ARed's Library. (Inactive)

Game Master Daxter

Map!


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Sovereign Court

Stats:
  • 17/17 HP
  • AC: 14, FF: 14, T: 12
  • F: +2, R +5, W+3
  • Per: +5, SM: +4
  • Init +2
  • 0/10 BPs used
  • Human (Mwangi) Bard (Dirge Soundstriker) 2

    per: 1d20 + 5 ⇒ (20) + 5 = 25

    -Posted with Wayfinder

    Sovereign Court

    AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

    Can't beat that.

    Perception: 1d20 + 5 ⇒ (5) + 5 = 10


    Male Human(Amazing)

    Wadsworth:

    You can see a message in the field of divots.

    “Our monarch’s virtues are our own.”

    Special rules for this mod:

    Searching a room for texts requires a successful skill check, and multiple PCs can search an area simultaneously. Each researching PC can attempt a Linguistics, Knowledge (history), or text-based Craft or Profession check (such as Profession [librarian] or Craft [bookbinding]) to find texts. A PC might use a different skill or ability albeit with a penalty ranging from –2 to –5 at your discretion. Several areas also identify additional skill check options that PCs may use without penalty. PCs who use magic or class abilities in a particularly creative or relevant way might receive up to a +5 bonus on a check at your discretion.

    So for each room that you search beyond this one, give me a roll for whatever check you wish. Only the highest check matters, the others are considered to aiding the best result. Any questions?

    Sovereign Court

    Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
    Indiana II:
    HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

    "Someone remembered to put the cards under our chairs, right?"

    I just GM'd this one last night so I'll try to take a back-seat on decision making unless we start to miss things like in the last game, lol.

    Sovereign Court

    Stats:
  • 17/17 HP
  • AC: 14, FF: 14, T: 12
  • F: +2, R +5, W+3
  • Per: +5, SM: +4
  • Init +2
  • 0/10 BPs used
  • Human (Mwangi) Bard (Dirge Soundstriker) 2

    Ha, I have NONE of those skills except Bardic Knowledge +1. Good thing I give +4 on Aid Another. Thanks for adopting me, shorties!

    "The divots read 'Our monarch’s virtues are our own'. Is anyone familiar with law?"

    kn h: 1d20 + 1 ⇒ (17) + 1 = 18 Aid Another adds +4.

    -Posted with Wayfinder

    Sovereign Court

    Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
    Indiana II:
    HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

    "Only a trifle bit, m'boy, what? Why don't I check out this first room, what? The rest of you head down the hall and see what you can find there."

    First room:
    KN (history): 1d20 + 4 ⇒ (19) + 4 = 23

    Sovereign Court

    AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

    Niko shrugs and goes to the next room.

    KN: history: 1d20 + 7 + 1d6 ⇒ (6) + 7 + (4) = 17

    Sovereign Court

    Male Human Fighter (CAD) 2 (hp 20/20) | F +4 R +1 W +0 | AC 16 T 11 FF 15 CMD 17

    Yeah, this is going to be awful...
    Tim begins searching for the "big picture".
    Perception 1d20 ⇒ 5


    Male Human(Amazing)

    I'll count that for this upcoming room.

    This well-lit room holds many chairs aligned towards two giant chalkboards that hang on the north wall. Along the opposite wall, several shelves hold books on sundry topics. Simple but colorful tapestries hang along the north wall, giving the room a bright appearance despite the lack of sunlight and the dour portrait of Grand Prince Stavian III affixed to the south wall.

    A brass plaque on the frame of the portrait reads, “To serve Taldor, I must first learn the history of Taldor.”

    Addendum:

    Every text you find will give some one-use bonus to find more clues and for every 5 you beat the DC, you gain an additional clue. For example in this room, you found a total of 5 clues listed below.

    Cross Reference
    A book references another promising text. If only you
    could find where that other text is…
    Clue: You may use this clue to gain a +3 bonus on
    a single skill check made to find texts.

    An Exciting Read

    You have found several particularly engaging texts, and you find it particularly easy to concentrate on the reading.
    Clue: Use this clue before a PC rolls a skill check to
    find a clue or text. He rolls twice and takes the higher of the two rolls.

