Looking for a nice little side quest between Magnimar and Korvosa...


Advice


My group is travelling overland from the Mush Fens (where the Lady's Light) was set towards Korvosa. There is a degree of urgency to their travel, but I'd like to make the trip more interesting... I'm looking for some set pieces or scenarios that could easily be converted to that end - any suggestions?

(P.S. the group has played through Feast of Ravenmoor in the past)


A good option might be one of the carnival modules. Traveling carnivals can be placed anywhere that there is a road, and it can be a refreshing change of scene. If you don't want to use the modules and have sinister things behind them, you could just have a regular, non-crazy evil carnival. It could give the players the opportunity to play various games and participate in challenges (brawl, archery, strength etc). It can also be a good place to resupply or purchase rare items, hear rumors and do a bit of RP. One other use that could be fun is to have some monsters in cages, whereby the party can learn about their weaknesses. This can be especially handy if you have an upcoming fight that you know they might be ill prepared for or don't have the knowledge skills to identify a creature.

These two are for level 1 or level 5 parties, respectively, but I am sure you could adjust accordingly with a bit of effort.

Murder's Mark.
or
Carnival of Tears.

Silver Crusade

What level are they? That makes a big difference.

Here's another carnival module, this one for level 9:
The Harrowing

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