Need Help on Negating Size Penalty to Attack (not oversized weapon)


Advice


I am looking to negate a huge size penalty to attack, either through somehow getting an equivalent bonus or from removing it. It's -128. If you want to know how I got it, I'll explain in the character description. My group is allowing all 1st party Pathfinder, Pathfinder SRD stuff, and D&D 3.5 Deities and Demigods (Divine Ranks and Salient Divine Abilities). Other 3rd party and 3.5 things have to get looked over by the group, and may be vetoed if unreasonable. ...We are doing a god game, with 40 gestalt pathfinder levels and 11 Divine Ranks.

The Character:
Chord, Goddess of Water, Drow, Evil, Law, Magic, Strength, Musclewizards, Darkness, Stealth, Reptiles, Time, and the Moon. ...Maybe some other things too.
Species: Noble Monitor Lizard (from The Noble Wild)
Alignment: LE, more lawful than evil
Classes: Eldritch Godling 20/Evolutionist 20/War Hulk 10/Mighty Godling 10/Dragon Disciple 10/Worldshaker 10
Evolutionist and Worldshaker: http://www.giantitp.com/forums/showthread.php?240717-The-better-man-There-i s-no-such-thing-base-class
War Hulk: http://dndtools.pw/classes/war-hulk/
Others are on the SRD

Basically, based off the divine abilities and general nature of the game, we decided the max size I could become is Colossal + 4, which the Immortals Handbook calls 'Macro-Tiny'. My spellcasting is based off strength. My AC and saves are strength based (...Godlings with Oracle abilities based off strength rather than charisma...). Many of my skills are based off Strength, including Stealth. The size really lets me become the very powerful creature I envision the Goddess Chord to be. With the Nightstalker feat (no size penalty to stealth in darkness) and the Evolutionist's ability to exude darkness and hide in it, I am am the largest practically invisible thing ever. I can cast spells with an absurd DC. And my CMB is so high nothing can beat it. The only problem is the penalties that come with size. Normally, the bonus from strength overcomes most of the Attack penalty, and the Constitution increase and NA increase make up for the AC penalties. But both of those penalties are exponential, while the bonuses are flat. I can get fasthealing 60, use stealth and Divine Abilities to dodge, and I am immortal in at least 2 ways, so I don't care as much about the AC (though advice on that would also be nice). The attack penalty hurts me a lot more, both for general attacks and magic. I know I can be effective without the attack using swallow whole and magic that doesn't target directly, but would rather be able to do both.

My strength is about 130 (I haven't finished getting all the boosts I can), so if I can add it a few more times to attack and AC I could do it. I have already replaced Dexterity with it.

Any advice?


It goes against concept, but the easiest solution is just be less huge. You said it yourself, the penalties are exponential where the bonuses are flat. That tends to indicate a bad option.

Aside from that, you could pump attack even more, but I'm not seeing ways to put a dent in -128. You could always just not rely on attack rolls to kill your enemies, but then that largely negates the point of having nine billion strength. Maybe for killing little things you have antibody-like defenders contained within your goddess, and for big things, goddess smash. But then you're in trouble if there's an extremely powerful little guy.

Possibly run around in some kind of reasonably sized polymorph whenever you need to crush things that exist in human scale?


Instead of relying on attack, you can grapple. You'd grapple with CMB to hit your opponent, and you can maintain grapple with CMB to inflict damage.


Jaunt wrote:

It goes against concept, but the easiest solution is just be less huge. You said it yourself, the penalties are exponential where the bonuses are flat. That tends to indicate a bad option.

Aside from that, you could pump attack even more, but I'm not seeing ways to put a dent in -128. You could always just not rely on attack rolls to kill your enemies, but then that largely negates the point of having nine billion strength. Maybe for killing little things you have antibody-like defenders contained within your goddess, and for big things, goddess smash. But then you're in trouble if there's an extremely powerful little guy.

Possibly run around in some kind of reasonably sized polymorph whenever you need to crush things that exist in human scale?

There is a godly ability that lets you shrink down, which would lose the strength. I am looking into any size change abilities that would not reduce strength, though. I could also create an Avatar, which would be smaller.


voideternal wrote:
Instead of relying on attack, you can grapple. You'd grapple with CMB to hit your opponent, and you can maintain grapple with CMB to inflict damage.

I know that...There's also Swallow Whole and many things that build on grappling for creatures of my size.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Need Help on Negating Size Penalty to Attack (not oversized weapon) All Messageboards

Want to post a reply? Sign in.