Looking for GM for existing Kingmaker campaign


Recruitment


Hi all,
Our GM has recently had to stop running our kingmaker campaign. This is, for a change, for a good reason (his business is going gangbusters and he's working tons of overtime and making good money and is too tired to run it anymore).

It's a game with over 5000 posts in 4 different game threads, with about 10 active players currently. We're level 6, and we've just started the main kingdom building phase.

Our main discussion thread is here. As you can see, the GM is rather sorry to have to stop, and everyone would like to continue, but need someone to GM.


This is a really cool group and if anyone could help out that would be awesome!


I'm a new comer to the group, but it's been a dedicated, and fun group from what I've personally seen, and from what I've found reading through the afore mentioned 5,000 posts it's been this way for a long time.

If anyone would be willing to pick this up, it'd be great to see!


I've had a PM of interest from DoubleGold.

DoubleGold? Kertuffle is the current GM and can answer the questions you sent me, I don't know which books he's using.


I can't promise you I will DM this, as first I have to see what his DMing style is, how far everyone is into the game, how much is actually Kingmaker and how much is actually homebrewed etc.
If I find out that his Dming is far from mine, or what I'm comfortable with, then I shouldn't DM, so I'm getting lots of info from him first.


I am interested in this. Let me read though what you have so far [5000+ posts, nice!). I think it would be better if you all decide if you agree with my style, rather than me agreeing with Kertuffle's. You can look up my campaigns under this name. Sanita, if you are the "face" of the group, send me a PM if you approve. In the meantime, I will do some homework into your game...

FYI, I have run Kingmaker to completion in my RL tabletop group.


LOL, I'm just the person who posted is all.

I think it's that if more than one person wants to GM, then the group will need to decide who they want to take over. I'm not qualified to choose by myself. :)

I'll look over both potential GM's styles. I think it's better for the GM to use their own style, otherwise it'll just be more difficult for them to run the game.


I'll echo what the others have said! A sweet group and grand plans for the future : )

I must say I am extremely glad that we have not just one, but perhaps two, GMs willing to help out. I hope you find the campaign so far compatible with your style and our progress to your liking : )


I would not be using a DMPC like I do in most games, so that part of my style is out.
Also Kingmaker has more humanoids to it than other games, which means there is more socialization that goes on. It has more humanoids than mummies mask which is what I DM currently. With that in mind it could be DM differently.


One thing I would add into this is natural disasters, 5% chance every 12 in-game hours or so.


So, there'd be a natural disaster every 10 days? Ouch, harsh...


It won't be overly bad, Sinkholes will drop 20 feet, so 2d6 damage to all creatures in area good and bad or reflex save of 20 to avoid.

Earthquake knocking people prone, but no damage, str saving of 20 to avoid.

Tornadoes throw people 30 feet in a random direction, but it has a 50% to pick up each creature as it will have a chance to near miss things.

I'll be dumbing down how powerful natural disasters are suppose to be so PCs don't get auto-killed because of them.


Hey DG! this is Bane88. Having partaken of some of your other games, to be honest man, I don't think this one is for you, it is vastly ROLEplay heavy with 10+ PC's and many well flushed out NPC's. We also have the kingdom building, and a custom political support machination in place. We are currently level 6 and we started this in September 2013 so that should give an idea of the pacing, even though many of us post at least once per day.

I'm not saying you couldn't do it, I'm just saying that after playing with you, it's not really your style ;)


Yeah, I probably shouldn't do this, I have played part of Kingmaker before, but Dming it would probably be harder.


Glad to see the interest you two. Not much I've got to say at the moment, but wanted to say hello to the potentials, and say thanks for checking in on us. If there's any questions I can answer, I'll do my best, though as a newer member of the group, it's probably limited. Will see about digging around in your games when I've got a moment, Old Guy, I definitely understand not wanting to try to mimic a style that's not your own.


Yeah, if you're not comfortable with big groups, or a lot of RP, then this would likely not be the game for you DoubleGold. We're still RPing even without a GM at the moment, so that ought to point to some things. :)

GM Old Guy? Are you still interested, I looked through your games, and it seems you do like RP heavy games...


Hi DoubleGold & Old Guy GM, I'm glad to see we have some interest. :) Baron Wilhelm Orlovsky, current ruler of the fledgling nation of Domierov, chiming in. I'll echo previous comments and say that our game has been very RP heavy. I can't speak for the others, but the political angle of the game so far (elected leaders) has been a lot of fun.

