Shawl of Life-Keeping


Rules Questions

Shadow Lodge

Shawl of Life-Keeping wrote:
This magical shawl is woven from silken, diaphanous material. Once per day, the wearer can speak a command word to transfer some of her life energy into the shawl (up to 10 hit points). If she is wearing the shawl and is reduced to –1 hit points or below, the shawl immediately heals her an amount equal to the number of hit points stored in the shawl. This healing cannot prevent the wearer from being killed. The life energy stored in the shawl lasts for 24 hours or until it heals the wearer, whichever comes first. If the shawl is destroyed, the stored life energy is lost.

(source)

Since the item doesn't specifically say that the lost HP transferred to the shawl cannot be healed, can I start my day by putting 10HP into the shawl, use a CLW to repair the damage, and then get the 10HP heal next time I'm dropped unconscious but not killed?

Or is healing the transferred HP impossible? In this case it seems the item would be most useful just to store 1HP as an auto-stabilize.


I would guess that is the intent of the item--you store HP in there now, heal the damage, and you have stored HP for later.

Shadow Lodge

I thought so, too. Just wondering if the wording "transfer some of her life energy, up to 10 HP" rather than "accept up to 10HP worth of damage, and add the same number of HP to the shawl" suggested that the HP loss couldn't be healed as normal damage would be.

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