action w/haste on Ogre 2. Attack roll totals: 12, 26, 27, 20, 16, 10. Three possible hits. Damages: 14, 16, 16. If any of those attacks drop the first target, 5' step to L40 and continue the attacks on Ogre 3.
| Lightbringer |
I’ve lost track of Bool’s hp total, but that last hit (even reduced by two for Damage Reduction) probably brings him dangerously low…
EDIT: though LB hasn't used his Lay on Hands yet, so I can probably heal him.
| Rodergo Xativa |
I’ve lost track of Bool’s hp total, but that last hit (even reduced by two for Damage Reduction) probably brings him dangerously low…
EDIT: though LB hasn't used his Lay on Hands yet, so I can probably heal him.
He's #1 on my triage list; though if you can get to him before the next ogre does, that might be a good idea too.
| Lightbringer |
Lightbringer wrote:He's #1 on my triage list; though if you can get to him before the next ogre does, that might be a good idea too.I’ve lost track of Bool’s hp total, but that last hit (even reduced by two for Damage Reduction) probably brings him dangerously low…
EDIT: though LB hasn't used his Lay on Hands yet, so I can probably heal him.
I worked it out, that last hit knocked him to –3.
Problem is, if being knocked unconscious ends barbarian rage, he’s actually at –11 and dead.Common sense would suggest it does (end the rage), but the RAW doesn’t mention it (that I can see).
If he’s still alive, yeah, LB will get him.
| Janosz Frogshanks |
Back online! I can't find my maps, though - they are probably in a box somewhere...
Janosz jogs down the road, carefully laying two arrows on his bowstring. Seeing an opportunity, he lets both go.
Move 30' closer to the action, before Multishotting Ogre 1. Attack roll 13+6+5(action point)=AC 24, damage 2d8+6=18.
Clutching his crossbow, Gnarly sprints towards the carnage.
Gnarly moves 40' closer to the fighting. Balance check 11+2=13.
| Lightbringer |
Arek fires his bow rapidly at Ogre 1: 17+5+1 (haste) = 23. Damage: 2+3 = 5
Attack #2 (haste): 4, miss.
Lightbringer moves towards Bool, and lays one of his gauntleted hands against the half-orc’s wounds. The hand glows silver, and the deep gash closes somewhat. “Stay down my friend,” murmurs the warforged.
Not sure if ogre 1 is still standing – if so, it gets an AOO as LB moves, since he can’t take a 5 foot step across this terrain. AC 22 with haste.
| Aubrey the Demented/Malformed |
Arek fires his bow rapidly at Ogre 1: 17+5+1 (haste) = 23. Damage: 2+3 = 5
Attack #2 (haste): 4, miss.Lightbringer moves towards Bool, and lays one of his gauntleted hands against the half-orc’s wounds. The hand glows silver, and the deep gash closes somewhat. “Stay down my friend,” murmurs the warforged.
Not sure if ogre 1 is still standing – if so, it gets an AOO as LB moves, since he can’t take a 5 foot step across this terrain. AC 22 with haste.
Arek's arrow hits the ogre and it snarls.
Ogre 1 is standing, but you are next to Bool and don't have to enter his space to use Lay On Hands. So no AoO.
| Aubrey the Demented/Malformed |
Back online! I can't find my maps, though - they are probably in a box somewhere...
Janosz jogs down the road, carefully laying two arrows on his bowstring. Seeing an opportunity, he lets both go.
Move 30' closer to the action, before Multishotting Ogre 1. Attack roll 13+6+5(action point)=AC 24, damage 2d8+6=18.
Clutching his crossbow, Gnarly sprints towards the carnage.
Gnarly moves 40' closer to the fighting. Balance check 11+2=13.
Janosz is at Q36. Gnarly has Longstrider up so he can move 60', so I'll put him at O37.
Janosz plugs the ogre with his two barbs, and it roars with pain.