    Magical Assistance
    Some of the bookshelves bear a minor enchantment that aids researchers, such as briefly granting the benefits of read languages or creating
    an unseen servant to aid in collecting documents.
    Clue: After the PCs roll skill checks to find documents, any of them may reroll the check before learning the result.

    Taldan Cipher 1
    This text describes a cipher in which one must read the message backward, reading only every third letter; all other letters are ignored. The example the book provides is “RMNEB SISWD IILPL OTRSES,” which means “soldier.”

    This search took you 7 1/2 minutes.

    Sovereign Court

    AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

    So did we all search the same room then?


    Male Human(Amazing)

    I assumed so, but if you want to go check different rooms, you can. Just let me know.

    Sovereign Court

    AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

    No, that's fine, though I think the plan is to separate.

    Nikomedes moves down to the next room and begins searching its contents.

    KN: history: 1d20 + 7 + 1d6 ⇒ (16) + 7 + (6) = 29

    Sovereign Court

    Stats:
  • 17/17 HP
  • AC: 14, FF: 14, T: 12
  • F: +2, R +5, W+3
  • Per: +5, SM: +4
  • Init +2
  • 0/10 BPs used
  • Human (Mwangi) Bard (Dirge Soundstriker) 2

    I'm not sure about individuals searching rooms alone. The increasing reduction on time, plus less variance in die randomness AND scaling benefits seems like a multiple benefit. If we do split to cover more ground, I suggest we do so as per Scooby Doo; Pairs of people, unless forced otherwise.

    Wadsworth keeps an eye out for any banners or nice-looking swords or something, as per Faction Mission. Are all these clue boons 1 use or just as read?

    -Posted with Wayfinder

    Sovereign Court

    AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

    Completely fine searching as a group or pairs.


    Male Human(Amazing)

    They're all one use unless noted otherwise. Who's going with who then?

    Sovereign Court

    Stats:
  • 17/17 HP
  • AC: 14, FF: 14, T: 12
  • F: +2, R +5, W+3
  • Per: +5, SM: +4
  • Init +2
  • 0/10 BPs used
  • Human (Mwangi) Bard (Dirge Soundstriker) 2

    "Hmm, yes, we've been quite successful. Perhaps Lord Timothy and I should search a separate location whilst Ser Henry and Ser Nikomedes should search elsewhere..." Wadsworth states, unsure of himself.

    There's no REALLY GOOD split (since I'm only really good at aiding, but lumping the two combat lessers together seems pike pure trouble.

    -Posted with Wayfinder


    Male Human(Amazing)

    Gotcha. So Niko and Henry in the Classroom and Wadsworth/Tim in the Recital Hall. Good call, because in the recital hall, you can use perform to find clues.

    Tim/Wad:

    This room’s well-worn wooden floor sets it apart from the others. The west wall is lined with shelves that support books, a variety of instruments, and dozens of rectangular baskets that contain loose sheaves of paper. Several chairs are pushed against the wall, and a portrait of the Grand Prince hangs to east, surveying everything in the room with magisterial authority.

    The brass plaque on the frame of the portrait reads, “Persevere, persevere, persevere!”

    Sovereign Court

    Male Human Fighter (CAD) 2 (hp 20/20) | F +4 R +1 W +0 | AC 16 T 11 FF 15 CMD 17

    "Tim thinks that is the big picture." The large man says while pointing at the portrait on the wall.

    Sovereign Court

    Stats:
  • 17/17 HP
  • AC: 14, FF: 14, T: 12
  • F: +2, R +5, W+3
  • Per: +5, SM: +4
  • Init +2
  • 0/10 BPs used
  • Human (Mwangi) Bard (Dirge Soundstriker) 2

    "Very astute of you, milord." Wadsworth looks through the papers, looking for any trend between music sheets. He takes out both his incredibly expensive violin and his backup. "Lord Timothy, perchance you recall any of the musical lessons I taught you last month?" He gestures to the instrument that came with the Bard's Kit.

    perform (strings): 1d20 + 8 ⇒ (9) + 8 = 17 +2 if MW instrument counts.

