#0-14: The many fortunes of Grandmaster Torch [Tier 3-4] by GM Rutseg (Inactive)

Game Master Balacertar

Chronicles

Current map

General map

People to visit:
Nasir Tandir (Overmarket near Candlewood and Zephyr)
Viraj Arpani (Overmarket)
Buri Buri-Ban (Sengali square)
Saldin Marafi (Secure market)

Statues recovered:

Copper cat
Silver centipede
Golden Giraffe
Iron eagle


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Silver Crusade

CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |

"I don't know how those things missed me, but thankfully they did. I'm fine and I'm ready. Ma'Huuk's plan sounds fine."

The Exchange

Tiefling Witch 4 | HP 23/23 | AC 20 T 14 FF 17 | Ft +4 / Rf +5 / Wi +6 | Init +7 | Per. +7 (+5 w/out familiar)

"Well, so now we now how the statues are activated. One casts a spell -- most likely an arcane spell only -- while holding it. Perhaps we should begin our greeting of our next friend by saying, 'Whatever you do, don't cast a spell.' That might have unintended consequences, however."

Sovereign Court

Female Gnome Druid / 7 | AC 26/13/25 | CMD 20 | HP 65/65 | F+8,R+4,W+7 | Init +1 | Perc+13 | SM+1

"I'd like to keep the cat as she's a cat", Kiti says, searches her pack for the centipede and gives it to Ma'Huuk. "So, let's go meet the Nasir guy. Where was he again?" she wonders and tries to look around for something she recognizes from the rumors they heard.

Liberty's Edge

Lvl 3 Human :: HP 36/36 :: AC 16 CMD 17 :: Fort +10 Ref +2 Will +8 :: Init +7 Perception +7

Ma'Huuk takes the centipede statues, wraps them carefully in an extra sack, then stuffs them in his pack. Then he nods his readiness.


Iron Gods: Iron maps;

In the Overmarket, the streets are broader, the buildings farther apart, and the alleyways less dark. The spice levels in the air are much more breathable as well.

As you all feel ready and most of you agreeing on next step, the party starts to move on.

This is the middleclass portion of the Qalli—not as crowded as the Central Market where the poorest of the poor rub elbows with highpowered merchants. The Overmarket almost has the feel of a residential neighborhood, albeit one with many more shops and stalls than houses and apartments.

Multiple people is here around, so it seems difficult to know where to start, but once you are at the intersection of Candlewood and Zephyr, you think people around might know where to find Nasir.

Perception DC 20:

You feel like someone is following your group close among the crowd.

Finding exact location just by randomly asking will require a Diplomacy (gather information) roll

Silver Crusade

CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |

Perception 1d20 + 3 ⇒ (2) + 3 = 5

"Anyone have any better ideas than to just ask around? I can do that if you all wish me to..."

Liberty's Edge

Lvl 3 Human :: HP 36/36 :: AC 16 CMD 17 :: Fort +10 Ref +2 Will +8 :: Init +7 Perception +7

Perception: 1d20 + 6 ⇒ (6) + 6 = 12

"I would say we should ask around, but the people in this town are jumpy."

Any way to ask around without being too obvious about it?

If not...
Diplomacy (gather info): 1d20 - 2 ⇒ (2) - 2 = 0


Iron Gods: Iron maps;

Diplomacy (gather information) rolls:

Jani DC 10: 1d20 - 3 ⇒ (8) - 3 = 5
Kiti DC 10: 1d20 + 1 ⇒ (20) + 1 = 21
Reesa DC 10: 1d20 + 6 ⇒ (4) + 6 = 10
Arthrax DC 10: 1d20 + 0 ⇒ (4) + 0 = 4
Eva DC 10: 1d20 + 0 ⇒ (14) + 0 = 14

It is an easy task to find where Nasir house is located, and a couple questions does the job without calling much attention by the Pathfinders. Soon enough you reach the building you are told, which has a sign with the name of Nasir Tandir. There is some noise coming from the interior that calls your attention.

