Natalie Saratov |
Fharn am I flanking with you in my current position? I'm unsure on flanking with a reach partner
Fhârn |
Well, going by the rules I think we are flanking.
Fhârn threatens the foe - check
Fhârn is on the opposite side - check*
*We are slightly off alignment, and going by the 'trace an imaginary line' guideline we are not flanking. But that guideline makes it almost impossible to flank across the diagonal of a foe while using reach weapons - but straight up and down or to the side flanking is really easy.
If it is a problem, Natalie would be flanking with Fhârn if she were one step to the south by all interpretations. : )
Natalie Saratov |
Let's do it that way then, one step south.
mdt |
Post in all games :
Wife's surgery got moved back a day (scheduling issues in OR). Surgery was completed last night, went smoothly, doctor very pleased with himself. :) Wife awake and says even with the pain from the surgery it's a night and day difference in how she felt before, so good news on that front. I'm afraid I'll be busy again today, but hopefully will be able to get all games caught up and going again by end of week.
Wilhelm Orlovsky |
I'm glad to hear your wife's surgery went well and I wish her a speedy recovery.
mdt |
I've been asked about the unchained rules.
If anyone is interested in retraining into them, I'll allow it on a class by class basis. I like some of them (Barbarian for example) and dislike some of them (Summoner for example). To start off, I'll go with all of them so I can see how they actually work in play.
For now, if you want to retrain into them, you can, when you have downtime. I reserve the right to reverse this however once I've had some experience with it in game play.
Fhârn |
Might not be relevant for me, right now, but they are fun, what about Unchained poisons : )?
Natalie Saratov |
I will give the unchained rogue a try next time you give us some downtime
Fhârn |
Yeah, I don't think Fhârn is going to poison anyone anytime soon (maybe with some shape-change spell later on?), but the mechanics seems a tad bit better.
Since people can actually die from sub 5000gp poisons now : P
Fhârn |
@entangle - Going by the difference between Mythic and normal Entangle, I assume even hovering/flying a few feet off the ground one might avoid the Entangle : )?
mdt |
The way I handle entangle is, it affects the five foot square. So, if you're hovering 6+ feet off the ground, you avoid it. If you're hovering 3 inches off the ground, you're not going to avoid it.
Fhârn |
I'm going to have to look up the flying rules a bit better, but my plan is to hopefully be able to take a 5-foot step upwards while flying (activating fly from my armour is a standard action, then a move action to attempt to break free leaves the 5-foot step the only get out of entangle thing left :P)
And I realized that Liberating Command isn't very useful on oneself (Initially, I thought it was just a bonus to any Escape Artist check!), so when Fhârns initiative comes around he may be able to help anyone stuck (except himself, that is :P)
mdt |
Unfortunately, even without the entangle, the heavy underbrush and trees inside the walls make the area difficult terrain, which means no 5ft adjustments inside the walls, even up.
Fhârn |
Notice: I have a rather meaty exam on monday, so my responses may be limited until then : )
Fhârn |
Sadly, it's the chewy leathery sort of meat. Not the delicious tender kind, served with a nice sauce ... *drool*
Gorruum |
Just waiting to see if anyone wants to stop Gorruum from opening the chest the hard way.
Gorruum |
Gorruum's small brain is stumped. He's perfectly prepared for the suicide mission up the wall if requested, but would really like to just beat on the chest outside :)
Gorruum |
Hmm, what would Wisdom damage feel like. Maybe a bit more impetuous? Drunken?
mdt |
Yep, he'd basically have impulse control problems. Imagine a kid on a sugar rush, or a college student who's got a buzz on. He only lost 2, so it's not a huge difference. What he got hit with was Insanity Mist. If you get affected by it completely it makes you see things that arent' there, etc. Since he fought it off, he's got basically the equivalent of a good solid buzz, but without the word slurring.
Fhârn |
The sentence 'Hey dude hold my beer and watch this ...' is typically a result from Wis damage. With ordinary damage soon following :P
@Tower - explore carefully and let Nat check for traps? I mean, we are not really in a hurry at the moment so going extremely carefully seems like our best bet
mdt |
No problem, just had people get upset with where I put them before when they don't move themselves. :) So like to make sure people know it's not me being a jerk, just that they need to do it or I have to. :)
Wilhelm Orlovsky |
Anastacia is still dazed and entangled right? Don't think she'll be doing too much this round. :)
Wilhelm Orlovsky |
Just waiting to see what Gorruum does before I go. :)
Gorruum |
Elf man, elf woman and Natalie all go before me. Of course, only Natalie's action is likely to have any substantial impact, but figured to wait and see if anything else happens that could break the spell.
Natalie Saratov |
I am waiting for the 2 elves to act before I decide what I'll be doing, might have to make a tactical withdraw to keep alive.
Wilhelm Orlovsky |
Need anything from us, MDT? I think we're waiting to see what elf man/woman do before anyone else can act.
Wilhelm Orlovsky |
I assume the tower is rough terrain as the spell-like thing works like Entangle? Also, if I bull rush Gorruum successfully, what are the chances he falls down the stairs?
mdt |
Yep, rough terrain.
For the stairs thing, he'd have to make a DC 10 reflex (or DC 10 acrobatics) check to maintain his footing. This would go up by +5 DC for every additional 5 ft you knocked him back.
Wilhelm Orlovsky |
Brought it here to avoid clogging the main thread. If I'd known about that I'd also not of tried the Bull Rush. Not sure how to you want handle that, MDT.
Gorruum |
I'm good either way. Sounds like if he'd known the rule, Wilhelm would not have risked the AoO, both from a damage standpoint and the risk of failure.
By the rules, he actually does succeed, but only because of the Nat 20. A CMB check is an Attack Roll meaning that it always succeeds on a Nat 20, even if the end result fails to beat AC in the case of a normal attack roll or CMD in the case of a combat maneuver.
However, he would only knock Gorruum back 5 feet instead of 10 because the Nat 20 gets him a success, but the AoO damage prevents it from exceeding Gorruum's CMD by 5 or more.
Wilhelm Orlovsky |
Right, but the trick is that the DC for the acrobatics would be only 10 so you wouldn't go tumbling down which defeats the purpose. IC you could argue that a (fairly) seasoned warrior like Wilhelm would recognize the attempt is futile. Cinematically, I think what just happened was cool and we're kinda needing the help. :P
Gorruum |
Oh, I thought the DC for the Acrobatics was more of a GM call type of thing and a DC 15 seemed pretty reasonable for trying to catch my balance on the steps.
I'd say Gorruum still falls, but I'm definitely interested in how that Acrobatics DC is determined. Is that another one hiding in those combat maneuver rules?
Gorruum |
Gotcha, let's go with him knocked down as we have it right now.
Natalie Saratov |
Are we going to bot some people to advance the combat or are we waiting for them?
Fhârn |
I think it is actually mdt's turn to move our foes again.
Ana and I are still out until that blasted wench (the 'elf lady') stops dancing.
Which, by the look of it, will be once she manages to grab Fhârn (I don't think one can dance and grapple at the same time, but I'm not sure ...), which given her rolls might take some time.
(On a completely different topic, I sure miss having a Bard around with distraction ... :P)