On Robots (Spoilers!)


Iron Gods


Back during the Inner Sea Bestiary when we got our first glimpse of robots; The Annihilator, the Gearsman, and the Myrmidon, specifically.

At the beginning of the Robot entry it talks about the Robot Subtype and includes things such as force fields and integrated weaponry.

Now, looking at one new robot we see in Fire of Creation (Collector Robot), it doesn't mention anything about integrated weaponry or force fields, though to be fair, neither does the Gearsman (Which didn't include those in the ISB either, but didn't actually HAVE any integrated weaponry)

Would it be fair to assume that the Collector Robot and the various Drones have the integrated weaponry ability as per their Robot Subtype? What about giving one a Force Field? Since the Gearsman specifically lacks a force field despite appearing in the same book as force fields were introduced, I can reasonably understand them going without one. And yes, I'm aware that the drones are technically variant Clockwork Servants - but they ARE given the Robot subtype, after all.

For those unaware of the Robot Subtype's specific rules, you can find them Here on the PFSRD.

What do you guys think?

Paizo Employee Creative Director

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Crustypeanut wrote:

Back during the Inner Sea Bestiary when we got our first glimpse of robots; The Annihilator, the Gearsman, and the Myrmidon, specifically.

At the beginning of the Robot entry it talks about the Robot Subtype and includes things such as force fields and integrated weaponry.

Now, looking at one new robot we see in Fire of Creation (Collector Robot), it doesn't mention anything about integrated weaponry or force fields, though to be fair, neither does the Gearsman (Which didn't include those in the ISB either, but didn't actually HAVE any integrated weaponry)

Would it be fair to assume that the Collector Robot and the various Drones have the integrated weaponry ability as per their Robot Subtype? What about giving one a Force Field? Since the Gearsman specifically lacks a force field despite appearing in the same book as force fields were introduced, I can reasonably understand them going without one. And yes, I'm aware that the drones are technically variant Clockwork Servants - but they ARE given the Robot subtype, after all.

For those unaware of the Robot Subtype's specific rules, you can find them Here on the PFSRD.

What do you guys think?

The robot subtype has a lot of shared features, but not all of those features are possessed by every robot. Same goes for other large "umbrella" subtypes, like devil or demon. Collector robots and drones do not have any integrated weapons. A robot stat block will say, flat out, if it has integrated weaponry or force fields. The reason we put rules for force fields and integrated weapons and more was for the same reason we have universal monster rules—to save space on the actual monster page. Inner Sea Bestiary didn't have a UMR appendix, so the new UMR rules for robots got to go on the intro page is all.

As a general rule, these two options aren't things you'll see much of on low CR robots.


Ah alright, thanks!


I don't have my book yet so i have to ask:
From reading the technology guide it seemed to me (from archetypes abilities and such) that robots have hardness ratings but the robots in inner sea bestiary don't have hardness ratings, but based on James Jacobs' post earlier i assume that only some robots have hardness ratings, am i correct?
For the robots that do have hardness ratings, what do we do with the general rules that say:
1) that energy attacks halve the damage before hardness?
2) that ranged weapons halve the damage before hardness?

I am asking this because nearly all the technological weapons are both ranged weapons and use energy attacks?

Paizo Employee Creative Director

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Hardness does not turn a creature into an object when a creature has hardness.

As a result, energy damage and ranged damage and ALL damage treats a creature with hardness as a creature, not an object. Energy attacks and ranged attacks are not halved when they damage a creature with hardness.

ONLY OBJECTS halve energy damage and ranged attacks... and that's a quality of an object being an object, not hardness. An object without hardness doesn't lose the ability to halve damage from energy and ranged attacks, by the way. This quality is entirely separate from hardness (and that's why it and hardness are detailed in entirely separate paragraphs on pages 173–174 of the core rulebook).


Thank you James for answering.
To be fair the only other insatance in the rule that a creature has hardness is an animated object.

Paizo Employee Creative Director

leo1925 wrote:

Thank you James for answering.

To be fair the only other insatance in the rule that a creature has hardness is an animated object.

There was an unfortunate bit of erroneous text in the 1st printing of the Core Rulebook that confused things. That bit of text is gone now.


I have another question about robots.

What would be the CR to identify one? Normal creatures are 10+CR, while common ones are 5+CR and rare ones are 15+CR. Would Robots be 10+CR or 15+CR, due to their relative rarity?


With the Technologist feat 10+CR

Without the Technologist feat impossible.


Question:
Do adamantine weapons bypass the hardness of robots? (assuming it's less than 20)
The adamantine special material says that it bypasses DR X/adamantine and the hardness of objects (those that are less 20).
On the other hand, as James said above, the hardness of robots isn't the same as the hardness of objects.

Paizo Employee Creative Director

leo1925 wrote:

Question:

Do adamantine weapons bypass the hardness of robots? (assuming it's less than 20)
The adamantine special material says that it bypasses DR X/adamantine and the hardness of objects (those that are less 20).
On the other hand, as James said above, the hardness of robots isn't the same as the hardness of objects.

Yes, adamantine weapons bypass all hardness less than 20. A robot who has hardness 20 doesn't get bypassed like this.

Hardness is hardness, across the board.

Objects have different rules than creatures. Don't confuse that with hardness, which is a separate thing that both objects AND creatures can have. Hardness itself—the capacity to reduce damage of any nature and that can sometimes be bypassed by adamantine—has nothing to do with an object's "half damage from energy and ranged attacks" rule.

The adamantine special material is apparently worded a bit poorly, as a result... it should say that it bypasses hardness of less than 20, and not actually mention objects at all.


Is there any way to mind affect robots with illusions?
I know about the impossible bloodline for compulsions, but that´s not really what i had in mind. More thinking of an oracle of heavens and color spray there.

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