So we will be starting a new campaign with 1 mythic tier


Advice


We will most likely not get any additional ones.

Since I know that the DM doesn't like Legendary Weapon, that is out. I still wanted a mythic ability which would allow me to be more powerful as I leveled up.

I was thinking about an unorthodox fighter He-Man like build where he gets his "supernatural" powers from a weapon.

To accomplish this I would be a Mythic Trickster. I would choose the path ability that would allow me to appoint one enemy I don't provoke an aoo from movement and the other path ability would be one that let me choose a path ability from a different archtype that let me choose to make my familiar into an masterwork item. Then upgrade it as such. This would be the bread and butter of my build. All the money would be put into my weapon familiar.

You may have seen my other thread If your fighter could have any 1st lvl spell

You may be wanting to suggest the eldritch fighter archtype. His abilities seem to be more innate than derived from his familiar. So I chose to go with the iron will and familiar bond feats. Later on I could get some really powerful abilities such as an at will 5th level spell like ability.

With this in mind what kind of fighter would you design?

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