
bookrat |

I'm starting this campaign this weekend, and I wanted to gather a collection of hard labor ideas to make the slavery experience more immersive.
The campaign just says to have them do demoralizing tasks, but I was hoping for something more tangible.
I found these two examples on the web:
What other situations can we come up with?

bookrat |

Marching the party for a few hours through the tunnels to a place to mine rocks (or gems or precious metals). This gives the PCs a chance to see the tunnels, possible escape routes, and to overhear the drow talking.
Require the prisoners to buff the floors using their own clothing.
"Micromanage" tasks and constantly criticize the PCs works. Threaten to feed them to the spiders if they don't do it right.

bookrat |

Beyond just hard labor, there's other ways to show drow cruelty, such as punishing a character for the actions of someone else. Or just general tormenting of the PCs.
For example, one of my players got really attached to Stool, and when the drow found out, they took Stool, wrapped it up in webbing, and dangled it over the cliff edge just to torture it (and the PC). The drow laughed all the while as poor Stool was repeatedly dropped over the edge to the waiting giant spiders below, only to be pulled back up at the last second.