Directly inside the front door of Tandir’s low warehouse are two men in the middle of a heated discussion. One, behind the low counter, is a fat, jowly man, looking wary but defiant. The man standing across from him is grizzled but menacing—his body lean but for a sizable paunch and his cheeks scraggly with halfgrown gray beard. The fat man blusters, “I’ve already paid you what you’re owed, Belal. You told me protection would be ten a month, plus another five for the mucks. By those rates I’m paid up through the end of the year!

Belal reaches across the counter and grabs the man by his collar. “Rates have changed, Tandir. I’ve told you that twice now. If you want my protection”—he jerks on the collar—“you’d better pay me the rest.

Grand Lodge

Male Human Fighter 4 / AC 25 T 12 FF 23 / HP 40/40 / F+7 R+3 W+2 / Init+1 / Perception+1

Arthrax glares at at 'Belal', stepping forward menacingly. "It seems rates have changed again, sir. Please leave or you might find that the rates don't much matter to you anymore."

Scarab Sages

F Human (Kelishite) Magus 5 - HP 43/43 - AC: 18/T: 14/FF: 15 - Perception: +9 - Fort: +6, Ref: +5, Will: +5 - CMB: +4; CMD: 17 - Speed: 30 - Init. +3

Perception: 1d20 + 7 ⇒ (1) + 7 = 8

Eva moves in to assist Arthrax, "This man is under our protection now, I suggest you leave him alone for the foreseeable future."

Intimidation: 1d20 ⇒ 13

Sovereign Court

Female Gnome Druid / 7 | AC 26/13/25 | CMD 20 | HP 65/65 | F+8,R+4,W+7 | Init +1 | Perc+13 | SM+1

Perception: 1d20 + 9 ⇒ (7) + 9 = 16

"What he needs protection from? Now it looks he needs from you. Nasir, we'd like to talk about a statue. We'll help you if we can get it. So go away you bully, it's not nice to grab people. I have a tiger, we'll bite you if you don't let go", Kiti threatens Belal, dropping to diplomatic tone in middle to address Nasir. She moves in to join Arthrax, keeping her shield ready and waving her finger to Belal.

Aid intimidate: 1d20 + 1 ⇒ (4) + 1 = 5

Actually, size difference gives another -4 to the intimidate.


Iron Gods: Iron maps;

Belal Al-Sarif lets go of Nasir’s collar and looks at you all warily, moving to a side to let you talk with Nasir.

"So what is it you are looking for?" asks Nasir.

Belal eyes seem to flash with curiosity as Kiti talks about the statues, while Nasir answers "What statue are you talking about lady?"

Perception DC 10:

You hear additional enforcers lounging casually deeper in the warehouse.

Sovereign Court

Female Gnome Druid / 7 | AC 26/13/25 | CMD 20 | HP 65/65 | F+8,R+4,W+7 | Init +1 | Perc+13 | SM+1

Perception: 1d20 + 9 ⇒ (20) + 9 = 29

"The one you bought from Chaim. A giraffe or an eagle, I don't know which it was but heard you got one of the animals. About this size", Kiti answers trying to show the size with her free hand. "We'd like it back, as it was stolen. You have friends in there? How many? They do funny things with magic. You should really leave, and no sneaky back then", she says, switching talking to Belal while waiting answer from Nasir.

The Exchange

Tiefling Witch 4 | HP 23/23 | AC 20 T 14 FF 17 | Ft +4 / Rf +5 / Wi +6 | Init +7 | Per. +7 (+5 w/out familiar)

"We do not know if you have any arcane talents, Master Al-Sarif, but if you do, do not use them while you hold that statue. Another man did just a few minutes ago, and summoned three giant centipedes to the middle of the market. It was only swift action and sturdy blades that prevented anyone coming to harm. We assure you that the statue is more trouble than it is worth."


Iron Gods: Iron maps;

"I don't know what statues are you talking about laidies. Have you come to buy some of my goods? Or perhaps you want to rent some storage space?" says Nasir while giving an odd look at Jani's horns.