I will say that this is a great group. We've got a fledgling Mage's Guild in the works, as well as player tracked loot and map complete with improvement marking (I have one for the entire Stolen lands that I can provide once we outgrow this one). There's been a lot of energy for the game in general and I can honestly say this is probably the best game I've played in. :)

If you have any questions, feel free to ask.


Also wanted to say hello to the new possible GM's. Old Guy GM, I've read through the last few pages of your campaigns and I like your DMing style and I think it would be a good fit for our group. My only concern is if you can handle a group this large, though Wilhelm, Fharn, and some of the others have been very helpful in assisting with the rules.


@ Sanita: Still interested, in fact I can take it up right now!

Ahem. Rocks fall, everyone dies. So...who's interested in a new Kingmaker campaign?

J/k. I have been reading the posts all day pretty much. I do like the style and the RP nature of it. What I am trying wrap my head around is the scope of it. It's not the size of the group, I have no issue with that. It's catching up to where you have already gone. As I stated before, I have run this AP to completion, so I know what to expect. It's just knowing where you are to get a (semi) smooth transition. So far I have the group up through Oleg's and (EDIT: Wilhelm's)Viktor's Thread through Sweet's death. Thinking I need to read all of it to get a grip on the relations and such.

If I understand Wilhelm correctly, the player's track loot and the map? That would be a huge help! The Mage's Guild intrigues me, I looked at it, but could not fathom what the picture was showing me. I can figure that out later. From what I've seen so far, most things would stay relatively the same. I do combat a little differently, but not so much that we couldn't make it work. Plus, I'm always open to new things to fit my groups.

Let me read through some more (stop RP'ing for God's sake! ;P), and if you can, give me a day or so to make a final decision. That would also give other players a chance to see if they can live with me as GM.


The picture is just a picture, no hidden meaning. :) The extra tab pages hold all the spells we've bought/plan to buy for the guild, and whether we have formulae for them or not. That's all. Plus a page for crafters and people to put in orders for items from said crafters.


(Facepalm) THERE ARE TABS!!!!!


If it makes you feel any better, it was about a month ago when I came on board that they had to tell me there were tabs. :P


Ignore the deja'vu sensation, it's just the Matrix fixing reality again.


Repeat: Still reading...Stag Lord fight over...


Well, it seems we've lost a second potential GM. Apparently we frighten off people. :) Is nobody brave enough to take over this game?

Liberty's Edge

Are you still looking?


Possibly. We'd about given up, and had been working out ideas amongst ourselves to do some work arounds. But I don't think anyone would be upset at an application from a GM. :)

Liberty's Edge

Ok... I am already GM'ing Kingmaker.
This is the original Thread. Check the Recruitment for my ideas about it:
http://paizo.com/campaigns/CorsariosKingmaker
Right now the players are taking on the Stag Lord:
http://paizo.com/campaigns/CorsariosKingmakerBirthOfAKingdom/gameplay&p age=last
Take 15 minutes to see my GM'ing style. Then talk between yourselves if is something you would like.
If you like what you see, let me know.
PS: Obviously I wouldn't change your campaign (your characters, the things you already have, etc). But I would set the play style to something similar to the one I got.


Well, one problem I would see is the ban on CN characters, there are several in the group already. And not everyone is a knight in shining armor, quite a few are a tarnished but generally not evil people.

Note, I mean they might not be to your liking, not that I expected you to try to change them.

Liberty's Edge

Let me tell you my sad history.
Last millenia I had a group in which some were good, and some where evil. The was some friendly conflict and "group rp dynamics" that ended in a wrestle mania - style brawl from which the party never recover. Nor the gaming group. That is why I don't do "some-good-some-evil" campaigns.
But they are only neutral!
Well, I play too. CN is what I make my characters when I want them to do Evil stuff but I don't fell conftable putting an "E" in the character sheet. ;)
But well, as I told you, I wouldn't expect to change everything in the campaign, but let it continue as it was.
I know the pain of doing a good character, find a nice party of adventurers, start a campaign just to lose it. That is why I would like to help.
So... Please review, and decide among yourselves I you can dig my DM style.


Well, Any N can do things that are Evil. Just as any Good can do Evil as well. Evil can also do Good. If any of them do enough of the Evil or Good, then they change alignments.

The GMs job is to keep a watch for people playing 'Sneaky Evil' and calling it Chaotic Neutral, and then he uses his eraser and pencil to etch out CN and put CE on the sheet. :)

Han Solo was not Evil, but he sure wasn't good, and he was very chaotic, so CN works well for such a character. Obviating the alignment also takes out such characters. Sanita is far from good, but she's not evil either. She has ethics, they are just not morals. :)

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