Half-Undead and Undead affecting effects?


Rules Questions


Sorry if this has been asked, but I looked and couldn't find anything conclusive.

Half-Undead, from the ARG, do not count as undead for things like Desecrate or Turn Undead, correct, since they merely have the "half-undead" subtype and are not "Undead" proper?


1 person marked this as a favorite.

Half-Undead is only a creature subtype, not a creature type, so you are correct. Spells that affect undead would not affect them. Normally, you'd be building something like a Humanoid(Half-Undead,Human).

Their only special interactions are with positive and negative energy effects, and with energy drain, as the PRD suggests:

PRD; Racial Qualities, Race Builder, Advanced Race Guide wrote:


Half-Undead (5 RP)
Half-undead races are strange or unholy fusions of the living and the undead. Players interested in playing a half-undead race might also consider the dhampir, the progeny of a vampire and a human. A half-undead race has the following features.

Half-undead have the darkvision 60 feet racial trait.
Half-undead gain a +2 racial bonus on saving throws against disease and mind-affecting effects.
Half-undead take no penalties from energy-draining effects, though they can still be killed if they accrue more negative levels than they have Hit Dice. After 24 hours, any negative levels they've gained are removed without any additional saving throws.
Half-undead creatures are harmed by positive energy and healed by negative energy. A half-undead creature with the fast healing special quality still benefits from that quality.

PRD: Racial Qualities, Race Builder, Advanced Race Guide wrote:


Special Subtypes
Two of the creature types—construct and undead—create interesting player options, but are too expensive if you are trying to create a race within the strictures of the standard power level. If you are making a standard race and still want it to be a construct or undead race, consider the two special subtypes detailed below, the half-construct and half-undead. Each of these includes much of the flavor of the types they are related to, but grants fewer abilities and immunities. These subtypes can be added to any of the race types except for construct and undead. When you apply these subtypes to the humanoid type, choose another subtype as the creature's other half. For example, you could make a creature that is humanoid (half-construct, human).

Bold emphasis mine. (...Sorry for basically repeating everything you've posted, but it seems like it needs no further explanation, as undead creatures are their own creature type.)


Thank you.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Half-Undead and Undead affecting effects? All Messageboards

Want to post a reply? Sign in.