help with a Grey Gardener (Gray Warden) build, possibly for PFS


Advice

Grand Lodge

Hey guys, looking for some feedback.

So I find this class extremely interesting and want to figure out a build for it. I'm going back an forth on whether or not it would just be better to play a straight inquisitor or not. Right now I'm looking at Cavalier(Gendarme)2/Rouge(thug)1/Cleric3/Grey Gardener X. Not particularly in that order.

Build level 8:

Human with focused Study replacement.

Stats(20 point by per PFS)
16 str
14 dex
14 con
10 int
14 -> 16 wis
7 cha

Order-
Cockatrice

Domains-
Conversion Inquisition
Travel Domain

Abilities and Feats
lvl 1 Cav 1
Human feat Skill Focus(Intimidate)
Feat Weapon Focus(Greatsword)
Bonus Feat Power Attack
Challenge
Mount

lvl 2 Cleric 1
channel +1d6
domains

lvl 3 Cav 2
Bouns feat - Dazzling Display
feat - Combat Reflexes

lvl 4 Rouge 1
sneak attack +1d6
Frightening

lvl 5 Cleric 2
feat - Furious Focus

lvl 6 Cleric 3
Channel +2d6

lvl 7 Grey G 1
Feat - (Open)
Sneak attack +2d6
anonymity

lvl 8 Grey G 2
Harsh Judgment
stern gaze
Human feat - Skill Focus (perception?)

The plan would be to pick up shatter defenses at 9 and enforcer at 10 as a bonus feat. Have a merciful weapon so I can intimidate people every time I swing, therefore making them flat footed to the rest of my attacks and get sneak attack all while debuffing them. It sounds like a solid build in my head, but I can't help but to feel like I'm missing something or making this too complicated. I effectively get almost all skills as class skills, though I don't have a solid amount of skills to back it up. My AC wouldn't be great but I would have some healing, and the ability to use a CLW wand. Thanks to Cavalier I could dazzling display as a standard action instead of a full round action, pile that on top of the rouge's frightening ability and I can frighten a number of people depending on my roll.

It obviously would come up short against undead/constructs since I couldn't use non-lethal on them, and anything immune to intimidate.

I guess let me know if this sounds fun, or if I'm being silly and should just play an inquisitor. And with it's somewhat awkward start up, would this be fun to play in PFS?

-------------------------

Afterthought question, would the rouges frightening ability work with the enforcer feat?


Here is an interesting take:

the Arbiter:
stats and equipment
20 pt buy
Str: 16
Dex: 16 (+2 from human)
Con: 12
Int: 10
Wis: 13 (+1 @ 4, 8, and 12)
Cha: 10
Looking to buy a +4 belt of phys perf, mithril full plate, comp longbow (+5 str), and a holy fauchard.

lvl beakdown:

1) ranger- combat ref, exotic weap prof: fauchard*, FE: undead
2) ranger- power attack
3) ranger- furious focus
4) ranger-
5) ranger- FE: evil outsider
6) ranger- Vital Strike ( you are the quientisential flanking buddy at this point!)
7) ranger- skill focus: sense motive
8) GW-
9) GW- lunge
10) GW-
11) GW- imp crit, enforcer
12) GW-
He ends up with +4 to hit/ dmg (instant enemy wand), 2d6 SA, 3d6 bane, 2d6 holy, the destruction judgement, and 4d8 weapon dmg (lead blades + vital strike. 80 skills, plenty of in and out of combat utility, and tons of flavor.

Grand Lodge

also a very cool take on the build. No focus on the intimidation but should be over all better in combat.

hmm, decisions decisions.


You can switch skill focus for whatever you like, I just like knowing when someone is lying to me... Fits with the whole judge/ excecutioner theme.

Dark Archive

Only one problem with your idea, The grey Waden is not a legal prestige class for PFS. You can't use it.

according to the Additional resources page the only legal Prestige Classes from the Paths of Prestige book are these:

Pathfinder Campaign Setting: Paths of Prestige wrote:

Presige Classes: Aldori Swordlord, Bellflower Tiller, Brother of the Seal, Champion of Irori, Dawnflower Dissident, Golden Legionnaire, Green Faith Acolyte, Hellknight Signifier, Knight of Ozem, Lantern Bearer, Magaambyan Arcanist, Mammoth Rider, Prophet of Kalistrade, Riftwarden, Shieldmarshal, Skyseeker, Sleepless Detective, Storm Kindler, Tattooed Mystic, Veiled Illusionist, and Winter Witch are legal for play.


NOOOOOOOOO!!!!!!!!!! It can't be! It's impossible!

Grand Lodge

Well there goes that idea. Thanks for the heads up Mathwei.

This idea will have to be saved for a homebrew game then.

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