Quentin Coldwater Venture-Agent, Netherlands—Utrecht |
I'm about to finish Cult of the Ebon Destroyers in Campaign Mode (with a non-PFS character) and I'd like to stick it to a first-level character, much like you would if you assigned a scenario to a first-level character. However, with PFS scenarios, you reduce the gold to 500 GP, but I can't find how much gold it is for a module. Also 500? three times 500? That's slightly above average, because as far as I can see, most modules give just below what you'd earn if you played three PFS scenarios. For instance, Crypt of the Everflame gives 1398 GP, while if you played three low-tier scenarios, you'd earn roughly 1500 GP.
Is this possible (a friend of mine thinks it is, but I haven't found any evidence of that yet), and how much gold would I earn?
RainyDayNinja RPG Superstar Season 9 Top 32, RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16 |
Dragnmoon |
2 people marked this as a favorite. |
What UndeadMitch said.
Not all Modules can be done in Campaign Mode (with a non-PFS character). This Mode was only created when the Modules started getting longer with The Dragons Demand. So sadly you can't apply PFS credit to a PFS character.
Below are the Modules that allow that method of play:
The Dragon's Demand
Wardens of the Reborn Forge
Tears at Bitter Manor
Plunder & Peril
Daughters of Fury
All Adventure Paths that have chronicle sheets can also be played the same way.
All other Modules to get PFS credit need to played with a PFS character using the same the normal rules for PFS.
Qstor |
There was some confusion on this until Mike Brock made changes to the Guide
see:
Pathfinder Society Roleplaying Guild Guide:
p. 38 A GM may assign credit for running an adventure in any
of the same ways a player can, and must follow the same
rules as a player when applying credit to a character.
along with:
p.30-31.
You must apply the credit to your character
as soon as she reaches the level of the pregenerated character played.
If you play a non-1st-level pregenerated
character, you may apply credit from the pregenerated
character to one of your 1st-level characters, with
the gp gained reduced to 1,398 gp (or 699 gp for slow
advancement track characters).
Some of the higher level modules like The Moonscar don't fit in the 1,4 or 7th level ranges cause Cult is 8th level, a 7th level pre-gen can be played in it.
Thamius Venture-Captain, Texas—Waco |
Some of the higher level modules like The Moonscar don't fit in the 1,4 or 7th level ranges cause Cult is 8th level, a 7th level pre-gen can be played in it.
The OP clearly states that he is playing the module with a non-PFS character (presumably not a PFS pregen) in campaign mode. I'm with UndeadMitch and Dragnmoon on this, PFS credit, even for a 1st level character, wouldn't be legal.
UndeadMitch |
There was some confusion on this until Mike Brock made changes to the Guide
see:
Pathfinder Society Roleplaying Guild Guide:p. 38 A GM may assign credit for running an adventure in any
of the same ways a player can, and must follow the same
rules as a player when applying credit to a character.along with:
p.30-31.
You must apply the credit to your character
as soon as she reaches the level of the pregenerated character played.
If you play a non-1st-level pregenerated
character, you may apply credit from the pregenerated
character to one of your 1st-level characters, with
the gp gained reduced to 1,398 gp (or 699 gp for slow
advancement track characters).Some of the higher level modules like The Moonscar don't fit in the 1,4 or 7th level ranges cause Cult is 8th level, a 7th level pre-gen can be played in it.
He isn't playing with a pregen, none of the people at his table are playing PFS legal characters, they are playing in campaign mode, not PFS mode. Campaign mode is not a valid option for Cult, thus the only way to get credit for playing it is with a table of people all using PFS rules and PFS legal characters or pregens (if the tier allows, which [/i]Cult[/i] does) but they aren't using pregens.
Quentin Coldwater Venture-Agent, Netherlands—Utrecht |
Dragnmoon |
It is ok Quentin, it is a bit confusing. This might be something they might look at clearing up in the guide. The guide does not even talk about the "Campaign Mode" option for some Modules, only that it is allowed for Adventure Paths. Those rules are actually found with the chronicle sheets you download with the modules that allow it (The ones I listed above).