Zwordsman |
Howdy howdy..
so I 've seen plenty of feats for improving mounted charging..
but is there anything for the charger by foot?
I actually can not find anything at all.. Lances specify mounted as well.
I'm hoping to build something of a Final fantasy tactics war of the lions dragoon in a weird fashion. But I haven't found much of a charging aid..
I mean there is a feat to ride a same size mount.. but just in general I am not a mount person...
So does anyone know how to increase the effectiveness of charging?
All I can think of is stuff like improved overrun, and greater improved overrun (yay knocking peopel prone and st abbing them as I go)
It's probably going to end up trying to apply it to some random future character or possibly my current warpriest i'm trying to design.
Off hand I was thinking spear or long spear.. but not really sure
Breiti |
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Feats:
Power Attack
+ Furious Focus
Items:
Belt of Thunderous Charging
Rhino Hide
Class Abilitys for charging:
Rogue (Scout/Thug) level 4 -> Scout’s Charge
If you combine this and add some intimidat skills feats you get something like this:
Race: Half-Orc
Class: Fighter 1/Rouge (Scout/Thug) 6
Level: 7th
STR: 18
DEX: 14
CON: 14
INT: 10
WIS: 10
CHA: 10
Feats:
________________
1st Bonus: Power Attack
1st Level: Weapon Focus (Greataxe)
2nd Talen: Offensive Defense
3rd Level: Skill Focus(Intimidate)
4th Talen: Combat Trick(Furious Focus)
5th Level: Intimidating Prowess
6th Talen:
7th Level: Cornugon Smash
Equipment
________________
Belt of Thunderous Charging 10000 gc
Rino Hide 5165 gc
+ 1 Greataxe 2050 gc
Charge Damage: 3d6 + 1.5 x STR + 2d6 rhino + 3d6 sneak + power attck
+ Target is sickend (-1d6 damage) + free Intimidate with change that target flees
Breiti
Guardianlord |
Feats:
Power Attack
+ Furious FocusItems:
Belt of Thunderous Charging
Rhino HideClass Abilitys for charging:
Rogue (Scout/Thug) level 4 -> Scout’s ChargeIf you combine this and add some intimidat skills feats you get something like this:
Race: Half-Orc
Class: Fighter 1/Rouge (Scout/Thug) 6
Level: 7thSTR: 18
DEX: 14
CON: 14
INT: 10
WIS: 10
CHA: 10Feats:
________________
1st Bonus: Power Attack
1st Level: Weapon Focus (Greataxe)
2nd Talen: Offensive Defense
3rd Level: Skill Focus(Intimidate)
4th Talen: Combat Trick(Furious Focus)
5th Level: Intimidating Prowess
6th Talen:
7th Level: Cornugon SmashEquipment
________________Belt of Thunderous Charging 10000 gc
Rino Hide 5165 gc
+ 1 Greataxe 2050 gcCharge Damage: 3d6 + 1.5 x STR + 2d6 rhino + 3d6 sneak + power attck
+ Target is sickend (-1d6 damage) + free Intimidate with change that target fleesBreiti
Add in some monk or barbarian ranks for increased move distance to keep up with those mount charge distances, quick runners shirt for 1/day additional move as well =)
Charon's Little Helper |
The only thing I'm thinking of is some sort of magic item which can summon an air elemental as a swift action for a round for a total of 5 or 8 rounds per day.
Step 1: Summon air elemental under you.
Step 2: Charge
Step 3: Dismiss air elemental and fall to the ground
Only those with spellcraft need know what you did to pull off your amazing lance charge. *shrug*