Academy of Secrets PFS (Inactive)

Game Master Vuvu

Academy of Secrets Map

Academy of Secrets Tactical Map


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Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

.
Duhwoo activated his Unfettered Shirt right before the final room, and it's Freedom of Movement is good for 10 minutes: we opened the door, we chatted mentally for a bit, killed the devil, fetched the rogue, and went through the portal -- by my reckoning, less than 10 minutes, so the Freedom of Movement is still active. Does that sound right to you, MiniGM?

if Lithuan happens to take a 5' step when he goes, an instant before Duhwoo goes in initiative, then Duhwoo can 5' into the vacated square and Lunge from that square for a full attack on the Northwest beastie...

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

Assuming the map is correct and applying the net rules, it seems I am adjacent to a target and at a -2.

power attack to hit: 1d20 + 25 ⇒ (16) + 25 = 41 hit damage: 1d8 + 26 ⇒ (2) + 26 = 28
to hit: 1d20 + 20 ⇒ (20) + 20 = 40 confirm: 1d20 + 24 ⇒ (3) + 24 = 27 damage: 1d8 + 26 ⇒ (8) + 26 = 34 perhaps another 2d8 + 52 ⇒ (1, 2) + 52 = 55
to hit: 1d20 + 15 ⇒ (18) + 15 = 33 confirm: 1d20 + 19 ⇒ (2) + 19 = 21 damage: 1d8 + 26 ⇒ (3) + 26 = 29
cannot imagine that confirms
to hit: 1d20 + 25 ⇒ (2) + 25 = 27 no idea if that hits damage: 1d8 + 26 ⇒ (4) + 26 = 30

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Avoreal casts Extended True Seeing and flies up 20'.. Along the way she'll pull her wand of Magic Missile

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

actually forgot the oil of bless weapon so all threats auto- confirm, that third attack confirms as does the second.
more damage: 2d8 + 52 ⇒ (7, 3) + 52 = 62

suppose I should make it easy and just total it all

target AC 33 damage = 188
target AC 27 = 208


Unnamed

Yea yea vars killed it

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

K(planes): 1d20 + 17 ⇒ (4) + 17 = 21

Kind of running low on silver arrows, so I'll just shoot regular. Also does it have see invisible? If not, add +2 to hit and these attacks will be vs. it's flat footed AC

Lithuan fires the first 3 arrows at the closest and next 3 arrows at the next closest
Deadly Aim + Rapid Shot + Point Blank + Arcane Strike
Attack 1, Good, Manyshot (2 arrows): 1d20 + 23 ⇒ (3) + 23 = 26
Damage: 4d6 + 38 ⇒ (5, 5, 2, 6) + 38 = 56 physical +2d6 ⇒ (4, 6) = 10 acid +4d6 ⇒ (2, 4, 2, 5) = 13 holy
Attack 2, Good: 1d20 + 23 ⇒ (14) + 23 = 37
Damage: 2d6 + 19 ⇒ (6, 6) + 19 = 31 physical +1d6 ⇒ 5 acid +2d6 ⇒ (6, 2) = 8 holy
Haste, Good: 1d20 + 23 ⇒ (17) + 23 = 40
Damage: 2d6 + 19 ⇒ (6, 5) + 19 = 30 physical +1d6 ⇒ 6 acid +2d6 ⇒ (3, 2) = 5 holy
Attack 3, Good: 1d20 + 18 ⇒ (13) + 18 = 31
Damage: 2d6 + 19 ⇒ (6, 5) + 19 = 30 physical +1d6 ⇒ 2 acid +2d6 ⇒ (4, 3) = 7 holy
Attack 4, Good: 1d20 + 13 ⇒ (15) + 13 = 28
Damage: 2d6 + 19 ⇒ (5, 4) + 19 = 28 physical +1d6 ⇒ 6 acid +2d6 ⇒ (2, 3) = 5 holy

Target 1: (not including +2 from being invisible)
AC > 37 no damage
26 < AC < 38: 31 physical, 5 acid, 8 holy from 1 good arrow
AC < 27: 87 physical, 15 acid, 21 holy from 3 good arrows

Target 2:
AC > 40: no damage
31 < AC < 41: 30 physical, 6 acid, 5 holy from 1 good arrows
28 < AC < 32: 60 physical, 8 acid, 12 holy from 2 good arrows
AC < 29: 88 physical, 14 acid, 17 holy from 3 good arrows

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

.
YAY! Lithuan moved out of the way -- so Duhwoo will take that 5'step which will allow him a full attack, with Lunge, Power Attack, Furious Focus, and Reckless Abandon, (assuming there's anything left after Lithuan blasted it)...

