Temple Trouble


Curse of the Crimson Throne


Reading 7DttG I've noticed that the temples of Sarenrae and Shelyn are not very active or sought after during the plague, which is especially weird in Sarenrae's temple's case, as she is a goddess of healing. Normally I'd ignore this, but my group has strong ties to both of these temples so I need to know how they are facing blood veil.

I was thinking Sarenrae's temple could be sabotaged somehow by the Queen's Physicians, in a similar way to the Bank of Abadar but much more brutally so it has to be quarantined. Maybe putting blood veil on their holy symbols or healer's kits?

As for Shelyn's clergy, I've decided that in my iteration of Korvosa the High Priestess of Shelyn is a very old, very very senile woman who can't get around on her own. She needs help from her fellow priests preparing and casting her spells and her mind is only clear when she's under the effects of a fox's cunning spell or potion (but she's aware that the rest of the time she's losing her mind, and tends to despair when "cured" in this manner), so the only way the temple of Shelyn can provide high-level divine spellcasting is if the PCs can secure a reliable stream of potions of fox's cunning.

Also, at some point, Ileosa is going to realize that the royal treasury is shrinking so she is going to seize the shelynite's art collection and riches for herself and leave them destitute.

I don't know how these ideas would work. I would appreciate some input. Thanks!


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I created a roleplaying quest in which the PCs had to try and unify the temples' efforts to combat the plague. Depending on their success, a certain number of lives would be saved.

- The temple of Sarenare was already fighting the disease, but needed bigger housing and would be able to do more good if all the temples were working together.
- The temple of Abadar was only helping people who could pay for it. If the PCs succeeded in convincing them that everyone needed saving, they would be able to use their divine power to much more efficient effect.
- The temple of Pharasma wanted to help, but asked for a favor in return: the PCs had to rescue a priest. I used an old Dungeon adventure for this (Priestly Secrets from Dungeon # 71) in which a clumsy priest discovered old catacombs underneath the morgue and got lost in them. The ghasts and barrow wight in the catacombs dated back to the time of the Chelish settlers and their war against the Shoanti.
- Asmodeus only wanted to help if the PCs made a contract, stipulating that the church would get half of the gifts from the gift boxes and the PCs would speak positively of the church in public.
- Shelyn only has a shrine in Korvosa, so in my campaign it has just two low level priests. The main priestess, a young an beautiful redhead, needed no convincing to cooperate, as she is the girlfriend of one PC.

My PCs got all the churches to cooperate and found new housing for this coordinated effort, thus saving hundreds of lives. They also installed gift boxes to generate some funds for this new hospital.

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