[Reign of Winter] Cosmos Eclipse Playtest


Recruitment


As requested in the Open Call thread I am creating a Playtest of Cosmos Eclipse [a loosely PF-based game of my own creation] by way of the Reign of Winter Adventure Path.

We use Roll20 for chat [text or voice are both options we can explore] and dice roller, but roleplay and combat are Battlefield of the Mind.

Please post your rough character ideas [Origins/Identities/Goals/Ambitions and themes in terms of their capabilities] and we shall work from there.

Also select one archetype for the Character, Hero [skilled warrior martial types], Dabbler [mixes martial and magic of up to 7th level spells, with a special gimmick wrapped around a skill, like Bard with Perform or Alchemist with Alchemy or Cleric with Religion] or Mage [Full Spellcasters and frailest archetype of all] and we'll build from there.

Play time will be at least once every two weeks [once a week is good by me as well] with the exact time and day to be determined by the group as a whole.

Sovereign Court

Ah, I am not available for a regular chat game - I can only play unstructured schedule on the play-by-post format, sorry.


I also would prefer play-by-post. It's been a while since I've played in this format and would like to work back into it gradually, not jump off the diving board.


You don't have to dive in hard, we can start with brief sessions, maybe 1-2 hours each.

Sorry to hear that you aren't available Jesse.


kyrt-ryder wrote:

You don't have to dive in hard, we can start with brief sessions, maybe 1-2 hours each.

Sorry to hear that you aren't available Jesse.

I'm honestly not interested in starting with a play by chat session. Sorry but then I'm also going to have to bow out.


Wow, I guess interest isn't really interest after all. Glad I still have time to edit the opening post and pull that bit about an all women party out.

RPG Superstar 2009 Top 16

I doubt that's the problem. It's pretty much the chat format that's killing any interest. This is primarily a play by post recruitment board and most of the people coming here are looking for PBP games. Most of us have lives that aren't that conducive to having a set time frame a certain day of the week to be regularly available to game. That's why we're here.


Where does the recruitment board say it's for PBP? Am I missing it? All I see is 'online games'


It doesn't, but don't let that fool you into thinking that everyone - or even most people - who come to post here aren't primarily interested in PBP games. A review of how many PBPs vs. chat-room games get off the ground here would, I suspect, find it overwhelmingly in favor of PBPs, and not just because that's what gets offered. I, too, was interested in an all-female game, but like most everyone else, a chat-room game isn't something I'm willing to do.


So long as we're in casual conversation mode rather than recruitment, please let me ask you something ouroboros: why are you 'unwilling'?

That particular term really stood out to me, in contrast to Unable.


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For several reasons:

1: A chat system, whether voice or text, is an implied requirement to be online at a certain time; my work schedule is variable enough it makes it difficult to find time with my family, so taking some of THAT time each week (or whatever) to play a game for 3-4 (or more!) hours with icons or faces on a screen is not only difficult, it's displeasing to me.

2: A voice/video-chat system stresses my already-unstable network link, with its incredibly erratic bandwidth; a significant consequence of that would be sound blurs/repeats, freezing, and all the other problems faced by someone with that particular network issue; it would be frustrating and annoying to me.

3: A voice/video-chat system also requires greater suspension of disbelief, as it makes the fourth wall transparent. While this can be an issue in person as well, the voice/video-chat milieu does not grant (or grant sufficiently) the counterbalancing advantages of actually being able to fully interact - tone, body language, facial expression, none of these manages to come entirely across. This disadvantage without counterbalancing advantage is displeasing.

4: A voice/video-chat greatly endangers personal anonymity. Oh, certainly if I play at GenCon, ComiCon (if they have games), PaizoCon, or WhatEverCon I'm going to lose a certain amount of anonymity; like voice/video, such fellow-players will know my face and my voice. Unlike at a con, however, they will not know who I am and where I live, especially if I purchased a day/con pass at the door. With a voice/video chat, anonymity cannot be entirely secured, because chatlogs inevitably require IP addresses, which as well we all know can be tracked.

Therefore, why I prefer PBP:

1: With PBP I can post when I have time, however much I have time for. Doing so does not necessarily take time away from my family, nor do I have to schdule a time to post. I also get to post throughout the week, and while a v/vc may have a PBP addendum, it isn't the core playstyle.

2: Text PBP is a low-end burden on my network; I can upload a text with minimal stress. While I may have to wait for a response instead of getting immediate satisfaction, it's a tradeoff I have no difficulty agreeing to.

3: As a writer and an actor, a PBP is _vastly_ preferred, because not only is the fourth wall all but solid, but I get to portray the character exactly as I wish the character to be - whether that's a cool, controlled monk, a firebrand skald, a ruthless inquisitor, or any of the thousands of other personas and backgrounds I can imagine, via PBP I can create and present them exactly the way they exist inside my head; online, I am as I write. (Those last six words are a mantra every online RPer should learn.) As well, in PBP I can jog all the way back to the very first IC post made, or the answer to an obscure question asked six months ago, and see what was written, or what the answer was. In short, it has a record - one which I've enjoyed browsing on this very site, in one of my old games, only last night. Because if I do say so myself, I do write well, and I enjoy reading what I've written, and how other people have responded to it.

