
Pirate GM |

Dernaras recovers some usless junk, dented clubs, notched short swords etc.
Dante does manage to find a working healing potion. Standard action, heal using a recovery + 1d8 max 30.
While Arayas manages to find a Potion of Cold Resistance. Standard action: for 5 minutes/battle, cold attacks need a natural 16+ on you or they only do half damage.
and an Oil or Armor. Quick action, armor gives an extra +1 ac for 5 minutes/battle, does not stack with magic armor.
Feel free to swap around your guys stuff if desired.
What is your plan for today?

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Following the map is the best idea we've got. I'm also thinking that they are keeping Lady Smallwood in some sort of shelter, so we'll likely want to lay low and watch the shelter for awhile, in order to see how many of them are there before we head inside.

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We're gonna need a montaaaage...
Around mid-day, our intrepid adventurers encounter a large frozen pond. The party can attempt to cross it, or go around, which may risk springing hunters' traps.

Arayas |

Skill check: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21
Arayas pushes her way to the front of the group, glancing at the map then at the pond.
"I don't like the looks of that... let's go around."She says with some hesitation.
Moving along the shore of the pond, she comes to a hidden trap, poking it with her spear. The rusted teeth of the trap clamp together.
"Some sort of bear trap."Arayas mumbles under her breath.
After a few more kilometers the group comes to the burnt out remnants of a small lodge. Approaching it we can see the outline of some sort of large beast in the rubble, feeding on what appears to be dead livestock...
[ooc]Kilometers? We use the metric system in fantasy worlds right? :P[/b]

Dernaras Mihadorien |

We totally use miles. At least, we civilized elves do... ;)
Dex, Mushroom Thief: 1d20 + 2 + 1 + 2 ⇒ (15) + 2 + 1 + 2 = 20
"Carefully..." cautions Dernaras, leading the way quietly around the lodge. When they're well clear she breathes a small sigh of relief. "Those are vicious creatures, and do not enjoy being disturbed. It's well that we were able to avoid it."
Four or five miles farther, the group is faced with a man-high tangle of thorny brambles spreading throughout the forest, directly in their path.

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Dante scratches his chin, wondering how anyone could pass through such an obstacle. After a minute or so of looking around, he looks upwards at the trees.
"Do either of you have any rope?" he asks.
Swashbuckler+Int: 1d20 + 4 + 2 + 2 ⇒ (10) + 4 + 2 + 2 = 18
Dante devises a way for the group to use the tools they have to scale a particular tree, then make their way to a branch of another tree, and so on, until they're over the thorn barrier.

Pirate GM |

Your guys descriptions and stuff are awesome!
After avoiding the bear trap at the pond and not waking the creature at the burnt out lodge Dante leads the party up and over some frozen brambles.
As you continue to gain in elevation, heading to the cabin where you hope Lady Elizabeth Smallwood is being held, the air grows thinner and colder.
Eventually you come to the shore of a frozen lake. In the distance you see a ruined carriage, much like the ones you were in when you first woke up here.
As you get a little closer you see several creatures scavenging through the wreckage. Before you can assertain if they are friend or foe, the biggest among them sniffs and looks in your direction revealing a hideous green face and rotting teeth.
Ghoul Initiative: 1d20 + 8 ⇒ (18) + 8 = 26
Newbie Ghoul Initiative: 1d20 + 5 ⇒ (20) + 5 = 25
Dante1: 1d20 + 6 ⇒ (6) + 6 = 12
Dante2: 1d20 + 6 ⇒ (5) + 6 = 11
Dernaras: 1d20 + 4 ⇒ (5) + 4 = 9
Arayas: 1d20 + 6 ⇒ (5) + 6 = 11
The ghouls are able to act first, fortunately for you crossing the river takes an extra move so they are only able to close with you. The largest ghoul rushes up first, scrabbling at Dernaras. A second one follows the first while the 2 others each go for one of the open targets.
Initiative:
Dante
Arayas
Dernaras
End of Round
Ghoul
Newbie Ghoul
Party is up!
AC 18
PD 16
MD 12
AC 17
PD 15
MD 11
HP 9 (mook)

Dernaras Mihadorien |

Dernaras raises her spear-tip as the creatures approach and drives it forward a moment before the larger one stops, intent on letting its own momentum carry it onto her weapon.
Attack vs AC: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 2d10 + 4 ⇒ (7, 6) + 4 = 17
Carve an Opening: crit range now 19+.

