PACG OP Deck Rebuilding Query


Pathfinder Adventure Card Society

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Grand Lodge

NOG the Demoralizer wrote:
Theryon Stormrune wrote:


Just wondering, but where did you think it was two? Or are you counting the reward (if it is a card)?

We have been playing it as one upgrade per game, as the rules seem pretty clear on that. This is why it seems strange that there is room to write in three rewards, and yes, 0-1 has a card reward to answer the question.

Gotcha. I was confused when you mentioned the two spell upgrades case and where to write that in.

And I agree that the chronicle sheet is misleading about upgrades. I think that they are artifacts from when you had each line being an attempt at the scenario. The original (IIRC) sheet had the scenarios pre-printed in blocks so for the first adventure there were six scenarios printed. Each scenario had three lines for three attempts. And there was a Succeed/Failure check-off along with reward and upgrade on that line.

But the rules clearly state 1 (one) upgrade.

Liberty's Edge 2/5

Hawkmoon269 wrote:

So, in PFS-RPG the chronicle sheet is the official record too, right? So how often does someone actually "audit" a player's sheets to confirm that they character they are bringing to the table is legit? It seem like, especially later on, that would be a lot of work, looking through 15 adventures.

Because, they could change the sheet to include a space to record any of your class deck cards that were banished during play or not kept in your deck when rebuilding (if you somehow had more than needed amount of that type). But would anyone really still be looking through all the sheets to verify that?

I mean, I really hope no one feels the need to cheat at a cooperative game (emphasis on both words there), but does it happen enough if PFS-RPG that auditing is done regularly?

(I've never played PFS in RPG or PACG form yet, and I've only glanced at the chronicle sheets, so I have no idea how most of this works.)

I have only PLAYED a handful of PFS games but have GMed several handfuls...I have never been audited as a player and have never audited as a GM...

I know everyone doesn't think the way I do, but I play these games to have fun with others and don't see the need or desire to 'falsify' anything on the characters...most of the fun is 'winning' as a group and doing it fairly...

* I know that you don't 'win' at an RPG...it just a joke we use amongst our group when non-gamers ask what we play and they occasionally ask if we won...Some of them are even in on the joke now and still ask any way...

Silver Crusade 3/5

Since I'm a 50/50 player/GM on the PFS side of things, I can say that I've only seen 1 audit performed in our area and that's because the amounts of gold/prestige didn't line up so badly that someone had to look into it. Of course, said person is very well known to try and "win" at Pathfinder.

I'm personally hoping that audits doesn't come up too frequently in PFSACG, but I'm going to guess that it's going to be a lot less complicated, at least at first.

Grand Lodge 5/5 *

As a long-time PFS GM and former PFS VO, I've only ever audited other players when things seemed... off. If they claimed to have gear well-beyond the average level, or if they announced their die modifiers to be well outside of the norm for their character/level.

And even after 5 years, I've only ever had to do that maybe... 3 or 4 times.

Grand Lodge

Last time I saw an audit was a couple years ago at GenCon when someone at a nearby table seemed a bit twinked.

I, too, hope that audits don't need to happen in PFSACG.


NOG the Demoralizer wrote:

I am not certain that you can replay for deck upgrades, the chronicle sheet allows you to take a scenario reward once, but it doesn't seem to say that you can or can not take a found item upgrade more than once per scenario.

In PFS you get zero loot on a replay and zero experience, if we view experience as an analog to card and power upgrades you wouldn't get that again, and if we compare a boon upgrade to gold you wouldn't get that either. In PFS replay is all risk and no reward on replays... is PACG OP the same?

No. PFS is a different beast here. Part of the reason PFS doesn't allow replays is spoilers on the scenario tend to ruin the scenario, which allows players to keep running the scenario until they're overpowered (and thus get bored). Replaying the scenario also allows people to optimize their characters to that scenario in terms of spell preparation, items, etc

PFSACG is constrained enough that even with an optimal class deck there's some element of risk.

The Exchange

zeroth_hour wrote:


No. PFS is a different beast here. Part of the reason PFS doesn't allow replays is spoilers on the scenario tend to ruin the scenario, which allows players to keep running the scenario until they're overpowered (and thus get bored). Replaying the scenario also allows people to optimize their characters to that scenario in terms of spell preparation, items, etc

PFS does allow replays, there is a section on it on page 20 of the guide, it is just limited to the circumstances as to when you can do it, and the GM has the right to not allow it if they choose.


NOG the Demoralizer wrote:
zeroth_hour wrote:


No. PFS is a different beast here. Part of the reason PFS doesn't allow replays is spoilers on the scenario tend to ruin the scenario, which allows players to keep running the scenario until they're overpowered (and thus get bored). Replaying the scenario also allows people to optimize their characters to that scenario in terms of spell preparation, items, etc
PFS does allow replays, there is a section on it on page 20 of the guide, it is just limited to the circumstances as to when you can do it, and the GM has the right to not allow it if they choose.

Right. I meant normally the GM would probably not allow it (without GM stars, specifically replayable scenarios, the GM playing a character to get the table to legal size, etc).

As I understand it, Living Greyhawk (D&D version of PFS) basically didn't have any of these restrictions and OP died a horrible death because players would farm and metagame the hell out of scenarios. There's much less risk in doing that for PFSACG, as a significant part of the difficulty isn't necessarily in a single enemy/enemies that would be easy if you had the right combination of stuff.

1/5 *

Pathfinder Roleplaying Game Superscriber
zeroth_hour wrote:


As I understand it, Living Greyhawk (D&D version of PFS) basically didn't have any of these restrictions and OP died a horrible death because players would farm and metagame the hell out of scenarios.

That's not correct. Living Greyhawk, the 3.0/3.5 equivalent of PFS, did quite well. It also had harsher restrictions than PFS. (You could only play once, and if you GMed, you couldn't play after).

You are likely thinking of Living Forgotten Realms, the living campaign for 4th. That campaign allowed unlimited replay of scenarios. From my personal experience, interest in that campaign trailed off over time, but I'm not convinced I would blame the replay rules over, say, people's feelings on the system compared to other offerings / new games on the horizon.


I am thankful for this thread... I played Monday night in Joshua North's group and seemed a little puzzled at the "1 upgrade per scenario" rule... it seemed like deck upgrades would be really slow. But then allowing for replays (for deck upgrades only) and also the fact that you get to pick your specific card upgrade, it does seem to counterbalance it a bit.

And in fact, I was playing Zarlova, and had to banish my armor in both scenarios we ran. I did of course replace it with Basic: Chain Mail... no sense taking the Swashbuckling Light Armor. I am curious if once we reach deck 3, then I can use the rebuild from 2 decks lower or not. But I suppose we have PLENTY of time for clarification on that.


Yes, I'm probably thinking of Living Forgotten Realms. I never played it so I'll have to defer to your experience.

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