    -Posted with Wayfinder


    Male Human(Amazing)

    Henry?

    Sovereign Court

    Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
    Indiana II:
    HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

    Sorry, traveling today. I rolled my history for the classroom above. Are we done with that area and moving on to the main library yet? If so, here's my roll for the library.

    KN (history): 1d20 + 4 ⇒ (9) + 4 = 13


    Male Human(Amazing)

    Yea, you're on the next room which is the Main Chamber

    Tim/Wad:

    You have found 1 clue so far in this room.

    Esoteric Alphabetization
    This library uses a strange system for organizing its
    texts: it alphabetizes its texts based on the progression of
    major musical scales instead of using the Taldan alphabet.
    Clue: You may use this clue to grant a +2 bonus on all
    checks made to find texts in a single room for the rest of
    the scenario.

    Henry/Niko:

    Thousands of books line the dozens of shelves in this highceilinged library. Several tables and chairs near the center of the room provide a place to read quietly, and five rows of pewlike benches nearby face an immense lion’s head carved from the eastern wall.

    1d20 ⇒ 3
    1d20 + 5 ⇒ (19) + 5 = 24

    Niko notices out of the corner of his eye that the lion has turned
    slightly to watch him, and it tries to snap back to its original position without being noticed. He has also found 4 clues!

    Card Catalogue
    This aging card catalog system notes where one might find various types of information. The reference is somewhat dated and inaccurate.
    Clue: Use this clue to learn how many clues or texts remain in any two rooms.

    Taldan Cipher 3
    This text contains an example of an encoded message that
    uses a common substitution cipher (in which each letter
    represents a different letter). It claims that “DQFIZ KPIED
    WZYWS QIVKO ZKXFW ZIMVT DQFXW CFPAF PDFZ VFTJF” translates to “The orcs of Tar-Baphon circle around the lake’s western edge.

    Failed Prophecies
    This text gives a detailed analysis of hundreds of proclaimed “ironclad” prophecies that have failed since the disappearance of Aroden. The author speculates that any prophecy made by Arodenites should be viewed with considerable skepticism.

    Taldan Cipher 2

    According to this text, one common cipher involves changing each consonant into the letter that comes three places after it in the alphabet and changing each vowel into the letter that comes two places before. For example, D would become G, U would become S, and Z would become C. (Since the vowels rotate backward and the consonants rotate forward, it’s a particularly puzzling cipher to break).

    Sovereign Court

    AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

    Niko eyes Henry. Fingering the card in his pocket, he takes a few notes on what he has found. "Shall we move on?"

    Sovereign Court

    Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
    Indiana II:
    HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

    "What? Well, if the other folks are done then yes, let's move on. Perhaps they can join us then?"

    So if Niko and Henry were checking out the classroom first, then Tim and Wadsworth were probably checking out the recital hall at the same time, right? So were Tim and Wadsworth able to join us in the main library to assist?

    Assuming they were in the library with us, we should be all on the same time now.


    Male Human(Amazing)

    Not quite. But they can join you if they want since your searching the main library which takes longer. So when they finish you'll still be searching.

    Sovereign Court

    AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

    Niko will move to the main library and begin to search the stacks. Once in the library he turns to Henry. "Did you notice the lion watching us? Perhaps we should use our cards to give the impression we are still in there, once we find the "other" library.

    KN: history: 1d20 + 7 + 1d6 ⇒ (6) + 7 + (5) = 18


    Male Human(Amazing)

    Well you've already done your searching of this part of the library but I can use that towards the next room you search.

    Sovereign Court

    Stats:
  • 17/17 HP
  • AC: 14, FF: 14, T: 12
  • F: +2, R +5, W+3
  • Per: +5, SM: +4
  • Init +2
  • 0/10 BPs used
  • Human (Mwangi) Bard (Dirge Soundstriker) 2

    Disappointed at the lack of musical attempt, Wadsworth finds the other group mid search. "Did you find anything, Ser Henry? Any lead on our mission to the Crown, perhaps?"