Sense motives DC 7:

Bluff: 1d20 + 2 ⇒ (5) + 2 = 7
You feel Nasir knows more than he says when he gives a look at some point in the bottom of the counter.

Sovereign Court

Female Gnome Druid / 7 | AC 26/13/25 | CMD 20 | HP 65/65 | F+8,R+4,W+7 | Init +1 | Perc+13 | SM+1

"Well we heard, and, he's usually knows, so, it, you don't have one?" Kiti stumbles on her words on the Nasir's unexpected denial of having a statue.

Sense Motive: 1d20 + 1 ⇒ (19) + 1 = 20

"Ah, yes of course! We want to do a deal with you and so the others should go, and we can protect you. So we don't need anymore your protection, and you can go protect some other people. So if you would come and let us do our thing and you can go and everyone is happy?" she tries to navigate the discussion. She moves closer to Belal, reaching for his hand to guide him out.

Social skill X: 1d20 + 1 ⇒ (8) + 1 = 9

Liberty's Edge

Lvl 3 Human :: HP 36/36 :: AC 16 CMD 17 :: Fort +10 Ref +2 Will +8 :: Init +7 Perception +7

Sense Motive: 1d20 + 2 ⇒ (20) + 2 = 22

Ma'Huuk follows the man's eyes to the bottom of the counter, growling at his deception.

Silver Crusade

CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |

"That statue could be really dangerous in the wrong hands. It's much safer for you, if you'd allow us to take it off your hands. The others are telling the truth."

Diplomacy 1d20 + 6 ⇒ (3) + 6 = 9

Scarab Sages

F Human (Kelishite) Magus 5 - HP 43/43 - AC: 18/T: 14/FF: 15 - Perception: +9 - Fort: +6, Ref: +5, Will: +5 - CMB: +4; CMD: 17 - Speed: 30 - Init. +3

Sense Motive: 1d20 ⇒ 3

"We were told the statue in question is in your possession, and so far our contacts have been reliable. Perhaps there is some sort of exchange that can be made to acquire the item from you?"

Diplomacy: 1d20 ⇒ 19

Grand Lodge

Male Human Fighter 4 / AC 25 T 12 FF 23 / HP 40/40 / F+7 R+3 W+2 / Init+1 / Perception+1

Perception: 1d20 + 1 ⇒ (20) + 1 = 21
Sense Motive: 1d20 + 1 ⇒ (7) + 1 = 8

Hearing the other thugs from deeper in the shop, Arthrax steps towards the entrance from the back, his battleaxe out and at the ready. He glares at Belal, mentally daring the man to do something stupid.

"Look, I realize you probably would've rather waited for Belal and his cronies to clear out, but that horse has left the stall. Nasir, be reasonable...better us than these goons, right?"

Diplomacy Assist: 1d20 ⇒ 3


Iron Gods: Iron maps;

Nasir seems to get a bit nervous on the pressure, but seems to drop a bit under Eva's sweet tongue "Let's say I know where the statue is. What had you thought to pay for the statue you are looking for?"

Sovereign Court

Female Gnome Druid / 7 | AC 26/13/25 | CMD 20 | HP 65/65 | F+8,R+4,W+7 | Init +1 | Perc+13 | SM+1

"Oh you do know! Well, it's really ours, or actually it's Ruby's, and it was stolen from him. Which animal is it? So we didn't think to pay. But you paid to Chaim, you should get your money back from him but he's dead so it's hard. How much you wanted? Or if we helped you some way?" Kiti answers, not comfortable in Nasir's careful style of talk.

diplomacy: 1d20 + 1 ⇒ (19) + 1 = 20


Iron Gods: Iron maps;

The man tenses his muscles when he hears Chaim is dead "Let's say I know who bought the statue, let's say I know how much it was the cost and I don't want to know what happened with Chaim and the money. But... let's say this person still wants to keep the statue. How much more would it have to pay in addition to the money that Chaim took?"

