BlingerBunny |
We recently encountered a dungeon under Magnimar, part of the GMs way of putting us back on track. We ran into a maze with impossible geometry. So this gets me thinking. What if someone could create a maze with impossible geometry that doesn't rely in high-level illusion.
Example: An ever-changing Maze. Like the one in Harry Potter, or a rotational maze like in the episode Serious Steven, of the Steven Universe show.
Some sort of maze that is designed to conserve space, but adds complexity by rotating or relocating the rooms adding disorientation or misdirection. Maybe a scaling confusion spell? Multiple layers? A maze themed on a rubix cube?
Goth Guru |
Sounds like The Cleaves before it spun out of control. Some rooms are huge or even a cluster of doors on a planet surface. You could jump off the bridge into the stream, swim to the sewer, and exit right back to the bridge.
The creator of the space dungeon would know how to bypass or avoid all the traps. Possibly the owner would have both the remote and the keypad.
BlingerBunny |
That sounds cool, but what are you asking here?
I'm asking for suggestions, maybe use a prefabricated dungeon and bend it to my will?
Perhaps a demiplane puzzle maze entrance with subjective gravity, alterable environmental effects, and a magic trait that discourages magical use within the entrance only. Something that could make a caster regret using a spell.
Cyrad RPG Superstar Season 9 Top 16 |
Goth Guru |
Cyrad wrote:That sounds cool, but what are you asking here?I'm asking for suggestions, maybe use a prefabricated dungeon and bend it to my will?
The keypad for The Cleaves has 100 buttons. You put it next to a door and push a button. The selected room appears on the other side of the door.
If you press power on the remote it will turn off the microwave room. Then you can turn it back on behind you.
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