Tool to show compatible archetypes?


Advice

Grand Lodge

Is there any tool I can use to show compatible archetypes? Closest thing I can find is the charts on d20pfsrd under each class--but I'm finding that recently some of those aren't filled out. And it's not automated, I've got to manually compare.

Basically I just want something that shows me "if I take this archetype, then I can also take these archetypes." Does any such utility exist?


http://www.giantitp.com/forums/showthread.php?229326-PF-Archetype-Combos-Do ing-all-the-work-b-c-reading-charts-is-bloody-annoying

This is prolly your best bet. But not 100% up to date.

Something I do from time to time is copy tables from d20pfsrd into Excel when I want to see which of the gazzilion archetypes can be combined with the one I'm intent on taking.


http://sourceforge.net/projects/yapcg/

This excel character sheet does the trick, but there are a few missing archetype. There is a new version every week or so however, so archetypes ends up being implemented.

The main problem is that it's slow. Awfully slow, as visual basic can make even a core i7 cry.


PC Gen is a bit buggy and doesn't have all of the archetypes, but it does have that feature and is free. I imagine Hero Lab also has it (and is more up-to-date), but I don't own a copy.

Scarab Sages

Hero Lab does do it. But as always, you should double check the compatibility yourself. Also, ALL of the tools listed probably aren't taking the latest FAQ into account regarding class skills as class features.


Imbicatus wrote:
Hero Lab does do it. But as always, you should double check the compatibility yourself. Also, ALL of the tools listed probably aren't taking the latest FAQ into account regarding class skills as class features.

What's that about?

Scarab Sages

Archetype Stacking and Altering: What exactly counts as altering a class feature for the purpose of stacking archetypes?

In general, if a class feature grants multiple subfeatures, it’s OK to take two archetypes that only change two separate subfeatures. This includes two bard archetypes that alter or replace different bardic performances (even though bardic performance is technically a single class feature) or two fighter archetypes that replace the weapon training gained at different levels (sometimes referred to as “weapon training I, II, III, or IV”) even though those all fall under the class feature weapon training. However, if something alters the way the parent class feature works, such as a mime archetype that makes all bardic performances completely silent, with only visual components instead of auditory, you can’t take that archetype with an archetype that alters or replaces any of the sub-features. This even applies for something as small as adding 1 extra round of bardic performance each day, adding an additional bonus feat to the list of bonus feats you can select, or adding an additional class skill to the class. As always, individual GMs should feel free to houserule to allow small overlaps on a case by case basis, but the underlying rule exists due to the unpredictability of combining these changes.

This.

Grand Lodge

I still say that bolded (and the part about bonus feats) part is completely contradictory to what the first sentence (and all of the qualifying sentences about the first sentence) says.


Are there so many archetpyes that an additional class skill to the class and coul dbe combined before?

Grand Lodge

MightyK wrote:
Are there so many archetpyes that an additional class skill to the class and coul dbe combined before?

No not really. It only affects a slight few.

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