Alchemical Zombies and Anti-Undead


Lost Omens Campaign Setting General Discussion


Would someone that is opposed to undead, let's say a pharasmite for example, would they be against alchemical zombies? Because the text says that they are just alchemy-powered zombies, but I could see that imply that they just "attract" the soul back in the body.


I would think that a zombie is a zombie is a zombie, and Pharasma wouldn't like them around.

I'd prefer that alchemy-powered "zombies" actually be taxidermic creatures (from Bestiary 5), which are constructs that are conveniently the same CR as zombies.


Well, in one module, a Cleric became Ex-ed after making them.

So I think she is against it.


It's providing a 'life' of some sort to a dead organism, thereby disrupting the circle of life and making Mufasa cry. It's probably not as overly offensive to things just concerned with souls, but given most undead don't even have the original souls, just negative energy, pretty much anything that hates normal undead would hate them as well. Only difference is why the corpse is still walking.


Pharasma is pretty strict on the "don't desecrate corpses" thing. I don't think she really cares what method you use to animate a corpse: it's still an abomination before her eyes.

Spoilers for The Godsmouth Heresy:
The villain of the module is an ex-cleric of Pharasma who is creating alchemical zombies within the Godsmouth Ossuary, a Pharasmin holy site in Kaer Maga. He thought that using alchemy rather than magic to create zombies would be OK in Pharasma's eyes. He thought wrong.

By my read, Pharasma (and her church) are equally against the creation of flesh golems, bone golems, taxidermic constructs, or any other magical desecration of corpses, such as the sculpt corpse spell. That's how I run things at my table.

The dead should be buried or cremated, and left to rest.

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