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Seeing an opportunity, Dante slips away from the ghoul in front of him...
disengage: 1d20 + 5 ⇒ (4) + 5 = 9
And can't quite manage to get around the ghoul safely. He instead tries to use his blade to throw the ghoul off balance...
basic melee: 1d20 + 6 ⇒ (2) + 6 = 8 for damage: 2d6 + 4 ⇒ (4, 4) + 4 = 12 or 2 on a miss.
revolt that 2 for fighting with rapier and dagger: 1d20 + 6 ⇒ (11) + 6 = 17
Dante slashes at the ghoul with his dagger, stunning it long enough to drive his rapier through its dead flesh.

Arayas |

Arayas tries moving back, getting some distance between her and the ghoul about to attack her.
Disengage: 1d20 ⇒ 15
Moving back, kicking up snow as she stumbles Arayas twists around, pulling out her bow and attacks.
Attack VS AC: 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15
Rolled a 10, so that's double shot
Attack VS AC: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 22
Damage: 1d6 + 3 ⇒ (3) + 3 = 6

Pirate GM |

ESCALATION 1
Arayas, remember you're level 2 now, so you get to roll 2 weapon dice.
extra Arayas d6: 1d6 ⇒ 5
Dernaras cuts solidly into the ghoul.
Dante tries to get away from his, but those scrabbling claws keep him in place.
Dante does respond nicely with rapier and dagger, taking down the newly risen ghoul in front of him with Arayas twists away and takes down the ghoul on her as well.
Skeletal Hounds: 1d20 + 7 ⇒ (15) + 7 = 22
There is some movement from the wreckage as a pair of skeletal hounds drag themselves free of the wreckage and bound forward, joining the assault on Dernaras.
Meanwhile the ghoul claws and bites at Dernaras.
Claws & Bite: 1d20 + 8 ⇒ (3) + 8 = 11 but is unable to connect.
The newly-risen ghoul does see an opening in Dernaras's defenses and goes for a claw 1d20 + 7 ⇒ (9) + 7 = 16 but is not quite fast enough.
Initiative:
Dante
Arayas
Dernaras
End of Round
Ghoul (17)
Newbie Ghoul (7)
Skeletal Hounds
Party is up!
AC 15
PD 13
MD 13
Resist weapons 16+: When a weapon attack targets this creature, the attacker must roll a natural 16+ on the attack roll or it only deals half damage.
AC 18
PD 16
MD 12
AC 17
PD 15
MD 11
HP 9 (mook)
ESCALATION 1

Arayas |

Hmmm, should probably help out Dernaras!
Arayas breathes a sigh of relief as the ghoul that was only a few feet from her falls to the ground. Seeing Dernaras surrounded she quickly pulls up her bow, pulling back the string aiming at the Newly Risen Ghoul.
Attack VS AC: 1d20 + 3 + 2 + 1 ⇒ (19) + 3 + 2 + 1 = 25
Damage: 1d6 + 3 ⇒ (3) + 3 = 6
So I roll damage twice when I hit?
Damage: 1d6 + 3 ⇒ (1) + 3 = 4
Use my feat to lower my dice by 1 to trigger double shot
Arayas pulls another arrow back before the first has even hit it's target, shifting her aim to one of the hounds.
Attack VS AC: 1d20 + 3 + 2 + 1 ⇒ (16) + 3 + 2 + 1 = 22
Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Check for Hound's ability TN 16: 1d20 ⇒ 9

Dernaras Mihadorien |

You don't roll damage twice, you just roll 2d6+3 instead of 1d6+3.
DM, did Dernaras take damage from the hounds?
Dernaras continues jabbing aggressively at the big ghoul, intent on taking it down before it manages to connect with those evil-looking claws.
Attack vs AC: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19
Damage: 2d10 + 4 ⇒ (9, 9) + 4 = 22

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Freed from the threat in front of him, Dante darts towards Dernaras, striking at the mature ghoul from behind it...
Sure Cut: 1d20 + 6 ⇒ (16) + 6 = 22 for damage: 2d6 + 4 + 1d6 ⇒ (6, 3) + 4 + (1) = 14 or miss: 1d6 + 2 ⇒ (3) + 2 = 5
If the ghoul is really dead after Dernaras's attack, Dante will go for the young ghoul instead.