first attack: 1d20 + 29 ⇒ (11) + 29 = 40
20% miss chance due to blinking: 1d100 ⇒ 95
if AC 40 hits, then damage: 2d4 + 28 ⇒ (3, 2) + 28 = 33

iterative #1: 1d20 + 20 ⇒ (5) + 20 = 25
20% miss chance due to blinking: 1d100 ⇒ 59
if AC 25 hits, then damage: 2d4 + 28 ⇒ (4, 2) + 28 = 34

iterative #2: 1d20 + 15 ⇒ (20) + 15 = 35
20% miss chance due to blinking: 1d100 ⇒ 70

Duhwoo will use Mighty Swing to auto'confirm the Crit on iterative #2
thus damage: 4d4 + 56 ⇒ (2, 3, 2, 3) + 56 = 66

haste attack: 1d20 + 29 ⇒ (19) + 29 = 48
20% miss chance due to blinking: 1d100 ⇒ 76

confirm Crit on haste attack: 1d20 + 29 ⇒ (17) + 29 = 46
so the Haste attack does damage: 4d4 + 56 ⇒ (2, 2, 2, 2) + 56 = 64

Hey, no misses due to Blinking! I assume AC 25 will miss -- but 40+ will hit -- so it appears Mr McKeener will strike 3 times, with 2 crits, for 163 points of damage (minus any DR these freaks have, applied to each hit)...

"Dang all Y'all to Heck!"


Unnamed

three more down. Want to finish it off Avoreal?

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Should i waste a spell? Nah..

She'll fling her wand at it..

MM: 5d4 + 5 ⇒ (2, 3, 2, 3, 3) + 5 = 18

Liberty's Edge

Male Ulfen Ranger(Infiltrator) 15

Tallak and Thor will total defense and move back.

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

Vars will be spending his round cutting up the net that binds him.


Unnamed

1d20 ⇒ 16 for 2d6 + 7 ⇒ (6, 3) + 7 = 16 Duhwoo takes a trident to the chest


Unnamed

1d100 ⇒ 24


Unnamed

hits

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

OK, I'll go now

Lithuan fires a final salvo

Deadly Aim + Rapid Shot + Arcane Strike + Haste + Point Blank
Attack 1, Good, Manyshot (2 arrows): 1d20 + 23 ⇒ (16) + 23 = 39
Damage: 4d6 + 38 ⇒ (3, 4, 2, 4) + 38 = 51 physical +2d6 ⇒ (4, 5) = 9 acid +4d6 ⇒ (5, 2, 5, 1) = 13 holy
Attack 2, Good: 1d20 + 23 ⇒ (9) + 23 = 32
Damage: 2d6 + 19 ⇒ (5, 2) + 19 = 26 physical +1d6 ⇒ 5 acid +2d6 ⇒ (3, 5) = 8 holy
Haste Attack, Good: 1d20 + 23 ⇒ (4) + 23 = 27
Damage: 2d6 + 19 ⇒ (4, 1) + 19 = 24 physical +1d6 ⇒ 2 acid +2d6 ⇒ (4, 1) = 5 holy
Attack 3, Good: 1d20 + 18 ⇒ (10) + 18 = 28
Damage: 2d6 + 19 ⇒ (2, 1) + 19 = 22 physical +1d6 ⇒ 2 acid +2d6 ⇒ (5, 4) = 9 holy
Attack 4, Good: 1d20 + 13 ⇒ (7) + 13 = 20
Damage: 2d6 + 19 ⇒ (4, 6) + 19 = 29 physical +1d6 ⇒ 5 acid +2d6 ⇒ (6, 3) = 9 holy

Does not include Greater Invis (+2 hit, attacks vs flat footed)

I'm guessing that will finish it off.


Unnamed

yup


Unnamed

the battle rages on, the screams from the hall of whispers and the dormatory are deafening

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

"Perhaps we should move with due haste to the sound of those laments. In truth, I do feel heavy with irony of saving the lives of devil binders."


Unnamed

in case i wasnt clear those are two separate locations

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

"My guess would be more powerful monsters would be at the hall.. Its the necromantic one to boot!" Avoreal flies off in the direction of the Hall of Whispers..

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Lithuan follows, shouting for the rest to come along.

Edited Beckoning to Shouting because I realized beckoning doesn't work well when you have Invisibility on you for a few more rounds


Unnamed

1d6 ⇒ 6 in 6 rounds the heroes have wound their way to the hall of whispers


Unnamed

Our heroes enter and see 6 bone devils tormenting some apprentice students in the lecture hall.

