| Monarch of Planet X |
I am looking at making a Groot-like character, basically a plant person with most of the same abilities and traits because holy heck does that guy have some serious power.
Now I know of the Ghoran, but while it is a very close match, it is not exactly a match in some of the important ways.
So while browsing the unofficial SRD I found this third party Moss Lich from Green Ronin which has at least somewhat of a good rep for a Third Party Publisher.
Moss Lich CR +2
Now many of its abilities are directly related to Groot's abilities from the movie/comics. Save for the fluff of them becoming more wild and feral each time it regrows.
Now I was thinking of just using a Human Base with the Moss Lich template applied to it, because the game I wanted to use this at is a level 5 came so the CR of 2 does hurt but is not crippling, three levels of a class is still good.
I was thinking an Oracle with the Wood Mystery and maybe the Lame Curse. I think this fits the style of character, though it doesn't seem to rely on its naturally grown plant parts often mostly spells but that can be handwaved as him doing cool things with his plant powers.
| DeathlessOne |
The Treesinger Druid archetype has the ability to wildshape into plants, and if used in combination with your Moss Lich template, would work fairly well. Druids can stay in their wildshape forms for a very long time.
You'd have to be Elf (or half-elf) and you could always take the Variant Multiclass Oracle if you really want some of those revelation abilities.
Perhaps you can convince your DM to allow reincarnated druid and treesinger to stack (only thing that really interacts is wild shape at level 6, rather than 4.)
EDIT: I just noticed that you need 9 ranks in both knowledge arcana and nature, in order to turn yourself into a Moss Lich. That means at least level 9 to do this.
| Quentin Coldwater |
Wood Oracle with Eldritch Heritage (Verdant)
I'm looking at the Verdant bloodline, and I don't really get the Tanglevine ability. The vine lasts for one round, but you already used your standard action to create it. Or is it the intention that you can attack with it right away? RAW, you take a standard action to create it, then you only have a move left, then it disappears. >_>
KoboldKhemist
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Rocket is more like a cohort(leadership required), heck he even uses advanced firearms. I'd say he has gunslinger and maybe rogue levels.
it might just be perfect if rocket was a ratfolk gulch gunner... Also looking at what someone said about an awakened plant, he could be some awakened dire rat or anthropomorphic animal (with intelligence bonus) because in guardians of the galaxy he was originally a lab experiment.
KoboldKhemist
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Why not just design a new race?
Didn't seem like a bad idea, so I went ahead and did it. Total with 31 RP, meaning that you add two levels to the APL, so your GM would have to restrict your level accordingly.
Groot Race
Plant Traits (low-light vision, immunity to mind-affecting effects, immunity to paralysis, poison, sleep effects, stunning, you breathe and eat but don't have to sleep)- 10 RP
Medium Size (Groot can change size, but I figured his resting size is medium. )- 0 RP
Slow Speed- -1 RP
Specialized Racial Modifiers (+2 Strength, +2 Constitution, -2 Charisma) - 2 RP
I have no idea how to work out languages... I guess just go standard, and for a plant creature I guess common and druidic would make sense. Practically, it would be better if he could speak (More than those three special words) but he can definitely understand more, so...
Natural armor- 2 RP
Improved natural armor x 3- 6 RP
Fast Healing- 6 RP
Lightbringer- 2 RP
Spell-Like Ability (Enlarge Person, Self-Only) At Will- 2 RP
Treespeech- 2 RP
| AwesomelyEpic |
I have no idea how to work out languages... I guess just go standard, and for a plant creature I guess common and druidic would make sense. Practically, it would be better if he could speak (More than those three special words) but he can definitely understand more, so...
Druidic is druids only. I think Sylvan makes more sense, because that's for plant creatures, and this is a plant creature.
| RedRobe |
Just wanted to share that my Iron Gods group has a ghoran brawler named Grit, and a goblin spellslinger wizard named Rocco. We also have a human Numerian Scavenger rogue that just went with the name Peter Quill, but will hopefully be known as Astro Baron in the future. They've taken to calling themselves the Guardians of Numeria.
| Hazrond |
Just wanted to share that my Iron Gods group has a ghoran brawler named Grit, and a goblin spellslinger wizard named Rocco. We also have a human Numerian Scavenger rogue that just went with the name Peter Quill, but will hopefully be known as Astro Baron in the future. They've taken to calling themselves the Guardians of Numeria.
huh, i always pegged Starlord as a bard myself
| RedRobe |
RedRobe wrote:Just wanted to share that my Iron Gods group has a ghoran brawler named Grit, and a goblin spellslinger wizard named Rocco. We also have a human Numerian Scavenger rogue that just went with the name Peter Quill, but will hopefully be known as Astro Baron in the future. They've taken to calling themselves the Guardians of Numeria.huh, i always pegged Starlord as a bard myself
The player based his concept on the Starlord intro scene from the movie. He was going to use two hand crossbows, but then realized they'd find many tech firearms during the campaign, so he took exotic weapon: firearms and will take Two Weapon style soon. I think I heard him say something about taking ranks in perform: dance. :)
| DeathlessOne |
Honestly, Starlord would be a perfect fit for a Archaeologist Bard.
All the rogue trap goodies, luck bonuses, and cha based skills and spontaneous casting.
... hmmm.
And considering that they get access to Rogue talents, where you can get the Firearm Training and Grit talents ... Really, Starlord is an Archaeologist. A Space Archaeologist.
Splash a few levels of Sleuth Investigator for the Luck pool (Grit + Luck), one heroic pool to pull from ... Ah, well. I'm biased there. I did make a Archaeologist 6 / Sleuth 4 (VMC Magus) that was one of my favorite characters.