An Early Frost - Reign of Winter Campaign

Game Master GM Tallgrass


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.Morrigan wrote:
Good luck to all, DM included. Glad I'm not the one having to make the decision. lol

I'll second that. The competition is certainly stiff.


littlehewy wrote:
.Morrigan wrote:
Good luck to all, DM included. Glad I'm not the one having to make the decision. lol
I'll second that. The competition is certainly stiff.

I'll third that, thiugh it's always like this for APs


Sigrun walks through the doors of the tavern, a sensation she always found a bit unsettling. As an outcast, she had not experienced the mead halls and feasts of her people for most of her life, and as used to solitude as she was, she found large gatherings that had nothing to do with survival, odd and somewhat foreign.

A burst of cold wind seemed to rush in after her, at least it appeared to based on how those near the door responded, shivering for a moment before staring at the doorframe, eyes involuntarily widening at the woman who filled it, a living statue, lightly scarred skin and muscle seeming like frozen stone in the dim backlight, red hair brilliant in the firelight.

The cocks her head to the side taking in the growing chant that seemed to fill the room. It seemed there was no love for witches in this place. Perhaps it was good that she stopped here after all.


A more fleshed out version of Bazikian:

Stats:
Name
Male gnome Cleric of Desna 11
CG Small Humanoid (66 y.o. 3'3" 33 lbs.)
Init +4 Perception +4
==DEFENCE==
AC 11, touch 11, flat-footed 11 (+1 size)
hp 12
Fort +5, Ref +0, Will +4
==OFFENCE==
Spd 20 ft. (4 sq.)/x4
Melee Starknife +0(1d3/x3)
Ranged Light Crossbow +0 (1d8/19-20)
Ranged Starknife +0 (1d3/x3)
==STATISTICS==
Str 11, Dex 10, Con 16, Int 10, Wis 15, Cha 16
BAB +0, CMB +0, CMD 10
Feats Improved Initiative

Languages Common, Gnome, Sylvan

Special Abilities
*Low-light Vision
*Defensive Training (+4 dodge bonus vs giants)
*Gnome Magic (+1 DC to illusion spells Bazikian casts, following spell-like abilities 1/day: dancing lights, ghost sound, prestidigitation, speak with animals, DC 13+spell level)
*Hatred (+1 attack rolls vs reptilian and goblinoid subtypes)
*Illusion Resistance (+2 racial saving throw bonus vs illusions)
*Keen Senses (+2 racial bonus to Perception)
*Obsessive (+2 bonus to Craft/Profession of choice)
*Weapon Familiarity (gnome weapons)
*Aura of Good
*Bit of Luck: Touch a willing creature (standard action), allows them to roll a d20 twice in the next round, taking the better roll 5/day
*Channel Energy (1d6, DC 11) 3/day
*Liberation: Freedom of movement 1 round/day
*Domains: Liberation, Luck
*Spontaneous Casting (Cure)
*Favoured Weapon of Desna - Proficient with starknife

Spells:

Spells/day:
0 – 3
1st – 2+1

Spells Prepared:
0 – create water, detect magic, guidance, light
1st – bless, true strike*, obscuring mist, summon monster I

Domain spells: remove fear, true strike

Traits:

*Adaptive Magic
*Varisian Wanderer (Perform [wind])

Favoured Class:
Lvl 1: 1 hp

Skills:
2 ranks/lvl (class 2)
Skills:
Appraise +0
Craft (alchemy)+2 (Racial +2)
Diplomacy +3
[b]Heal +2

Kn. Arcana +0
Kn. History +0
Kn. Planes +0
Kn. Religion +0
Linguistics +0
Perception +4 (Wis +2, Racial +2)
Perform (wind) +4 (Cha +3, Trait +1)
Sense Motive +6 (1 Rank, Wis +2, Class +3)
Spellcraft +0
Use Magic Device +8 (1Rank, Cha +3, Class +3, Trait +1)


Pathfinder Rulebook Subscriber

Wow. You guys are amazing. There are some absolutely incredible ideas here. Well done.

But a decision must be made.

The party is...
Bryce Eivanson - Human Inquisitor
Ragnar Deathspeaker – Half-orge Oracle of Bones
Morrigan - Human Witch
Bazikian - Gnome Cleric
Exciteable Nosh - Gnome Rogue

Thanks again to all who applied. I will definitely come back here to find any recruits or replacements.

Those selected, please head on over to the The Discussion Thread.

Happy gaming, all!


Wow. Thanks GM. I can't believe I got through, that was a crazy good field of applicants.


Have fun! :)

Grand Lodge

Is there still a slot for this campaign? Or have the applications closed at party of 5?


Looks closed


Best of luck to everyone! Guess Colberg didn't wake up in time to set off on this adventure. Poor guy.


Pathfinder Rulebook Subscriber

Hey everyone. I'm looking for another member to add to our party. We need a skill-based character to replace our missing rogue. We're very near the beginning of the AP, so the new player won't have missed too much.

Here are the character creation details:
1. All characters begin at level one.
2. 20-point ability buy.
3. Non-evil alignments.
4. All Paizo-created races are acceptable. No custom or third-party races are allowed.
5. All Paizo-created classes and archetypes are acceptable.
6. Two traits. One must be a campaign trait. Try to pick traits that align with your backstory, not just add to your character's stats (or figure out how to add stat-boosting traits into your backstory).
8. Max gold for your class.
9. Max HP at level one, roll or 1/2 HD + 1 thereafter.
10. Firearms are commonplace.

Looking forward to see the submissions!

Thanks.


Submitting.

all info behind the pict..


If you're still recruiting, I could submit a bard for you within 24h :-)

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