Init:

Duhwoo 1d20 + 2 ⇒ (11) + 2 = 13
Tallak 1d20 + 2 ⇒ (10) + 2 = 12
Lithuan 1d20 + 7 ⇒ (17) + 7 = 24
Vars 1d20 + 5 ⇒ (5) + 5 = 10
Avoreal 1d20 + 9 ⇒ (13) + 9 = 22

1d20 + 9 ⇒ (5) + 9 = 14

You may all take a surprise round.

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

All buffs cast on round 1 had 14 rounds - so with 2 rounds buffing + 3 rds combat + 6 rounds moving; we have 3 rounds left on the haste (and my greater invis?) Or are they expired?

K(planes): 1d20 + 17 ⇒ (8) + 17 = 25

"Hold on friends - time to save some students"

Lithuan grabs his Vars and Duhwoo and "poof" - dimension doors to stage, trying to interpose the two Taldorans between the devils and the students. He leaves Tallak behind, to protect Avoreal (although, perhaps she does not need it).


Unnamed

There was no additional time other than those you listed so if you cast it right before combat then add 1 rd but otherwise you are right

Liberty's Edge

Male Ulfen Ranger(Infiltrator) 15

Tallak will move to flank with Duh and Thor partial charges.

Charge!: 1d20 + 15 ⇒ (3) + 15 = 18

2d6 + 22 ⇒ (3, 6) + 22 = 31

Trip: 1d20 + 17 ⇒ (13) + 17 = 30


Unnamed

Bone devil is all u know but basic devil resistance makes sense

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

Attack closest devil-considering the d-door I assume a full attack

to hit: 1d20 + 26 ⇒ (15) + 26 = 41damage: 1d8 + 26 ⇒ (8) + 26 = 34
to hit: 1d20 + 21 ⇒ (11) + 21 = 32damage: 1d8 + 26 ⇒ (4) + 26 = 30
to hit: 1d20 + 16 ⇒ (6) + 16 = 22damage: 1d8 + 26 ⇒ (6) + 26 = 32 miss most likely
to hit: 1d20 + 26 ⇒ (17) + 26 = 43damage: 3d8 + 78 ⇒ (8, 2, 1) + 78 = 89

Target is fatigued.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

I wanna target the 3 on the right with a cone spell.. Can i aim for the head and not his anyone else?

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27
Vars Stanic wrote:
Attack closest devil-considering the d-door I assume a full attack

No, only the first attack. Surprise round in our favor.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

If so she'll cast Prismatic Spray on the three..

SR: 1d20 + 15 ⇒ (9) + 15 = 24

Randomizing from left to right..

3d8 ⇒ (7, 3, 6) = 16

Left one DC 27 Will or be sent to another plane..
Middle one DC 27 Relflex or 80 elec dam
Right one DC 27 Will or go Insane

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

.
Having been transported adjacent to devils by Lithuan, Duhwoo will rage, and do a Furious, Reckless, Lunging, Cleave attack for his surprise round standard action -- striking the one in front of himself, and the one in front of Vars -- with +1 for Haste and +2 for Blinking (unless these guys can See Invis):

first attack: 1d20 + 29 + 1 + 2 ⇒ (5) + 29 + 1 + 2 = 37
20% miss chance due to blinking: 1d100 ⇒ 11
missed due to Blinking! so no Cleave...

noting the battle is taking place in a lecture room, "I'm gonna larn ya'll a lesson, ya big freaks!"

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Well, my go again. 2 more rounds on Greater Invisibility & Haste

Lithuan shoots the one to the West of Vars.

-Deadly Aim + Rapid Shot + Arcane Strike + Point Blank + Haste
-Does not include additional +2 from invisible
-vs Flat footed AC
Attack 1, Silver+Good, Manyshot (2 arrows): 1d20 + 23 ⇒ (3) + 23 = 26
Damage: 4d6 + 36 ⇒ (3, 4, 1, 1) + 36 = 45 physical +2d6 ⇒ (3, 6) = 9 acid +4d6 ⇒ (1, 5, 1, 2) = 9 holy
Attack 2, Silver+Good: 1d20 + 23 ⇒ (18) + 23 = 41
Damage: 2d6 + 18 ⇒ (1, 4) + 18 = 23 physical +1d6 ⇒ 6 acid +2d6 ⇒ (2, 4) = 6 holy
Haste Attack, Silver+Good: 1d20 + 23 ⇒ (7) + 23 = 30
Damage: 2d6 + 18 ⇒ (2, 3) + 18 = 23 physical +1d6 ⇒ 1 acid +2d6 ⇒ (2, 1) = 3 holy
Attack 3, Silver+Good: 1d20 + 18 ⇒ (2) + 18 = 20
Damage: 2d6 + 18 ⇒ (1, 6) + 18 = 25 physical +1d6 ⇒ 2 acid +2d6 ⇒ (6, 4) = 10 holy
Attack 4, Silver+Good: 1d20 + 11 ⇒ (19) + 11 = 30
Damage: 2d6 + 18 ⇒ (1, 4) + 18 = 23 physical +1d6 ⇒ 5 acid +2d6 ⇒ (5, 1) = 6 holy
Attack 4 Crit Confirmation, Silver+Good: 1d20 + 11 ⇒ (6) + 11 = 17
Damage: 2d6 + 18 ⇒ (3, 3) + 18 = 24 physical