Pirate GM |

ESCALATION 2
Arayas takes out the last newly risen ghoul before firing a solid shot into a hound, staggering it.
Dernaras strikes down the ghoul with a vicious blow from her spear.
Dante, seeing only hounds goes for the wounded one, but
Skilled intercept 11+: Once per round, an engaged skeletal hound can attempt to pop free and intercept an enemy moving past it. Roll a normal save; on a 11+, it succeeds.
1d20 ⇒ 11
is intercepted by the unwounded one who loses a couple of ribs for his trouble but tries to bite Dante in retaliation
1d20 + 6 ⇒ (6) + 6 = 12 but misses.
The staggered one tries to escape from Dernaras
1d20 - 4 ⇒ (18) - 4 = 14
and goes to gang up on Dante Dernaras, you can't intercept it because it just disengaged from you, but Arayas could if she wanted to, but it doesn't seem too likely.
Initiative:
Dante
Arayas
Dernaras
End of Round
Skeletal Hounds (15/10)
ESCALATION 2

Dernaras Mihadorien |

I take it the big ghoul is deaded? Oh, you wrote Arayas instead of Dernaras.
Dernaras swivels on her feet and brings the butt end of her spear down on one of the hound's heads.
Attack vs AC: 1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 14
Drop it one to proc Carve an Opening. Crit range now 18+.
Attack vs AC: 1d20 + 6 + 2 - 2 ⇒ (13) + 6 + 2 - 2 = 19
Damage: 2d10 + 4 ⇒ (5, 7) + 4 = 16 (Halved, sadly)
Crit range now 17+.

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With Dernaras's help, Dante tries to catch a skeletal hound's jaw by sliding his dagger through it...
Sure Cut: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27
With the hound's head stuck, Dante bashes the hound with the hilt of his rapier...
damage: 2d6 + 4 + 1d6 ⇒ (5, 2) + 4 + (6) = 17

Arayas |

Arayas takes aim, careful not to hit Dante.
Attack VS AC: 1d20 + 3 + 2 + 2 ⇒ (20) + 3 + 2 + 2 = 27
Sha-clack!
Damage: 2d6 + 3 ⇒ (4, 6) + 3 = 13
Hound effect 16+: 1d20 ⇒ 11
She deftly fires another arrow to make sure
Second attack
Attack VS AC: 1d20 + 3 + 2 + 2 ⇒ (17) + 3 + 2 + 2 = 24
Damage: 2d6 + 3 ⇒ (5, 3) + 3 = 11

Pirate GM |

Further checking the carriage there appear to be no survivors, and the newly risen ghouls are too manged to determine who they were although they do still have long ears, leading to the belief that they may have been elves.
As you are examining the carts however you hear a sudden cracking as an otherwise silent creature cracks the ice of the frozen river behind you as it crosses.
It appears to have once been a bear of some sort but it looks twisted by evil fey magic and has red glowing eyes.
It is nearby, it is large, it is hungry.
Yeti Initiative: 1d20 + 8 ⇒ (14) + 8 = 22
Dante Init: 1d20 + 6 ⇒ (2) + 6 = 8
Dante Init: 1d20 + 6 ⇒ (5) + 6 = 11
Arayas Init: 1d20 + 4 ⇒ (9) + 4 = 13
Dernaras Init: 1d20 + 4 ⇒ (8) + 4 = 12
The large Yeti moves quickly towards the party and ends up in melee with Dernaras where it quickly tries to rip her limbs off.
Rip: 1d20 + 9 ⇒ (15) + 9 = 24 it manages to get a hold of one of Dernaras's arms and gives a good tug, dislocating her shoulder and doing 15 damage.
Until the end of the Yeti's next turn, while Dernaras is engaged with it, she is hampered (only basic attacks, including no flexible attacks)
Initiative
Arayas
Dernaras
Dante
End of Round
Yeti!
Party is up!
PD 17
MD 13

Dernaras Mihadorien |

Dernaras tears her arm free from the monster's grasp, her eyes moistening at the pain from the wound. Grabbing her spear, she tries to ignore the pain from her dislocated shoulder as she drives her weapon toward the creature's heart.
Attack vs AC: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 2d10 + 4 ⇒ (8, 5) + 4 = 17

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Dante reacts to the sudden appearance of the strange beast with a look of questioning shock, seemingly wondering what this is and where it came from.
He draws his blades and thrusts at it while it is distracted by Dernaras...
Tumbling Strike: 1d20 + 6 ⇒ (2) + 6 = 8 for damage: 2d6 + 4 + 1d6 ⇒ (3, 4) + 4 + (1) = 12 or 2 damage.

