Kreighton Shaine, Maste rof Spells

DoubleGold's page

FullStarFullStar Pathfinder Society GM. 5,734 posts (12,378 including aliases). No reviews. No lists. No wishlists. 19 Organized Play characters. 18 aliases.


Full Name

Nako

Race

SkitterMancer

Classes/Levels

Spacefarer Soldier 2: Init:5, Speed:35, EAC:14, KAC:16, HP:16/16, SP:14/18, RP:4/5, Perc:0, Lowlight

Gender

Nako Male

Size

Small

Age

Unknown

Alignment

NG

Languages

Common, Vesk

Strength 18
Dexterity 12
Constitution 13
Intelligence 8
Wisdom 10
Charisma 12

About DoubleGold

Female skittermander spacefarer soldier 2 (Starfinder Alien
Archive 106)
NG Small humanoid (skittermander)
Init +5; Senses low-light vision; Perception +0
DEFENSE HP 16 SP 18 RP 5
EAC 14; KAC 16
Fort +4; Ref +1; Will +3
OFFENSE
Speed 35 ft.
Melee ember flame doshko +7 (1d8+4 F; critical wound
[DC 16]) or survival knife +6 (1d4+4 S)
Ranged tactical semi-auto pistol +3 (1d6 P) or
flash grenade I +6 (explode [5 ft., blinded 1d4 rounds,
DC 13])
Offensive Abilities fighting styles (blitz), grappler, hyper
STATISTICS
Str 18 (+4); Dex 12 (+1); Con 13 (+1); Int 8 (–1); Wis 10 (+0);
Cha 12 (+1)
Skills Athletics +8, Intimidate +5, Physical Science +4,
Survival +5; (reduce the DC of Physical Science checks to
recall knowledge about strange new worlds or features
of space by 5)
Feats Toughness, Weapon Focus (advanced melee
weapons)
Languages Common, Vesk
Other Abilities six-armed
Gear hidden soldier armor, ember flame doshko with
2 batteries (20 charges each), survival knife, tactical
semi-auto pistol with 9 small arm rounds, flash
grenade I, mk 1 serum of healing, fire extinguisher,
flashlight, mvindee fingerdrums, credstick (29 credits
Skills Athletics +4, Computers +9, Engineering +12,
Medicine +8, Physical Science +9, Perception +5,
Stealth +3; (reduce the DC to recall knowledge about
matters of quantum physics by 5)
Feats Skill Focus (Engineering), Weapon Focus (longarms)
Languages Common, Shirren, Vercite, Vesk, Ysoki
Other Abilities artificial intelligence (exocortex), bypass +1,
custom rig (standard datajack), mechanic tricks
(overcharge), memory module, six-armed
Gear kasatha microcord I, azimuth laser rifle with 2 batteries
(20 charges each), frag grenades I (3), survival knife,
mk 1 serum of healing, basic medkit, engineering kit,
hacking kit, trapsmith’s tools, quantum reality spanner
(nonfunctional), credstick (20 credits); Augmentations
standard datajack