Gloom Chymist


Pathfinder Society

4/5

12 people marked this as FAQ candidate. 1 person marked this as a favorite.

Since a gloom doesn't qualify for a bomb for purposes of feats or discoveries, what feat are suppose to take to replace the Extra Bomb feat at first level?

Scarab Sages 5/5 5/55/5 ***

Extra Glooms?


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Has Gloom Chymist even been determined to be PFS legal yet?

4/5

There is no such feat as Extra Glooms in Blood of Shadows. According to the Additional Resources list, all the archetypes are legal for PFS

1/5

Really though, this question applies to any current or future legal archetype that replaces bombs.

Dataphiles 3/5

I need a Gloom Chymist named Professor Helena Slogar. She could get a caravan vanity or something similar to get an assisstant named Elias E. Gorr. :) Love that game.

Edit- She could even carry around a Brain in a Box!

4/5 ** Venture-Agent, Missouri—St. Louis

Irnk, Dead-Eye's Prodigal wrote:
Has Gloom Chymist even been determined to be PFS legal yet?

Yep.

Additional Resources wrote:

Pathfinder Player Companion: Blood of Shadows

Alternate Racial Traits: All of the alternate racial traits are legal for play except dimdweller, shadowhunter, and blended view. Behind the veil is not available to halflings; Archetypes: All of the archetypes in this book are legal for play; Equipment: All items in this book are legal for play except the beaming weapon enhancement, focused shadowcraft weapon, shadowbond tunic, and shawl of shadowy disguise; Favored Class Options: All of the alternate favored class bonuses in this book are legal for play; Feats: All of the feats in this book are legal for play except Cloak and Dagger Subterfuge and Cloak and Dagger Tactics; Spells: All spells in this book are legal for play except ignoble form, penumbral disguise, umbral infusion, and mass umbral infusion; Misc.: The rogue talents and advanced talents on pages 7–9 are legal for play except gloom magic, greater gloom magic, and see in darkness. The shadow eidolon (page 11), shadow oracle mystery (page 12), shadow bloodline (page 16), shadow psychic discipline (page 17), and shadow blessing (page 17) are legal for play. The alchemist discoveries on pages 18–19 are legal for play.

Dark Archive

Should we mark this as an FAQ request? We now have several potential archetypes that give up bombs.

Dark Archive 2/5

This might not be a FAQ, but instead just a rule for PFS. Hopefully this comes to the attention to John and Tanya.

Grand Lodge 5/5 Regional Venture-Coordinator, Baltic

The Vivisectionist had the same problem 5 years ago.

The end result was Skill Focus (Craft Alchemy) or Skill Focus (Knowledge [nature])

Paizo Employee 4/5 Pathfinder Society Lead Developer

1 person marked this as FAQ candidate. 6 people marked this as a favorite.

I think the vivisectionist alteration Auke referenced is the direction to take this. The gloom chymist is uniquely capable of bottling and weaponizing strands of the Shadow Plane, so Knowledge (nature) is not the best fit; Knowledge (planes) makes a lot more sense. It's not a class skill for alchemists, yet a strategic trait could fix that easily enough. Even without a trait, Skill Focus replicates the effects of having it as a class skill.

A gloom chymist receives Skill Focus (Craft [alchemy]) or Skill Focus (Knowledge [planes]) as a bonus feat in place of Brew Potion.

I've made a note to include that language in the next Additional Resources update.

1/5

1 person marked this as FAQ candidate.
John Compton wrote:

I think the vivisectionist alteration Auke referenced is the direction to take this. The gloom chymist is uniquely capable of bottling and weaponizing strands of the Shadow Plane, so Knowledge (nature) is not the best fit; Knowledge (planes) makes a lot more sense. It's not a class skill for alchemists, yet a strategic trait could fix that easily enough. Even without a trait, Skill Focus replicates the effects of having it as a class skill.

A gloom chymist receives Skill Focus (Craft [alchemy]) or Skill Focus (Knowledge [planes]) as a bonus feat in place of Brew Potion.

I've made a note to include that language in the next Additional Resources update.

First of all thank you. Secondly, I would appreciate a similar ruling for the Ectochymist and Eldritch Poisoner.

Grand Lodge 4/5

Nohwear wrote:
John Compton wrote:

I think the vivisectionist alteration Auke referenced is the direction to take this. The gloom chymist is uniquely capable of bottling and weaponizing strands of the Shadow Plane, so Knowledge (nature) is not the best fit; Knowledge (planes) makes a lot more sense. It's not a class skill for alchemists, yet a strategic trait could fix that easily enough. Even without a trait, Skill Focus replicates the effects of having it as a class skill.

A gloom chymist receives Skill Focus (Craft [alchemy]) or Skill Focus (Knowledge [planes]) as a bonus feat in place of Brew Potion.

I've made a note to include that language in the next Additional Resources update.

First of all thank you. Secondly, I would appreciate a similar ruling for the Ectochymist and Eldritch Poisoner.

Yes please - it's become relevant for retraining my character. Currently, since she doesn't qualify for Extra Bombs, I'll just remove a feat.

Paizo Employee 4/5 Pathfinder Society Lead Developer

1 person marked this as a favorite.
Starglim wrote:
Nohwear wrote:
John Compton wrote:

I think the vivisectionist alteration Auke referenced is the direction to take this. The gloom chymist is uniquely capable of bottling and weaponizing strands of the Shadow Plane, so Knowledge (nature) is not the best fit; Knowledge (planes) makes a lot more sense. It's not a class skill for alchemists, yet a strategic trait could fix that easily enough. Even without a trait, Skill Focus replicates the effects of having it as a class skill.

A gloom chymist receives Skill Focus (Craft [alchemy]) or Skill Focus (Knowledge [planes]) as a bonus feat in place of Brew Potion.

I've made a note to include that language in the next Additional Resources update.

First of all thank you. Secondly, I would appreciate a similar ruling for the Ectochymist and Eldritch Poisoner.
Yes please - it's become relevant for retraining my character. Currently, since she doesn't qualify for Extra Bombs, I'll just remove a feat.

Not to worry—I added both of those archetypes' exceptions to the Additional Resources page already.

Grand Lodge 4/5

Thanks, I'll get the latest version.

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