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5 people marked this as FAQ candidate. |

I've seen this question asked before, yet I didn't see anything conclusive on it. In fact, during my last play, it was noted this was illegal, yet it didn't see it should be nor does it appear to be written any where as illegal.
Here's a possible setup:
During a first encounter, the party vanquishes their adversaries and wins some stuff. One of the items is a +1 Longsword (worth about 2,000 GP). The party has no need for such an item. Can they sell/trade it during the scenario (assuming they're in or near a large enough town) and get something they need/want? If it can be sold, is it only worth 1,000 GP as per regular PFS selling rules (I would assume that's the case)? And, assuming that they don't use up that item (like a wand or whatever), would the final gold tally on the chronicle sheets be unaffected?

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This isnt covered in the Guide, so its technically not illegal. It is an interesting idea though. Im curious to see what other peoples thoughts are.
At first glance, Id say it would count as spending gold during the scenario same as if you had spent the gold you already had at the beginning. So if the party wanted to buy a Wand of CLW, youd have to find out who was actually making the purchase and they would have to either drop the 2PP or the 750gp at the time.
I suppose an arguement could be made for the party buying and selling it together, but that just makes it complicated to figure out how much each member of the party actually earns at the end of the scenario.
I advise against doing this. Just go into your mission prepared or with enough gold to buy what you need on the fly. :/

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The unfortunate part about selling things in PFS play is you only get 50% value for it, so you will automatically decrease the gold at the end of the scenario. I agree, it's not optimal and probably not recommended unless it's absolutely deemed necessary by the party because they are somehow otherwise ill-equipped.

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If something lets you cheese more money out of the system the answer is probably not.
Can they sell/trade it during the scenario (assuming they're in or near a large enough town) and get something they need/want?
Sort of. The encounter is worth x amount of gold.
If it can be sold, is it only worth 1,000 GP as per regular PFS selling rules (I would assume that's the case)?
Sort of. The encounter is worth x amount of gold.
And, assuming that they don't use up that item (like a wand or whatever), would the final gold tally on the chronicle sheets be unaffected?
If something lets you cheese double the amount of gold out of an encounter the answer is probably no.

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wow... this is mind altering. Time to mark it for FAQ.
If you were to use & lose the sword during the game, it wouldn't alter the final gold count (at least for most judges I have played with). If you encountered a challange that you overcame by giveing it the sword ("Hay monster - here's a magic sword you can go sell for more money than you'll get trying to fight us... take it and run away!"), it would be just like drinking a potion you found right? So...
If you encountered "honest Abdul, Osirian merchant" and swapped him a 2 Potions of Cure Serious Wounds that you had found for a Potion of Fly... would the judge require you to buy the Potions of CSW?
If you encountered a Grey Ooze and attacked it with the magic sword you just found - and it ate the sword - what judge would require you to buy the sword? None that I have played with.
So, how is this different from selling the sword and using the money for it to bribe an NPC or to buy a potion you use or whatever... this is starting to make my head hurt. Time to mark it FAQ and move on.

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In general, I would advise against it, just because it complicates things. Also, as Pathfinders, we are expected to turn in any items we find, are we not?
As a GM, I might allow it, but...
1) the purchase would go against a single character's chronicle (since you cannot pool gold for purchase)
unless
2) The purchase was for spellcasting services, which PCs are allowed to pool their resources for. In this case, I would still just divide the purchase price between the characters, on their chronicles.
In neither case would I reduce the gold received, I would just note it as a purchase (with no net result other than that).

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The unfortunate part about selling things in PFS play is you only get 50% value for it, so you will automatically decrease the gold at the end of the scenario. I agree, it's not optimal and probably not recommended unless it's absolutely deemed necessary by the party because they are somehow otherwise ill-equipped.
at the end of the scenario, all items are expected to have been turned into gold... at the sell price of 1/2, right? Sell it during the adventure for 1/2 or sell it at the end for half....
Now, switch out the sword for a potion... and consider it then. Do you reduce the gold gained from the encounter if the potion is used? How about if it is given to an NPC? How about if it is traded? How about if it is sold? I'm not sure how I would rule this...

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So... say we are playing a scenario and one of the PCs gets KIA.
the party looks around as says, "Bob's a good dude - and we'll need him to fight the BBE. Let's go get him raised!" So they take the body to the local temple and find that Bob is 1000gp short of a raise (and not enough PP). The party considers the following ideas...
1) "Hay! He's got these Potions he didn't used! They're worth over 2000 gp! we'll sell some of those to bring him back!"
2) "Hay! We've got these Potions we haven't used! They're worth over 2000 gp! we'll sell some of those to bring him back!"
3) "Hay! He's got a magic sword! It's worth over 2000 gp! we'll sell that to bring him back!"
4) "Hay! We've got that magic sword we found! It's worth over 2000 gp! we'll sell that to bring him back!"
why is #4 unexceptable, if #1 and #3 are ok?

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It's actually in the Guide, tucked in Conditions, Death, and Expendables on pg. 22.
PCs can also sell off gear, including
the dead character’s gear, at 50% of its listed value to raise
money to purchase a spell that will return their slain ally
from the dead, though they can only do so in a settlement
and they cannot sell off any items found during the current
scenario that they haven’t purchased.