Ezreal.
| Aubrey the Demented/Malformed |
Martial sprirt still burns in the eyes of remaining ogres - Anashga obviously motivated them well. They press the attack. However, they all swing wildly and miss their intended targets - Lightbringer, Ezreal and Runzyl.
Ogre 1 moves to I-J/37-38, Ogre 3 moves to K-L/39-40, Ogre 4 moves to K-L/49-50.
| Trose - Clone |
Trose - Clone wrote:Remember they have 10' reach. Maybe a tumble?5 foot step to O39
Dig out and drink potion of cure serious wounds: healed for 18, 20 hp remaining
I'd rather have 20 hp at 10' than 2 hp at 15'. I can't pull out the potion as part of a tumble
| Runzyl Steelsong |
Runzyl, now surrounded by targets, launches into another flurry of attacks, screaming with rage as the blades dance at impossible speeds around him.
Attack totals: 25, 30!, 28!, 20, 7, 10. Three hits, two of which are crits (auto-confirmed by bless weapon). Hit #1: 16 damage. #2 - 24 damage. #3 - 24 damage. All of these are directed at ogre 2, but if he falls, the remaining attacks target ogre 3.
| Janosz Frogshanks |
Janosz carefully steps a little closer to the ogres before once again letting arrows fly.
Move to P38, before Multishotting Ogre 1. Attack roll 16+6+1(PBS)=AC 23, damage 2d8+6+2(PBS for two arrows)=19. Also, the ogre counts as flanked for the next attack against it.
Seeing no viable targets for Bess, Gnarly puts his crossbow dow. Ducking and weaving, he springs into melee, drawing his axe as he goes.
Tumble to M39 - tumble check 12+9=21. Attack roll 17+5+2(flank with Trose)=AC 24, damage 8+2+2(favoured enemy)+9(Sneak attack)=21.
| Aubrey the Demented/Malformed |
(yay wasted AP)
Not wasted, actually - the DC was 27 because ofthe undergrowth.
Trose rolls between the ogre's tree trunk-like legs before it can react. His stabbing rapier, however, is deflected by its plate armour. However, while it twists to follow Trose, Gnarly swoops in and finds the chink that Trose could not, severing its spine at the waist with meaty thunk. It's limbs give way and it collapses on the path.
Ogre 3 down.
| Ezreal Farlowe |
Arek charges up the hillside at the ogre towering over Bool.
MA: 15' N38 (charge if possible in the rough terrain)
AoO provoked if #1 still has one this round
SA: 18 +7 +1 haste +2 charge = 28
Damage 2+3 = 5
AC -2 for charge, +1 from haste
| Aubrey the Demented/Malformed |
The ogre's sword swooshes over Arek's head, who plants his axe between the creatures eyes. It falls with a gurgle. Ogre 1 down. As an aside, I don't really see how he could charge through the massing throng around there, but the difference is moot anyway. EDIT - Ah, I think you got confused which ogre fell before, so we'll put him at K38 instead. Anyway, they are all down now, except the one making a break for it at the back.
LB.
| Janosz Frogshanks |
"Thanks. That feels a bit better. Damn ogre only got to me because I got sloppy. That'll teach me to underestimate 10' tall thugs." After Rodergo's healing ministrations, Janosz pokes around the ogre bodies, looking for functional arrows. Along the way, he gives the barghest's head a good kick. "Now this makes me really happy. Good to be rid of this freak."
Plunder! Loot!
| Aubrey the Demented/Malformed |
what are the ABC kids at?
I wasn't really keeping track. Bool is on about 18, and both Arek and Ceshto have taken some damage too - assume they are on half hit points.
The ogre at the rear lumbers off back down the path as fast as its legs will carry it.
Loot-wise, the barghest has a nice two-handed sword, and Anashga has a flaming falchion, armour and so on. The ogre grunts had nothing much of value, but the armour of the ogre soldiers, while mundane-looking, will be valuable simply because it is half plate, sized large (i.e. double value). If someone lays down a Detect Magic, I can say a bit more.