MordredofFairy |
Apologies if that is covered somewhere, but I only ever found that it's a swift action to activate, and a swift action to swap to a different style...with the effects of your style persisting until you swap to another one.
However, the style is not "active" by default, you are not assumed to get it's advantages e.g. at the start of combat, until you actually switch it "on".
Would that not imply that one could end a style as a free action? (Which would also work with "turn off previous style as a free action, then turn another one on as a swift action, for a total cost of swift).
Basically I'm asking if you really need a swift action to "turn off" a style?
Specifically, I am asking about Spear Dancing Style.
It allows you to two-weapon fight with a reach weapon, but it loses reach. Another feat in the chain allows you to give it reach until the end of your turn.
But ultimately, it seems underwhelming since you lose the "reach" aspect when it's not your turn, so no AoO's for enemies approaching(/no tumbling needed). Even if you would be willing to "re-activate" each turn for a swift action if you could turn it off. But it seems as worded one is stuck with a Style's effect, both positive and negative, until one spends a swift action to turn it off again.
Is that reading correct?
I know Combat Style Master would be a way around this, but that's a heavy Feat Tax for non-monks/non-bonus-feat-heavy classes.