Working in Occult Classes


Homebrew and House Rules


I'm working in the Occult Classes into my orient setting for those that can't stomach psionics.

If you have any ideas you want to blurt out on how the classes can fit or any criticisms, please tell me. :-)


the notion of Tsukumogami fits extremely well with the occultist, but idk about the rest.


There are also some Eastern themed archetypes, such as the Onmyoji Spiritualist.

In general, if psychic magic is distasteful, you could just refluff them to be arcane casters (switching their spell components, and granting those classes that wear armor the ability to ignore that armor type's arcane spell failure as appropriate). I did this for my own campaign, when early on I was not prepared for when one player absolutely insisted on playing a Psion.


Saethori wrote:

There are also some Eastern themed archetypes, such as the Onmyoji Spiritualist.

In general, if psychic magic is distasteful, you could just refluff them to be arcane casters (switching their spell components, and granting those classes that wear armor the ability to ignore that armor type's arcane spell failure as appropriate). I did this for my own campaign, when early on I was not prepared for when one player absolutely insisted on playing a Psion.

Sounds like me. :) I absolutely insist on playing one of the psionic classes for any campaign I'm invited to play.


I had the idea a while back to run Jade Regent in the Avatar: the Last Airbender setting. I would limit casting classes to elemental-based domains, bloodlines, schools, mysteries, and archetypes, but it didn't have quite the right feel even after these setting guidelines. Now with the kineticist, there is a good option for a bender, so I may try again.

The Exchange

You should be fine, since the word 'psionics' doesn't appear anywhere in Occult Adventures or any of its adjuncts. It's just another kind of sorcery now, one better-adapted to fantasy settings.

As far as adapting the classes for an 'Eastern' campaign, occultists and mediums should fit right in, since a concern with heritage and heirlooms fits most Eastern campaigns easily. I'd also make prolific use (among NPCs) of the kineticist and psychic archetypes that make them more monk-like, and perhaps assign names to these archetypes to suit the martial arts traditions they'd correspond to.


They fit oriental settings better than divine or arcane casters...


Milo v3 wrote:
They fit oriental settings better than divine or arcane casters...

Nods

Here's what they look like right now.

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