Silver Crusade

CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |

"How about we give you 20 gold for your trouble, and we go about our business? You get rewarded for your time and effort, and you get to wash your hands of the dangerous statue."

Liberty's Edge

Lvl 3 Human :: HP 36/36 :: AC 16 CMD 17 :: Fort +10 Ref +2 Will +8 :: Init +7 Perception +7

Intimidate: 1d20 + 2 ⇒ (16) + 2 = 18

"She makes a generous offer. This statue was illegally taken and illegally sold. The law would be most thankful to get to return the stolen item to the Ruby Prince ... and they will not pay you 20 gold."


Iron Gods: Iron maps;

"You cannot be serious... do you know what has been paid for that statue? Thousands of golden coins" intimidated by Ma'Huuk he shoots an entreating glance at Al-Sarif who haughtily asks "Take your business elsewhere. Nasir has no interest in your deals"

Liberty's Edge

Lvl 3 Human :: HP 36/36 :: AC 16 CMD 17 :: Fort +10 Ref +2 Will +8 :: Init +7 Perception +7

"Then you made a bad deal. And that is for you to sort out." Ma'Huuk stops, then, and looks back at Al-Sarif. After a quick grunting call (to command Moto to Guard Ma'Huuk; an auto-success on a Take 10) answered by Moto stalking into the room and taking up a position next to her companion, he speaks to the man.

"The 20 gold offer is now to you. Take your men outside and wait for this man to give us what we want, then you can come back and in and convince this man to pay you more money. Putting gold in your pocket is better than bleeding, no?"

Intimidate: 1d20 + 2 ⇒ (13) + 2 = 15

Sovereign Court

Female Gnome Druid / 7 | AC 26/13/25 | CMD 20 | HP 65/65 | F+8,R+4,W+7 | Init +1 | Perc+13 | SM+1

"You know, if we go back and say you didn't want to help and have the statue, many will be angry. You can't go to Osirion or deal with our friends", Kiti tries to help with her tiny voice.

intimidate: 1d20 + 1 - 4 ⇒ (10) + 1 - 4 = 7


Iron Gods: Iron maps;

"That is going to be your last insolence" says Belal Al-Sarif visibly intimidated by Ma'Huuk and his calling to Moto.

Kiti's voice is almost not heard as the enforcers at the back of the warehouse draw their shortswords, followed by Al-Sarif who hands a dagger from his belt.

Initiative:

Arthrax: 1d20 + 1 ⇒ (4) + 1 = 5
Eva: 1d20 + 3 ⇒ (13) + 3 = 16
Jani: 1d20 + 7 ⇒ (11) + 7 = 18
Kiti: 1d20 + 1 ⇒ (19) + 1 = 20
Ma'Huuk: 1d20 + 7 ⇒ (19) + 7 = 26
Reesa: 1d20 + 2 ⇒ (14) + 2 = 16
Enforcers: 1d20 + 3 ⇒ (4) + 3 = 7

Nasir drops himself to the floor taking cover below the counter.


Kiti: 29/29 hp, -1 Dex damage
Round 1: Ma'Huuk, Kiti, Jani, Eva, Reesa, Enforcers, Arthrax
Map updated

I am sorry for your attempts, but the scenario does not even provide any rules for an amount to pay for recovering the statue

Scarab Sages

F Human (Kelishite) Magus 5 - HP 43/43 - AC: 18/T: 14/FF: 15 - Perception: +9 - Fort: +6, Ref: +5, Will: +5 - CMB: +4; CMD: 17 - Speed: 30 - Init. +3

Eva casts Grease under the enemies in the back of the warehouse to slow their progress.

DC 14 Reflex Save. I put the square on the map.

Liberty's Edge

Lvl 3 Human :: HP 36/36 :: AC 16 CMD 17 :: Fort +10 Ref +2 Will +8 :: Init +7 Perception +7

I'm running under the assumption that Ma'Huuk is getting to act before the others (thus no AoO's). Please let me know if that's not the case.