Arayas |

Sorry, I had an emergency over the weekend that kept me away from a computer.
Arayas sees the beast, familiar to those from the north, and without any hesitation frees her bow, taking aim and firing a shot.
Attack VS AC: 1d20 + 3 + 2 ⇒ (3) + 3 + 2 = 8
Use surprising, to lower the roll to a two for double shot
Attack VS AC: 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15

Pirate GM |

ESCALATION 1
Arayas fires a couple shots at the Yeti who retaliates by tearing at Dernaras's other arm.
Rip and bite: 1d20 + 9 ⇒ (15) + 9 = 24 for 15 damage as it tears out a worrying large chunk of flesh with its teeth. Until the end of the Yeti's next turn, while Dernaras is engaged with it, she is hampered (only basic attacks, including no flexible attacks)
Initiative
Arayas
Dernaras
Dante
End of Round
Yeti! (33)
Party is up!
PD 17
MD 13
ESCALATION 1

Arayas |

Arayas watches in horror as the Yeti continues it's assault on Dernaras. Quickly she fires another arrow at it.
Attack VS AC: 1d20 + 3 + 2 + 1 ⇒ (10) + 3 + 2 + 1 = 16
...which misses it's mark. She fires again...
Attack VS AC: 1d20 + 3 + 2 + 1 ⇒ (11) + 3 + 2 + 1 = 17

Dernaras Mihadorien |

HP: 18/48
Dernaras inhales sharply as the creature gets hold of her again. Twisting out of its grasp, she plunges her spear into the monster once again and then pauses for a momentary breather. The broach at her throat pulses with light momentarily as she strikes, but her focus is on her enemy and she doesn't seem to notice.
Attack vs AC: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8
Comeback Strike (Attack vs AC): 1d20 + 6 + 1 - 2 ⇒ (19) + 6 + 1 - 2 = 24
Damage: 2d10 + 4 ⇒ (7, 9) + 4 = 20
Recharge Broach: 1d20 ⇒ 4 (not recharged)
Quick Action Rally: 2d10 + 4 ⇒ (3, 10) + 4 = 17
HP now 35 with 10 temporary HP.
How often is a recharge? That is, what does it mean to fail the recharge roll?

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Dante thrusts his rapier into the yeti just as Dernaras connects with her spear...
Sure Cut: 1d20 + 6 + 1 ⇒ (7) + 6 + 1 = 14 for damage: 2d6 + 4 + 1d6 ⇒ (4, 3) + 4 + (1) = 12 or miss: 1d6 + 2 ⇒ (6) + 2 = 8
Not finding the perfect location, Dante steps back and readies himself to be grappled.

Pirate GM |

ESCALATION 2
Arayas misses with an arrow.
Dernaras misses as well but hits with a comeback strike staggering the beast before calling on her inner power and activating her chipmunk brooch.
Dante barely manages to scratch the yeti.
It roars and rips at Dernaras again, convinced that there is a gooy center behind that armor.
Rip: 1d20 + 9 ⇒ (7) + 9 = 16
This time it is proved wrong.
Initiative
Arayas
Dernaras
Dante
End of Round
Yeti! (61) Staggered.
AC 19
PD 17
MD 13
ESCALATION 2

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Dante is perfectly happy to take advantage of the yeti's focus on Dernaras...
Sure Cut: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24 for damage: 2d6 + 4 + 1d6 ⇒ (3, 6) + 4 + (2) = 15
Then, he steps back once more, so he can see the yeti turning towards him if it does.

Dernaras Mihadorien |

Attack vs AC: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9
Oh dice, I hate you so.
Dernaras is caught off-guard by the yeti's failed attack, and is unable to properly follow it up with a jab of her own. However, I get Carve an Opening 'cause I'm not hampered anymore! Whee! Crit range now 19+.

