(ghost hungry monk) Ninja (kensai / blade bound) build advice


Advice


First id like to say hello and thanks for any advice you could give me on this. i use a program called PCGen6001 theres no problems with it that i know of, but a few ??'s arise and i want to make sure my build is legit.

1. Kensai being a magus alternate feature can stack with Blade Bound?

2. when playing a ninja/monk for ki reasons would be able to choose the higher modifier wisdom/charisma?

3. when selecting Kensai weapon focus, Nodachi can be selected? is this because of prior ninja/monk levels? Magus typically uses a 1 handed weapon..

4. do the feats critical perfection, improved critical, devastating strike, critical focus all count together?
with a Nodachi your crit modifier drops to 15-20x2 and confirm critical drops to 11-20x2
(also magus has abilities to increase the crit multiplier to x3 + extra spellstrike damage((touch spells)) and sneak attack thats one hard hit)

to me that seem a little OP, but hey i'm not gonna complain about it :D

5. when using the snake style feats such as snake fang when the opponent misses you receive a free attack of opportunity, does this work with Iaijutsu? would the character be able to draw the weapon while making his unarmed strike(s)?


started digging :D

3. when selecting Kensai weapon focus, Nodachi can be selected? is this because of prior ninja/monk levels? Magus typically uses a 1 handed weapon..

pathfinder rules Nodachi is a eastern (martial) weapon

and also 1 more question as well,

when selecting weapon focus at level 1 kensai does that count as the same as taking the ninja trick combat training? would i be able to use a nodachi when using a flurry of blows?

Scarab Sages

1. Yes, Bladebound Kensai is legal.

3. Technically, yes, you could select Nodachi as your weapon of choice. The Nodachi is not legal for use as a Black Blade, which must be a 1-handed slashing weapon, rapier or sword cane.

4. Yes they stack. You won't want devastating strike. It cannot be used in conjunction with spell combat. confirm critical is not 11-20. Confirmation is a simple to-hit roll. You will also be adding your intelligence bonus to this roll. If you have an 18 intelligence and needed a 15 to hit your opponent, you would confirm on a roll 7+ with both Iaijutsu and Critical Focus.

5. Proficiency with a weapon does not give the ability to flurry with a non-monk weapon. The Sohei monk archetype can flurry with a nodachi at 6th level if he chooses weapon training with polearms.


As stated a magus kensai/black blade cannot select a nodachi as his blac blade. Additionally to get the combo off you need 3 muticlasses and lvl 10 for a Bab of +6 which you only get at lvl 10.

Really it would be better to just do sngle class magus with a katana.


MajikNinja81 wrote:
(also magus has abilities to increase the crit multiplier to x3

How so?


Magus kensai has lvl 4 ability to spend arcane pool to increase crit multiplier.


Artanthos wrote:

1. Yes, Bladebound Kensai is legal.

3. Technically, yes, you could select Nodachi as your weapon of choice. The Nodachi is not legal for use as a Black Blade, which must be a 1-handed slashing weapon, rapier or sword cane.

4. Yes they stack. You won't want devastating strike. It cannot be used in conjunction with spell combat. confirm critical is not 11-20. Confirmation is a simple to-hit roll. You will also be adding your intelligence bonus to this roll. If you have an 18 intelligence and needed a 15 to hit your opponent, you would confirm on a roll 7+ with both Iaijutsu and Critical Focus.

5. Proficiency with a weapon does not give the ability to flurry with a non-monk weapon. The Sohei monk archetype can flurry with a nodachi at 6th level if he chooses weapon training with polearms.

what about weapon training as a ninja trick? would nodachi apply for the flurry in that case?

might drop black blade altogether if thats the case


Perfect Strike (Ex)

At 4th level, when a kensai hits with his chosen weapon, he can spend 1 point from his arcane pool in order to maximize his weapon damage. Don’t roll for damage—the weapon deals maximum damage. This affects only the weapon’s base damage dice, not additional damage from sneak attack, magical weapon properties, spellstrike, or critical hits. If the kensai confirms a critical hit, he can instead spend 2 points from his arcane pool to increase his weapon’s critical multiplier by 1.

This ability replaces spell recall.

and thank you for your help with this

Scarab Sages

MajikNinja81 wrote:
what about weapon training as a ninja trick? would nodachi apply for the flurry in that case?

Nope.

Your using Ninja Trick -> Combat Training -> Martial Weapon Proficiency -> Nodachi.

Your picking up a standard martial weapon proficiency. No special rules are added.


and how exactly does vital strike work with perfect strike?
Vital Strike
Prerequisites: Base attack bonus +6.

Benefit: When you use the attack action, you can make one attack at your highest base attack bonus that deals additional damage. Roll the weapon’s damage dice for the attack twice and add the results together before adding bonuses from Strength, weapon abilities (such as flaming), precision-based damage, and other damage bonuses. These extra weapon damage dice are not multiplied on a critical hit, but are added to the total.

Don’t roll for damage—the weapon deals maximum damage. This affects only the weapon’s base damage dice, not additional damage from sneak attack, magical weapon properties, spellstrike, or critical hits.

Roll the weapon’s damage dice for the attack twice and add the results together before adding bonuses from Strength, weapon abilities (such as flaming), precision-based damage, and other damage bonuses.

does this mean that with a nodachi with the first attack the damage would be (1d10 nodachi(x2))= 20 base damage before bonuses?


Artanthos wrote:
MajikNinja81 wrote:
what about weapon training as a ninja trick? would nodachi apply for the flurry in that case?

Nope.

Your using Ninja Trick -> Combat Training -> Martial Weapon Proficiency -> Nodachi.

Your picking up a standard martial weapon proficiency. No special rules are added.

actually its weapon focus, Weapon Training: A ninja who selects this ninja trick gains Weapon Focus as a bonus feat.

don't know if that changes anything or not. ninja is already proficient with a nodachi (eastern martial weapon) its not exotic, its also not on the ninja weapon list but since its a eastern martial weapon and closely related to the katana, the ninja has access to it, from my understanding.


Vital strike has no interaction with perfect strike at all. Vital strike damage is wholy seperate the feat even says so.


perfect strike states:
Don’t roll for damage—the weapon deals maximum damage. ((This affects only the weapon’s base damage dice)), not additional damage from sneak attack, magical weapon properties, spellstrike, or critical hits.
vital strike states:
((Roll the weapon’s damage dice for the attack twice and add the results together)) before adding bonuses from Strength, weapon abilities (such as flaming), precision-based damage, and other damage bonuses. These extra weapon damage dice are not multiplied on a critical hit, but are added to the total.

perfect strike is an ability and doesn't fall into any of these categories
sneak attack, magical weapon properties, spellstrike, or critical hits,weapon abilities (such as flaming), precision-based damage, ((and other damage bonuses.))<-- unless this is what your referring to.

confused on this because its all weapon base damage, the way i'm reading it says Roll the weapon’s damage dice for the attack twice and add the results together, Don’t roll for damage—the weapon deals maximum damage.

perfect strike doesn't add any damage bonuses +1 +4 ect, it caps your damage it doesn't add any ((bonus to your damage)) with said weapon.

also if you were to declare vital strike before perfect strike like it says, it would stack.

Vital Strike
Prerequisites: Base attack bonus +6.
Benefit: When you use the attack action, you can make one attack at your highest base attack bonus that deals additional damage.

Perfect Strike (Ex)
At 4th level, when a kensai hits with his chosen weapon, he can spend 1 point from his arcane pool in order to maximize his weapon damage.

now if it stated Special Abilities i wouldn't be asking these questions :D

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