Ma'Huuk growls, "Mistake!" He points at Al-Sarif, once again grunting out a kill command to Moto, who rushes in to bite at the man.

Then the big tribesman draws the club at his waist in one hand and touches the carved tooth hanging from a leather thong around his neck. As he chants out a few primal syllables, the club begins to grow in size and take on a sinister appearance.

Command Moto to attack Al-Sarif (map updated; if Al-Sarif is the other guy up-front, Moto will double move so he's behind the man)
Bite: 1d20 + 3 ⇒ (20) + 3 = 23 <—CRIT?
damage: 1d6 + 2 ⇒ (5) + 2 = 7
— Crit confirm: 1d20 + 3 ⇒ (5) + 3 = 8
— add'l damage: 1d6 + 2 ⇒ (6) + 2 = 8

Then Ma'Huuk draws his club and casts Shillelagh on it, then 5' steps south..

The Exchange

Tiefling Witch 4 | HP 23/23 | AC 20 T 14 FF 17 | Ft +4 / Rf +5 / Wi +6 | Init +7 | Per. +7 (+5 w/out familiar)

Jani focuses their will on the leader, weakening his ability to resist spells, as the sound of their grating, insect-like laughter fills the room.

Evil eye targeting saves on the leader.

Sovereign Court

Female Gnome Druid / 7 | AC 26/13/25 | CMD 20 | HP 65/65 | F+8,R+4,W+7 | Init +1 | Perc+13 | SM+1

"Again? Our talking is not working. Mimi, come, behind, bite!" Kiti shouts and draws her scimitar, again readying her attack until the tiger is in position. Mimi obeys, and together they strike.

Kiti attack: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 141d4 + 2 + 1 ⇒ (2) + 2 + 1 = 5
Mimi bite: 1d20 + 3 + 2 ⇒ (6) + 3 + 2 = 111d6 + 4 ⇒ (3) + 4 = 7

Trick flank. Mimi's movement should be enough to get around. AoO if they are not flat-footed.

Silver Crusade

CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |

Reese begins casting a Sleep spell, hoping she can target the leader, but if it was too crowded, she will try to target the remaining fellows.

Will DC will be 15 when spell goes off.


Iron Gods: Iron maps;

Eva casts a spell and a thin layer of grease appears below the enforcers at the back of the warehouse.
Ref red DC 14: 1d20 + 5 ⇒ (7) + 5 = 12
Ref green DC 14: 1d20 + 5 ⇒ (3) + 5 = 8
They both feel to the floor immediately.

Ma'Huuk casts a spell making his club extra large while his dinosaur bites Belal whom shrieks on pain.

Meanwhile Jani points at the leader saying some more words.
Will DC 16: 1d20 - 1 ⇒ (13) - 1 = 12

Kiti flanks the leader with her tiger hitting it with ease in his limbs rendering him staggered.

Reesa starts casting a spell.

The enforcers at the back stand up and try to move out of the grease.
Grease red DC 10: 1d20 + 2 ⇒ (1) + 2 = 3
Grease green DC 10: 1d20 + 2 ⇒ (16) + 2 = 18
Grease red DC 10: 1d20 + 2 ⇒ (4) + 2 = 6
Ref red DC 14: 1d20 + 5 ⇒ (8) + 5 = 13
The red clothed one falls prone once an again as he tries to get out of the grease, but the one with the green cloths manages to help himself with a box getting out of the place in front of Mimi the tiger.