Arayas |

Arayas aims another shot, taking a deep breath vowing to make sure these one fires true.
Attack VS AC: 1d20 + 3 + 2 + 2 ⇒ (20) + 3 + 2 + 2 = 27
Damage: 2d6 + 3 ⇒ (5, 6) + 3 = 14 Which is multiplied by two for 28 total
She quickly let's a follow up arrow fly...
Attack VS AC: 1d20 + 3 + 2 + 2 ⇒ (1) + 3 + 2 + 2 = 8
Well that was a roller coaster of emotions

Pirate GM |

ESCALATION 3
Deante gets in a solid stab while Dernaras whiffs completely. Arayas fires one arrow directly into the creature's skull but it just roars in rage and rips at Dernaras again.
1d20 + 9 ⇒ (19) + 9 = 28 for 15 damage, hampered etc.
If the escalation die is even, make another rip and peck attack...
It roars and rips at Dernaras again.
1d20 + 9 ⇒ (12) + 9 = 21 for another 15 damage!
Initiative
Arayas
Dernaras
Dante
End of Round
Yeti! (94) Staggered.
PD 17
MD 13
Party is up, finish it off!
ESCALATION 3
As a note it's extra attack should have technically been last round, but we're not going to worry about it too much.

Dernaras Mihadorien |

HP: 15/48 (0 temporary HP)
"Die!" cries Dernaras, putting all her weight into a desperate final lunge at the creature's brain.
Attack vs AC: 1d20 + 6 + 3 ⇒ (13) + 6 + 3 = 22
Damage: 2d10 + 4 ⇒ (10, 10) + 4 = 24

Dernaras Mihadorien |

Recovery: 2d10 + 4 ⇒ (10, 9) + 4 = 23
HP: 38/48
Dernaras takes a few deep breaths as the creature falls, glad it didn't live to take off another chunk. Lowering her spear to the ground, she reaches up and gingerly massages her shoulder for a few minutes, her eyes closed in concentration.

Pirate GM |

Spilling out of the Yeti's guts are several undigested items of interest...
An arrowhead of lethal striking, that with a few minutes work could be remounted. +1 Crit Range and does an extra 1d10 damage on a hit. (works once)
A Ring of Resilience Recharge 6: Swift action to heal using a recovery.
During your short rest, you all are welcome to choose an incremental advance.
Feat: Choose a feat. For the purposes of this feat, your level is one higher than normal.
Hit points: Your maximum hit points increase as if you were one level higher. (If you’re presently damaged while midadventure, your current hit points increase by the same amount.)
Magic item: You can wield an additional magic item as if you were 1 level higher.
Power or spell: Choose a single power or spell that you could take at your next level.
Skills: Add +1 to all skill checks.
Talent: If your class gains a new talent at the next level
(ranger and paladin at 5th and 8th, for example) you can take that
talent as an incremental advance at 4th or 7th level.

Dernaras Mihadorien |

I wouldn't mind the ring, but I've also already got that ability 1/battle - is anyone else eying it? Gonna vote we give the arrowhead to Arayas.
I think for the incremental advance I'll go with the feat Further Backgrounding, putting the points into Ret. Colonel and mushroom thief.
Rally: 2d10 + 4 ⇒ (2, 3) + 4 = 9
HP now 47/48, recoveries now 6/9.
Dernaras studies the ground around the carriage, trying to determine if it was stopped by the same type of foul undead creatures that caused the crash of her own. On one side of the wreckage, she finds a number of tiny footprints leading up to and away from the carriage. What's this... she wonders, staring at the footprints and ignoring the flutter of a yellow scarf caught amidst the smashed wooden conveyance.

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Dante can make use of the ring.
For the incremental advance, he doesn't get any more powers at 3rd, but he has access to 3rd-level ones, he'll swap out his Deadly Thrust power for the much-anticipated Slick Feint.
"I wonder who was the owner of this," Dante mentions, carefully retrieving the yellow scarf from the wreckage. "But first, are you all right, Dernaras? That beast landed some nasty blows there."

Dernaras Mihadorien |

Dernaras nods. "Too big to dodge effectively, but I'll be alright. Thank you. Foruntately an old comm...panion of mine taught me a method of relieving pain from a torn shoulder joint."
Her eyes flicker over toward Arayas as she hesitates on "comm", but she recovers quickly and nods toward Dante's find. "What's that? It's not the missing woman's, is it?"