Add +2 if they cannot see invisible
FF AC > 41, no damage
30 < FF AC < 42, 23 physical, 6 acid, 6 holy from 1 silver,good arrows
26 < FF AC < 31, 96 physical, 12 acid, 15 holy from 3 silver,good arrows
20 < FF AC < 27, 141 physical, 21 acid, 24 holy from 5 silver,good arrows
17 < FF AC < 21, 166 physical, 23 acid, 34 holy from 6 silver,good arrows
FF AC < 18, 190 physical, 23 acid, 34 holy from 6 silver, good arrows


Unnamed

morning all

so the desks are all difficult terrain, not that it matters cause thor missed anyhow.

starting to work though your actions.

As to the cone...what is the rule on that. I will have to look it up.


Unnamed

lithuan slaughrers the one near him

Vars cuts deep on his surprise

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Way our understand it it would affect 6 squares each way from the point of origin and then out 60', so a lot of people, but i wanna aim the spell high, just hitting the large devils in the face and passing over the rest.


Unnamed

it looks like RAW you cannot do that Avoreal. I am tempted to just say who cares...but if you have another action that would probably be better


Unnamed

3d20 ⇒ (19, 1, 12) = 32

In the interest of time I will go with it. But I am pretty sure that it does not work that way.

Save, takes damage goes cra cra


Unnamed

1d4 ⇒ 1 acts normally

The first thing that happens is those not engaged disappear

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

when it gets to my turn should I just keep the attacks already rolled or you want new ones?


Unnamed

more fun to reroll...but you can cut and paste.


Unnamed

on lithuan stinger 1d20 ⇒ 10 miss

on vars full attack 4d20 ⇒ (9, 16, 19, 7) = 51 all miss

1d2 ⇒ 2 on Duhwoo 4d20 ⇒ (18, 18, 1, 10) = 47

on thor 4d20 ⇒ (9, 5, 16, 6) = 36 all miss

on avoreal 1d20 ⇒ 11 miss

======

Avoreal you have two actions to take I accidentally skipped you, but somehow I figure you dont mind considering what hjust happened


Unnamed

ok Avoreal has 2 actions to take, Lithuan 1 and all the rest of you 1 actions

sorry for messing that up, I didnt want to lose all the dice rolls

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Some of them are Invisible?


Unnamed

not anymore. they all attacked but those of you that were attacked had echolocation up so it was a waste of the invis

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

OK, I'll just roll new- one question, is the Greater Heroism from before the fight in the hall still up, it was for 11 minutes?

full attack.

power attack: 1d20 + 27 ⇒ (2) + 27 = 29 damage: 1d8 + 26 ⇒ (8) + 26 = 34
power attack: 1d20 + 22 ⇒ (6) + 22 = 28 damage: 1d8 + 26 ⇒ (4) + 26 = 30
power attack: 1d20 + 17 ⇒ (18) + 17 = 35 damage: 3d8 + 78 ⇒ (6, 5, 3) + 78 = 92
power attack: 1d20 + 27 ⇒ (18) + 27 = 45 damage: 3d8 + 78 ⇒ (6, 3, 2) + 78 = 89

While it does behoove me to say the target is fatigued, I suspect it is moot since it is more likely dead.
Target AC 28 total= 245
Target AC 29 total = 211
If target AC is above 29 =181

If only I rolled like this at a table

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

She'll just use her wand twice.. And remember she has 7 images, 8 counting her.. Mirror Image Spell..

Wand SR: 1d20 + 9 ⇒ (11) + 9 = 20
Wand SR: 1d20 + 9 ⇒ (3) + 9 = 12

Damage: 5d4 + 5 ⇒ (3, 1, 1, 2, 2) + 5 = 14
Damage: 5d4 + 5 ⇒ (2, 4, 1, 2, 3) + 5 = 17


Unnamed

i had forgotten one image is popped avowal. the first charge fizzles on the baddie

heroism is up vars


Unnamed

actually vars you killed it so much it came back around to alive.

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

OK, I'll count it for my future actions. You know, since +27 isn't enough to hit

Heck, I don't mind killing him again, he deserves it anyway

"I'm gonna need a hand here, my devil just exploded and it's getting messy. Did they start making these things extra flimsy or something? Anyone got a rag?"

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