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As for the last part, I would argue why not, IF the assumption is that the characters are effectively purchasing the item and it will be marked off on the sheets (probably in a shared fashion if the results of the sale were shared) at the end of the scenario? Again, I think it would be a logical and realistic type thing that can be done and actually disadvantageous to the PC's since they're only getting half value. But, hey, if it helps them get through the adventure and live, maybe it's worth it?!
It's actually in the Guide, tucked in Conditions, Death, and Expendables on pg. 22.
The Guide wrote:PCs can also sell off gear, including
the dead character’s gear, at 50% of its listed value to raise
money to purchase a spell that will return their slain ally
from the dead, though they can only do so in a settlement
and they cannot sell off any items found during the current
scenario that they haven’t purchased.

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I would assume that (and hence my line of questioning) that #4 should be totally acceptable. The unfortunate side affect would be losing that gold on everyone's chronicle sheets at the end of the scenario, though.
Since anyone can pitch in gold to help the cost of bringing a character back to life, this is fine*.
*Expect table variation. Some GMs wont allow you to spend the gold you will heave earned through that point of the scenario til the end of the scenario. What I mean is, some might say that since you havent gotten the chronicle yet, you dont have the gold for it, so you cant Raise the dead person now, but you can raise them at the end of the scenario.
Other GMs will be fine with it as long as everyone has enough or is willing to pay it out of the amount youve already earned for the scenario.
As for the last part, I would argue why not, IF the assumption is that the characters are effectively purchasing the item and it will be marked off on the sheets (probably in a shared fashion if the results of the sale were shared) at the end of the scenario?
At this point, the answer is simply 'because the Guide says so'. You are free to argue against it or try to make arguements for why it should be changed, but until it does, I wouldnt argue the point with your GM.

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As for the last part, I would argue why not...
Sniggevert wrote:It's actually in the Guide, tucked in Conditions, Death, and Expendables on pg. 22.
The Guide wrote:PCs can also sell off gear, including
the dead character’s gear, at 50% of its listed value to raise
money to purchase a spell that will return their slain ally
from the dead, though they can only do so in a settlement
and they cannot sell off any items found during the current
scenario that they haven’t purchased.
To avoid raising the questions of just how much is that, how is it split on the chronicle max gold, what is every out the end, but what if I don't want to share, why don't we buy what I want not what he wants, etc...
Sometimes it's just easier to keep it simple, and this keeps the record keeping a bit easier, as the loot rules are already handwaving a LOT of reality from the baseline anyways.
At least that's my assumption for why it's the rule.

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I think I agree with Nosig on this one. You get all the stuff you find in the scenario for free for the duration of the scenario (including consumables) already. I'd say selling gear is balanced since you only get half value, as long as any gold you got or items you bought with that gold went away at the end.
I think, based on how things work now, this wouldn't be unreasonable, and the items / gold shouldn't be docked on your chronicle.

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So you guys think the party getting a +1 longsword, selling it for half price (somewhere near 1150gp), buying 23 CLW potions with that, using them all so they dont have to expend any charges from their own healing expendables, and then NOT docking them the gold for buying 23 CLW potions during the scenario is reasonable?
Just wanting to be clear, but if you are saying 'Yes, thats reasonable', then I disagree. :P

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So you guys think the party getting a +1 longsword, selling it for half price (somewhere near 1150gp), buying 23 CLW potions with that, using them all so they dont have to expend any charges from their own healing expendables, and then NOT docking them the gold for buying 23 CLW potions during the scenario is reasonable?
Just wanting to be clear, but if you are saying 'Yes, thats reasonable', then I disagree. :P
Let us first realize that Sniggevert gave us the answer above - "that's the rule". We can all make different assumptions for why it's the rule, but in the end it's still the rule.
Now - in answer to your question, "...if you are saying 'Yes, thats reasonable', ...", I have to answer it slightly differently. I actually don't think it is reasonable that we can drink the potions we find during the adventure without effecting the final gold gained. Or use any other expendables. If we use them then we shouldn't be able to sell them right? We should get less gold then right?
Party one finishes the adventure without taking a point of damage and turns in 30 potions of CLW they snagged in the potion shop... gain XXX gold.
Party two finishes the adventure having drank up all 30 potions of CLW they snagged in the potion shop... gain XXX gold.
both parties get the same gold... why? Because it is easier for bookkeeping.
I actually think it's much the same thing, right? We are currently saying something like "if you use the Magic item you don't reduce the money gained..." unless you needed to sell the item for money at some point, which you can't do.
Does this apply to money gained in the adventure? Is it "an expendable" item too? Clearly not, or we would be able to "expend" the gold to buy something like spell services... this would be really complex. So, why can't we do it? Because it is easier for bookkeeping.
How about if the item we sell is a potion or scroll? is that ok? Sell a scroll of Cure Serious Wounds to buy potions of Cure Light Wounds? We would then be using an expendable... no we would be selling it. So that would be a no. Right?
You can use it, but not sell it... or trade it...