| GM MaUC |
That's a valid course of action.
She certainly hasn't been in her most cool-headed and hospitable behavior...
All I can say without giving too much insight into a character you barely know, is that between grief, pride and the constant threat of rivals looking for a weakness, she has more than enough reasons to not be Miss Congeniality right now.
I was going to say more, but it was bordering on spoiler territory, so instead I'll refrain.
- - -
From a more meta-gamey PoV, while this is a clear story/adventure hook, it's certainly not the only one.
Other than a few events that will impact pretty much the whole island to an extent or another, there never was a main plot or story-line to this campaign.
The way prefer to run games is basically "Big things are going to happen, one way or the other. Do as you wish in the meantime, and when you inevitably stumble upon those big events, it's your choice whether to get involved or not. Just don't complain if the world is destroyed because no one tried to stop the demon-king!".
| ⭐DM Darn⭐ |
I don't know about archetypes, But I would not complain if there where even more Incantations, Incantations are awesome, Evocations are mostly just lame blasts and elemental junk. Honestly I don't quite get the need for the Evocation/Incantation division.
It should just be one spell list, I literally cant think of any Evocations I want past Elemental Blast and Heal/Harm. The player should be respected to make his own choices and live with them. But it's Lemmy's class so I follow his design.
Why is there Evocation/Incantation split Lemmy?
| MaUC |
Yknow what the Mage class needs Lemmy? A Priest archetype that is Divine.
I thought about that... But I didn't want want to have to create yet another Magecraft (Priestcraft?) spell list... And just using Cleric spell list for the traditional spell-casting felt a bit too good... Like an arcane caster that had a Domain while still having access to some of the best tricks of full arcane casters.
Why is there Evocation/Incantation split Lemmy?
Because then the player can grab both utility spells without feeling like he's gimping himself in the combat area... Or vice-versa.
In this game, too often players feel pressured to choose "effective" over "fun", like skipping interesting feats in order to grab another "stab-them-better" option. Splitting spells into two kinda-of-separate resources minimizes that problem.
And frankly, if you can't find at this point you can't finder than elemental blast and heal/harm, frankly, that's on you. At this point, evocations include things like create wall (solid and energy, force and liquid coming at some point in the future), command, counterspell, force strike, glitterdust, grease, obscuring cloud, singularity, summon creature and summon swarm.
Finally, between the bonus spells and the expanded magecraft feat, you can have up to 21 incantations by 20th level. It's almost as if you gained a new one every level, then an evocation every other level as a free bonus.
| ⭐DM Darn⭐ |
Well, Frankly I find that silly. It's not really up to you deem what people should or should not find fun. If someone wants to make an Incanter or an Evoker who uses the blast spells, then why shouldn't they be allowed to do that? It's just a hand holding mechanic that limits customization and incentives people to take feats to access their own class features. It feels arbitrary and Anti-Fun.
At the very least it would be cool if there was a School of magic type option or archetype that lets you choose if you want to be a Evoker, Incanter over a generalist, It could divide the spells more in favor of one school. Rather then it being a Even split it could make it a 1/3 split or 1/4 split or whatever, I don't know. Just throwing Ideas out there.
| MaUC |
It's not an even split. You get 5 bonus spells that you can freely choose. That's 10~15 spells you get of your favorite type before accounting for Expanded Magecraft (which adds up to 6 more). That's 60% to 70% of your Magecraft spells. On average, it's literally more than 1 per level (1.05, to be precise), and that's before considering other possibilities to come.
So you can still be a dedicated Incanter or Evoker, if you want, specially if you're willing to spend feats on it... You just can't completely neglect the other side.
Besides, splitting spells into two different categories allows me to give more of them to the player... I've been playing one version or another of 3.X for almost 20 years now. I know for a fact that quite often, players choose the "boring but effective" option instead of the "fun but situational/impractical" one because they get limited resources and want to make sure their characters are still effective. Just check the hundreds of interesting, but useless feats that are never ever picked. And simply doubling the quantity of times players get to choose something just ensures players will feel pressured to take twice as many "boring but effective" choices.
It also makes the class more newbie-friendly. That's a concern for me, because in all 3 of my gaming groups, we still get new-comers on occasion. One of my groups literally has a guy that started playing RPG with us 3 months ago (he now prefers PF over 5e, BTW).