Belal profits the flanking to attack the tiger but it easily dodges the blade. He then falls unconscious to the floor.
mwk dagger+flanking: 1d20 + 2 + 2 ⇒ (8) + 2 + 2 = 12
P damage+sneak attack: 1d4 + 1 + 1d6 ⇒ (1) + 1 + (1) = 3

As Reesa ends up the spell the red clothed enforcer gets slept over the grease.
Ref red DC 15: 1d20 + 1 ⇒ (5) + 1 = 6
Ref green DC 15: 1d20 + 1 ⇒ (19) + 1 = 20


Red: slept (r20)
Green: prone
Belal: 12 damage, -2 saves (r9), unconscious
Kiti: 29/29 hp, -1 Dex damage
Round 1: Arthrax, Ma'Huuk, Kiti, Jani, Eva, Reesa, Enforcers

Sovereign Court

Female Gnome Druid / 7 | AC 26/13/25 | CMD 20 | HP 65/65 | F+8,R+4,W+7 | Init +1 | Perc+13 | SM+1

Kiti moves to face the green clothed enforcer. [b]"Give up, we won your boss already. Mimi, bite!"[b], she orders, hitting him with her scimitar to prove her point.

Kiti attack: 1d20 + 5 ⇒ (20) + 5 = 251d4 + 2 ⇒ (4) + 2 = 6
Mimi bite: 1d20 + 3 ⇒ (7) + 3 = 101d6 + 4 ⇒ (3) + 4 = 7
Mimi claw: 1d20 + 3 ⇒ (14) + 3 = 171d4 + 4 ⇒ (1) + 4 = 5
Mimi claw: 1d20 + 3 ⇒ (18) + 3 = 211d4 + 4 ⇒ (1) + 4 = 5

Kiti crit confirm: 1d20 + 5 ⇒ (6) + 5 = 111d4 + 2 ⇒ (1) + 2 = 3

Liberty's Edge

Lvl 3 Human :: HP 36/36 :: AC 16 CMD 17 :: Fort +10 Ref +2 Will +8 :: Init +7 Perception +7

If Green is still up after Mimi's attacks, Ma'Huuk moves to stand over the remaining man, then takes his massive club in both hands and brings it down on his head.

Move to Green, Power Attack him.
Shillellah: 1d20 + 6 - 1 ⇒ (16) + 6 - 1 = 21
damage: 2d6 + 6 + 3 ⇒ (4, 4) + 6 + 3 = 17

Scarab Sages

F Human (Kelishite) Magus 5 - HP 43/43 - AC: 18/T: 14/FF: 15 - Perception: +9 - Fort: +6, Ref: +5, Will: +5 - CMB: +4; CMD: 17 - Speed: 30 - Init. +3

I'm assuming that Ma'Huuk just ended this one.


Iron Gods: Iron maps;

Kiti and Mimi finish up the enforcer as Ma'Huuk comes to check it is really finished.

As you are still searching the fallen bodies, Arthrax and Jani notice two more enforcers arrive from the street. You feel you have seen those ones around since you entered the market, and they have their daggers drawn and looking at you with angry faces.


Red: slept (r20)
Green: unconscious
Belal: 12 damage, -2 saves (r9), unconscious
Kiti: 29/29 hp, -1 Dex damage
Round 4: Arthrax, Ma'Huuk, Kiti, Jani, Eva, Reesa, Enforcers

Silver Crusade

CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |

"Think carefully before engaging us. We can all walk away from this. You've seen we are pretty good at what we do, but we have no reason to cross swords. Turn and go and we will do the same."

Diplomacy 1d20 + 6 ⇒ (15) + 6 = 21

Liberty's Edge

Lvl 3 Human :: HP 36/36 :: AC 16 CMD 17 :: Fort +10 Ref +2 Will +8 :: Init +7 Perception +7

Ma'Huuk follows Reesa's gaze towards the newcomers, then nods to Arthrax. The man had prove capable of fending for himself ... he could hold the line against a few thugs.

Ma'Huuk makes his way to the cowering Nasir and begins searching the spot he looked to earlier, intending to take the statue. "These men do not seem able to protect you. Maybe you are actually paying them too much."