    -Posted with Wayfinder

    Sovereign Court

    Male Human Fighter (CAD) 2 (hp 20/20) | F +4 R +1 W +0 | AC 16 T 11 FF 15 CMD 17

    "Tim only play drums. It is only instrument that is strong enough for Tim." Tim responds to the instrument question. Upon arriving back in the main the large lord informs the group. "Tim and Wads found the big picture. No mime."

    Sovereign Court

    Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
    Indiana II:
    HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

    @Niko: We already left our illusory cards up in the rare books collection to throw off the librarian. We're down in the secret section now aka the 'other library'.

    As Wadsworth and Tim join Henry and Niko in the main library, Henry comments, "What? Why, yes, we did! We have found a card catalogue which should help us along, two Taldan ciphers which are quite interesting especially to Niko and a text about the failed prophecies of followers of Aroden since his fall, although that is hardly a revelation, what?"

    "We have yet to uncover anything about ancient Taldan relics, however, what?"

    Sovereign Court

    AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

    Yeah, I see that. I was getting a little punchy last night.


    Male Human(Amazing)

    So what's the next move? Move on or keep searching this one? Or other?

    Sovereign Court

    Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
    Indiana II:
    HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

    I think I was waiting to see if Tim and Wadsworth could aid us in the main library here and if Niko was going to point out the lion to anyone.

    Sovereign Court

    AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

    Once Tim and Wad rejoin the group, he whispers to them about the watching lion.

    We have the clues to use yet. Maybe the one about how many clues are left in the room??

    Sovereign Court

    Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
    Indiana II:
    HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

    Yeah, I think that's a good call.


    Male Human(Amazing)

    So use the card or talk to the lion?

    Sovereign Court

    AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

    Have Wadsworth and Tim even come back into the library yet? I'd say we are going to use the card.


    Male Human(Amazing)

    Yea. With the card catalogue you determine that there are 2 more left in this room.

    Sovereign Court

    AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

    Perhaps Wadsworth and Tim can roll aids before we use a reroll or some other clue?

    Sovereign Court

    Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
    Indiana II:
    HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

    That sounds like a plan to me. In the meantime, I'm going to take this initiative:

    Henry will approach the lion that Niko suspected of moving. He will stand before it for a moment before announcing, "Hello? Sir Henry Flaxseed, of the Flaxseed clan in Cassomir at your service, fine sir!"


    Male Human(Amazing)

    "Approach. Are you Lion Blades?" As you walk closer give me a will save and a spellcraft check.

    Sovereign Court

    Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
    Indiana II:
    HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

    Will: 1d20 + 6 ⇒ (6) + 6 = 12

    What is this spellcraft you speak of? I'm a cavalier!

    "Ho! Well, good day to you, what? I will not dishonor you by lying. No, we are not Lion Blades. I am, however, a loyal servant of the nation of Taldor! I have come here seeking knowledge on several things; perhaps you can assist us, as you are likely knowledgeable about many things. My friends and I are first of all looking for more information about the war with the Whispering Tyrant to perhaps learn some forgotten tactics."

    "But perhaps you have not heard? The Wardstones around the Worldwound are failing! The demons are invading Mendev and so far Taldor has, ungraciously in my opinion, been slow to lend aid. This brings me to my second purpose here, which is to find information about an ancient Taldan artifact around which the Taldor people might rally and thus join the cause."

    "Now, my good man, in an effort to be up-front with you I will say that I am not just a loyal (and upstanding, I might add) citizen of Taldor looking out for my country but we are also Pathfinders. The Society wants to help Mendev defend against the demons not only because it is a worthy cause but because we have heard rumors that the lost Sky Citadel of Jormurdun lies within the ravages of ruined Sarkoris."

    "Well, that is enough about me and my friends here, what? Let's hear about you! What is a noble thing like yourself doing here in this library?"

    Diplomacy: 1d20 + 7 ⇒ (3) + 7 = 10

    Poo. Ok, I don't usually use my reroll but I feel like I should here:

    Diplomacy: 1d20 + 7 + 4 ⇒ (5) + 7 + 4 = 16

    Aids might still be appreciated, lol.