Call it a hand-holding mechanic, if you will... It's not completely inaccurate, but it is an oversimplification.
| ⭐DM Darn⭐ |
I still feel like it would be better to have free choice. I would be willing to sacrifice other class features for an archetype that allows you to do that. I have no issue picking fun and interesting over boring and practical after all.
It's your class and I don't expect you to change it based on my gripes, It's a pretty cool class still so don't mistake this as me shitting on it. Just something I feel I would like more, Stew on it as you will. I'll still have fun with it
I've leveled up completely except I've not picked my evocation, The only other one I want is Wall (Solid) but I need to be level 8 for it, which means I won't get it till level 9 :(
That's another thing actually, Having a spell limited to a level is fine, but it should be limited to a level you can actually get it out. Even if you push it back to nine, sure it won't technically change anything, But it would seem less silly.
| MaUC |
That's another thing actually, Having a spell limited to a level is fine, but it should be limited to a level you can actually get it out. Even if you push it back to nine, sure it won't technically change anything, But it would seem less silly.
The order you get your Evocations/Incantations is dependent on you. Also, at 8th level you get a bonus feat. Nothing stops you from spending it on Expanded Magecraft to get Create Wall or whatever other spell you want.
| GM MaUC |
"What about you Mr.Alvarez? I may need to go ask our...usual informant if we have no leads."
"...I may need to go ask our...usual informant if we have no leads."
"...usual informant if we have no leads."
"...if we have no leads."
"...no leads."
If only you had been given a face, a name and not one, but TWO maps...
:P
| Scavion |
Yeah and Im asking the people in the room what they know of these places/person. Otherwise I'll go show Ayren and see what he thinks. All cyrus knows is the name and location on a map. He wants to know what these places are and more about the person in question.
| GM MaUC |
I'm not disagreeing with your course of action. I just thought it was funny to call your current situation as having "no leads". ^^
| Brother Cyrus |
Are +1 Breastplates that rare? They cost less than a Full Plate O.O
| GM MaUC |
If you want to buy a new one, that's easier, although it'll coat slightly more. It's upgrading armor that takes a while.
| GM MaUC |
Sorry I haven't posted in a while... I've barely been home in the last couple days. I'll make a gameplay post later today when I get home.
| Shea Mills |
Hey guys I'm probably going to bounce PnP just does not seem to be for me, Appreciate you guys inviting me but it's just not my scene I think.
| Shea Mills |
Sorry dude, I just don't feel real invested, Not your fault just don't really think it's for me, and doubht it'll be fun for either of us for me to stick around being half invested. It's for the best
| MaUC |
...As we said, we are engaging the sentries in honorable fisticuffs, each of us taking one of them.
You didn't say that... Your characters spoke about doing something like that, but neither of you ever declared your actions. So unless I start controlling your characters, I can only assume you're Cyrus and Tai Leng are still discussing their next course of action.
| Storm Dragon |
This is something I've been meaning to discuss for a while...why do you assume that if our characters are saying we're doing something, we don't do it?
It's the most common cause of delays for this game and it's just kinda weird. I could understand if it was vague, or there was a dispute, but we had a discussion in character, and agreed on a course of action in character...there doesn't need to be separate OOC text restating the same thing we already said, but in a tasteful blue.
| MaUC |
Indeed. If you don't declare your action, I do not assume you acted.
Since you guys are talking to each other, I don't know if you actually agreed or if the other player just hasn't replied yet. I also don't know how you do it... Do you just charge at the ants? Attack them from afar with ranged weapons? Try to sneak by with Stealth and backstab them? Throw rocks at them to goad them into coming to you?
I have no idea.
It's one thing when it's during combat, but in situations like this, where you can afford to wait and approach whenever/however you want, I prefer not to assume.
| MaUC |
Sorry, guys... I'm going on a work trip today, so I don't know how often I'll be able to post this week.
I can't use Roll20 or post here from the company's notebook, but I'll try to stay a few days in my father's house, since it's in the same city where I'm going. If that happens, I'll try to post from his PC.
My sincere apologies.
| GM MaUC |
Sadly, I think his game is officially dead.
Oh, well... It was fun while it lasted. I'll re-use Blue Shell in my own setting, so there's that.