Move to stand over the unconscious thug leader, then search the spot Nasir looked to earlier when we asked him about the statue.
Perception, to find statue: 1d20 + 6 ⇒ (17) + 6 = 23

Sovereign Court

Female Gnome Druid / 7 | AC 26/13/25 | CMD 20 | HP 65/65 | F+8,R+4,W+7 | Init +1 | Perc+13 | SM+1

"Oh no, please, go away. Is he still alive? We just want our statue back, then you can continue your thuggery. We don't want to fight you. Mimi, defend Arthrax", Kiti says, looking from Belal to the arriving enforcers and back. She puts her scimitar away and casts stabilization on the unconscious enforcer leader. Mimi moves carefully next to Arthrax, keeping an eye on the arriving men.

Trick defend Arthrax, cast stabilize on Belal


Iron Gods: Iron maps;

As Ma'Huuk approaches Nasir curls up into a fetal position and tells him "Take whatever you want", he seems to be assuming you’re the new muscle he has to pay monthly for protection.

The barbarian druid easily finds a strongbox concealed below the counter with 300 platinum pieces. Also in the strongbox is one of the linen-wrapped Osirian statues.

Reesa's words seem to find some judgement on the enforcers ears, they seem to stop their aggressiveness "Belal! You are still there isn't it? Do you need our help?" they shout not sure if their boss is still there or they have arrived too late.

Liberty's Edge

Lvl 3 Human :: HP 36/36 :: AC 16 CMD 17 :: Fort +10 Ref +2 Will +8 :: Init +7 Perception +7

"We are no thieves," Ma'Huuk answers as he retrieves just the statue. "And we are only taking this statue to return it to its owner ... the Ruby Prince."

The big man then heads towards the door, stopping next to Arthrax. "Would you carry this one?"

EDIT: if we're still in combat rounds, I guess this is ma'Huuk's next round of actions.

The Exchange

Tiefling Witch 4 | HP 23/23 | AC 20 T 14 FF 17 | Ft +4 / Rf +5 / Wi +6 | Init +7 | Per. +7 (+5 w/out familiar)

"Indeed. We do not wish you ill, Nasir."

-Posted with Wayfinder

Grand Lodge

Male Human Fighter 4 / AC 25 T 12 FF 23 / HP 40/40 / F+7 R+3 W+2 / Init+1 / Perception+1

Arthrax scowls, accepting the statue from Ma'Huuk. He turns to the thug who called out a question to Belal, "He went out. He realizes a lost cause when he saw one. Are you smart enough to figure it out?"

Scarab Sages

F Human (Kelishite) Magus 5 - HP 43/43 - AC: 18/T: 14/FF: 15 - Perception: +9 - Fort: +6, Ref: +5, Will: +5 - CMB: +4; CMD: 17 - Speed: 30 - Init. +3

"Let us depart with the stolen statue we've come to recover and we shall call it even." Eva says, trying to defuse the situation.

Diplomacy: 1d20 ⇒ 20

Sovereign Court

Female Gnome Druid / 7 | AC 26/13/25 | CMD 20 | HP 65/65 | F+8,R+4,W+7 | Init +1 | Perc+13 | SM+1

"We didn't want anything else but they just lied and tried to hide the statue and then they attacked. You can even get your moneys from poor late Chaim if you are fast, Kiti tries to help Eva. Her concentration doesn't stay long as she remembers Arthrax got the statue. She runs next to him and tries to take a look at the statue. "Oh, which was it? Let me see, let me see!"

diplomacy aid: 1d20 + 1 ⇒ (12) + 1 = 13


Iron Gods: Iron maps;

The enforcers look at each other, and understanding their boss is now dead, or at least defeated, they turn and run as they came.

Nasir seems surprised as Ma'Huuk says you only want the statue, he takes half of the money at the strongbox and offers it to you "Thank you for taking Belal out of my place. Please, accept this part at least as a price for helping me"

Arthrax takes the Golden Giraffe, a 8 inches tall, 2 pounds weight statue with an accurate depiction of a giraffe, including carved markings to represent spots, eyes, and so on.

Silver Crusade

CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |

"Aww, that's giraffe statue is cute. If I knew it wouldn't explode, I'd try to pet it," Reesa laughs as the group readies to head for the last statue.

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