    Sovereign Court

    Stats:
  • 17/17 HP
  • AC: 14, FF: 14, T: 12
  • F: +2, R +5, W+3
  • Per: +5, SM: +4
  • Init +2
  • 0/10 BPs used
  • Human (Mwangi) Bard (Dirge Soundstriker) 2

    "Indeed, Ser Lion. We may very well be one akin to those who established the first Shining Crusade. Should you be able to help, we would be most grateful." diplo aid (+4): 1d20 + 8 ⇒ (11) + 8 = 19

    -Posted with Wayfinder

    Sovereign Court

    Stats:
  • 17/17 HP
  • AC: 14, FF: 14, T: 12
  • F: +2, R +5, W+3
  • Per: +5, SM: +4
  • Init +2
  • 0/10 BPs used
  • Human (Mwangi) Bard (Dirge Soundstriker) 2

    Missed the will/scraft)

    will: 1d20 + 3 ⇒ (8) + 3 = 11
    scraft: 1d20 + 5 ⇒ (9) + 5 = 14

    -Posted with Wayfinder

    Sovereign Court

    AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

    Will: 1d20 + 3 ⇒ (14) + 3 = 17
    Spellcraft: 1d20 + 7 ⇒ (8) + 7 = 15

    Diplomcay Aid: 1d20 + 1 ⇒ (12) + 1 = 13

    Niko startles a bit when the lion starts talking. Hmm, yes, what my companion said. We bear no ill will. Only try to help all of Golarion."

    Sovereign Court

    Male Human Fighter (CAD) 2 (hp 20/20) | F +4 R +1 W +0 | AC 16 T 11 FF 15 CMD 17

    Tempted to ask for a metal puck, but seeing as that scenario died before it started...
    "Tim lord of Taldor and wish to help magic away the demons. You should help."
    Diplomacy 1d20 + 1 ⇒ (7) + 1 = 8 (Aid)
    Will 1d20 ⇒ 15


    Male Human(Amazing)

    Wads, Henry:

    You feel as though you cannot lie while standing this close to this creature(?).

    "Well if you aren't Lion Blades, I should raise the alarm. But you do have a noble purpose, so I should be helping you. Like for instance I should tell you that the texts you're looking for is further in. Unfortunately most of the doors are locked, but there's a caretaker there who might help you. But demons, that sounds like it will be a grand story. Oh and I am Glorymane, I am the guardian here." It then is silent as if pondering something. "I wish I could see the grand battles of brave taldan knights versus dastardly demons. But unfortunately I am stuck here in this library, living vicariously through others. If only someone could find a worthy receptacle for my essence so that I might experience it for myself."

    Sovereign Court

    Male Human Fighter (CAD) 2 (hp 20/20) | F +4 R +1 W +0 | AC 16 T 11 FF 15 CMD 17

    "Magic Lion can come fight with Tim if he wishes. Tim has strong magic book you could join with." The large man offers the lion.

    Sovereign Court

    Henry and Indiana II Flaxseed Male Halfling Lord 8 | HP 47/76 | AC 24 T 13 FF 23 | CMD 22 | F +9 R +4 W +3 (+4 against fear)| Init +1 | Perc +0 | SM +7 | Banner: +2 against fear, +1 attack when charging
    Indiana II:
    HP 32/45/ | AC 26 T 14 FF 22 | CMD 21 (23 overrun/bull rush, 25 trip) | F +7 R +9 W +3 (+4 Will against enchantments) | Perc +5

    "And a most noble guardian you are, what?" Henry bows slightly to Glorymane. "Perhaps if we find a worthy receptacle you can accompany us when we leave. We will keep an eye out. Now, the texts we need are further on, eh? No traps blocking us are there? Just see the caretaker for the keys? Thank you for your help, kind lion!"

    Does someone else with a better Diplomacy want to take the lead with the caretaker?

    Sovereign Court

    AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

    "What is suitable vessel for a majestic creature as yourself?" Asks Nikomedes, genuinely curious.

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