4: While I have no doubt Paizo.com logs IPs, it is much more difficult to hack into their system to acquire my IP than it is to simply access your own chat program's log. Anonymity is made much more (not completely, but much more) secure, and since my own early days online, anonymity - or rather, control over to whom I reveal my personal information (name, gender, description, and location, what I personally define as The Core Four) - is something I have highly cherished.

So there you go. Could I? Yes, undoubtedly; download Roll20, yadda yadda, make arrangements, put a spot on my calender. Do I want to? For convenience, ease of use, enjoyability, and security - no.


Thank you very much for continuing this discourse Ouroboros. It's given me some insight I was previously lacking.

The Wyrm Ouroboros wrote:

For several reasons:

1: A chat system, whether voice or text, is an implied requirement to be online at a certain time; my work schedule is variable enough it makes it difficult to find time with my family, so taking some of THAT time each week (or whatever) to play a game for 3-4 (or more!) hours with icons or faces on a screen is not only difficult, it's displeasing to me.

This one is far closer to 'cannot' than 'do not desire to.' Certainly understandable my friend.

Quote:
2: A voice/video-chat system stresses my already-unstable network link, with its incredibly erratic bandwidth; a significant consequence of that would be sound blurs/repeats, freezing, and all the other problems faced by someone with that particular network issue; it would be frustrating and annoying to me.

This [and the fact that not everyone is in possession of suitable microphone equipment] is why I am perfectly happy using text only. I grew up on text roleplaying [primarily PbP, but there was some chat in there as well] and it works great.

Quote:
3: A voice/video-chat system also requires greater suspension of disbelief, as it makes the fourth wall transparent. While this can be an issue in person as well, the voice/video-chat milieu does not grant (or grant sufficiently) the counterbalancing advantages of actually being able to fully interact - tone, body language, facial expression, none of these manages to come entirely across. This disadvantage without counterbalancing advantage is displeasing.

Eh... honestly I feel that immersion is all in the mind. I can get just as immersed in an audio book as I can reading one myself. Same principle here [with the exception of the video-chat aspect, one I have never used.]

Quote:
4: A voice/video-chat greatly endangers personal anonymity. Oh, certainly if I play at GenCon, ComiCon (if they have games), PaizoCon, or WhatEverCon I'm going to lose a certain amount of anonymity; like voice/video, such fellow-players will know my face and my voice. Unlike at a con, however, they will not know who I am and where I live, especially if I purchased a day/con pass at the door. With a voice/video chat, anonymity cannot be entirely secured, because chatlogs inevitably require IP addresses, which as well we all know can be tracked.

What chatlog are you referring to? Roll20 is an online website, one which requires naught more than logging into whatever screenname you've selected and joining the game.

Theoretically Roll20 might have access to that information, but I see no reason they would bother digging it up if they did have it.

Quote:

Therefore, why I prefer PBP:

1: With PBP I can post when I have time, however much I have time for. Doing so does not necessarily take time away from my family, nor do I have to schdule a time to post. I also get to post throughout the week, and while a v/vc may have a PBP addendum, it isn't the core playstyle.

Not exactly 'however much you have time for.' The speed of a PbP is dependent on all participants. Even one slow person who only manages a post every 2-3 day can really drag the game to a slow grind.

Quote:
2: Text PBP is a low-end burden on my network; I can upload a text with minimal stress. While I may have to wait for a response instead of getting immediate satisfaction, it's a tradeoff I have no difficulty agreeing to.

I've never witnessed text chat as a strain on a network, not even back on dialup.

Quote:
3: As a writer and an actor, a PBP is _vastly_ preferred, because not only is the fourth wall all but solid, but I get to portray the character exactly as I wish the character to be - whether that's a cool, controlled monk, a firebrand skald, a ruthless inquisitor, or any of the thousands of other personas and backgrounds I can imagine, via PBP I can create and present them exactly the way they exist inside my head; online, I am as I write. (Those last six words are a mantra every online RPer should learn.) As well, in PBP I can jog all the way back to the very first IC post made, or the answer to an obscure question asked six months ago, and see what was written, or what the answer was. In short, it has a record - one which I've enjoyed browsing on this very site, in one of my old games, only last night. Because if I do say so myself, I do write well, and I enjoy reading what I've written, and how other people have responded to it.

Records are immensely valuable. It's for this reason I *prefer* text over voice, though there have been times I've been petitioned to use voice by the group as a whole and given in.

As a former aspiring writer I certainly see where you're coming from, though I've never personally felt constrained by a realtime format.

Quote:
4: While I have no doubt Paizo.com logs IPs, it is much more difficult to hack into their system to acquire my IP than it is to simply access your own chat program's log. Anonymity is made much more (not completely, but much more) secure, and since my own early days online, anonymity - or rather, control over to whom I reveal my personal information (name, gender, description, and location, what I personally define as The Core Four) - is something I have highly cherished.
Roll20 is an external website just like Paizo. Not a Peer to Peer program.
Quote:
So there you go. Could I? Yes, undoubtedly; download Roll20, yadda yadda, make arrangements, put a spot on my calender. Do I want to? For convenience, ease of use, enjoyability, and security - no.

With the exception of downloading roll20 [which is not how roll20 works] and the exception of the assumption that roll20 provides direct chatlogs to users [which it doesn't] you've made your position very clear for me.

Thank you Ouroboros, I really appreciate it.

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